menu.c 10 KB

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  1. /*
  2. * Copyright 2010-2011 Calxeda, Inc.
  3. *
  4. * This program is free software; you can redistribute it and/or modify it
  5. * under the terms of the GNU General Public License as published by the Free
  6. * Software Foundation; either version 2 of the License, or (at your option)
  7. * any later version.
  8. *
  9. * This program is distributed in the hope it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include <common.h>
  18. #include <malloc.h>
  19. #include <errno.h>
  20. #include <linux/list.h>
  21. #include "menu.h"
  22. /*
  23. * Internally, each item in a menu is represented by a struct menu_item.
  24. *
  25. * These items will be alloc'd and initialized by menu_item_add and destroyed
  26. * by menu_item_destroy, and the consumer of the interface never sees that
  27. * this struct is used at all.
  28. */
  29. struct menu_item {
  30. char *key;
  31. void *data;
  32. struct list_head list;
  33. };
  34. /*
  35. * The menu is composed of a list of items along with settings and callbacks
  36. * provided by the user. An incomplete definition of this struct is available
  37. * in menu.h, but the full definition is here to prevent consumers from
  38. * relying on its contents.
  39. */
  40. struct menu {
  41. struct menu_item *default_item;
  42. int timeout;
  43. char *title;
  44. int prompt;
  45. void (*item_data_print)(void *);
  46. struct list_head items;
  47. };
  48. /*
  49. * An iterator function for menu items. callback will be called for each item
  50. * in m, with m, a pointer to the item, and extra being passed to callback. If
  51. * callback returns a value other than NULL, iteration stops and the value
  52. * return by callback is returned from menu_items_iter. This allows it to be
  53. * used for search type operations. It is also safe for callback to remove the
  54. * item from the list of items.
  55. */
  56. static inline void *menu_items_iter(struct menu *m,
  57. void *(*callback)(struct menu *, struct menu_item *, void *),
  58. void *extra)
  59. {
  60. struct list_head *pos, *n;
  61. struct menu_item *item;
  62. void *ret;
  63. list_for_each_safe(pos, n, &m->items) {
  64. item = list_entry(pos, struct menu_item, list);
  65. ret = callback(m, item, extra);
  66. if (ret)
  67. return ret;
  68. }
  69. return NULL;
  70. }
  71. /*
  72. * Print a menu_item. If the consumer provided an item_data_print function
  73. * when creating the menu, call it with a pointer to the item's private data.
  74. * Otherwise, print the key of the item.
  75. */
  76. static inline void *menu_item_print(struct menu *m,
  77. struct menu_item *item,
  78. void *extra)
  79. {
  80. if (!m->item_data_print)
  81. printf("%s\n", item->key);
  82. else
  83. m->item_data_print(item->data);
  84. return NULL;
  85. }
  86. /*
  87. * Free the memory used by a menu item. This includes the memory used by its
  88. * key.
  89. */
  90. static inline void *menu_item_destroy(struct menu *m,
  91. struct menu_item *item,
  92. void *extra)
  93. {
  94. if (item->key)
  95. free(item->key);
  96. free(item);
  97. return NULL;
  98. }
  99. /*
  100. * Display a menu so the user can make a choice of an item. First display its
  101. * title, if any, and then each item in the menu.
  102. */
  103. static inline void menu_display(struct menu *m)
  104. {
  105. if (m->title)
  106. printf("%s:\n", m->title);
  107. menu_items_iter(m, menu_item_print, NULL);
  108. }
  109. /*
  110. * Check if an item's key matches a provided string, pointed to by extra. If
  111. * extra is NULL, an item with a NULL key will match. Otherwise, the item's
  112. * key has to match according to strcmp.
  113. *
  114. * This is called via menu_items_iter, so it returns a pointer to the item if
  115. * the key matches, and returns NULL otherwise.
  116. */
  117. static inline void *menu_item_key_match(struct menu *m,
  118. struct menu_item *item, void *extra)
  119. {
  120. char *item_key = extra;
  121. if (!item_key || !item->key) {
  122. if (item_key == item->key)
  123. return item;
  124. return NULL;
  125. }
  126. if (strcmp(item->key, item_key) == 0)
  127. return item;
  128. return NULL;
  129. }
  130. /*
  131. * Find the first item with a key matching item_key, if any exists.
  132. */
  133. static inline struct menu_item *menu_item_by_key(struct menu *m,
  134. char *item_key)
  135. {
  136. return menu_items_iter(m, menu_item_key_match, item_key);
  137. }
  138. /*
  139. * Wait for the user to hit a key according to the timeout set for the menu.
  140. * Returns 1 if the user hit a key, or 0 if the timeout expired.
  141. */
  142. static inline int menu_interrupted(struct menu *m)
  143. {
  144. if (!m->timeout)
  145. return 0;
  146. if (abortboot(m->timeout/10))
  147. return 1;
  148. return 0;
  149. }
  150. /*
  151. * Checks whether or not the default menu item should be used without
  152. * prompting for a user choice. If the menu is set to always prompt, or the
  153. * user hits a key during the timeout period, return 0. Otherwise, return 1 to
  154. * indicate we should use the default menu item.
  155. */
  156. static inline int menu_use_default(struct menu *m)
  157. {
  158. return !m->prompt && !menu_interrupted(m);
  159. }
  160. /*
  161. * Set *choice to point to the default item's data, if any default item was
  162. * set, and returns 1. If no default item was set, returns -ENOENT.
  163. */
  164. static inline int menu_default_choice(struct menu *m, void **choice)
  165. {
  166. if (m->default_item) {
  167. *choice = m->default_item->data;
  168. return 1;
  169. }
  170. return -ENOENT;
  171. }
  172. /*
  173. * Displays the menu and asks the user to choose an item. *choice will point
  174. * to the private data of the item the user chooses. The user makes a choice
  175. * by inputting a string matching the key of an item. Invalid choices will
  176. * cause the user to be prompted again, repeatedly, until the user makes a
  177. * valid choice. The user can exit the menu without making a choice via ^c.
  178. *
  179. * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
  180. */
  181. static inline int menu_interactive_choice(struct menu *m, void **choice)
  182. {
  183. char cbuf[CONFIG_SYS_CBSIZE];
  184. struct menu_item *choice_item = NULL;
  185. int readret;
  186. while (!choice_item) {
  187. cbuf[0] = '\0';
  188. menu_display(m);
  189. readret = readline_into_buffer("Enter choice: ", cbuf);
  190. if (readret >= 0) {
  191. choice_item = menu_item_by_key(m, cbuf);
  192. if (!choice_item)
  193. printf("%s not found\n", cbuf);
  194. } else {
  195. printf("^C\n");
  196. return -EINTR;
  197. }
  198. }
  199. *choice = choice_item->data;
  200. return 1;
  201. }
  202. /*
  203. * menu_default_set() - Sets the default choice for the menu. This is safe to
  204. * call more than once on a menu.
  205. *
  206. * m - Points to a menu created by menu_create().
  207. *
  208. * item_key - Points to a string that, when compared using strcmp, matches the
  209. * key for an existing item in the menu.
  210. *
  211. * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
  212. * key matching item_key is found.
  213. */
  214. int menu_default_set(struct menu *m, char *item_key)
  215. {
  216. struct menu_item *item;
  217. if (!m)
  218. return -EINVAL;
  219. item = menu_item_by_key(m, item_key);
  220. if (!item)
  221. return -ENOENT;
  222. m->default_item = item;
  223. return 1;
  224. }
  225. /*
  226. * menu_get_choice() - Returns the user's selected menu entry, or the default
  227. * if the menu is set to not prompt or the timeout expires. This is safe to
  228. * call more than once.
  229. *
  230. * m - Points to a menu created by menu_create().
  231. *
  232. * choice - Points to a location that will store a pointer to the selected
  233. * menu item. If no item is selected or there is an error, no value will be
  234. * written at the location it points to.
  235. *
  236. * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
  237. * default has been set and the menu is set to not prompt or the timeout
  238. * expires, or -EINTR if the user exits the menu via ^c.
  239. */
  240. int menu_get_choice(struct menu *m, void **choice)
  241. {
  242. if (!m || !choice)
  243. return -EINVAL;
  244. if (menu_use_default(m))
  245. return menu_default_choice(m, choice);
  246. return menu_interactive_choice(m, choice);
  247. }
  248. /*
  249. * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
  250. * data of an item if it already exists, but doesn't change the order of the
  251. * item.
  252. *
  253. * m - Points to a menu created by menu_create().
  254. *
  255. * item_key - Points to a string that will uniquely identify the item. The
  256. * string will be copied to internal storage, and is safe to discard after
  257. * passing to menu_item_add.
  258. *
  259. * item_data - An opaque pointer associated with an item. It is never
  260. * dereferenced internally, but will be passed to the item_data_print, and
  261. * will be returned from menu_get_choice if the menu item is selected.
  262. *
  263. * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
  264. * insufficient memory to add the menu item.
  265. */
  266. int menu_item_add(struct menu *m, char *item_key, void *item_data)
  267. {
  268. struct menu_item *item;
  269. if (!m)
  270. return -EINVAL;
  271. item = menu_item_by_key(m, item_key);
  272. if (item) {
  273. item->data = item_data;
  274. return 1;
  275. }
  276. item = malloc(sizeof *item);
  277. if (!item)
  278. return -ENOMEM;
  279. item->key = strdup(item_key);
  280. if (!item->key) {
  281. free(item);
  282. return -ENOMEM;
  283. }
  284. item->data = item_data;
  285. list_add_tail(&item->list, &m->items);
  286. return 1;
  287. }
  288. /*
  289. * menu_create() - Creates a menu handle with default settings
  290. *
  291. * title - If not NULL, points to a string that will be displayed before the
  292. * list of menu items. It will be copied to internal storage, and is safe to
  293. * discard after passing to menu_create().
  294. *
  295. * timeout - A delay in seconds to wait for user input. If 0, timeout is
  296. * disabled, and the default choice will be returned unless prompt is 1.
  297. *
  298. * prompt - If 0, don't ask for user input unless there is an interrupted
  299. * timeout. If 1, the user will be prompted for input regardless of the value
  300. * of timeout.
  301. *
  302. * item_data_print - If not NULL, will be called for each item when the menu
  303. * is displayed, with the pointer to the item's data passed as the argument.
  304. * If NULL, each item's key will be printed instead. Since an item's key is
  305. * what must be entered to select an item, the item_data_print function should
  306. * make it obvious what the key for each entry is.
  307. *
  308. * Returns a pointer to the menu if successful, or NULL if there is
  309. * insufficient memory available to create the menu.
  310. */
  311. struct menu *menu_create(char *title, int timeout, int prompt,
  312. void (*item_data_print)(void *))
  313. {
  314. struct menu *m;
  315. m = malloc(sizeof *m);
  316. if (!m)
  317. return NULL;
  318. m->default_item = NULL;
  319. m->prompt = prompt;
  320. m->timeout = timeout;
  321. m->item_data_print = item_data_print;
  322. if (title) {
  323. m->title = strdup(title);
  324. if (!m->title) {
  325. free(m);
  326. return NULL;
  327. }
  328. } else
  329. m->title = NULL;
  330. INIT_LIST_HEAD(&m->items);
  331. return m;
  332. }
  333. /*
  334. * menu_destroy() - frees the memory used by a menu and its items.
  335. *
  336. * m - Points to a menu created by menu_create().
  337. *
  338. * Returns 1 if successful, or -EINVAL if m is NULL.
  339. */
  340. int menu_destroy(struct menu *m)
  341. {
  342. if (!m)
  343. return -EINVAL;
  344. menu_items_iter(m, menu_item_destroy, NULL);
  345. if (m->title)
  346. free(m->title);
  347. free(m);
  348. return 1;
  349. }