btree.h 13 KB

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  1. #ifndef _BCACHE_BTREE_H
  2. #define _BCACHE_BTREE_H
  3. /*
  4. * THE BTREE:
  5. *
  6. * At a high level, bcache's btree is relatively standard b+ tree. All keys and
  7. * pointers are in the leaves; interior nodes only have pointers to the child
  8. * nodes.
  9. *
  10. * In the interior nodes, a struct bkey always points to a child btree node, and
  11. * the key is the highest key in the child node - except that the highest key in
  12. * an interior node is always MAX_KEY. The size field refers to the size on disk
  13. * of the child node - this would allow us to have variable sized btree nodes
  14. * (handy for keeping the depth of the btree 1 by expanding just the root).
  15. *
  16. * Btree nodes are themselves log structured, but this is hidden fairly
  17. * thoroughly. Btree nodes on disk will in practice have extents that overlap
  18. * (because they were written at different times), but in memory we never have
  19. * overlapping extents - when we read in a btree node from disk, the first thing
  20. * we do is resort all the sets of keys with a mergesort, and in the same pass
  21. * we check for overlapping extents and adjust them appropriately.
  22. *
  23. * struct btree_op is a central interface to the btree code. It's used for
  24. * specifying read vs. write locking, and the embedded closure is used for
  25. * waiting on IO or reserve memory.
  26. *
  27. * BTREE CACHE:
  28. *
  29. * Btree nodes are cached in memory; traversing the btree might require reading
  30. * in btree nodes which is handled mostly transparently.
  31. *
  32. * bch_btree_node_get() looks up a btree node in the cache and reads it in from
  33. * disk if necessary. This function is almost never called directly though - the
  34. * btree() macro is used to get a btree node, call some function on it, and
  35. * unlock the node after the function returns.
  36. *
  37. * The root is special cased - it's taken out of the cache's lru (thus pinning
  38. * it in memory), so we can find the root of the btree by just dereferencing a
  39. * pointer instead of looking it up in the cache. This makes locking a bit
  40. * tricky, since the root pointer is protected by the lock in the btree node it
  41. * points to - the btree_root() macro handles this.
  42. *
  43. * In various places we must be able to allocate memory for multiple btree nodes
  44. * in order to make forward progress. To do this we use the btree cache itself
  45. * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
  46. * cache we can reuse. We can't allow more than one thread to be doing this at a
  47. * time, so there's a lock, implemented by a pointer to the btree_op closure -
  48. * this allows the btree_root() macro to implicitly release this lock.
  49. *
  50. * BTREE IO:
  51. *
  52. * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
  53. * this.
  54. *
  55. * For writing, we have two btree_write structs embeddded in struct btree - one
  56. * write in flight, and one being set up, and we toggle between them.
  57. *
  58. * Writing is done with a single function - bch_btree_write() really serves two
  59. * different purposes and should be broken up into two different functions. When
  60. * passing now = false, it merely indicates that the node is now dirty - calling
  61. * it ensures that the dirty keys will be written at some point in the future.
  62. *
  63. * When passing now = true, bch_btree_write() causes a write to happen
  64. * "immediately" (if there was already a write in flight, it'll cause the write
  65. * to happen as soon as the previous write completes). It returns immediately
  66. * though - but it takes a refcount on the closure in struct btree_op you passed
  67. * to it, so a closure_sync() later can be used to wait for the write to
  68. * complete.
  69. *
  70. * This is handy because btree_split() and garbage collection can issue writes
  71. * in parallel, reducing the amount of time they have to hold write locks.
  72. *
  73. * LOCKING:
  74. *
  75. * When traversing the btree, we may need write locks starting at some level -
  76. * inserting a key into the btree will typically only require a write lock on
  77. * the leaf node.
  78. *
  79. * This is specified with the lock field in struct btree_op; lock = 0 means we
  80. * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
  81. * checks this field and returns the node with the appropriate lock held.
  82. *
  83. * If, after traversing the btree, the insertion code discovers it has to split
  84. * then it must restart from the root and take new locks - to do this it changes
  85. * the lock field and returns -EINTR, which causes the btree_root() macro to
  86. * loop.
  87. *
  88. * Handling cache misses require a different mechanism for upgrading to a write
  89. * lock. We do cache lookups with only a read lock held, but if we get a cache
  90. * miss and we wish to insert this data into the cache, we have to insert a
  91. * placeholder key to detect races - otherwise, we could race with a write and
  92. * overwrite the data that was just written to the cache with stale data from
  93. * the backing device.
  94. *
  95. * For this we use a sequence number that write locks and unlocks increment - to
  96. * insert the check key it unlocks the btree node and then takes a write lock,
  97. * and fails if the sequence number doesn't match.
  98. */
  99. #include "bset.h"
  100. #include "debug.h"
  101. struct btree_write {
  102. atomic_t *journal;
  103. /* If btree_split() frees a btree node, it writes a new pointer to that
  104. * btree node indicating it was freed; it takes a refcount on
  105. * c->prio_blocked because we can't write the gens until the new
  106. * pointer is on disk. This allows btree_write_endio() to release the
  107. * refcount that btree_split() took.
  108. */
  109. int prio_blocked;
  110. };
  111. struct btree {
  112. /* Hottest entries first */
  113. struct hlist_node hash;
  114. /* Key/pointer for this btree node */
  115. BKEY_PADDED(key);
  116. /* Single bit - set when accessed, cleared by shrinker */
  117. unsigned long accessed;
  118. unsigned long seq;
  119. struct rw_semaphore lock;
  120. struct cache_set *c;
  121. unsigned long flags;
  122. uint16_t written; /* would be nice to kill */
  123. uint8_t level;
  124. uint8_t nsets;
  125. uint8_t page_order;
  126. /*
  127. * Set of sorted keys - the real btree node - plus a binary search tree
  128. *
  129. * sets[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
  130. * to the memory we have allocated for this btree node. Additionally,
  131. * set[0]->data points to the entire btree node as it exists on disk.
  132. */
  133. struct bset_tree sets[MAX_BSETS];
  134. /* For outstanding btree writes, used as a lock - protects write_idx */
  135. struct closure_with_waitlist io;
  136. struct list_head list;
  137. struct delayed_work work;
  138. struct btree_write writes[2];
  139. struct bio *bio;
  140. };
  141. #define BTREE_FLAG(flag) \
  142. static inline bool btree_node_ ## flag(struct btree *b) \
  143. { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
  144. \
  145. static inline void set_btree_node_ ## flag(struct btree *b) \
  146. { set_bit(BTREE_NODE_ ## flag, &b->flags); } \
  147. enum btree_flags {
  148. BTREE_NODE_io_error,
  149. BTREE_NODE_dirty,
  150. BTREE_NODE_write_idx,
  151. };
  152. BTREE_FLAG(io_error);
  153. BTREE_FLAG(dirty);
  154. BTREE_FLAG(write_idx);
  155. static inline struct btree_write *btree_current_write(struct btree *b)
  156. {
  157. return b->writes + btree_node_write_idx(b);
  158. }
  159. static inline struct btree_write *btree_prev_write(struct btree *b)
  160. {
  161. return b->writes + (btree_node_write_idx(b) ^ 1);
  162. }
  163. static inline unsigned bset_offset(struct btree *b, struct bset *i)
  164. {
  165. return (((size_t) i) - ((size_t) b->sets->data)) >> 9;
  166. }
  167. static inline struct bset *write_block(struct btree *b)
  168. {
  169. return ((void *) b->sets[0].data) + b->written * block_bytes(b->c);
  170. }
  171. static inline bool bset_written(struct btree *b, struct bset_tree *t)
  172. {
  173. return t->data < write_block(b);
  174. }
  175. static inline bool bkey_written(struct btree *b, struct bkey *k)
  176. {
  177. return k < write_block(b)->start;
  178. }
  179. static inline void set_gc_sectors(struct cache_set *c)
  180. {
  181. atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 8);
  182. }
  183. static inline bool bch_ptr_invalid(struct btree *b, const struct bkey *k)
  184. {
  185. return __bch_ptr_invalid(b->c, b->level, k);
  186. }
  187. static inline struct bkey *bch_btree_iter_init(struct btree *b,
  188. struct btree_iter *iter,
  189. struct bkey *search)
  190. {
  191. return __bch_btree_iter_init(b, iter, search, b->sets);
  192. }
  193. /* Looping macros */
  194. #define for_each_cached_btree(b, c, iter) \
  195. for (iter = 0; \
  196. iter < ARRAY_SIZE((c)->bucket_hash); \
  197. iter++) \
  198. hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
  199. #define for_each_key_filter(b, k, iter, filter) \
  200. for (bch_btree_iter_init((b), (iter), NULL); \
  201. ((k) = bch_btree_iter_next_filter((iter), b, filter));)
  202. #define for_each_key(b, k, iter) \
  203. for (bch_btree_iter_init((b), (iter), NULL); \
  204. ((k) = bch_btree_iter_next(iter));)
  205. /* Recursing down the btree */
  206. struct btree_op {
  207. struct closure cl;
  208. struct cache_set *c;
  209. /* Journal entry we have a refcount on */
  210. atomic_t *journal;
  211. /* Bio to be inserted into the cache */
  212. struct bio *cache_bio;
  213. unsigned inode;
  214. uint16_t write_prio;
  215. /* Btree level at which we start taking write locks */
  216. short lock;
  217. /* Btree insertion type */
  218. enum {
  219. BTREE_INSERT,
  220. BTREE_REPLACE
  221. } type:8;
  222. unsigned csum:1;
  223. unsigned skip:1;
  224. unsigned flush_journal:1;
  225. unsigned insert_data_done:1;
  226. unsigned lookup_done:1;
  227. unsigned insert_collision:1;
  228. /* Anything after this point won't get zeroed in do_bio_hook() */
  229. /* Keys to be inserted */
  230. struct keylist keys;
  231. BKEY_PADDED(replace);
  232. };
  233. enum {
  234. BTREE_INSERT_STATUS_INSERT,
  235. BTREE_INSERT_STATUS_BACK_MERGE,
  236. BTREE_INSERT_STATUS_OVERWROTE,
  237. BTREE_INSERT_STATUS_FRONT_MERGE,
  238. };
  239. void bch_btree_op_init_stack(struct btree_op *);
  240. static inline void rw_lock(bool w, struct btree *b, int level)
  241. {
  242. w ? down_write_nested(&b->lock, level + 1)
  243. : down_read_nested(&b->lock, level + 1);
  244. if (w)
  245. b->seq++;
  246. }
  247. static inline void rw_unlock(bool w, struct btree *b)
  248. {
  249. #ifdef CONFIG_BCACHE_EDEBUG
  250. unsigned i;
  251. if (w && b->key.ptr[0])
  252. for (i = 0; i <= b->nsets; i++)
  253. bch_check_key_order(b, b->sets[i].data);
  254. #endif
  255. if (w)
  256. b->seq++;
  257. (w ? up_write : up_read)(&b->lock);
  258. }
  259. #define insert_lock(s, b) ((b)->level <= (s)->lock)
  260. /*
  261. * These macros are for recursing down the btree - they handle the details of
  262. * locking and looking up nodes in the cache for you. They're best treated as
  263. * mere syntax when reading code that uses them.
  264. *
  265. * op->lock determines whether we take a read or a write lock at a given depth.
  266. * If you've got a read lock and find that you need a write lock (i.e. you're
  267. * going to have to split), set op->lock and return -EINTR; btree_root() will
  268. * call you again and you'll have the correct lock.
  269. */
  270. /**
  271. * btree - recurse down the btree on a specified key
  272. * @fn: function to call, which will be passed the child node
  273. * @key: key to recurse on
  274. * @b: parent btree node
  275. * @op: pointer to struct btree_op
  276. */
  277. #define btree(fn, key, b, op, ...) \
  278. ({ \
  279. int _r, l = (b)->level - 1; \
  280. bool _w = l <= (op)->lock; \
  281. struct btree *_b = bch_btree_node_get((b)->c, key, l, op); \
  282. if (!IS_ERR(_b)) { \
  283. _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
  284. rw_unlock(_w, _b); \
  285. } else \
  286. _r = PTR_ERR(_b); \
  287. _r; \
  288. })
  289. /**
  290. * btree_root - call a function on the root of the btree
  291. * @fn: function to call, which will be passed the child node
  292. * @c: cache set
  293. * @op: pointer to struct btree_op
  294. */
  295. #define btree_root(fn, c, op, ...) \
  296. ({ \
  297. int _r = -EINTR; \
  298. do { \
  299. struct btree *_b = (c)->root; \
  300. bool _w = insert_lock(op, _b); \
  301. rw_lock(_w, _b, _b->level); \
  302. if (_b == (c)->root && \
  303. _w == insert_lock(op, _b)) \
  304. _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
  305. rw_unlock(_w, _b); \
  306. bch_cannibalize_unlock(c, &(op)->cl); \
  307. } while (_r == -EINTR); \
  308. \
  309. _r; \
  310. })
  311. static inline bool should_split(struct btree *b)
  312. {
  313. struct bset *i = write_block(b);
  314. return b->written >= btree_blocks(b) ||
  315. (i->seq == b->sets[0].data->seq &&
  316. b->written + __set_blocks(i, i->keys + 15, b->c)
  317. > btree_blocks(b));
  318. }
  319. void bch_btree_node_read(struct btree *);
  320. void bch_btree_node_write(struct btree *, struct closure *);
  321. void bch_cannibalize_unlock(struct cache_set *, struct closure *);
  322. void bch_btree_set_root(struct btree *);
  323. struct btree *bch_btree_node_alloc(struct cache_set *, int, struct closure *);
  324. struct btree *bch_btree_node_get(struct cache_set *, struct bkey *,
  325. int, struct btree_op *);
  326. bool bch_btree_insert_check_key(struct btree *, struct btree_op *,
  327. struct bio *);
  328. int bch_btree_insert(struct btree_op *, struct cache_set *);
  329. int bch_btree_search_recurse(struct btree *, struct btree_op *);
  330. void bch_queue_gc(struct cache_set *);
  331. size_t bch_btree_gc_finish(struct cache_set *);
  332. void bch_moving_gc(struct closure *);
  333. int bch_btree_check(struct cache_set *, struct btree_op *);
  334. uint8_t __bch_btree_mark_key(struct cache_set *, int, struct bkey *);
  335. void bch_keybuf_init(struct keybuf *);
  336. void bch_refill_keybuf(struct cache_set *, struct keybuf *, struct bkey *,
  337. keybuf_pred_fn *);
  338. bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
  339. struct bkey *);
  340. void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
  341. struct keybuf_key *bch_keybuf_next(struct keybuf *);
  342. struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
  343. struct bkey *, keybuf_pred_fn *);
  344. #endif