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+/*
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+ * Copyright 2010-2011 Calxeda, Inc.
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+ *
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+ * This program is free software; you can redistribute it and/or modify it
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+ * under the terms of the GNU General Public License as published by the Free
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+ * Software Foundation; either version 2 of the License, or (at your option)
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+ * any later version.
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+ *
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+ * This program is distributed in the hope it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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+ * more details.
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+ *
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+
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+#include <common.h>
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+#include <malloc.h>
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+#include <errno.h>
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+#include <linux/list.h>
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+
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+#include "menu.h"
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+
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+/*
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+ * Internally, each item in a menu is represented by a struct menu_item.
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+ *
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+ * These items will be alloc'd and initialized by menu_item_add and destroyed
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+ * by menu_item_destroy, and the consumer of the interface never sees that
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+ * this struct is used at all.
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+ */
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+struct menu_item {
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+ char *key;
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+ void *data;
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+ struct list_head list;
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+};
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+
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+/*
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+ * The menu is composed of a list of items along with settings and callbacks
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+ * provided by the user. An incomplete definition of this struct is available
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+ * in menu.h, but the full definition is here to prevent consumers from
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+ * relying on its contents.
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+ */
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+struct menu {
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+ struct menu_item *default_item;
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+ char *title;
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+ int prompt;
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+ void (*item_data_print)(void *);
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+ struct list_head items;
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+};
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+
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+/*
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+ * An iterator function for menu items. callback will be called for each item
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+ * in m, with m, a pointer to the item, and extra being passed to callback. If
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+ * callback returns a value other than NULL, iteration stops and the value
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+ * return by callback is returned from menu_items_iter. This allows it to be
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+ * used for search type operations. It is also safe for callback to remove the
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+ * item from the list of items.
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+ */
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+static inline void *menu_items_iter(struct menu *m,
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+ void *(*callback)(struct menu *, struct menu_item *, void *),
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+ void *extra)
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+{
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+ struct list_head *pos, *n;
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+ struct menu_item *item;
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+ void *ret;
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+
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+ list_for_each_safe(pos, n, &m->items) {
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+ item = list_entry(pos, struct menu_item, list);
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+
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+ ret = callback(m, item, extra);
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+
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+ if (ret)
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+ return ret;
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+ }
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+
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+ return NULL;
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+}
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+
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+/*
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+ * Print a menu_item. If the consumer provided an item_data_print function
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+ * when creating the menu, call it with a pointer to the item's private data.
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+ * Otherwise, print the key of the item.
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+ */
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+static inline void *menu_item_print(struct menu *m,
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+ struct menu_item *item,
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+ void *extra)
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+{
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+ if (!m->item_data_print)
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+ printf("%s\n", item->key);
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+ else
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+ m->item_data_print(item->data);
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+
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+ return NULL;
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+}
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+
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+/*
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+ * Free the memory used by a menu item. This includes the memory used by its
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+ * key.
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+ */
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+static inline void *menu_item_destroy(struct menu *m,
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+ struct menu_item *item,
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+ void *extra)
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+{
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+ if (item->key)
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+ free(item->key);
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+
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+ free(item);
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+
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+ return NULL;
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+}
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+
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+/*
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+ * Display a menu so the user can make a choice of an item. First display its
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+ * title, if any, and then each item in the menu.
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+ */
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+static inline void menu_display(struct menu *m)
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+{
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+ if (m->title)
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+ printf("%s:\n", m->title);
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+
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+ menu_items_iter(m, menu_item_print, NULL);
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+}
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+
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+/*
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+ * Check if an item's key matches a provided string, pointed to by extra. If
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+ * extra is NULL, an item with a NULL key will match. Otherwise, the item's
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+ * key has to match according to strcmp.
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+ *
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+ * This is called via menu_items_iter, so it returns a pointer to the item if
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+ * the key matches, and returns NULL otherwise.
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+ */
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+static inline void *menu_item_key_match(struct menu *m,
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+ struct menu_item *item, void *extra)
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+{
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+ char *item_key = extra;
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+
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+ if (!item_key || !item->key) {
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+ if (item_key == item->key)
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+ return item;
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+
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+ return NULL;
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+ }
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+
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+ if (strcmp(item->key, item_key) == 0)
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+ return item;
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+
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+ return NULL;
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+}
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+
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+/*
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+ * Find the first item with a key matching item_key, if any exists.
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+ */
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+static inline struct menu_item *menu_item_by_key(struct menu *m,
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+ char *item_key)
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+{
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+ return menu_items_iter(m, menu_item_key_match, item_key);
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+}
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+
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+/*
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+ * Checks whether or not the default menu item should be used without
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+ * prompting for a user choice. If the menu is set to always prompt, return
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+ * 0. Otherwise, return 1 to indicate we should use the default menu item.
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+ */
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+static inline int menu_use_default(struct menu *m)
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+{
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+ return !m->prompt;
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+}
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+
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+/*
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+ * Set *choice to point to the default item's data, if any default item was
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+ * set, and returns 1. If no default item was set, returns -ENOENT.
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+ */
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+static inline int menu_default_choice(struct menu *m, void **choice)
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+{
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+ if (m->default_item) {
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+ *choice = m->default_item->data;
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+ return 1;
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+ }
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+
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+ return -ENOENT;
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+}
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+
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+/*
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+ * Displays the menu and asks the user to choose an item. *choice will point
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+ * to the private data of the item the user chooses. The user makes a choice
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+ * by inputting a string matching the key of an item. Invalid choices will
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+ * cause the user to be prompted again, repeatedly, until the user makes a
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+ * valid choice. The user can exit the menu without making a choice via ^c.
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+ *
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+ * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
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+ */
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+static inline int menu_interactive_choice(struct menu *m, void **choice)
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+{
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+ char cbuf[CONFIG_SYS_CBSIZE];
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+ struct menu_item *choice_item = NULL;
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+ int readret;
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+
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+ while (!choice_item) {
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+ cbuf[0] = '\0';
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+
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+ menu_display(m);
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+
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+ readret = readline_into_buffer("Enter choice: ", cbuf);
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+
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+ if (readret >= 0) {
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+ choice_item = menu_item_by_key(m, cbuf);
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+
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+ if (!choice_item)
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+ printf("%s not found\n", cbuf);
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+ } else {
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+ printf("^C\n");
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+ return -EINTR;
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+ }
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+ }
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+
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+ *choice = choice_item->data;
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+
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+ return 1;
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+}
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+
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+/*
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+ * menu_default_set() - Sets the default choice for the menu. This is safe to
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+ * call more than once on a menu.
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+ *
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+ * m - Points to a menu created by menu_create().
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+ *
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+ * item_key - Points to a string that, when compared using strcmp, matches the
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+ * key for an existing item in the menu.
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+ *
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+ * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
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+ * key matching item_key is found.
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+ */
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+int menu_default_set(struct menu *m, char *item_key)
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+{
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+ struct menu_item *item;
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+
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+ if (!m)
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+ return -EINVAL;
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+
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+ item = menu_item_by_key(m, item_key);
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+
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+ if (!item)
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+ return -ENOENT;
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+
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+ m->default_item = item;
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+
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+ return 1;
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+}
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+
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+/*
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+ * menu_get_choice() - Returns the user's selected menu entry, or the default
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+ * if the menu is set to not prompt. This is safe to call more than once.
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+ *
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+ * m - Points to a menu created by menu_create().
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+ *
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+ * choice - Points to a location that will store a pointer to the selected
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+ * menu item. If no item is selected or there is an error, no value will be
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+ * written at the location it points to.
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+ *
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+ * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
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+ * default has been set and the menu is set to not prompt, or -EINTR if the
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+ * user exits the menu via ^c.
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+ */
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+int menu_get_choice(struct menu *m, void **choice)
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+{
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+ if (!m || !choice)
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+ return -EINVAL;
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+
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+ if (menu_use_default(m))
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+ return menu_default_choice(m, choice);
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+
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+ return menu_interactive_choice(m, choice);
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+}
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+
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+/*
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+ * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
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+ * data of an item if it already exists, but doesn't change the order of the
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+ * item.
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+ *
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+ * m - Points to a menu created by menu_create().
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+ *
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+ * item_key - Points to a string that will uniquely identify the item. The
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+ * string will be copied to internal storage, and is safe to discard after
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+ * passing to menu_item_add.
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+ *
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+ * item_data - An opaque pointer associated with an item. It is never
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+ * dereferenced internally, but will be passed to the item_data_print, and
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+ * will be returned from menu_get_choice if the menu item is selected.
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+ *
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+ * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
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+ * insufficient memory to add the menu item.
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+ */
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+int menu_item_add(struct menu *m, char *item_key, void *item_data)
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+{
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+ struct menu_item *item;
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+
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+ if (!m)
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+ return -EINVAL;
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+
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+ item = menu_item_by_key(m, item_key);
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+
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+ if (item) {
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+ item->data = item_data;
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+ return 1;
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+ }
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+
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+ item = malloc(sizeof *item);
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+ if (!item)
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+ return -ENOMEM;
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+
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+ item->key = strdup(item_key);
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+
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+ if (!item->key) {
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+ free(item);
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+ return -ENOMEM;
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+ }
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+
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+ item->data = item_data;
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+
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+ list_add_tail(&item->list, &m->items);
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+
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+ return 1;
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+}
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+
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+/*
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+ * menu_create() - Creates a menu handle with default settings
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+ *
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+ * title - If not NULL, points to a string that will be displayed before the
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+ * list of menu items. It will be copied to internal storage, and is safe to
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+ * discard after passing to menu_create().
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+ *
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+ * prompt - If 0, don't ask for user input.
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+ *
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+ * item_data_print - If not NULL, will be called for each item when the menu
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+ * is displayed, with the pointer to the item's data passed as the argument.
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+ * If NULL, each item's key will be printed instead. Since an item's key is
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+ * what must be entered to select an item, the item_data_print function should
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+ * make it obvious what the key for each entry is.
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+ *
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+ * Returns a pointer to the menu if successful, or NULL if there is
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+ * insufficient memory available to create the menu.
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+ */
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+struct menu *menu_create(char *title, int prompt,
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+ void (*item_data_print)(void *))
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+{
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+ struct menu *m;
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+
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+ m = malloc(sizeof *m);
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+
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+ if (!m)
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+ return NULL;
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+
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+ m->default_item = NULL;
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+ m->prompt = prompt;
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+ m->item_data_print = item_data_print;
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+
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+ if (title) {
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+ m->title = strdup(title);
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+ if (!m->title) {
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+ free(m);
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+ return NULL;
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+ }
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+ } else
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+ m->title = NULL;
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+
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+
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+ INIT_LIST_HEAD(&m->items);
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+
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+ return m;
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+}
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+
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+/*
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+ * menu_destroy() - frees the memory used by a menu and its items.
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+ *
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+ * m - Points to a menu created by menu_create().
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+ *
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+ * Returns 1 if successful, or -EINVAL if m is NULL.
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+ */
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+int menu_destroy(struct menu *m)
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+{
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+ if (!m)
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+ return -EINVAL;
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+
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+ menu_items_iter(m, menu_item_destroy, NULL);
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+
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+ if (m->title)
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+ free(m->title);
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+
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+ free(m);
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+
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+ return 1;
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+}
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