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@@ -122,6 +122,9 @@
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#include "dm.h"
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+#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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+#define SUPPORT_JOYSTICK 1
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+#endif
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/* --------------------------------------------------------------------- */
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@@ -365,7 +368,9 @@ struct sv_state {
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unsigned char obuf[MIDIOUTBUF];
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} midi;
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+#if SUPPORT_JOYSTICK
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struct gameport *gameport;
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+#endif
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};
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/* --------------------------------------------------------------------- */
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@@ -2485,6 +2490,7 @@ static struct initvol {
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#define RSRCISIOREGION(dev,num) (pci_resource_start((dev), (num)) != 0 && \
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(pci_resource_flags((dev), (num)) & IORESOURCE_IO))
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+#ifdef SUPPORT_JOYSTICK
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static int __devinit sv_register_gameport(struct sv_state *s, int io_port)
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{
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struct gameport *gp;
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@@ -2511,6 +2517,19 @@ static int __devinit sv_register_gameport(struct sv_state *s, int io_port)
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return 0;
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}
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+static inline void sv_unregister_gameport(struct sv_state *s)
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+{
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+ if (s->gameport) {
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+ int gpio = s->gameport->io;
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+ gameport_unregister_port(s->gameport);
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+ release_region(gpio, SV_EXTENT_GAME);
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+ }
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+}
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+#else
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+static inline int sv_register_gameport(struct sv_state *s, int io_port) { return -ENOSYS; }
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+static inline void sv_unregister_gameport(struct sv_state *s) { }
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+#endif /* SUPPORT_JOYSTICK */
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+
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static int __devinit sv_probe(struct pci_dev *pcidev, const struct pci_device_id *pciid)
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{
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static char __devinitdata sv_ddma_name[] = "S3 Inc. SonicVibes DDMA Controller";
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@@ -2711,11 +2730,7 @@ static void __devexit sv_remove(struct pci_dev *dev)
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/*outb(0, s->iodmaa + SV_DMA_RESET);*/
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/*outb(0, s->iodmac + SV_DMA_RESET);*/
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free_irq(s->irq, s);
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- if (s->gameport) {
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- int gpio = s->gameport->io;
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- gameport_unregister_port(s->gameport);
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- release_region(gpio, SV_EXTENT_GAME);
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- }
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+ sv_unregister_gameport(s);
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release_region(s->iodmac, SV_EXTENT_DMA);
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release_region(s->iodmaa, SV_EXTENT_DMA);
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release_region(s->ioenh, SV_EXTENT_ENH);
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