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@@ -50,9 +50,12 @@
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#include "sb.h"
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#include "mpu401.h"
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+#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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+#define SUPPORT_JOYSTICK 1
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+#endif
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+
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static int mad16_conf;
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static int mad16_cdsel;
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-static struct gameport *gameport;
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static DEFINE_SPINLOCK(lock);
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#define C928 1
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@@ -902,6 +905,10 @@ static int __initdata irq_map[16] =
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-1, -1, -1, -1
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};
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+#ifdef SUPPORT_JOYSTICK
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+
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+static struct gameport *gameport;
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+
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static int __devinit mad16_register_gameport(int io_port)
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{
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if (!request_region(io_port, 1, "mad16 gameport")) {
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@@ -925,6 +932,20 @@ static int __devinit mad16_register_gameport(int io_port)
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return 0;
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}
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+static inline void mad16_unregister_gameport(void)
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+{
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+ if (gameport) {
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+ /* the gameport was initialized so we must free it up */
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+ gameport_unregister_port(gameport);
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+ gameport = NULL;
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+ release_region(0x201, 1);
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+ }
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+}
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+#else
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+static inline int mad16_register_gameport(int io_port) { return -ENOSYS; }
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+static inline void mad16_unregister_gameport(void) { }
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+#endif
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+
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static int __devinit init_mad16(void)
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{
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int dmatype = 0;
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@@ -1060,12 +1081,7 @@ static void __exit cleanup_mad16(void)
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{
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if (found_mpu)
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unload_mad16_mpu(&cfg_mpu);
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- if (gameport) {
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- /* the gameport was initialized so we must free it up */
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- gameport_unregister_port(gameport);
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- gameport = NULL;
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- release_region(0x201, 1);
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- }
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+ mad16_unregister_gameport();
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unload_mad16(&cfg);
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release_region(MC0_PORT, 12);
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}
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