mach64_accel.c 11 KB

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  1. /*
  2. * ATI Mach64 Hardware Acceleration
  3. */
  4. #include <linux/delay.h>
  5. #include <linux/fb.h>
  6. #include <video/mach64.h>
  7. #include "atyfb.h"
  8. /*
  9. * Generic Mach64 routines
  10. */
  11. /* this is for DMA GUI engine! work in progress */
  12. typedef struct {
  13. u32 frame_buf_offset;
  14. u32 system_mem_addr;
  15. u32 command;
  16. u32 reserved;
  17. } BM_DESCRIPTOR_ENTRY;
  18. #define LAST_DESCRIPTOR (1 << 31)
  19. #define SYSTEM_TO_FRAME_BUFFER 0
  20. static u32 rotation24bpp(u32 dx, u32 direction)
  21. {
  22. u32 rotation;
  23. if (direction & DST_X_LEFT_TO_RIGHT) {
  24. rotation = (dx / 4) % 6;
  25. } else {
  26. rotation = ((dx + 2) / 4) % 6;
  27. }
  28. return ((rotation << 8) | DST_24_ROTATION_ENABLE);
  29. }
  30. void aty_reset_engine(const struct atyfb_par *par)
  31. {
  32. /* reset engine */
  33. aty_st_le32(GEN_TEST_CNTL,
  34. aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par);
  35. /* enable engine */
  36. aty_st_le32(GEN_TEST_CNTL,
  37. aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
  38. /* ensure engine is not locked up by clearing any FIFO or */
  39. /* HOST errors */
  40. aty_st_le32(BUS_CNTL,
  41. aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
  42. }
  43. static void reset_GTC_3D_engine(const struct atyfb_par *par)
  44. {
  45. aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
  46. mdelay(GTC_3D_RESET_DELAY);
  47. aty_st_le32(SETUP_CNTL, 0x00, par);
  48. mdelay(GTC_3D_RESET_DELAY);
  49. aty_st_le32(SCALE_3D_CNTL, 0x00, par);
  50. mdelay(GTC_3D_RESET_DELAY);
  51. }
  52. void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
  53. {
  54. u32 pitch_value;
  55. /* determine modal information from global mode structure */
  56. pitch_value = info->var.xres_virtual;
  57. if (info->var.bits_per_pixel == 24) {
  58. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  59. /* horizontal coordinates and widths must be adjusted */
  60. pitch_value *= 3;
  61. }
  62. /* On GTC (RagePro), we need to reset the 3D engine before */
  63. if (M64_HAS(RESET_3D))
  64. reset_GTC_3D_engine(par);
  65. /* Reset engine, enable, and clear any engine errors */
  66. aty_reset_engine(par);
  67. /* Ensure that vga page pointers are set to zero - the upper */
  68. /* page pointers are set to 1 to handle overflows in the */
  69. /* lower page */
  70. aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
  71. aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
  72. /* ---- Setup standard engine context ---- */
  73. /* All GUI registers here are FIFOed - therefore, wait for */
  74. /* the appropriate number of empty FIFO entries */
  75. wait_for_fifo(14, par);
  76. /* enable all registers to be loaded for context loads */
  77. aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
  78. /* set destination pitch to modal pitch, set offset to zero */
  79. aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
  80. /* zero these registers (set them to a known state) */
  81. aty_st_le32(DST_Y_X, 0, par);
  82. aty_st_le32(DST_HEIGHT, 0, par);
  83. aty_st_le32(DST_BRES_ERR, 0, par);
  84. aty_st_le32(DST_BRES_INC, 0, par);
  85. aty_st_le32(DST_BRES_DEC, 0, par);
  86. /* set destination drawing attributes */
  87. aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
  88. DST_X_LEFT_TO_RIGHT, par);
  89. /* set source pitch to modal pitch, set offset to zero */
  90. aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
  91. /* set these registers to a known state */
  92. aty_st_le32(SRC_Y_X, 0, par);
  93. aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
  94. aty_st_le32(SRC_Y_X_START, 0, par);
  95. aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
  96. /* set source pixel retrieving attributes */
  97. aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
  98. /* set host attributes */
  99. wait_for_fifo(13, par);
  100. aty_st_le32(HOST_CNTL, 0, par);
  101. /* set pattern attributes */
  102. aty_st_le32(PAT_REG0, 0, par);
  103. aty_st_le32(PAT_REG1, 0, par);
  104. aty_st_le32(PAT_CNTL, 0, par);
  105. /* set scissors to modal size */
  106. aty_st_le32(SC_LEFT, 0, par);
  107. aty_st_le32(SC_TOP, 0, par);
  108. aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
  109. aty_st_le32(SC_RIGHT, pitch_value - 1, par);
  110. /* set background color to minimum value (usually BLACK) */
  111. aty_st_le32(DP_BKGD_CLR, 0, par);
  112. /* set foreground color to maximum value (usually WHITE) */
  113. aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
  114. /* set write mask to effect all pixel bits */
  115. aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
  116. /* set foreground mix to overpaint and background mix to */
  117. /* no-effect */
  118. aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
  119. /* set primary source pixel channel to foreground color */
  120. /* register */
  121. aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
  122. /* set compare functionality to false (no-effect on */
  123. /* destination) */
  124. wait_for_fifo(3, par);
  125. aty_st_le32(CLR_CMP_CLR, 0, par);
  126. aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
  127. aty_st_le32(CLR_CMP_CNTL, 0, par);
  128. /* set pixel depth */
  129. wait_for_fifo(2, par);
  130. aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
  131. aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
  132. wait_for_fifo(5, par);
  133. aty_st_le32(SCALE_3D_CNTL, 0, par);
  134. aty_st_le32(Z_CNTL, 0, par);
  135. aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
  136. par);
  137. aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
  138. /* insure engine is idle before leaving */
  139. wait_for_idle(par);
  140. }
  141. /*
  142. * Accelerated functions
  143. */
  144. static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
  145. struct atyfb_par *par)
  146. {
  147. /* perform rectangle fill */
  148. wait_for_fifo(2, par);
  149. aty_st_le32(DST_Y_X, (x << 16) | y, par);
  150. aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
  151. par->blitter_may_be_busy = 1;
  152. }
  153. void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
  154. {
  155. struct atyfb_par *par = (struct atyfb_par *) info->par;
  156. u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
  157. u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
  158. if (par->asleep)
  159. return;
  160. if (!area->width || !area->height)
  161. return;
  162. if (!par->accel_flags) {
  163. cfb_copyarea(info, area);
  164. return;
  165. }
  166. if (info->var.bits_per_pixel == 24) {
  167. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  168. /* horizontal coordinates and widths must be adjusted */
  169. sx *= 3;
  170. dx *= 3;
  171. width *= 3;
  172. }
  173. if (area->sy < area->dy) {
  174. dy += area->height - 1;
  175. sy += area->height - 1;
  176. } else
  177. direction |= DST_Y_TOP_TO_BOTTOM;
  178. if (sx < dx) {
  179. dx += width - 1;
  180. sx += width - 1;
  181. } else
  182. direction |= DST_X_LEFT_TO_RIGHT;
  183. if (info->var.bits_per_pixel == 24) {
  184. rotation = rotation24bpp(dx, direction);
  185. }
  186. wait_for_fifo(4, par);
  187. aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
  188. aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
  189. aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
  190. aty_st_le32(DST_CNTL, direction | rotation, par);
  191. draw_rect(dx, dy, width, area->height, par);
  192. }
  193. void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
  194. {
  195. struct atyfb_par *par = (struct atyfb_par *) info->par;
  196. u32 color = rect->color, dx = rect->dx, width = rect->width, rotation = 0;
  197. if (par->asleep)
  198. return;
  199. if (!rect->width || !rect->height)
  200. return;
  201. if (!par->accel_flags) {
  202. cfb_fillrect(info, rect);
  203. return;
  204. }
  205. color |= (rect->color << 8);
  206. color |= (rect->color << 16);
  207. if (info->var.bits_per_pixel == 24) {
  208. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  209. /* horizontal coordinates and widths must be adjusted */
  210. dx *= 3;
  211. width *= 3;
  212. rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
  213. }
  214. wait_for_fifo(3, par);
  215. aty_st_le32(DP_FRGD_CLR, color, par);
  216. aty_st_le32(DP_SRC,
  217. BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
  218. par);
  219. aty_st_le32(DST_CNTL,
  220. DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
  221. DST_X_LEFT_TO_RIGHT | rotation, par);
  222. draw_rect(dx, rect->dy, width, rect->height, par);
  223. }
  224. void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
  225. {
  226. struct atyfb_par *par = (struct atyfb_par *) info->par;
  227. u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
  228. u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;
  229. if (par->asleep)
  230. return;
  231. if (!image->width || !image->height)
  232. return;
  233. if (!par->accel_flags ||
  234. (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
  235. cfb_imageblit(info, image);
  236. return;
  237. }
  238. pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);
  239. host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;
  240. switch (image->depth) {
  241. case 1:
  242. pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
  243. pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
  244. break;
  245. case 4:
  246. pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
  247. pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
  248. break;
  249. case 8:
  250. pix_width &= ~HOST_MASK;
  251. pix_width |= HOST_8BPP;
  252. break;
  253. case 15:
  254. pix_width &= ~HOST_MASK;
  255. pix_width |= HOST_15BPP;
  256. break;
  257. case 16:
  258. pix_width &= ~HOST_MASK;
  259. pix_width |= HOST_16BPP;
  260. break;
  261. case 24:
  262. pix_width &= ~HOST_MASK;
  263. pix_width |= HOST_24BPP;
  264. break;
  265. case 32:
  266. pix_width &= ~HOST_MASK;
  267. pix_width |= HOST_32BPP;
  268. break;
  269. }
  270. if (info->var.bits_per_pixel == 24) {
  271. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  272. /* horizontal coordinates and widths must be adjusted */
  273. dx *= 3;
  274. width *= 3;
  275. rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
  276. pix_width &= ~DST_MASK;
  277. pix_width |= DST_8BPP;
  278. /*
  279. * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
  280. * this hwaccelerated triple has an issue with not aligned data
  281. */
  282. if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
  283. pix_width |= DP_HOST_TRIPLE_EN;
  284. }
  285. if (image->depth == 1) {
  286. u32 fg, bg;
  287. if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
  288. info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
  289. fg = ((u32*)(info->pseudo_palette))[image->fg_color];
  290. bg = ((u32*)(info->pseudo_palette))[image->bg_color];
  291. } else {
  292. fg = image->fg_color;
  293. bg = image->bg_color;
  294. }
  295. wait_for_fifo(2, par);
  296. aty_st_le32(DP_BKGD_CLR, bg, par);
  297. aty_st_le32(DP_FRGD_CLR, fg, par);
  298. src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
  299. mix = FRGD_MIX_S | BKGD_MIX_S;
  300. } else {
  301. src = MONO_SRC_ONE | FRGD_SRC_HOST;
  302. mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
  303. }
  304. wait_for_fifo(6, par);
  305. aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
  306. aty_st_le32(DP_PIX_WIDTH, pix_width, par);
  307. aty_st_le32(DP_MIX, mix, par);
  308. aty_st_le32(DP_SRC, src, par);
  309. aty_st_le32(HOST_CNTL, host_cntl, par);
  310. aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
  311. draw_rect(dx, dy, width, image->height, par);
  312. src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
  313. /* manual triple each pixel */
  314. if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
  315. int inbit, outbit, mult24, byte_id_in_dword, width;
  316. u8 *pbitmapin = (u8*)image->data, *pbitmapout;
  317. u32 hostdword;
  318. for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
  319. for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
  320. byte_id_in_dword < 4 && src_bytes;
  321. byte_id_in_dword++, pbitmapout++) {
  322. for (outbit = 7; outbit >= 0; outbit--) {
  323. *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
  324. mult24++;
  325. /* next bit */
  326. if (mult24 == 3) {
  327. mult24 = 0;
  328. inbit--;
  329. width--;
  330. }
  331. /* next byte */
  332. if (inbit < 0 || width == 0) {
  333. src_bytes--;
  334. pbitmapin++;
  335. inbit = 7;
  336. if (width == 0) {
  337. width = image->width;
  338. outbit = 0;
  339. }
  340. }
  341. }
  342. }
  343. wait_for_fifo(1, par);
  344. aty_st_le32(HOST_DATA0, hostdword, par);
  345. }
  346. } else {
  347. u32 *pbitmap, dwords = (src_bytes + 3) / 4;
  348. for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
  349. wait_for_fifo(1, par);
  350. aty_st_le32(HOST_DATA0, le32_to_cpup(pbitmap), par);
  351. }
  352. }
  353. /* restore pix_width */
  354. wait_for_fifo(1, par);
  355. aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);
  356. }