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video: Fix splash screen alignment

commit d484b52 "video: Skip bitmaps which do not fit into the screen in
cfb_console" breaks splash screen alignment which is passed in as magic
(BMP_ALIGN_CENTER) x/y coordinates. Moving the check after the alignment block
fixes this.

Signed-off-by: Matthias Weisser <weisserm@arcor.de>
Acked-by: Simon Glass <sjg@chromium.org>
Matthias Weisser 12 年之前
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共有 1 个文件被更改,包括 7 次插入7 次删除
  1. 7 7
      drivers/video/cfb_console.c

+ 7 - 7
drivers/video/cfb_console.c

@@ -1515,13 +1515,6 @@ int video_display_bitmap(ulong bmp_image, int x, int y)
 
 	padded_line = (((width * bpp + 7) / 8) + 3) & ~0x3;
 
-	/*
-	 * Just ignore elements which are completely beyond screen
-	 * dimensions.
-	 */
-	if ((x >= VIDEO_VISIBLE_COLS) || (y >= VIDEO_VISIBLE_ROWS))
-		return 0;
-
 #ifdef CONFIG_SPLASH_SCREEN_ALIGN
 	if (x == BMP_ALIGN_CENTER)
 		x = max(0, (VIDEO_VISIBLE_COLS - width) / 2);
@@ -1534,6 +1527,13 @@ int video_display_bitmap(ulong bmp_image, int x, int y)
 		y = max(0, VIDEO_VISIBLE_ROWS - height + y + 1);
 #endif /* CONFIG_SPLASH_SCREEN_ALIGN */
 
+	/*
+	 * Just ignore elements which are completely beyond screen
+	 * dimensions.
+	 */
+	if ((x >= VIDEO_VISIBLE_COLS) || (y >= VIDEO_VISIBLE_ROWS))
+		return 0;
+
 	if ((x + width) > VIDEO_VISIBLE_COLS)
 		width = VIDEO_VISIBLE_COLS - x;
 	if ((y + height) > VIDEO_VISIBLE_ROWS)