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Merge branch 'drm-intel-fixes' into drm-intel-next

Keith Packard 14 years ago
parent
commit
cf96e46fcd
2 changed files with 18 additions and 6 deletions
  1. 14 6
      drivers/gpu/drm/i915/intel_dp.c
  2. 4 0
      drivers/gpu/drm/i915/intel_panel.c

+ 14 - 6
drivers/gpu/drm/i915/intel_dp.c

@@ -1335,10 +1335,16 @@ intel_dp_start_link_train(struct intel_dp *intel_dp)
 	u32 reg;
 	uint32_t DP = intel_dp->DP;
 
-	/* Enable output, wait for it to become active */
-	I915_WRITE(intel_dp->output_reg, intel_dp->DP);
-	POSTING_READ(intel_dp->output_reg);
-	intel_wait_for_vblank(dev, intel_crtc->pipe);
+	/*
+	 * On CPT we have to enable the port in training pattern 1, which
+	 * will happen below in intel_dp_set_link_train.  Otherwise, enable
+	 * the port and wait for it to become active.
+	 */
+	if (!HAS_PCH_CPT(dev)) {
+		I915_WRITE(intel_dp->output_reg, intel_dp->DP);
+		POSTING_READ(intel_dp->output_reg);
+		intel_wait_for_vblank(dev, intel_crtc->pipe);
+	}
 
 	/* Write the link configuration data */
 	intel_dp_aux_native_write(intel_dp, DP_LINK_BW_SET,
@@ -1371,7 +1377,8 @@ intel_dp_start_link_train(struct intel_dp *intel_dp)
 			reg = DP | DP_LINK_TRAIN_PAT_1;
 
 		if (!intel_dp_set_link_train(intel_dp, reg,
-					     DP_TRAINING_PATTERN_1))
+					     DP_TRAINING_PATTERN_1 |
+					     DP_LINK_SCRAMBLING_DISABLE))
 			break;
 		/* Set training pattern 1 */
 
@@ -1446,7 +1453,8 @@ intel_dp_complete_link_train(struct intel_dp *intel_dp)
 
 		/* channel eq pattern */
 		if (!intel_dp_set_link_train(intel_dp, reg,
-					     DP_TRAINING_PATTERN_2))
+					     DP_TRAINING_PATTERN_2 |
+					     DP_LINK_SCRAMBLING_DISABLE))
 			break;
 
 		udelay(400);

+ 4 - 0
drivers/gpu/drm/i915/intel_panel.c

@@ -83,11 +83,15 @@ intel_pch_panel_fitting(struct drm_device *dev,
 			u32 scaled_height = mode->hdisplay * adjusted_mode->vdisplay;
 			if (scaled_width > scaled_height) { /* pillar */
 				width = scaled_height / mode->vdisplay;
+				if (width & 1)
+				    	width++;
 				x = (adjusted_mode->hdisplay - width + 1) / 2;
 				y = 0;
 				height = adjusted_mode->vdisplay;
 			} else if (scaled_width < scaled_height) { /* letter */
 				height = scaled_width / mode->hdisplay;
+				if (height & 1)
+				    height++;
 				y = (adjusted_mode->vdisplay - height + 1) / 2;
 				x = 0;
 				width = adjusted_mode->hdisplay;