Browse Source

video: Skip bitmaps which do not fit into the screen in cfb_console

The cfb console driver is trying to prevent bitmaps to spill over the
screen, but the calculations assume that at least part of the bitmap
fits into the screen area. In reality there could be bitmap elements
which are completely out of the screen area, they just need to be
discarded.

Signed-off-by: Vadim Bendebury <vbendeb@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
Vadim Bendebury 12 năm trước cách đây
mục cha
commit
d484b52e6f
1 tập tin đã thay đổi với 7 bổ sung0 xóa
  1. 7 0
      drivers/video/cfb_console.c

+ 7 - 0
drivers/video/cfb_console.c

@@ -1515,6 +1515,13 @@ int video_display_bitmap(ulong bmp_image, int x, int y)
 
 	padded_line = (((width * bpp + 7) / 8) + 3) & ~0x3;
 
+	/*
+	 * Just ignore elements which are completely beyond screen
+	 * dimensions.
+	 */
+	if ((x >= VIDEO_VISIBLE_COLS) || (y >= VIDEO_VISIBLE_ROWS))
+		return 0;
+
 #ifdef CONFIG_SPLASH_SCREEN_ALIGN
 	if (x == BMP_ALIGN_CENTER)
 		x = max(0, (VIDEO_VISIBLE_COLS - width) / 2);