fb.h 41 KB

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  1. #ifndef _LINUX_FB_H
  2. #define _LINUX_FB_H
  3. #include <linux/types.h>
  4. #include <linux/i2c.h>
  5. struct dentry;
  6. /* Definitions of frame buffers */
  7. #define FB_MAX 32 /* sufficient for now */
  8. /* ioctls
  9. 0x46 is 'F' */
  10. #define FBIOGET_VSCREENINFO 0x4600
  11. #define FBIOPUT_VSCREENINFO 0x4601
  12. #define FBIOGET_FSCREENINFO 0x4602
  13. #define FBIOGETCMAP 0x4604
  14. #define FBIOPUTCMAP 0x4605
  15. #define FBIOPAN_DISPLAY 0x4606
  16. #ifdef __KERNEL__
  17. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
  18. #else
  19. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
  20. #endif
  21. /* 0x4607-0x460B are defined below */
  22. /* #define FBIOGET_MONITORSPEC 0x460C */
  23. /* #define FBIOPUT_MONITORSPEC 0x460D */
  24. /* #define FBIOSWITCH_MONIBIT 0x460E */
  25. #define FBIOGET_CON2FBMAP 0x460F
  26. #define FBIOPUT_CON2FBMAP 0x4610
  27. #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
  28. #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
  29. #define FBIO_ALLOC 0x4613
  30. #define FBIO_FREE 0x4614
  31. #define FBIOGET_GLYPH 0x4615
  32. #define FBIOGET_HWCINFO 0x4616
  33. #define FBIOPUT_MODEINFO 0x4617
  34. #define FBIOGET_DISPINFO 0x4618
  35. #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
  36. #define FB_TYPE_PLANES 1 /* Non interleaved planes */
  37. #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
  38. #define FB_TYPE_TEXT 3 /* Text/attributes */
  39. #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
  40. #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
  41. #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
  42. #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
  43. #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
  44. #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
  45. #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
  46. #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
  47. #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
  48. #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
  49. #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
  50. #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
  51. #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
  52. #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
  53. #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
  54. #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
  55. #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
  56. #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
  57. #define FB_VISUAL_TRUECOLOR 2 /* True color */
  58. #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
  59. #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
  60. #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
  61. #define FB_ACCEL_NONE 0 /* no hardware accelerator */
  62. #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
  63. #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  64. #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
  65. #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
  66. #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
  67. #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
  68. #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
  69. #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
  70. #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
  71. #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
  72. #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
  73. #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
  74. #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
  75. #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
  76. #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
  77. #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
  78. #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
  79. #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
  80. #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  81. #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
  82. #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
  83. #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
  84. #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
  85. #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
  86. #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
  87. #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
  88. #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
  89. #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
  90. #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
  91. #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
  92. #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
  93. #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
  94. #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
  95. #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
  96. #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
  97. #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
  98. #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
  99. #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
  100. #define FB_ACCEL_I810 39 /* Intel 810/815 */
  101. #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
  102. #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
  103. #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
  104. #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
  105. #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
  106. #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
  107. #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
  108. #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
  109. #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
  110. #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
  111. #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
  112. #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
  113. #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
  114. #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
  115. #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
  116. #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
  117. #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
  118. #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
  119. #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
  120. #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
  121. #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
  122. #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
  123. #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
  124. #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
  125. #define FB_ACCEL_PXA3XX 99 /* PXA3xx */
  126. #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
  127. #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
  128. #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
  129. #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
  130. #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
  131. #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
  132. #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
  133. #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
  134. #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
  135. #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
  136. #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
  137. #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
  138. #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
  139. #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
  140. #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
  141. struct fb_fix_screeninfo {
  142. char id[16]; /* identification string eg "TT Builtin" */
  143. unsigned long smem_start; /* Start of frame buffer mem */
  144. /* (physical address) */
  145. __u32 smem_len; /* Length of frame buffer mem */
  146. __u32 type; /* see FB_TYPE_* */
  147. __u32 type_aux; /* Interleave for interleaved Planes */
  148. __u32 visual; /* see FB_VISUAL_* */
  149. __u16 xpanstep; /* zero if no hardware panning */
  150. __u16 ypanstep; /* zero if no hardware panning */
  151. __u16 ywrapstep; /* zero if no hardware ywrap */
  152. __u32 line_length; /* length of a line in bytes */
  153. unsigned long mmio_start; /* Start of Memory Mapped I/O */
  154. /* (physical address) */
  155. __u32 mmio_len; /* Length of Memory Mapped I/O */
  156. __u32 accel; /* Indicate to driver which */
  157. /* specific chip/card we have */
  158. __u16 reserved[3]; /* Reserved for future compatibility */
  159. };
  160. /* Interpretation of offset for color fields: All offsets are from the right,
  161. * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
  162. * can use the offset as right argument to <<). A pixel afterwards is a bit
  163. * stream and is written to video memory as that unmodified.
  164. *
  165. * For pseudocolor: offset and length should be the same for all color
  166. * components. Offset specifies the position of the least significant bit
  167. * of the pallette index in a pixel value. Length indicates the number
  168. * of available palette entries (i.e. # of entries = 1 << length).
  169. */
  170. struct fb_bitfield {
  171. __u32 offset; /* beginning of bitfield */
  172. __u32 length; /* length of bitfield */
  173. __u32 msb_right; /* != 0 : Most significant bit is */
  174. /* right */
  175. };
  176. #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
  177. #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
  178. #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
  179. #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
  180. #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
  181. #define FB_ACTIVATE_MASK 15
  182. /* values */
  183. #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
  184. #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
  185. #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
  186. #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
  187. #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
  188. #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
  189. #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
  190. #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
  191. #define FB_SYNC_EXT 4 /* external sync */
  192. #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
  193. #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
  194. /* vtotal = 144d/288n/576i => PAL */
  195. /* vtotal = 121d/242n/484i => NTSC */
  196. #define FB_SYNC_ON_GREEN 32 /* sync on green */
  197. #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
  198. #define FB_VMODE_INTERLACED 1 /* interlaced */
  199. #define FB_VMODE_DOUBLE 2 /* double scan */
  200. #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
  201. #define FB_VMODE_MASK 255
  202. #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
  203. #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  204. #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
  205. /*
  206. * Display rotation support
  207. */
  208. #define FB_ROTATE_UR 0
  209. #define FB_ROTATE_CW 1
  210. #define FB_ROTATE_UD 2
  211. #define FB_ROTATE_CCW 3
  212. #define PICOS2KHZ(a) (1000000000UL/(a))
  213. #define KHZ2PICOS(a) (1000000000UL/(a))
  214. struct fb_var_screeninfo {
  215. __u32 xres; /* visible resolution */
  216. __u32 yres;
  217. __u32 xres_virtual; /* virtual resolution */
  218. __u32 yres_virtual;
  219. __u32 xoffset; /* offset from virtual to visible */
  220. __u32 yoffset; /* resolution */
  221. __u32 bits_per_pixel; /* guess what */
  222. __u32 grayscale; /* != 0 Graylevels instead of colors */
  223. struct fb_bitfield red; /* bitfield in fb mem if true color, */
  224. struct fb_bitfield green; /* else only length is significant */
  225. struct fb_bitfield blue;
  226. struct fb_bitfield transp; /* transparency */
  227. __u32 nonstd; /* != 0 Non standard pixel format */
  228. __u32 activate; /* see FB_ACTIVATE_* */
  229. __u32 height; /* height of picture in mm */
  230. __u32 width; /* width of picture in mm */
  231. __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
  232. /* Timing: All values in pixclocks, except pixclock (of course) */
  233. __u32 pixclock; /* pixel clock in ps (pico seconds) */
  234. __u32 left_margin; /* time from sync to picture */
  235. __u32 right_margin; /* time from picture to sync */
  236. __u32 upper_margin; /* time from sync to picture */
  237. __u32 lower_margin;
  238. __u32 hsync_len; /* length of horizontal sync */
  239. __u32 vsync_len; /* length of vertical sync */
  240. __u32 sync; /* see FB_SYNC_* */
  241. __u32 vmode; /* see FB_VMODE_* */
  242. __u32 rotate; /* angle we rotate counter clockwise */
  243. __u32 reserved[5]; /* Reserved for future compatibility */
  244. };
  245. struct fb_cmap {
  246. __u32 start; /* First entry */
  247. __u32 len; /* Number of entries */
  248. __u16 *red; /* Red values */
  249. __u16 *green;
  250. __u16 *blue;
  251. __u16 *transp; /* transparency, can be NULL */
  252. };
  253. struct fb_con2fbmap {
  254. __u32 console;
  255. __u32 framebuffer;
  256. };
  257. /* VESA Blanking Levels */
  258. #define VESA_NO_BLANKING 0
  259. #define VESA_VSYNC_SUSPEND 1
  260. #define VESA_HSYNC_SUSPEND 2
  261. #define VESA_POWERDOWN 3
  262. enum {
  263. /* screen: unblanked, hsync: on, vsync: on */
  264. FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  265. /* screen: blanked, hsync: on, vsync: on */
  266. FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  267. /* screen: blanked, hsync: on, vsync: off */
  268. FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  269. /* screen: blanked, hsync: off, vsync: on */
  270. FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
  271. /* screen: blanked, hsync: off, vsync: off */
  272. FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
  273. };
  274. #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
  275. #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
  276. #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
  277. #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
  278. #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
  279. #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
  280. #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
  281. #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
  282. #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
  283. struct fb_vblank {
  284. __u32 flags; /* FB_VBLANK flags */
  285. __u32 count; /* counter of retraces since boot */
  286. __u32 vcount; /* current scanline position */
  287. __u32 hcount; /* current scandot position */
  288. __u32 reserved[4]; /* reserved for future compatibility */
  289. };
  290. /* Internal HW accel */
  291. #define ROP_COPY 0
  292. #define ROP_XOR 1
  293. struct fb_copyarea {
  294. __u32 dx;
  295. __u32 dy;
  296. __u32 width;
  297. __u32 height;
  298. __u32 sx;
  299. __u32 sy;
  300. };
  301. struct fb_fillrect {
  302. __u32 dx; /* screen-relative */
  303. __u32 dy;
  304. __u32 width;
  305. __u32 height;
  306. __u32 color;
  307. __u32 rop;
  308. };
  309. struct fb_image {
  310. __u32 dx; /* Where to place image */
  311. __u32 dy;
  312. __u32 width; /* Size of image */
  313. __u32 height;
  314. __u32 fg_color; /* Only used when a mono bitmap */
  315. __u32 bg_color;
  316. __u8 depth; /* Depth of the image */
  317. const char *data; /* Pointer to image data */
  318. struct fb_cmap cmap; /* color map info */
  319. };
  320. /*
  321. * hardware cursor control
  322. */
  323. #define FB_CUR_SETIMAGE 0x01
  324. #define FB_CUR_SETPOS 0x02
  325. #define FB_CUR_SETHOT 0x04
  326. #define FB_CUR_SETCMAP 0x08
  327. #define FB_CUR_SETSHAPE 0x10
  328. #define FB_CUR_SETSIZE 0x20
  329. #define FB_CUR_SETALL 0xFF
  330. struct fbcurpos {
  331. __u16 x, y;
  332. };
  333. struct fb_cursor {
  334. __u16 set; /* what to set */
  335. __u16 enable; /* cursor on/off */
  336. __u16 rop; /* bitop operation */
  337. const char *mask; /* cursor mask bits */
  338. struct fbcurpos hot; /* cursor hot spot */
  339. struct fb_image image; /* Cursor image */
  340. };
  341. #ifdef CONFIG_FB_BACKLIGHT
  342. /* Settings for the generic backlight code */
  343. #define FB_BACKLIGHT_LEVELS 128
  344. #define FB_BACKLIGHT_MAX 0xFF
  345. #endif
  346. #ifdef __KERNEL__
  347. #include <linux/fs.h>
  348. #include <linux/init.h>
  349. #include <linux/device.h>
  350. #include <linux/workqueue.h>
  351. #include <linux/notifier.h>
  352. #include <linux/list.h>
  353. #include <linux/backlight.h>
  354. #include <asm/io.h>
  355. struct vm_area_struct;
  356. struct fb_info;
  357. struct device;
  358. struct file;
  359. /* Definitions below are used in the parsed monitor specs */
  360. #define FB_DPMS_ACTIVE_OFF 1
  361. #define FB_DPMS_SUSPEND 2
  362. #define FB_DPMS_STANDBY 4
  363. #define FB_DISP_DDI 1
  364. #define FB_DISP_ANA_700_300 2
  365. #define FB_DISP_ANA_714_286 4
  366. #define FB_DISP_ANA_1000_400 8
  367. #define FB_DISP_ANA_700_000 16
  368. #define FB_DISP_MONO 32
  369. #define FB_DISP_RGB 64
  370. #define FB_DISP_MULTI 128
  371. #define FB_DISP_UNKNOWN 256
  372. #define FB_SIGNAL_NONE 0
  373. #define FB_SIGNAL_BLANK_BLANK 1
  374. #define FB_SIGNAL_SEPARATE 2
  375. #define FB_SIGNAL_COMPOSITE 4
  376. #define FB_SIGNAL_SYNC_ON_GREEN 8
  377. #define FB_SIGNAL_SERRATION_ON 16
  378. #define FB_MISC_PRIM_COLOR 1
  379. #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
  380. struct fb_chroma {
  381. __u32 redx; /* in fraction of 1024 */
  382. __u32 greenx;
  383. __u32 bluex;
  384. __u32 whitex;
  385. __u32 redy;
  386. __u32 greeny;
  387. __u32 bluey;
  388. __u32 whitey;
  389. };
  390. struct fb_monspecs {
  391. struct fb_chroma chroma;
  392. struct fb_videomode *modedb; /* mode database */
  393. __u8 manufacturer[4]; /* Manufacturer */
  394. __u8 monitor[14]; /* Monitor String */
  395. __u8 serial_no[14]; /* Serial Number */
  396. __u8 ascii[14]; /* ? */
  397. __u32 modedb_len; /* mode database length */
  398. __u32 model; /* Monitor Model */
  399. __u32 serial; /* Serial Number - Integer */
  400. __u32 year; /* Year manufactured */
  401. __u32 week; /* Week Manufactured */
  402. __u32 hfmin; /* hfreq lower limit (Hz) */
  403. __u32 hfmax; /* hfreq upper limit (Hz) */
  404. __u32 dclkmin; /* pixelclock lower limit (Hz) */
  405. __u32 dclkmax; /* pixelclock upper limit (Hz) */
  406. __u16 input; /* display type - see FB_DISP_* */
  407. __u16 dpms; /* DPMS support - see FB_DPMS_ */
  408. __u16 signal; /* Signal Type - see FB_SIGNAL_* */
  409. __u16 vfmin; /* vfreq lower limit (Hz) */
  410. __u16 vfmax; /* vfreq upper limit (Hz) */
  411. __u16 gamma; /* Gamma - in fractions of 100 */
  412. __u16 gtf : 1; /* supports GTF */
  413. __u16 misc; /* Misc flags - see FB_MISC_* */
  414. __u8 version; /* EDID version... */
  415. __u8 revision; /* ...and revision */
  416. __u8 max_x; /* Maximum horizontal size (cm) */
  417. __u8 max_y; /* Maximum vertical size (cm) */
  418. };
  419. struct fb_cmap_user {
  420. __u32 start; /* First entry */
  421. __u32 len; /* Number of entries */
  422. __u16 __user *red; /* Red values */
  423. __u16 __user *green;
  424. __u16 __user *blue;
  425. __u16 __user *transp; /* transparency, can be NULL */
  426. };
  427. struct fb_image_user {
  428. __u32 dx; /* Where to place image */
  429. __u32 dy;
  430. __u32 width; /* Size of image */
  431. __u32 height;
  432. __u32 fg_color; /* Only used when a mono bitmap */
  433. __u32 bg_color;
  434. __u8 depth; /* Depth of the image */
  435. const char __user *data; /* Pointer to image data */
  436. struct fb_cmap_user cmap; /* color map info */
  437. };
  438. struct fb_cursor_user {
  439. __u16 set; /* what to set */
  440. __u16 enable; /* cursor on/off */
  441. __u16 rop; /* bitop operation */
  442. const char __user *mask; /* cursor mask bits */
  443. struct fbcurpos hot; /* cursor hot spot */
  444. struct fb_image_user image; /* Cursor image */
  445. };
  446. /*
  447. * Register/unregister for framebuffer events
  448. */
  449. /* The resolution of the passed in fb_info about to change */
  450. #define FB_EVENT_MODE_CHANGE 0x01
  451. /* The display on this fb_info is beeing suspended, no access to the
  452. * framebuffer is allowed any more after that call returns
  453. */
  454. #define FB_EVENT_SUSPEND 0x02
  455. /* The display on this fb_info was resumed, you can restore the display
  456. * if you own it
  457. */
  458. #define FB_EVENT_RESUME 0x03
  459. /* An entry from the modelist was removed */
  460. #define FB_EVENT_MODE_DELETE 0x04
  461. /* A driver registered itself */
  462. #define FB_EVENT_FB_REGISTERED 0x05
  463. /* A driver unregistered itself */
  464. #define FB_EVENT_FB_UNREGISTERED 0x06
  465. /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
  466. #define FB_EVENT_GET_CONSOLE_MAP 0x07
  467. /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
  468. #define FB_EVENT_SET_CONSOLE_MAP 0x08
  469. /* A hardware display blank change occured */
  470. #define FB_EVENT_BLANK 0x09
  471. /* Private modelist is to be replaced */
  472. #define FB_EVENT_NEW_MODELIST 0x0A
  473. /* The resolution of the passed in fb_info about to change and
  474. all vc's should be changed */
  475. #define FB_EVENT_MODE_CHANGE_ALL 0x0B
  476. /* A software display blank change occured */
  477. #define FB_EVENT_CONBLANK 0x0C
  478. /* Get drawing requirements */
  479. #define FB_EVENT_GET_REQ 0x0D
  480. /* Unbind from the console if possible */
  481. #define FB_EVENT_FB_UNBIND 0x0E
  482. struct fb_event {
  483. struct fb_info *info;
  484. void *data;
  485. };
  486. struct fb_blit_caps {
  487. u32 x;
  488. u32 y;
  489. u32 len;
  490. u32 flags;
  491. };
  492. extern int fb_register_client(struct notifier_block *nb);
  493. extern int fb_unregister_client(struct notifier_block *nb);
  494. extern int fb_notifier_call_chain(unsigned long val, void *v);
  495. /*
  496. * Pixmap structure definition
  497. *
  498. * The purpose of this structure is to translate data
  499. * from the hardware independent format of fbdev to what
  500. * format the hardware needs.
  501. */
  502. #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
  503. #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
  504. #define FB_PIXMAP_IO 4 /* memory is iomapped */
  505. #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
  506. struct fb_pixmap {
  507. u8 *addr; /* pointer to memory */
  508. u32 size; /* size of buffer in bytes */
  509. u32 offset; /* current offset to buffer */
  510. u32 buf_align; /* byte alignment of each bitmap */
  511. u32 scan_align; /* alignment per scanline */
  512. u32 access_align; /* alignment per read/write (bits) */
  513. u32 flags; /* see FB_PIXMAP_* */
  514. u32 blit_x; /* supported bit block dimensions (1-32)*/
  515. u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
  516. /* blit_y = 1 << (height - 1) */
  517. /* if 0, will be set to 0xffffffff (all)*/
  518. /* access methods */
  519. void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
  520. void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
  521. };
  522. #ifdef CONFIG_FB_DEFERRED_IO
  523. struct fb_deferred_io {
  524. /* delay between mkwrite and deferred handler */
  525. unsigned long delay;
  526. struct mutex lock; /* mutex that protects the page list */
  527. struct list_head pagelist; /* list of touched pages */
  528. /* callback */
  529. void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
  530. };
  531. #endif
  532. /*
  533. * Frame buffer operations
  534. *
  535. * LOCKING NOTE: those functions must _ALL_ be called with the console
  536. * semaphore held, this is the only suitable locking mechanism we have
  537. * in 2.6. Some may be called at interrupt time at this point though.
  538. */
  539. struct fb_ops {
  540. /* open/release and usage marking */
  541. struct module *owner;
  542. int (*fb_open)(struct fb_info *info, int user);
  543. int (*fb_release)(struct fb_info *info, int user);
  544. /* For framebuffers with strange non linear layouts or that do not
  545. * work with normal memory mapped access
  546. */
  547. ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
  548. size_t count, loff_t *ppos);
  549. ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
  550. size_t count, loff_t *ppos);
  551. /* checks var and eventually tweaks it to something supported,
  552. * DO NOT MODIFY PAR */
  553. int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
  554. /* set the video mode according to info->var */
  555. int (*fb_set_par)(struct fb_info *info);
  556. /* set color register */
  557. int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
  558. unsigned blue, unsigned transp, struct fb_info *info);
  559. /* set color registers in batch */
  560. int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
  561. /* blank display */
  562. int (*fb_blank)(int blank, struct fb_info *info);
  563. /* pan display */
  564. int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
  565. /* Draws a rectangle */
  566. void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
  567. /* Copy data from area to another */
  568. void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
  569. /* Draws a image to the display */
  570. void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
  571. /* Draws cursor */
  572. int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
  573. /* Rotates the display */
  574. void (*fb_rotate)(struct fb_info *info, int angle);
  575. /* wait for blit idle, optional */
  576. int (*fb_sync)(struct fb_info *info);
  577. /* perform fb specific ioctl (optional) */
  578. int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
  579. unsigned long arg);
  580. /* Handle 32bit compat ioctl (optional) */
  581. int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
  582. unsigned long arg);
  583. /* perform fb specific mmap */
  584. int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
  585. /* get capability given var */
  586. void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
  587. struct fb_var_screeninfo *var);
  588. /* teardown any resources to do with this framebuffer */
  589. void (*fb_destroy)(struct fb_info *info);
  590. };
  591. #ifdef CONFIG_FB_TILEBLITTING
  592. #define FB_TILE_CURSOR_NONE 0
  593. #define FB_TILE_CURSOR_UNDERLINE 1
  594. #define FB_TILE_CURSOR_LOWER_THIRD 2
  595. #define FB_TILE_CURSOR_LOWER_HALF 3
  596. #define FB_TILE_CURSOR_TWO_THIRDS 4
  597. #define FB_TILE_CURSOR_BLOCK 5
  598. struct fb_tilemap {
  599. __u32 width; /* width of each tile in pixels */
  600. __u32 height; /* height of each tile in scanlines */
  601. __u32 depth; /* color depth of each tile */
  602. __u32 length; /* number of tiles in the map */
  603. const __u8 *data; /* actual tile map: a bitmap array, packed
  604. to the nearest byte */
  605. };
  606. struct fb_tilerect {
  607. __u32 sx; /* origin in the x-axis */
  608. __u32 sy; /* origin in the y-axis */
  609. __u32 width; /* number of tiles in the x-axis */
  610. __u32 height; /* number of tiles in the y-axis */
  611. __u32 index; /* what tile to use: index to tile map */
  612. __u32 fg; /* foreground color */
  613. __u32 bg; /* background color */
  614. __u32 rop; /* raster operation */
  615. };
  616. struct fb_tilearea {
  617. __u32 sx; /* source origin in the x-axis */
  618. __u32 sy; /* source origin in the y-axis */
  619. __u32 dx; /* destination origin in the x-axis */
  620. __u32 dy; /* destination origin in the y-axis */
  621. __u32 width; /* number of tiles in the x-axis */
  622. __u32 height; /* number of tiles in the y-axis */
  623. };
  624. struct fb_tileblit {
  625. __u32 sx; /* origin in the x-axis */
  626. __u32 sy; /* origin in the y-axis */
  627. __u32 width; /* number of tiles in the x-axis */
  628. __u32 height; /* number of tiles in the y-axis */
  629. __u32 fg; /* foreground color */
  630. __u32 bg; /* background color */
  631. __u32 length; /* number of tiles to draw */
  632. __u32 *indices; /* array of indices to tile map */
  633. };
  634. struct fb_tilecursor {
  635. __u32 sx; /* cursor position in the x-axis */
  636. __u32 sy; /* cursor position in the y-axis */
  637. __u32 mode; /* 0 = erase, 1 = draw */
  638. __u32 shape; /* see FB_TILE_CURSOR_* */
  639. __u32 fg; /* foreground color */
  640. __u32 bg; /* background color */
  641. };
  642. struct fb_tile_ops {
  643. /* set tile characteristics */
  644. void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
  645. /* all dimensions from hereon are in terms of tiles */
  646. /* move a rectangular region of tiles from one area to another*/
  647. void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
  648. /* fill a rectangular region with a tile */
  649. void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
  650. /* copy an array of tiles */
  651. void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
  652. /* cursor */
  653. void (*fb_tilecursor)(struct fb_info *info,
  654. struct fb_tilecursor *cursor);
  655. /* get maximum length of the tile map */
  656. int (*fb_get_tilemax)(struct fb_info *info);
  657. };
  658. #endif /* CONFIG_FB_TILEBLITTING */
  659. /* FBINFO_* = fb_info.flags bit flags */
  660. #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
  661. #define FBINFO_HWACCEL_DISABLED 0x0002
  662. /* When FBINFO_HWACCEL_DISABLED is set:
  663. * Hardware acceleration is turned off. Software implementations
  664. * of required functions (copyarea(), fillrect(), and imageblit())
  665. * takes over; acceleration engine should be in a quiescent state */
  666. /* hints */
  667. #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
  668. #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
  669. /* hardware supported ops */
  670. /* semantics: when a bit is set, it indicates that the operation is
  671. * accelerated by hardware.
  672. * required functions will still work even if the bit is not set.
  673. * optional functions may not even exist if the flag bit is not set.
  674. */
  675. #define FBINFO_HWACCEL_NONE 0x0000
  676. #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
  677. #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
  678. #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
  679. #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
  680. #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
  681. #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
  682. #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
  683. #define FBINFO_MISC_USEREVENT 0x10000 /* event request
  684. from userspace */
  685. #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
  686. #define FBINFO_MISC_FIRMWARE 0x40000 /* a replaceable firmware
  687. inited framebuffer */
  688. /* A driver may set this flag to indicate that it does want a set_par to be
  689. * called every time when fbcon_switch is executed. The advantage is that with
  690. * this flag set you can really be sure that set_par is always called before
  691. * any of the functions dependant on the correct hardware state or altering
  692. * that state, even if you are using some broken X releases. The disadvantage
  693. * is that it introduces unwanted delays to every console switch if set_par
  694. * is slow. It is a good idea to try this flag in the drivers initialization
  695. * code whenever there is a bug report related to switching between X and the
  696. * framebuffer console.
  697. */
  698. #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
  699. /*
  700. * Host and GPU endianness differ.
  701. */
  702. #define FBINFO_FOREIGN_ENDIAN 0x100000
  703. /*
  704. * Big endian math. This is the same flags as above, but with different
  705. * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
  706. * and host endianness. Drivers should not use this flag.
  707. */
  708. #define FBINFO_BE_MATH 0x100000
  709. struct fb_info {
  710. int node;
  711. int flags;
  712. struct mutex lock; /* Lock for open/release/ioctl funcs */
  713. struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
  714. struct fb_var_screeninfo var; /* Current var */
  715. struct fb_fix_screeninfo fix; /* Current fix */
  716. struct fb_monspecs monspecs; /* Current Monitor specs */
  717. struct work_struct queue; /* Framebuffer event queue */
  718. struct fb_pixmap pixmap; /* Image hardware mapper */
  719. struct fb_pixmap sprite; /* Cursor hardware mapper */
  720. struct fb_cmap cmap; /* Current cmap */
  721. struct list_head modelist; /* mode list */
  722. struct fb_videomode *mode; /* current mode */
  723. #ifdef CONFIG_FB_BACKLIGHT
  724. /* assigned backlight device */
  725. /* set before framebuffer registration,
  726. remove after unregister */
  727. struct backlight_device *bl_dev;
  728. /* Backlight level curve */
  729. struct mutex bl_curve_mutex;
  730. u8 bl_curve[FB_BACKLIGHT_LEVELS];
  731. #endif
  732. #ifdef CONFIG_FB_DEFERRED_IO
  733. struct delayed_work deferred_work;
  734. struct fb_deferred_io *fbdefio;
  735. #endif
  736. struct fb_ops *fbops;
  737. struct device *device; /* This is the parent */
  738. struct device *dev; /* This is this fb device */
  739. int class_flag; /* private sysfs flags */
  740. #ifdef CONFIG_FB_TILEBLITTING
  741. struct fb_tile_ops *tileops; /* Tile Blitting */
  742. #endif
  743. char __iomem *screen_base; /* Virtual address */
  744. unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
  745. void *pseudo_palette; /* Fake palette of 16 colors */
  746. #define FBINFO_STATE_RUNNING 0
  747. #define FBINFO_STATE_SUSPENDED 1
  748. u32 state; /* Hardware state i.e suspend */
  749. void *fbcon_par; /* fbcon use-only private area */
  750. /* From here on everything is device dependent */
  751. void *par;
  752. /* we need the PCI or similiar aperture base/size not
  753. smem_start/size as smem_start may just be an object
  754. allocated inside the aperture so may not actually overlap */
  755. resource_size_t aperture_base;
  756. resource_size_t aperture_size;
  757. };
  758. #ifdef MODULE
  759. #define FBINFO_DEFAULT FBINFO_MODULE
  760. #else
  761. #define FBINFO_DEFAULT 0
  762. #endif
  763. // This will go away
  764. #define FBINFO_FLAG_MODULE FBINFO_MODULE
  765. #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
  766. /* This will go away
  767. * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
  768. * when it wants to turn the acceleration engine on. This is
  769. * really a separate operation, and should be modified via sysfs.
  770. * But for now, we leave it broken with the following define
  771. */
  772. #define STUPID_ACCELF_TEXT_SHIT
  773. // This will go away
  774. #if defined(__sparc__)
  775. /* We map all of our framebuffers such that big-endian accesses
  776. * are what we want, so the following is sufficient.
  777. */
  778. // This will go away
  779. #define fb_readb sbus_readb
  780. #define fb_readw sbus_readw
  781. #define fb_readl sbus_readl
  782. #define fb_readq sbus_readq
  783. #define fb_writeb sbus_writeb
  784. #define fb_writew sbus_writew
  785. #define fb_writel sbus_writel
  786. #define fb_writeq sbus_writeq
  787. #define fb_memset sbus_memset_io
  788. #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
  789. #define fb_readb __raw_readb
  790. #define fb_readw __raw_readw
  791. #define fb_readl __raw_readl
  792. #define fb_readq __raw_readq
  793. #define fb_writeb __raw_writeb
  794. #define fb_writew __raw_writew
  795. #define fb_writel __raw_writel
  796. #define fb_writeq __raw_writeq
  797. #define fb_memset memset_io
  798. #else
  799. #define fb_readb(addr) (*(volatile u8 *) (addr))
  800. #define fb_readw(addr) (*(volatile u16 *) (addr))
  801. #define fb_readl(addr) (*(volatile u32 *) (addr))
  802. #define fb_readq(addr) (*(volatile u64 *) (addr))
  803. #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
  804. #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
  805. #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
  806. #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
  807. #define fb_memset memset
  808. #endif
  809. #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
  810. #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
  811. (val) << (bits))
  812. #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
  813. (val) >> (bits))
  814. /*
  815. * `Generic' versions of the frame buffer device operations
  816. */
  817. extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
  818. extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
  819. extern int fb_blank(struct fb_info *info, int blank);
  820. extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  821. extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  822. extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
  823. /*
  824. * Drawing operations where framebuffer is in system RAM
  825. */
  826. extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  827. extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  828. extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
  829. extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
  830. size_t count, loff_t *ppos);
  831. extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
  832. size_t count, loff_t *ppos);
  833. /* drivers/video/fbmem.c */
  834. extern int register_framebuffer(struct fb_info *fb_info);
  835. extern int unregister_framebuffer(struct fb_info *fb_info);
  836. extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
  837. extern int fb_show_logo(struct fb_info *fb_info, int rotate);
  838. extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
  839. extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
  840. u32 height, u32 shift_high, u32 shift_low, u32 mod);
  841. extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
  842. extern void fb_set_suspend(struct fb_info *info, int state);
  843. extern int fb_get_color_depth(struct fb_var_screeninfo *var,
  844. struct fb_fix_screeninfo *fix);
  845. extern int fb_get_options(char *name, char **option);
  846. extern int fb_new_modelist(struct fb_info *info);
  847. extern struct fb_info *registered_fb[FB_MAX];
  848. extern int num_registered_fb;
  849. extern struct class *fb_class;
  850. extern int lock_fb_info(struct fb_info *info);
  851. static inline void unlock_fb_info(struct fb_info *info)
  852. {
  853. mutex_unlock(&info->lock);
  854. }
  855. static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
  856. u8 *src, u32 s_pitch, u32 height)
  857. {
  858. int i, j;
  859. d_pitch -= s_pitch;
  860. for (i = height; i--; ) {
  861. /* s_pitch is a few bytes at the most, memcpy is suboptimal */
  862. for (j = 0; j < s_pitch; j++)
  863. *dst++ = *src++;
  864. dst += d_pitch;
  865. }
  866. }
  867. /* drivers/video/fb_defio.c */
  868. extern void fb_deferred_io_init(struct fb_info *info);
  869. extern void fb_deferred_io_open(struct fb_info *info,
  870. struct inode *inode,
  871. struct file *file);
  872. extern void fb_deferred_io_cleanup(struct fb_info *info);
  873. extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
  874. int datasync);
  875. static inline bool fb_be_math(struct fb_info *info)
  876. {
  877. #ifdef CONFIG_FB_FOREIGN_ENDIAN
  878. #if defined(CONFIG_FB_BOTH_ENDIAN)
  879. return info->flags & FBINFO_BE_MATH;
  880. #elif defined(CONFIG_FB_BIG_ENDIAN)
  881. return true;
  882. #elif defined(CONFIG_FB_LITTLE_ENDIAN)
  883. return false;
  884. #endif /* CONFIG_FB_BOTH_ENDIAN */
  885. #else
  886. #ifdef __BIG_ENDIAN
  887. return true;
  888. #else
  889. return false;
  890. #endif /* __BIG_ENDIAN */
  891. #endif /* CONFIG_FB_FOREIGN_ENDIAN */
  892. }
  893. /* drivers/video/fbsysfs.c */
  894. extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
  895. extern void framebuffer_release(struct fb_info *info);
  896. extern int fb_init_device(struct fb_info *fb_info);
  897. extern void fb_cleanup_device(struct fb_info *head);
  898. extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
  899. /* drivers/video/fbmon.c */
  900. #define FB_MAXTIMINGS 0
  901. #define FB_VSYNCTIMINGS 1
  902. #define FB_HSYNCTIMINGS 2
  903. #define FB_DCLKTIMINGS 3
  904. #define FB_IGNOREMON 0x100
  905. #define FB_MODE_IS_UNKNOWN 0
  906. #define FB_MODE_IS_DETAILED 1
  907. #define FB_MODE_IS_STANDARD 2
  908. #define FB_MODE_IS_VESA 4
  909. #define FB_MODE_IS_CALCULATED 8
  910. #define FB_MODE_IS_FIRST 16
  911. #define FB_MODE_IS_FROM_VAR 32
  912. extern int fbmon_dpms(const struct fb_info *fb_info);
  913. extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
  914. struct fb_info *info);
  915. extern int fb_validate_mode(const struct fb_var_screeninfo *var,
  916. struct fb_info *info);
  917. extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
  918. extern const unsigned char *fb_firmware_edid(struct device *device);
  919. extern void fb_edid_to_monspecs(unsigned char *edid,
  920. struct fb_monspecs *specs);
  921. extern void fb_destroy_modedb(struct fb_videomode *modedb);
  922. extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
  923. extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
  924. /* drivers/video/modedb.c */
  925. #define VESA_MODEDB_SIZE 34
  926. extern void fb_var_to_videomode(struct fb_videomode *mode,
  927. const struct fb_var_screeninfo *var);
  928. extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
  929. const struct fb_videomode *mode);
  930. extern int fb_mode_is_equal(const struct fb_videomode *mode1,
  931. const struct fb_videomode *mode2);
  932. extern int fb_add_videomode(const struct fb_videomode *mode,
  933. struct list_head *head);
  934. extern void fb_delete_videomode(const struct fb_videomode *mode,
  935. struct list_head *head);
  936. extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
  937. struct list_head *head);
  938. extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
  939. struct list_head *head);
  940. extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
  941. struct list_head *head);
  942. extern void fb_destroy_modelist(struct list_head *head);
  943. extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
  944. struct list_head *head);
  945. extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
  946. struct list_head *head);
  947. /* drivers/video/fbcmap.c */
  948. extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
  949. extern void fb_dealloc_cmap(struct fb_cmap *cmap);
  950. extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
  951. extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
  952. extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
  953. extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
  954. extern const struct fb_cmap *fb_default_cmap(int len);
  955. extern void fb_invert_cmaps(void);
  956. struct fb_videomode {
  957. const char *name; /* optional */
  958. u32 refresh; /* optional */
  959. u32 xres;
  960. u32 yres;
  961. u32 pixclock;
  962. u32 left_margin;
  963. u32 right_margin;
  964. u32 upper_margin;
  965. u32 lower_margin;
  966. u32 hsync_len;
  967. u32 vsync_len;
  968. u32 sync;
  969. u32 vmode;
  970. u32 flag;
  971. };
  972. extern const char *fb_mode_option;
  973. extern const struct fb_videomode vesa_modes[];
  974. struct fb_modelist {
  975. struct list_head list;
  976. struct fb_videomode mode;
  977. };
  978. extern int fb_find_mode(struct fb_var_screeninfo *var,
  979. struct fb_info *info, const char *mode_option,
  980. const struct fb_videomode *db,
  981. unsigned int dbsize,
  982. const struct fb_videomode *default_mode,
  983. unsigned int default_bpp);
  984. #endif /* __KERNEL__ */
  985. #endif /* _LINUX_FB_H */