Kconfig 8.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243
  1. #
  2. # Video configuration
  3. #
  4. menu "Console display driver support"
  5. config VGA_CONSOLE
  6. bool "VGA text console" if EMBEDDED || !X86
  7. depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH
  8. default y
  9. help
  10. Saying Y here will allow you to use Linux in text mode through a
  11. display that complies with the generic VGA standard. Virtually
  12. everyone wants that.
  13. The program SVGATextMode can be used to utilize SVGA video cards to
  14. their full potential in text mode. Download it from
  15. <ftp://ibiblio.org/pub/Linux/utils/console/>.
  16. Say Y.
  17. # if [ "$CONFIG_PCI" = "y" -a "$CONFIG_VGA_CONSOLE" = "y" ]; then
  18. # bool ' Allow VGA on any bus?' CONFIG_VGA_HOSE
  19. # if [ "$CONFIG_VGA_HOSE" = "y" ]; then
  20. # define_bool CONFIG_DUMMY_CONSOLE y
  21. # fi
  22. # fi
  23. config VGACON_SOFT_SCROLLBACK
  24. bool "Enable Scrollback Buffer in System RAM"
  25. depends on VGA_CONSOLE
  26. default n
  27. help
  28. The scrollback buffer of the standard VGA console is located in
  29. the VGA RAM. The size of this RAM is fixed and is quite small.
  30. If you require a larger scrollback buffer, this can be placed in
  31. System RAM which is dynamically allocated during intialization.
  32. Placing the scrollback buffer in System RAM will slightly slow
  33. down the console.
  34. If you want this feature, say 'Y' here and enter the amount of
  35. RAM to allocate for this buffer. If unsure, say 'N'.
  36. config VGACON_SOFT_SCROLLBACK_SIZE
  37. int "Scrollback Buffer Size (in KB)"
  38. depends on VGACON_SOFT_SCROLLBACK
  39. default "64"
  40. help
  41. Enter the amount of System RAM to allocate for the scrollback
  42. buffer. Each 64KB will give you approximately 16 80x25
  43. screenfuls of scrollback buffer
  44. config VIDEO_SELECT
  45. bool "Video mode selection support"
  46. depends on X86 && VGA_CONSOLE
  47. ---help---
  48. This enables support for text mode selection on kernel startup. If
  49. you want to take advantage of some high-resolution text mode your
  50. card's BIOS offers, but the traditional Linux utilities like
  51. SVGATextMode don't, you can say Y here and set the mode using the
  52. "vga=" option from your boot loader (lilo or loadlin) or set
  53. "vga=ask" which brings up a video mode menu on kernel startup. (Try
  54. "man bootparam" or see the documentation of your boot loader about
  55. how to pass options to the kernel.)
  56. Read the file <file:Documentation/svga.txt> for more information
  57. about the Video mode selection support. If unsure, say N.
  58. config MDA_CONSOLE
  59. depends on !M68K && !PARISC && ISA
  60. tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
  61. ---help---
  62. Say Y here if you have an old MDA or monochrome Hercules graphics
  63. adapter in your system acting as a second head ( = video card). You
  64. will then be able to use two monitors with your Linux system. Do not
  65. say Y here if your MDA card is the primary card in your system; the
  66. normal VGA driver will handle it.
  67. To compile this driver as a module, choose M here: the
  68. module will be called mdacon.
  69. If unsure, say N.
  70. config SGI_NEWPORT_CONSOLE
  71. tristate "SGI Newport Console support"
  72. depends on SGI_IP22
  73. help
  74. Say Y here if you want the console on the Newport aka XL graphics
  75. card of your Indy. Most people say Y here.
  76. # bool 'IODC console' CONFIG_IODC_CONSOLE
  77. config PROM_CONSOLE
  78. bool "PROM console"
  79. depends on SPARC
  80. help
  81. Say Y to build a console driver for Sun machines that uses the
  82. terminal emulation built into their console PROMS.
  83. config DUMMY_CONSOLE
  84. bool
  85. depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
  86. default y
  87. config DUMMY_CONSOLE_COLUMNS
  88. int "Initial number of console screen columns"
  89. depends on PARISC && DUMMY_CONSOLE
  90. default "160"
  91. help
  92. The default value is 160, which should fit a 1280x1024 monitor.
  93. Select 80 if you use a 640x480 resolution by default.
  94. config DUMMY_CONSOLE_ROWS
  95. int "Initial number of console screen rows"
  96. depends on PARISC && DUMMY_CONSOLE
  97. default "64"
  98. help
  99. The default value is 64, which should fit a 1280x1024 monitor.
  100. Select 25 if you use a 640x480 resolution by default.
  101. config FRAMEBUFFER_CONSOLE
  102. tristate "Framebuffer Console support"
  103. depends on FB
  104. select CRC32
  105. help
  106. Low-level framebuffer-based console driver.
  107. config FRAMEBUFFER_CONSOLE_ROTATION
  108. bool "Framebuffer Console Rotation"
  109. depends on FRAMEBUFFER_CONSOLE
  110. help
  111. Enable display rotation for the framebuffer console. This is done
  112. in software and may be significantly slower than a normally oriented
  113. display. Note that the rotation is done at the console level only
  114. such that other users of the framebuffer will remain normally
  115. oriented.
  116. config STI_CONSOLE
  117. tristate "STI text console"
  118. depends on PARISC
  119. default y
  120. help
  121. The STI console is the builtin display/keyboard on HP-PARISC
  122. machines. Say Y here to build support for it into your kernel.
  123. The alternative is to use your primary serial port as a console.
  124. config FONTS
  125. bool "Select compiled-in fonts"
  126. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  127. help
  128. Say Y here if you would like to use fonts other than the default
  129. your frame buffer console usually use.
  130. Note that the answer to this question won't directly affect the
  131. kernel: saying N will just cause the configurator to skip all
  132. the questions about foreign fonts.
  133. If unsure, say N (the default choices are safe).
  134. config FONT_8x8
  135. bool "VGA 8x8 font" if FONTS
  136. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  137. default y if !SPARC && !FONTS
  138. help
  139. This is the "high resolution" font for the VGA frame buffer (the one
  140. provided by the text console 80x50 (and higher) modes).
  141. Note that this is a poor quality font. The VGA 8x16 font is quite a
  142. lot more readable.
  143. Given the resolution provided by the frame buffer device, answer N
  144. here is safe.
  145. config FONT_8x16
  146. bool "VGA 8x16 font" if FONTS
  147. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE=y || STI_CONSOLE || USB_SISUSBVGA_CON
  148. default y if !SPARC && !FONTS
  149. help
  150. This is the "high resolution" font for the VGA frame buffer (the one
  151. provided by the VGA text console 80x25 mode.
  152. If unsure, say Y.
  153. config FONT_6x11
  154. bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
  155. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  156. default y if !SPARC && !FONTS && MAC
  157. help
  158. Small console font with Macintosh-style high-half glyphs. Some Mac
  159. framebuffer drivers don't support this one at all.
  160. config FONT_7x14
  161. bool "console 7x14 font (not supported by all drivers)" if FONTS
  162. depends on FRAMEBUFFER_CONSOLE
  163. help
  164. Console font with characters just a bit smaller than the default.
  165. If the standard 8x16 font is a little too big for you, say Y.
  166. Otherwise, say N.
  167. config FONT_PEARL_8x8
  168. bool "Pearl (old m68k) console 8x8 font" if FONTS
  169. depends on FRAMEBUFFER_CONSOLE
  170. default y if !SPARC && !FONTS && AMIGA
  171. help
  172. Small console font with PC-style control-character and high-half
  173. glyphs.
  174. config FONT_ACORN_8x8
  175. bool "Acorn console 8x8 font" if FONTS
  176. depends on FRAMEBUFFER_CONSOLE
  177. default y if !SPARC && !FONTS && ARM && ARCH_ACORN
  178. help
  179. Small console font with PC-style control characters and high-half
  180. glyphs.
  181. config FONT_MINI_4x6
  182. bool "Mini 4x6 font"
  183. depends on !SPARC && FONTS
  184. config FONT_SUN8x16
  185. bool "Sparc console 8x16 font"
  186. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  187. help
  188. This is the high resolution console font for Sun machines. Say Y.
  189. config FONT_SUN12x22
  190. bool "Sparc console 12x22 font (not supported by all drivers)"
  191. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  192. help
  193. This is the high resolution console font for Sun machines with very
  194. big letters (like the letters used in the SPARC PROM). If the
  195. standard font is unreadable for you, say Y, otherwise say N.
  196. config FONT_10x18
  197. bool "console 10x18 font (not supported by all drivers)" if FONTS
  198. depends on FRAMEBUFFER_CONSOLE
  199. help
  200. This is a high resolution console font for machines with very
  201. big letters. It fits between the sun 12x22 and the normal 8x16 font.
  202. If other fonts are too big or too small for you, say Y, otherwise say N.
  203. endmenu