bitops.h 3.8 KB

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  1. #ifndef _LINUX_BITOPS_H
  2. #define _LINUX_BITOPS_H
  3. #include <asm/types.h>
  4. #ifdef __KERNEL__
  5. #define BIT(nr) (1UL << (nr))
  6. #define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
  7. #define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
  8. #define BITS_PER_BYTE 8
  9. #define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
  10. #endif
  11. /*
  12. * Include this here because some architectures need generic_ffs/fls in
  13. * scope
  14. */
  15. #include <asm/bitops.h>
  16. #define for_each_bit(bit, addr, size) \
  17. for ((bit) = find_first_bit((addr), (size)); \
  18. (bit) < (size); \
  19. (bit) = find_next_bit((addr), (size), (bit) + 1))
  20. static __inline__ int get_bitmask_order(unsigned int count)
  21. {
  22. int order;
  23. order = fls(count);
  24. return order; /* We could be slightly more clever with -1 here... */
  25. }
  26. static __inline__ int get_count_order(unsigned int count)
  27. {
  28. int order;
  29. order = fls(count) - 1;
  30. if (count & (count - 1))
  31. order++;
  32. return order;
  33. }
  34. static inline unsigned long hweight_long(unsigned long w)
  35. {
  36. return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
  37. }
  38. /**
  39. * rol32 - rotate a 32-bit value left
  40. * @word: value to rotate
  41. * @shift: bits to roll
  42. */
  43. static inline __u32 rol32(__u32 word, unsigned int shift)
  44. {
  45. return (word << shift) | (word >> (32 - shift));
  46. }
  47. /**
  48. * ror32 - rotate a 32-bit value right
  49. * @word: value to rotate
  50. * @shift: bits to roll
  51. */
  52. static inline __u32 ror32(__u32 word, unsigned int shift)
  53. {
  54. return (word >> shift) | (word << (32 - shift));
  55. }
  56. /**
  57. * rol16 - rotate a 16-bit value left
  58. * @word: value to rotate
  59. * @shift: bits to roll
  60. */
  61. static inline __u16 rol16(__u16 word, unsigned int shift)
  62. {
  63. return (word << shift) | (word >> (16 - shift));
  64. }
  65. /**
  66. * ror16 - rotate a 16-bit value right
  67. * @word: value to rotate
  68. * @shift: bits to roll
  69. */
  70. static inline __u16 ror16(__u16 word, unsigned int shift)
  71. {
  72. return (word >> shift) | (word << (16 - shift));
  73. }
  74. /**
  75. * rol8 - rotate an 8-bit value left
  76. * @word: value to rotate
  77. * @shift: bits to roll
  78. */
  79. static inline __u8 rol8(__u8 word, unsigned int shift)
  80. {
  81. return (word << shift) | (word >> (8 - shift));
  82. }
  83. /**
  84. * ror8 - rotate an 8-bit value right
  85. * @word: value to rotate
  86. * @shift: bits to roll
  87. */
  88. static inline __u8 ror8(__u8 word, unsigned int shift)
  89. {
  90. return (word >> shift) | (word << (8 - shift));
  91. }
  92. static inline unsigned fls_long(unsigned long l)
  93. {
  94. if (sizeof(l) == 4)
  95. return fls(l);
  96. return fls64(l);
  97. }
  98. #ifdef __KERNEL__
  99. #ifdef CONFIG_GENERIC_FIND_FIRST_BIT
  100. /**
  101. * find_first_bit - find the first set bit in a memory region
  102. * @addr: The address to start the search at
  103. * @size: The maximum size to search
  104. *
  105. * Returns the bit number of the first set bit.
  106. */
  107. extern unsigned long find_first_bit(const unsigned long *addr,
  108. unsigned long size);
  109. /**
  110. * find_first_zero_bit - find the first cleared bit in a memory region
  111. * @addr: The address to start the search at
  112. * @size: The maximum size to search
  113. *
  114. * Returns the bit number of the first cleared bit.
  115. */
  116. extern unsigned long find_first_zero_bit(const unsigned long *addr,
  117. unsigned long size);
  118. #endif /* CONFIG_GENERIC_FIND_FIRST_BIT */
  119. #ifdef CONFIG_GENERIC_FIND_NEXT_BIT
  120. /**
  121. * find_next_bit - find the next set bit in a memory region
  122. * @addr: The address to base the search on
  123. * @offset: The bitnumber to start searching at
  124. * @size: The bitmap size in bits
  125. */
  126. extern unsigned long find_next_bit(const unsigned long *addr,
  127. unsigned long size, unsigned long offset);
  128. /**
  129. * find_next_zero_bit - find the next cleared bit in a memory region
  130. * @addr: The address to base the search on
  131. * @offset: The bitnumber to start searching at
  132. * @size: The bitmap size in bits
  133. */
  134. extern unsigned long find_next_zero_bit(const unsigned long *addr,
  135. unsigned long size,
  136. unsigned long offset);
  137. #endif /* CONFIG_GENERIC_FIND_NEXT_BIT */
  138. #endif /* __KERNEL__ */
  139. #endif