menu.c 10.0 KB

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  1. /*
  2. * Copyright 2010-2011 Calxeda, Inc.
  3. *
  4. * This program is free software; you can redistribute it and/or modify it
  5. * under the terms of the GNU General Public License as published by the Free
  6. * Software Foundation; either version 2 of the License, or (at your option)
  7. * any later version.
  8. *
  9. * This program is distributed in the hope it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include <common.h>
  18. #include <malloc.h>
  19. #include <errno.h>
  20. #include <linux/list.h>
  21. #include "menu.h"
  22. /*
  23. * Internally, each item in a menu is represented by a struct menu_item.
  24. *
  25. * These items will be alloc'd and initialized by menu_item_add and destroyed
  26. * by menu_item_destroy, and the consumer of the interface never sees that
  27. * this struct is used at all.
  28. */
  29. struct menu_item {
  30. char *key;
  31. void *data;
  32. struct list_head list;
  33. };
  34. /*
  35. * The menu is composed of a list of items along with settings and callbacks
  36. * provided by the user. An incomplete definition of this struct is available
  37. * in menu.h, but the full definition is here to prevent consumers from
  38. * relying on its contents.
  39. */
  40. struct menu {
  41. struct menu_item *default_item;
  42. int timeout;
  43. char *title;
  44. int prompt;
  45. void (*item_data_print)(void *);
  46. struct list_head items;
  47. };
  48. /*
  49. * An iterator function for menu items. callback will be called for each item
  50. * in m, with m, a pointer to the item, and extra being passed to callback. If
  51. * callback returns a value other than NULL, iteration stops and the value
  52. * return by callback is returned from menu_items_iter. This allows it to be
  53. * used for search type operations. It is also safe for callback to remove the
  54. * item from the list of items.
  55. */
  56. static inline void *menu_items_iter(struct menu *m,
  57. void *(*callback)(struct menu *, struct menu_item *, void *),
  58. void *extra)
  59. {
  60. struct list_head *pos, *n;
  61. struct menu_item *item;
  62. void *ret;
  63. list_for_each_safe(pos, n, &m->items) {
  64. item = list_entry(pos, struct menu_item, list);
  65. ret = callback(m, item, extra);
  66. if (ret)
  67. return ret;
  68. }
  69. return NULL;
  70. }
  71. /*
  72. * Print a menu_item. If the consumer provided an item_data_print function
  73. * when creating the menu, call it with a pointer to the item's private data.
  74. * Otherwise, print the key of the item.
  75. */
  76. static inline void *menu_item_print(struct menu *m,
  77. struct menu_item *item,
  78. void *extra)
  79. {
  80. if (!m->item_data_print) {
  81. puts(item->key);
  82. putc('\n');
  83. } else {
  84. m->item_data_print(item->data);
  85. }
  86. return NULL;
  87. }
  88. /*
  89. * Free the memory used by a menu item. This includes the memory used by its
  90. * key.
  91. */
  92. static inline void *menu_item_destroy(struct menu *m,
  93. struct menu_item *item,
  94. void *extra)
  95. {
  96. if (item->key)
  97. free(item->key);
  98. free(item);
  99. return NULL;
  100. }
  101. void __menu_display_statusline(struct menu *m)
  102. {
  103. return;
  104. }
  105. void menu_display_statusline(struct menu *m)
  106. __attribute__ ((weak, alias("__menu_display_statusline")));
  107. /*
  108. * Display a menu so the user can make a choice of an item. First display its
  109. * title, if any, and then each item in the menu.
  110. */
  111. static inline void menu_display(struct menu *m)
  112. {
  113. if (m->title) {
  114. puts(m->title);
  115. putc('\n');
  116. }
  117. menu_display_statusline(m);
  118. menu_items_iter(m, menu_item_print, NULL);
  119. }
  120. /*
  121. * Check if an item's key matches a provided string, pointed to by extra. If
  122. * extra is NULL, an item with a NULL key will match. Otherwise, the item's
  123. * key has to match according to strcmp.
  124. *
  125. * This is called via menu_items_iter, so it returns a pointer to the item if
  126. * the key matches, and returns NULL otherwise.
  127. */
  128. static inline void *menu_item_key_match(struct menu *m,
  129. struct menu_item *item, void *extra)
  130. {
  131. char *item_key = extra;
  132. if (!item_key || !item->key) {
  133. if (item_key == item->key)
  134. return item;
  135. return NULL;
  136. }
  137. if (strcmp(item->key, item_key) == 0)
  138. return item;
  139. return NULL;
  140. }
  141. /*
  142. * Find the first item with a key matching item_key, if any exists.
  143. */
  144. static inline struct menu_item *menu_item_by_key(struct menu *m,
  145. char *item_key)
  146. {
  147. return menu_items_iter(m, menu_item_key_match, item_key);
  148. }
  149. /*
  150. * Set *choice to point to the default item's data, if any default item was
  151. * set, and returns 1. If no default item was set, returns -ENOENT.
  152. */
  153. static inline int menu_default_choice(struct menu *m, void **choice)
  154. {
  155. if (m->default_item) {
  156. *choice = m->default_item->data;
  157. return 1;
  158. }
  159. return -ENOENT;
  160. }
  161. /*
  162. * Displays the menu and asks the user to choose an item. *choice will point
  163. * to the private data of the item the user chooses. The user makes a choice
  164. * by inputting a string matching the key of an item. Invalid choices will
  165. * cause the user to be prompted again, repeatedly, until the user makes a
  166. * valid choice. The user can exit the menu without making a choice via ^c.
  167. *
  168. * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
  169. */
  170. static inline int menu_interactive_choice(struct menu *m, void **choice)
  171. {
  172. char cbuf[CONFIG_SYS_CBSIZE];
  173. struct menu_item *choice_item = NULL;
  174. int readret;
  175. while (!choice_item) {
  176. cbuf[0] = '\0';
  177. menu_display(m);
  178. readret = readline_into_buffer("Enter choice: ", cbuf,
  179. m->timeout / 10);
  180. if (readret >= 0) {
  181. choice_item = menu_item_by_key(m, cbuf);
  182. if (!choice_item) {
  183. printf("%s not found\n", cbuf);
  184. m->timeout = 0;
  185. }
  186. } else
  187. return menu_default_choice(m, choice);
  188. }
  189. *choice = choice_item->data;
  190. return 1;
  191. }
  192. /*
  193. * menu_default_set() - Sets the default choice for the menu. This is safe to
  194. * call more than once on a menu.
  195. *
  196. * m - Points to a menu created by menu_create().
  197. *
  198. * item_key - Points to a string that, when compared using strcmp, matches the
  199. * key for an existing item in the menu.
  200. *
  201. * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
  202. * key matching item_key is found.
  203. */
  204. int menu_default_set(struct menu *m, char *item_key)
  205. {
  206. struct menu_item *item;
  207. if (!m)
  208. return -EINVAL;
  209. item = menu_item_by_key(m, item_key);
  210. if (!item)
  211. return -ENOENT;
  212. m->default_item = item;
  213. return 1;
  214. }
  215. /*
  216. * menu_get_choice() - Returns the user's selected menu entry, or the default
  217. * if the menu is set to not prompt or the timeout expires. This is safe to
  218. * call more than once.
  219. *
  220. * m - Points to a menu created by menu_create().
  221. *
  222. * choice - Points to a location that will store a pointer to the selected
  223. * menu item. If no item is selected or there is an error, no value will be
  224. * written at the location it points to.
  225. *
  226. * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
  227. * default has been set and the menu is set to not prompt or the timeout
  228. * expires, or -EINTR if the user exits the menu via ^c.
  229. */
  230. int menu_get_choice(struct menu *m, void **choice)
  231. {
  232. if (!m || !choice)
  233. return -EINVAL;
  234. if (!m->prompt)
  235. return menu_default_choice(m, choice);
  236. return menu_interactive_choice(m, choice);
  237. }
  238. /*
  239. * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
  240. * data of an item if it already exists, but doesn't change the order of the
  241. * item.
  242. *
  243. * m - Points to a menu created by menu_create().
  244. *
  245. * item_key - Points to a string that will uniquely identify the item. The
  246. * string will be copied to internal storage, and is safe to discard after
  247. * passing to menu_item_add.
  248. *
  249. * item_data - An opaque pointer associated with an item. It is never
  250. * dereferenced internally, but will be passed to the item_data_print, and
  251. * will be returned from menu_get_choice if the menu item is selected.
  252. *
  253. * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
  254. * insufficient memory to add the menu item.
  255. */
  256. int menu_item_add(struct menu *m, char *item_key, void *item_data)
  257. {
  258. struct menu_item *item;
  259. if (!m)
  260. return -EINVAL;
  261. item = menu_item_by_key(m, item_key);
  262. if (item) {
  263. item->data = item_data;
  264. return 1;
  265. }
  266. item = malloc(sizeof *item);
  267. if (!item)
  268. return -ENOMEM;
  269. item->key = strdup(item_key);
  270. if (!item->key) {
  271. free(item);
  272. return -ENOMEM;
  273. }
  274. item->data = item_data;
  275. list_add_tail(&item->list, &m->items);
  276. return 1;
  277. }
  278. /*
  279. * menu_create() - Creates a menu handle with default settings
  280. *
  281. * title - If not NULL, points to a string that will be displayed before the
  282. * list of menu items. It will be copied to internal storage, and is safe to
  283. * discard after passing to menu_create().
  284. *
  285. * timeout - A delay in seconds to wait for user input. If 0, timeout is
  286. * disabled, and the default choice will be returned unless prompt is 1.
  287. *
  288. * prompt - If 0, don't ask for user input unless there is an interrupted
  289. * timeout. If 1, the user will be prompted for input regardless of the value
  290. * of timeout.
  291. *
  292. * item_data_print - If not NULL, will be called for each item when the menu
  293. * is displayed, with the pointer to the item's data passed as the argument.
  294. * If NULL, each item's key will be printed instead. Since an item's key is
  295. * what must be entered to select an item, the item_data_print function should
  296. * make it obvious what the key for each entry is.
  297. *
  298. * Returns a pointer to the menu if successful, or NULL if there is
  299. * insufficient memory available to create the menu.
  300. */
  301. struct menu *menu_create(char *title, int timeout, int prompt,
  302. void (*item_data_print)(void *))
  303. {
  304. struct menu *m;
  305. m = malloc(sizeof *m);
  306. if (!m)
  307. return NULL;
  308. m->default_item = NULL;
  309. m->prompt = prompt;
  310. m->timeout = timeout;
  311. m->item_data_print = item_data_print;
  312. if (title) {
  313. m->title = strdup(title);
  314. if (!m->title) {
  315. free(m);
  316. return NULL;
  317. }
  318. } else
  319. m->title = NULL;
  320. INIT_LIST_HEAD(&m->items);
  321. return m;
  322. }
  323. /*
  324. * menu_destroy() - frees the memory used by a menu and its items.
  325. *
  326. * m - Points to a menu created by menu_create().
  327. *
  328. * Returns 1 if successful, or -EINVAL if m is NULL.
  329. */
  330. int menu_destroy(struct menu *m)
  331. {
  332. if (!m)
  333. return -EINVAL;
  334. menu_items_iter(m, menu_item_destroy, NULL);
  335. if (m->title)
  336. free(m->title);
  337. free(m);
  338. return 1;
  339. }