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@@ -1,138 +0,0 @@
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-/*
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- * This file is provided under a dual BSD/GPLv2 license. When using or
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- * redistributing this file, you may do so under either license.
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- *
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- * GPL LICENSE SUMMARY
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- *
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- * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
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- *
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- * This program is free software; you can redistribute it and/or modify
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- * it under the terms of version 2 of the GNU General Public License as
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- * published by the Free Software Foundation.
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- *
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- * This program is distributed in the hope that it will be useful, but
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- * WITHOUT ANY WARRANTY; without even the implied warranty of
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- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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- * General Public License for more details.
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- *
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- * You should have received a copy of the GNU General Public License
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- * along with this program; if not, write to the Free Software
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- * Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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- * The full GNU General Public License is included in this distribution
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- * in the file called LICENSE.GPL.
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- *
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- * BSD LICENSE
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- *
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- * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
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- * All rights reserved.
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- *
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- * Redistribution and use in source and binary forms, with or without
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- * modification, are permitted provided that the following conditions
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- * are met:
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- *
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- * * Redistributions of source code must retain the above copyright
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- * notice, this list of conditions and the following disclaimer.
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- * * Redistributions in binary form must reproduce the above copyright
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- * notice, this list of conditions and the following disclaimer in
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- * the documentation and/or other materials provided with the
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- * distribution.
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- * * Neither the name of Intel Corporation nor the names of its
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- * contributors may be used to endorse or promote products derived
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- * from this software without specific prior written permission.
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- *
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- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- */
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-
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-/**
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- * This file contains all of the functionality common to all state machine
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- * object implementations.
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- *
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- *
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- */
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-
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-#include "state_machine.h"
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-
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-static void sci_state_machine_exit_state(struct sci_base_state_machine *sm)
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-{
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- u32 state = sm->current_state_id;
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- sci_state_transition_t exit = sm->state_table[state].exit_state;
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-
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- if (exit)
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- exit(sm);
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-}
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-
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-static void sci_state_machine_enter_state(struct sci_base_state_machine *sm)
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-{
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- u32 state = sm->current_state_id;
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- sci_state_transition_t enter = sm->state_table[state].enter_state;
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-
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- if (enter)
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- enter(sm);
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-}
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-
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-/**
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- * This method will set the initial state and state table for the state
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- * machine. The caller should follow this request with the initialize
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- * request to cause the state machine to start.
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- * @sm: This parameter provides the state machine object to be
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- * constructed.
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- * @state_table: This parameter specifies the table of state objects that is
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- * managed by this state machine.
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- * @initial_state: This parameter specifies the value of the initial state for
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- * this state machine.
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- *
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- */
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-void sci_base_state_machine_construct(struct sci_base_state_machine *sm,
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- const struct sci_base_state *state_table,
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- u32 initial_state)
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-{
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- sm->initial_state_id = initial_state;
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- sm->previous_state_id = initial_state;
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- sm->current_state_id = initial_state;
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- sm->state_table = state_table;
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-}
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-
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-/**
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- * This method will cause the state machine to enter the initial state.
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- * @sm: This parameter specifies the state machine that is to
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- * be started.
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- *
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- * sci_base_state_machine_construct() for how to set the initial state none
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- */
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-void sci_base_state_machine_start(struct sci_base_state_machine *sm)
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-{
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- sm->current_state_id = sm->initial_state_id;
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- sci_state_machine_enter_state(sm);
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-}
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-
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-/**
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- * This method will cause the state machine to exit it's current state only.
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- * @sm: This parameter specifies the state machine that is to
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- * be stopped.
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- *
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- */
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-void sci_base_state_machine_stop(
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- struct sci_base_state_machine *sm)
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-{
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- sci_state_machine_exit_state(sm);
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-}
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-
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-void sci_change_state(struct sci_base_state_machine *sm, u32 next_state)
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-{
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- sci_state_machine_exit_state(sm);
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-
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- sm->previous_state_id = sm->current_state_id;
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- sm->current_state_id = next_state;
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-
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- sci_state_machine_enter_state(sm);
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-}
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