|
@@ -93,6 +93,22 @@ static unsigned char kbd_ctrl_xlate[] = {
|
|
|
'\r', 0xff, 0xff
|
|
|
};
|
|
|
|
|
|
+/*
|
|
|
+ * Scan key code to ANSI 3.64 escape sequence table. This table is
|
|
|
+ * incomplete in that it does not include all possible extra keys.
|
|
|
+ */
|
|
|
+static struct {
|
|
|
+ int kbd_scan_code;
|
|
|
+ char *escape;
|
|
|
+} kbd_to_ansi364[] = {
|
|
|
+ { KEY_UP, "\033[A"},
|
|
|
+ { KEY_DOWN, "\033[B"},
|
|
|
+ { KEY_RIGHT, "\033[C"},
|
|
|
+ { KEY_LEFT, "\033[D"},
|
|
|
+};
|
|
|
+
|
|
|
+/* Maximum number of output characters that an ANSI sequence expands to */
|
|
|
+#define ANSI_CHAR_MAX 3
|
|
|
|
|
|
int input_queue_ascii(struct input_config *config, int ch)
|
|
|
{
|
|
@@ -289,24 +305,67 @@ static int input_check_keycodes(struct input_config *config,
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
+ * Checks and converts a special key code into ANSI 3.64 escape sequence.
|
|
|
+ *
|
|
|
+ * @param config Input state
|
|
|
+ * @param keycode Key code to examine
|
|
|
+ * @param output_ch Buffer to place output characters into. It should
|
|
|
+ * be at least ANSI_CHAR_MAX bytes long, to allow for
|
|
|
+ * an ANSI sequence.
|
|
|
+ * @param max_chars Maximum number of characters to add to output_ch
|
|
|
+ * @return number of characters output, if the key was converted, otherwise 0.
|
|
|
+ * This may be larger than max_chars, in which case the overflow
|
|
|
+ * characters are not output.
|
|
|
+ */
|
|
|
+static int input_keycode_to_ansi364(struct input_config *config,
|
|
|
+ int keycode, char output_ch[], int max_chars)
|
|
|
+{
|
|
|
+ const char *escape;
|
|
|
+ int ch_count;
|
|
|
+ int i;
|
|
|
+
|
|
|
+ for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
|
|
|
+ if (keycode != kbd_to_ansi364[i].kbd_scan_code)
|
|
|
+ continue;
|
|
|
+ for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
|
|
|
+ if (ch_count < max_chars)
|
|
|
+ output_ch[ch_count] = *escape;
|
|
|
+ ch_count++;
|
|
|
+ }
|
|
|
+ return ch_count;
|
|
|
+ }
|
|
|
+
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+/**
|
|
|
+ * Converts and queues a list of key codes in escaped ASCII string form
|
|
|
* Convert a list of key codes into ASCII
|
|
|
*
|
|
|
* You must call input_check_keycodes() before this. It turns the keycode
|
|
|
- * list into a list of ASCII characters which are ready to send to the
|
|
|
- * input layer.
|
|
|
+ * list into a list of ASCII characters and sends them to the input layer.
|
|
|
*
|
|
|
* Characters which were seen last time do not generate fresh ASCII output.
|
|
|
+ * The output (calls to queue_ascii) may be longer than num_keycodes, if the
|
|
|
+ * keycode contains special keys that was encoded to longer escaped sequence.
|
|
|
*
|
|
|
* @param config Input state
|
|
|
* @param keycode List of key codes to examine
|
|
|
* @param num_keycodes Number of key codes
|
|
|
+ * @param output_ch Buffer to place output characters into. It should
|
|
|
+ * be at last ANSI_CHAR_MAX * num_keycodes, to allow for
|
|
|
+ * ANSI sequences.
|
|
|
+ * @param max_chars Maximum number of characters to add to output_ch
|
|
|
* @param same Number of key codes which are the same
|
|
|
+ * @return number of characters written into output_ch, or -1 if we would
|
|
|
+ * exceed max_chars chars.
|
|
|
*/
|
|
|
static int input_keycodes_to_ascii(struct input_config *config,
|
|
|
- int keycode[], int num_keycodes, char output_ch[], int same)
|
|
|
+ int keycode[], int num_keycodes, char output_ch[],
|
|
|
+ int max_chars, int same)
|
|
|
{
|
|
|
struct input_key_xlate *table;
|
|
|
- int ch_count;
|
|
|
+ int ch_count = 0;
|
|
|
int i;
|
|
|
|
|
|
table = &config->table[0];
|
|
@@ -321,19 +380,31 @@ static int input_keycodes_to_ascii(struct input_config *config,
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- /* now find normal keys */
|
|
|
- for (i = ch_count = 0; i < num_keycodes; i++) {
|
|
|
+ /* Start conversion by looking for the first new keycode (by same). */
|
|
|
+ for (i = same; i < num_keycodes; i++) {
|
|
|
int key = keycode[i];
|
|
|
+ int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
|
|
|
|
|
|
- if (key < table->num_entries && i >= same) {
|
|
|
- int ch = table->xlate[key];
|
|
|
-
|
|
|
- /* If a normal key with an ASCII value, add it! */
|
|
|
- if (ch != 0xff)
|
|
|
- output_ch[ch_count++] = (uchar)ch;
|
|
|
+ /*
|
|
|
+ * For a normal key (with an ASCII value), add it; otherwise
|
|
|
+ * translate special key to escape sequence if possible.
|
|
|
+ */
|
|
|
+ if (ch != 0xff) {
|
|
|
+ if (ch_count < max_chars)
|
|
|
+ output_ch[ch_count] = (uchar)ch;
|
|
|
+ ch_count++;
|
|
|
+ } else {
|
|
|
+ ch_count += input_keycode_to_ansi364(config, key,
|
|
|
+ output_ch, max_chars);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ if (ch_count > max_chars) {
|
|
|
+ debug("%s: Output char buffer overflow size=%d, need=%d\n",
|
|
|
+ __func__, max_chars, ch_count);
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+
|
|
|
/* ok, so return keys */
|
|
|
return ch_count;
|
|
|
}
|
|
@@ -341,7 +412,7 @@ static int input_keycodes_to_ascii(struct input_config *config,
|
|
|
int input_send_keycodes(struct input_config *config,
|
|
|
int keycode[], int num_keycodes)
|
|
|
{
|
|
|
- char ch[num_keycodes];
|
|
|
+ char ch[num_keycodes * ANSI_CHAR_MAX];
|
|
|
int count, i, same = 0;
|
|
|
int is_repeat = 0;
|
|
|
unsigned delay_ms;
|
|
@@ -363,7 +434,7 @@ int input_send_keycodes(struct input_config *config,
|
|
|
}
|
|
|
|
|
|
count = input_keycodes_to_ascii(config, keycode, num_keycodes,
|
|
|
- ch, is_repeat ? 0 : same);
|
|
|
+ ch, sizeof(ch), is_repeat ? 0 : same);
|
|
|
for (i = 0; i < count; i++)
|
|
|
input_queue_ascii(config, ch[i]);
|
|
|
delay_ms = is_repeat ?
|
|
@@ -371,7 +442,8 @@ int input_send_keycodes(struct input_config *config,
|
|
|
config->repeat_delay_ms;
|
|
|
|
|
|
config->next_repeat_ms = get_timer(0) + delay_ms;
|
|
|
- return 0;
|
|
|
+
|
|
|
+ return count;
|
|
|
}
|
|
|
|
|
|
int input_add_table(struct input_config *config, int left_keycode,
|