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@@ -0,0 +1,390 @@
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+/*
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+ Red Black Trees
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+ (C) 1999 Andrea Arcangeli <andrea@suse.de>
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+ (C) 2002 David Woodhouse <dwmw2@infradead.org>
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+
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+ This program is free software; you can redistribute it and/or modify
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+ it under the terms of the GNU General Public License as published by
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+ the Free Software Foundation; either version 2 of the License, or
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+ (at your option) any later version.
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+
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+ This program is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ GNU General Public License for more details.
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+
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+ You should have received a copy of the GNU General Public License
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+ along with this program; if not, write to the Free Software
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+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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+
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+ linux/lib/rbtree.c
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+*/
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+
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+#include <ubi_uboot.h>
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+#include <linux/rbtree.h>
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+
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+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
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+{
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+ struct rb_node *right = node->rb_right;
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+ struct rb_node *parent = rb_parent(node);
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+
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+ if ((node->rb_right = right->rb_left))
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+ rb_set_parent(right->rb_left, node);
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+ right->rb_left = node;
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+
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+ rb_set_parent(right, parent);
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+
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+ if (parent)
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+ {
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+ if (node == parent->rb_left)
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+ parent->rb_left = right;
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+ else
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+ parent->rb_right = right;
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+ }
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+ else
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+ root->rb_node = right;
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+ rb_set_parent(node, right);
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+}
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+
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+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
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+{
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+ struct rb_node *left = node->rb_left;
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+ struct rb_node *parent = rb_parent(node);
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+
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+ if ((node->rb_left = left->rb_right))
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+ rb_set_parent(left->rb_right, node);
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+ left->rb_right = node;
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+
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+ rb_set_parent(left, parent);
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+
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+ if (parent)
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+ {
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+ if (node == parent->rb_right)
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+ parent->rb_right = left;
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+ else
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+ parent->rb_left = left;
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+ }
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+ else
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+ root->rb_node = left;
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+ rb_set_parent(node, left);
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+}
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+
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+void rb_insert_color(struct rb_node *node, struct rb_root *root)
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+{
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+ struct rb_node *parent, *gparent;
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+
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+ while ((parent = rb_parent(node)) && rb_is_red(parent))
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+ {
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+ gparent = rb_parent(parent);
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+
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+ if (parent == gparent->rb_left)
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+ {
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+ {
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+ register struct rb_node *uncle = gparent->rb_right;
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+ if (uncle && rb_is_red(uncle))
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+ {
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+ rb_set_black(uncle);
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+ rb_set_black(parent);
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+ rb_set_red(gparent);
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+ node = gparent;
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+ continue;
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+ }
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+ }
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+
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+ if (parent->rb_right == node)
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+ {
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+ register struct rb_node *tmp;
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+ __rb_rotate_left(parent, root);
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+ tmp = parent;
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+ parent = node;
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+ node = tmp;
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+ }
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+
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+ rb_set_black(parent);
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+ rb_set_red(gparent);
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+ __rb_rotate_right(gparent, root);
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+ } else {
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+ {
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+ register struct rb_node *uncle = gparent->rb_left;
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+ if (uncle && rb_is_red(uncle))
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+ {
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+ rb_set_black(uncle);
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+ rb_set_black(parent);
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+ rb_set_red(gparent);
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+ node = gparent;
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+ continue;
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+ }
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+ }
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+
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+ if (parent->rb_left == node)
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+ {
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+ register struct rb_node *tmp;
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+ __rb_rotate_right(parent, root);
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+ tmp = parent;
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+ parent = node;
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+ node = tmp;
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+ }
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+
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+ rb_set_black(parent);
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+ rb_set_red(gparent);
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+ __rb_rotate_left(gparent, root);
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+ }
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+ }
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+
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+ rb_set_black(root->rb_node);
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+}
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+
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+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
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+ struct rb_root *root)
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+{
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+ struct rb_node *other;
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+
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+ while ((!node || rb_is_black(node)) && node != root->rb_node)
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+ {
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+ if (parent->rb_left == node)
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+ {
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+ other = parent->rb_right;
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+ if (rb_is_red(other))
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+ {
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+ rb_set_black(other);
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+ rb_set_red(parent);
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+ __rb_rotate_left(parent, root);
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+ other = parent->rb_right;
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+ }
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+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
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+ (!other->rb_right || rb_is_black(other->rb_right)))
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+ {
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+ rb_set_red(other);
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+ node = parent;
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+ parent = rb_parent(node);
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+ }
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+ else
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+ {
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+ if (!other->rb_right || rb_is_black(other->rb_right))
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+ {
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+ struct rb_node *o_left;
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+ if ((o_left = other->rb_left))
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+ rb_set_black(o_left);
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+ rb_set_red(other);
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+ __rb_rotate_right(other, root);
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+ other = parent->rb_right;
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+ }
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+ rb_set_color(other, rb_color(parent));
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+ rb_set_black(parent);
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+ if (other->rb_right)
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+ rb_set_black(other->rb_right);
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+ __rb_rotate_left(parent, root);
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+ node = root->rb_node;
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+ break;
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+ }
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+ }
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+ else
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+ {
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+ other = parent->rb_left;
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+ if (rb_is_red(other))
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+ {
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+ rb_set_black(other);
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+ rb_set_red(parent);
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+ __rb_rotate_right(parent, root);
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+ other = parent->rb_left;
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+ }
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+ if ((!other->rb_left || rb_is_black(other->rb_left)) &&
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+ (!other->rb_right || rb_is_black(other->rb_right)))
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+ {
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+ rb_set_red(other);
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+ node = parent;
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+ parent = rb_parent(node);
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+ }
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+ else
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+ {
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+ if (!other->rb_left || rb_is_black(other->rb_left))
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+ {
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+ register struct rb_node *o_right;
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+ if ((o_right = other->rb_right))
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+ rb_set_black(o_right);
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+ rb_set_red(other);
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+ __rb_rotate_left(other, root);
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+ other = parent->rb_left;
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+ }
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+ rb_set_color(other, rb_color(parent));
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+ rb_set_black(parent);
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+ if (other->rb_left)
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+ rb_set_black(other->rb_left);
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+ __rb_rotate_right(parent, root);
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+ node = root->rb_node;
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+ break;
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+ }
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+ }
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+ }
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+ if (node)
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+ rb_set_black(node);
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+}
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+
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+void rb_erase(struct rb_node *node, struct rb_root *root)
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+{
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+ struct rb_node *child, *parent;
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+ int color;
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+
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+ if (!node->rb_left)
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+ child = node->rb_right;
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+ else if (!node->rb_right)
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+ child = node->rb_left;
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+ else
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+ {
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+ struct rb_node *old = node, *left;
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+
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+ node = node->rb_right;
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+ while ((left = node->rb_left) != NULL)
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+ node = left;
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+ child = node->rb_right;
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+ parent = rb_parent(node);
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+ color = rb_color(node);
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+
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+ if (child)
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+ rb_set_parent(child, parent);
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+ if (parent == old) {
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+ parent->rb_right = child;
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+ parent = node;
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+ } else
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+ parent->rb_left = child;
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+
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+ node->rb_parent_color = old->rb_parent_color;
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+ node->rb_right = old->rb_right;
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+ node->rb_left = old->rb_left;
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+
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+ if (rb_parent(old))
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+ {
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+ if (rb_parent(old)->rb_left == old)
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+ rb_parent(old)->rb_left = node;
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+ else
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+ rb_parent(old)->rb_right = node;
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+ } else
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+ root->rb_node = node;
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+
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+ rb_set_parent(old->rb_left, node);
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+ if (old->rb_right)
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+ rb_set_parent(old->rb_right, node);
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+ goto color;
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+ }
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+
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+ parent = rb_parent(node);
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+ color = rb_color(node);
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+
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+ if (child)
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+ rb_set_parent(child, parent);
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+ if (parent)
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+ {
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+ if (parent->rb_left == node)
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+ parent->rb_left = child;
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+ else
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+ parent->rb_right = child;
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+ }
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+ else
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+ root->rb_node = child;
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+
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+ color:
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+ if (color == RB_BLACK)
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+ __rb_erase_color(child, parent, root);
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+}
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+
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+/*
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+ * This function returns the first node (in sort order) of the tree.
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+ */
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+struct rb_node *rb_first(struct rb_root *root)
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+{
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+ struct rb_node *n;
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+
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+ n = root->rb_node;
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+ if (!n)
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+ return NULL;
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+ while (n->rb_left)
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+ n = n->rb_left;
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+ return n;
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+}
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+
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+struct rb_node *rb_last(struct rb_root *root)
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+{
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+ struct rb_node *n;
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+
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+ n = root->rb_node;
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+ if (!n)
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+ return NULL;
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+ while (n->rb_right)
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+ n = n->rb_right;
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+ return n;
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+}
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+
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+struct rb_node *rb_next(struct rb_node *node)
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+{
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+ struct rb_node *parent;
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+
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+ if (rb_parent(node) == node)
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+ return NULL;
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+
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+ /* If we have a right-hand child, go down and then left as far
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+ as we can. */
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+ if (node->rb_right) {
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+ node = node->rb_right;
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+ while (node->rb_left)
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+ node=node->rb_left;
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+ return node;
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+ }
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+
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+ /* No right-hand children. Everything down and left is
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+ smaller than us, so any 'next' node must be in the general
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+ direction of our parent. Go up the tree; any time the
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+ ancestor is a right-hand child of its parent, keep going
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+ up. First time it's a left-hand child of its parent, said
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+ parent is our 'next' node. */
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+ while ((parent = rb_parent(node)) && node == parent->rb_right)
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+ node = parent;
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+
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+ return parent;
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+}
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+
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+struct rb_node *rb_prev(struct rb_node *node)
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+{
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+ struct rb_node *parent;
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+
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+ if (rb_parent(node) == node)
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+ return NULL;
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+
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+ /* If we have a left-hand child, go down and then right as far
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+ as we can. */
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+ if (node->rb_left) {
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+ node = node->rb_left;
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+ while (node->rb_right)
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+ node=node->rb_right;
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+ return node;
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+ }
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+
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+ /* No left-hand children. Go up till we find an ancestor which
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+ is a right-hand child of its parent */
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+ while ((parent = rb_parent(node)) && node == parent->rb_left)
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+ node = parent;
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+
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+ return parent;
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+}
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+
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+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
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+ struct rb_root *root)
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+{
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+ struct rb_node *parent = rb_parent(victim);
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+
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+ /* Set the surrounding nodes to point to the replacement */
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+ if (parent) {
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+ if (victim == parent->rb_left)
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+ parent->rb_left = new;
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+ else
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+ parent->rb_right = new;
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+ } else {
|
|
|
|
+ root->rb_node = new;
|
|
|
|
+ }
|
|
|
|
+ if (victim->rb_left)
|
|
|
|
+ rb_set_parent(victim->rb_left, new);
|
|
|
|
+ if (victim->rb_right)
|
|
|
|
+ rb_set_parent(victim->rb_right, new);
|
|
|
|
+
|
|
|
|
+ /* Copy the pointers/colour from the victim to the replacement */
|
|
|
|
+ *new = *victim;
|
|
|
|
+}
|