checksum.h 706 B

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  1. #ifndef _CRIS_ARCH_CHECKSUM_H
  2. #define _CRIS_ARCH_CHECKSUM_H
  3. /* Checksum some values used in TCP/UDP headers.
  4. *
  5. * The gain by doing this in asm is that C will not generate carry-additions
  6. * for the 32-bit components of the checksum, so otherwise we would have had
  7. * to split all of those into 16-bit components, then add.
  8. */
  9. static inline __wsum
  10. csum_tcpudp_nofold(__be32 saddr, __be32 daddr, unsigned short len,
  11. unsigned short proto, __wsum sum)
  12. {
  13. __wsum res;
  14. __asm__ ("add.d %2, %0\n\t"
  15. "ax\n\t"
  16. "add.d %3, %0\n\t"
  17. "ax\n\t"
  18. "add.d %4, %0\n\t"
  19. "ax\n\t"
  20. "addq 0, %0\n"
  21. : "=r" (res)
  22. : "0" (sum), "r" (daddr), "r" (saddr), "r" ((len + proto) << 8));
  23. return res;
  24. }
  25. #endif