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Move 8610 DIU interface structure definitions to header file.

These two structures are still needed during the
initialization and setup of the DIU hardware.
So move them to the fsl_diu_fb.h file for now.
Official "blah".

Noticed-by: York Sun <yorksun@freescale.com>
Signed-off-by: Jon Loeliger <jdl@freescale.com>
Jon Loeliger 17 년 전
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2개의 변경된 파일34개의 추가작업 그리고 32개의 파일을 삭제
  1. 0 32
      board/freescale/common/fsl_diu_fb.c
  2. 34 0
      board/freescale/common/fsl_diu_fb.h

+ 0 - 32
board/freescale/common/fsl_diu_fb.c

@@ -39,38 +39,6 @@
 #define DPRINTF(fmt, args...)
 #endif
 
-struct fb_var_screeninfo {
-	unsigned int xres;		/* visible resolution		*/
-	unsigned int yres;
-
-	unsigned int bits_per_pixel;	/* guess what			*/
-
-	/* Timing: All values in pixclocks, except pixclock (of course) */
-	unsigned int pixclock;		/* pixel clock in ps (pico seconds) */
-	unsigned int left_margin;	/* time from sync to picture	*/
-	unsigned int right_margin;	/* time from picture to sync	*/
-	unsigned int upper_margin;	/* time from sync to picture	*/
-	unsigned int lower_margin;
-	unsigned int hsync_len;		/* length of horizontal sync	*/
-	unsigned int vsync_len;		/* length of vertical sync	*/
-	unsigned int sync;		/* see FB_SYNC_*		*/
-	unsigned int vmode;		/* see FB_VMODE_*		*/
-	unsigned int rotate;		/* angle we rotate counter clockwise */
-};
-
-struct fb_info {
-	struct fb_var_screeninfo var;	/* Current var */
-	unsigned long smem_start;	/* Start of frame buffer mem */
-					/* (physical address) */
-	unsigned int smem_len;		/* Length of frame buffer mem */
-	unsigned int type;		/* see FB_TYPE_*		*/
-	unsigned int line_length;	/* length of a line in bytes    */
-
-	char *screen_base;
-	unsigned long screen_size;
-	int logo_height;
-	unsigned int logo_size;
-};
 
 struct fb_videomode {
 	const char *name;	/* optional */

+ 34 - 0
board/freescale/common/fsl_diu_fb.h

@@ -23,7 +23,41 @@
  * MA 02111-1307 USA
  */
 
+struct fb_var_screeninfo {
+	unsigned int xres;		/* visible resolution		*/
+	unsigned int yres;
 
+	unsigned int bits_per_pixel;	/* guess what			*/
+
+	/* Timing: All values in pixclocks, except pixclock (of course) */
+	unsigned int pixclock;		/* pixel clock in ps (pico seconds) */
+	unsigned int left_margin;	/* time from sync to picture	*/
+	unsigned int right_margin;	/* time from picture to sync	*/
+	unsigned int upper_margin;	/* time from sync to picture	*/
+	unsigned int lower_margin;
+	unsigned int hsync_len;		/* length of horizontal sync	*/
+	unsigned int vsync_len;		/* length of vertical sync	*/
+	unsigned int sync;		/* see FB_SYNC_*		*/
+	unsigned int vmode;		/* see FB_VMODE_*		*/
+	unsigned int rotate;		/* angle we rotate counter clockwise */
+};
+
+struct fb_info {
+	struct fb_var_screeninfo var;	/* Current var */
+	unsigned long smem_start;	/* Start of frame buffer mem */
+					/* (physical address) */
+	unsigned int smem_len;		/* Length of frame buffer mem */
+	unsigned int type;		/* see FB_TYPE_*		*/
+	unsigned int line_length;	/* length of a line in bytes    */
+
+	char *screen_base;
+	unsigned long screen_size;
+	int logo_height;
+	unsigned int logo_size;
+};
+
+
+extern char *fsl_fb_open(struct fb_info **info);
 extern int fsl_diu_init(int xres,
 			unsigned int pixel_format,
 			int gamma_fix,