i915_gem_tiling.c 16 KB

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  1. /*
  2. * Copyright © 2008 Intel Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. *
  23. * Authors:
  24. * Eric Anholt <eric@anholt.net>
  25. *
  26. */
  27. #include "linux/string.h"
  28. #include "linux/bitops.h"
  29. #include "drmP.h"
  30. #include "drm.h"
  31. #include "i915_drm.h"
  32. #include "i915_drv.h"
  33. /** @file i915_gem_tiling.c
  34. *
  35. * Support for managing tiling state of buffer objects.
  36. *
  37. * The idea behind tiling is to increase cache hit rates by rearranging
  38. * pixel data so that a group of pixel accesses are in the same cacheline.
  39. * Performance improvement from doing this on the back/depth buffer are on
  40. * the order of 30%.
  41. *
  42. * Intel architectures make this somewhat more complicated, though, by
  43. * adjustments made to addressing of data when the memory is in interleaved
  44. * mode (matched pairs of DIMMS) to improve memory bandwidth.
  45. * For interleaved memory, the CPU sends every sequential 64 bytes
  46. * to an alternate memory channel so it can get the bandwidth from both.
  47. *
  48. * The GPU also rearranges its accesses for increased bandwidth to interleaved
  49. * memory, and it matches what the CPU does for non-tiled. However, when tiled
  50. * it does it a little differently, since one walks addresses not just in the
  51. * X direction but also Y. So, along with alternating channels when bit
  52. * 6 of the address flips, it also alternates when other bits flip -- Bits 9
  53. * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
  54. * are common to both the 915 and 965-class hardware.
  55. *
  56. * The CPU also sometimes XORs in higher bits as well, to improve
  57. * bandwidth doing strided access like we do so frequently in graphics. This
  58. * is called "Channel XOR Randomization" in the MCH documentation. The result
  59. * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
  60. * decode.
  61. *
  62. * All of this bit 6 XORing has an effect on our memory management,
  63. * as we need to make sure that the 3d driver can correctly address object
  64. * contents.
  65. *
  66. * If we don't have interleaved memory, all tiling is safe and no swizzling is
  67. * required.
  68. *
  69. * When bit 17 is XORed in, we simply refuse to tile at all. Bit
  70. * 17 is not just a page offset, so as we page an objet out and back in,
  71. * individual pages in it will have different bit 17 addresses, resulting in
  72. * each 64 bytes being swapped with its neighbor!
  73. *
  74. * Otherwise, if interleaved, we have to tell the 3d driver what the address
  75. * swizzling it needs to do is, since it's writing with the CPU to the pages
  76. * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
  77. * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
  78. * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
  79. * to match what the GPU expects.
  80. */
  81. /**
  82. * Detects bit 6 swizzling of address lookup between IGD access and CPU
  83. * access through main memory.
  84. */
  85. void
  86. i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
  87. {
  88. drm_i915_private_t *dev_priv = dev->dev_private;
  89. uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  90. uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  91. if (IS_VALLEYVIEW(dev)) {
  92. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  93. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  94. } else if (INTEL_INFO(dev)->gen >= 6) {
  95. uint32_t dimm_c0, dimm_c1;
  96. dimm_c0 = I915_READ(MAD_DIMM_C0);
  97. dimm_c1 = I915_READ(MAD_DIMM_C1);
  98. dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
  99. dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
  100. /* Enable swizzling when the channels are populated with
  101. * identically sized dimms. We don't need to check the 3rd
  102. * channel because no cpu with gpu attached ships in that
  103. * configuration. Also, swizzling only makes sense for 2
  104. * channels anyway. */
  105. if (dimm_c0 == dimm_c1) {
  106. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  107. swizzle_y = I915_BIT_6_SWIZZLE_9;
  108. } else {
  109. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  110. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  111. }
  112. } else if (IS_GEN5(dev)) {
  113. /* On Ironlake whatever DRAM config, GPU always do
  114. * same swizzling setup.
  115. */
  116. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  117. swizzle_y = I915_BIT_6_SWIZZLE_9;
  118. } else if (IS_GEN2(dev)) {
  119. /* As far as we know, the 865 doesn't have these bit 6
  120. * swizzling issues.
  121. */
  122. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  123. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  124. } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
  125. uint32_t dcc;
  126. /* On 9xx chipsets, channel interleave by the CPU is
  127. * determined by DCC. For single-channel, neither the CPU
  128. * nor the GPU do swizzling. For dual channel interleaved,
  129. * the GPU's interleave is bit 9 and 10 for X tiled, and bit
  130. * 9 for Y tiled. The CPU's interleave is independent, and
  131. * can be based on either bit 11 (haven't seen this yet) or
  132. * bit 17 (common).
  133. */
  134. dcc = I915_READ(DCC);
  135. switch (dcc & DCC_ADDRESSING_MODE_MASK) {
  136. case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
  137. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
  138. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  139. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  140. break;
  141. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
  142. if (dcc & DCC_CHANNEL_XOR_DISABLE) {
  143. /* This is the base swizzling by the GPU for
  144. * tiled buffers.
  145. */
  146. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  147. swizzle_y = I915_BIT_6_SWIZZLE_9;
  148. } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
  149. /* Bit 11 swizzling by the CPU in addition. */
  150. swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
  151. swizzle_y = I915_BIT_6_SWIZZLE_9_11;
  152. } else {
  153. /* Bit 17 swizzling by the CPU in addition. */
  154. swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
  155. swizzle_y = I915_BIT_6_SWIZZLE_9_17;
  156. }
  157. break;
  158. }
  159. if (dcc == 0xffffffff) {
  160. DRM_ERROR("Couldn't read from MCHBAR. "
  161. "Disabling tiling.\n");
  162. swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  163. swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  164. }
  165. } else {
  166. /* The 965, G33, and newer, have a very flexible memory
  167. * configuration. It will enable dual-channel mode
  168. * (interleaving) on as much memory as it can, and the GPU
  169. * will additionally sometimes enable different bit 6
  170. * swizzling for tiled objects from the CPU.
  171. *
  172. * Here's what I found on the G965:
  173. * slot fill memory size swizzling
  174. * 0A 0B 1A 1B 1-ch 2-ch
  175. * 512 0 0 0 512 0 O
  176. * 512 0 512 0 16 1008 X
  177. * 512 0 0 512 16 1008 X
  178. * 0 512 0 512 16 1008 X
  179. * 1024 1024 1024 0 2048 1024 O
  180. *
  181. * We could probably detect this based on either the DRB
  182. * matching, which was the case for the swizzling required in
  183. * the table above, or from the 1-ch value being less than
  184. * the minimum size of a rank.
  185. */
  186. if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
  187. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  188. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  189. } else {
  190. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  191. swizzle_y = I915_BIT_6_SWIZZLE_9;
  192. }
  193. }
  194. dev_priv->mm.bit_6_swizzle_x = swizzle_x;
  195. dev_priv->mm.bit_6_swizzle_y = swizzle_y;
  196. }
  197. /* Check pitch constriants for all chips & tiling formats */
  198. static bool
  199. i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
  200. {
  201. int tile_width;
  202. /* Linear is always fine */
  203. if (tiling_mode == I915_TILING_NONE)
  204. return true;
  205. if (IS_GEN2(dev) ||
  206. (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
  207. tile_width = 128;
  208. else
  209. tile_width = 512;
  210. /* check maximum stride & object size */
  211. if (INTEL_INFO(dev)->gen >= 4) {
  212. /* i965 stores the end address of the gtt mapping in the fence
  213. * reg, so dont bother to check the size */
  214. if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
  215. return false;
  216. } else {
  217. if (stride > 8192)
  218. return false;
  219. if (IS_GEN3(dev)) {
  220. if (size > I830_FENCE_MAX_SIZE_VAL << 20)
  221. return false;
  222. } else {
  223. if (size > I830_FENCE_MAX_SIZE_VAL << 19)
  224. return false;
  225. }
  226. }
  227. /* 965+ just needs multiples of tile width */
  228. if (INTEL_INFO(dev)->gen >= 4) {
  229. if (stride & (tile_width - 1))
  230. return false;
  231. return true;
  232. }
  233. /* Pre-965 needs power of two tile widths */
  234. if (stride < tile_width)
  235. return false;
  236. if (stride & (stride - 1))
  237. return false;
  238. return true;
  239. }
  240. /* Is the current GTT allocation valid for the change in tiling? */
  241. static bool
  242. i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
  243. {
  244. u32 size;
  245. if (tiling_mode == I915_TILING_NONE)
  246. return true;
  247. if (INTEL_INFO(obj->base.dev)->gen >= 4)
  248. return true;
  249. if (INTEL_INFO(obj->base.dev)->gen == 3) {
  250. if (obj->gtt_offset & ~I915_FENCE_START_MASK)
  251. return false;
  252. } else {
  253. if (obj->gtt_offset & ~I830_FENCE_START_MASK)
  254. return false;
  255. }
  256. /*
  257. * Previous chips need to be aligned to the size of the smallest
  258. * fence register that can contain the object.
  259. */
  260. if (INTEL_INFO(obj->base.dev)->gen == 3)
  261. size = 1024*1024;
  262. else
  263. size = 512*1024;
  264. while (size < obj->base.size)
  265. size <<= 1;
  266. if (obj->gtt_space->size != size)
  267. return false;
  268. if (obj->gtt_offset & (size - 1))
  269. return false;
  270. return true;
  271. }
  272. /**
  273. * Sets the tiling mode of an object, returning the required swizzling of
  274. * bit 6 of addresses in the object.
  275. */
  276. int
  277. i915_gem_set_tiling(struct drm_device *dev, void *data,
  278. struct drm_file *file)
  279. {
  280. struct drm_i915_gem_set_tiling *args = data;
  281. drm_i915_private_t *dev_priv = dev->dev_private;
  282. struct drm_i915_gem_object *obj;
  283. int ret = 0;
  284. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  285. if (&obj->base == NULL)
  286. return -ENOENT;
  287. if (!i915_tiling_ok(dev,
  288. args->stride, obj->base.size, args->tiling_mode)) {
  289. drm_gem_object_unreference_unlocked(&obj->base);
  290. return -EINVAL;
  291. }
  292. if (obj->pin_count) {
  293. drm_gem_object_unreference_unlocked(&obj->base);
  294. return -EBUSY;
  295. }
  296. if (args->tiling_mode == I915_TILING_NONE) {
  297. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  298. args->stride = 0;
  299. } else {
  300. if (args->tiling_mode == I915_TILING_X)
  301. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  302. else
  303. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  304. /* Hide bit 17 swizzling from the user. This prevents old Mesa
  305. * from aborting the application on sw fallbacks to bit 17,
  306. * and we use the pread/pwrite bit17 paths to swizzle for it.
  307. * If there was a user that was relying on the swizzle
  308. * information for drm_intel_bo_map()ed reads/writes this would
  309. * break it, but we don't have any of those.
  310. */
  311. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  312. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  313. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  314. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  315. /* If we can't handle the swizzling, make it untiled. */
  316. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
  317. args->tiling_mode = I915_TILING_NONE;
  318. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  319. args->stride = 0;
  320. }
  321. }
  322. mutex_lock(&dev->struct_mutex);
  323. if (args->tiling_mode != obj->tiling_mode ||
  324. args->stride != obj->stride) {
  325. /* We need to rebind the object if its current allocation
  326. * no longer meets the alignment restrictions for its new
  327. * tiling mode. Otherwise we can just leave it alone, but
  328. * need to ensure that any fence register is updated before
  329. * the next fenced (either through the GTT or by the BLT unit
  330. * on older GPUs) access.
  331. *
  332. * After updating the tiling parameters, we then flag whether
  333. * we need to update an associated fence register. Note this
  334. * has to also include the unfenced register the GPU uses
  335. * whilst executing a fenced command for an untiled object.
  336. */
  337. obj->map_and_fenceable =
  338. obj->gtt_space == NULL ||
  339. (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
  340. i915_gem_object_fence_ok(obj, args->tiling_mode));
  341. /* Rebind if we need a change of alignment */
  342. if (!obj->map_and_fenceable) {
  343. u32 unfenced_alignment =
  344. i915_gem_get_unfenced_gtt_alignment(dev,
  345. obj->base.size,
  346. args->tiling_mode);
  347. if (obj->gtt_offset & (unfenced_alignment - 1))
  348. ret = i915_gem_object_unbind(obj);
  349. }
  350. if (ret == 0) {
  351. obj->fence_dirty =
  352. obj->fenced_gpu_access ||
  353. obj->fence_reg != I915_FENCE_REG_NONE;
  354. obj->tiling_mode = args->tiling_mode;
  355. obj->stride = args->stride;
  356. /* Force the fence to be reacquired for GTT access */
  357. i915_gem_release_mmap(obj);
  358. }
  359. }
  360. /* we have to maintain this existing ABI... */
  361. args->stride = obj->stride;
  362. args->tiling_mode = obj->tiling_mode;
  363. drm_gem_object_unreference(&obj->base);
  364. mutex_unlock(&dev->struct_mutex);
  365. return ret;
  366. }
  367. /**
  368. * Returns the current tiling mode and required bit 6 swizzling for the object.
  369. */
  370. int
  371. i915_gem_get_tiling(struct drm_device *dev, void *data,
  372. struct drm_file *file)
  373. {
  374. struct drm_i915_gem_get_tiling *args = data;
  375. drm_i915_private_t *dev_priv = dev->dev_private;
  376. struct drm_i915_gem_object *obj;
  377. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  378. if (&obj->base == NULL)
  379. return -ENOENT;
  380. mutex_lock(&dev->struct_mutex);
  381. args->tiling_mode = obj->tiling_mode;
  382. switch (obj->tiling_mode) {
  383. case I915_TILING_X:
  384. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  385. break;
  386. case I915_TILING_Y:
  387. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  388. break;
  389. case I915_TILING_NONE:
  390. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  391. break;
  392. default:
  393. DRM_ERROR("unknown tiling mode\n");
  394. }
  395. /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
  396. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  397. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  398. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  399. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  400. drm_gem_object_unreference(&obj->base);
  401. mutex_unlock(&dev->struct_mutex);
  402. return 0;
  403. }
  404. /**
  405. * Swap every 64 bytes of this page around, to account for it having a new
  406. * bit 17 of its physical address and therefore being interpreted differently
  407. * by the GPU.
  408. */
  409. static void
  410. i915_gem_swizzle_page(struct page *page)
  411. {
  412. char temp[64];
  413. char *vaddr;
  414. int i;
  415. vaddr = kmap(page);
  416. for (i = 0; i < PAGE_SIZE; i += 128) {
  417. memcpy(temp, &vaddr[i], 64);
  418. memcpy(&vaddr[i], &vaddr[i + 64], 64);
  419. memcpy(&vaddr[i + 64], temp, 64);
  420. }
  421. kunmap(page);
  422. }
  423. void
  424. i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
  425. {
  426. struct scatterlist *sg;
  427. int page_count = obj->base.size >> PAGE_SHIFT;
  428. int i;
  429. if (obj->bit_17 == NULL)
  430. return;
  431. for_each_sg(obj->pages->sgl, sg, page_count, i) {
  432. struct page *page = sg_page(sg);
  433. char new_bit_17 = page_to_phys(page) >> 17;
  434. if ((new_bit_17 & 0x1) !=
  435. (test_bit(i, obj->bit_17) != 0)) {
  436. i915_gem_swizzle_page(page);
  437. set_page_dirty(page);
  438. }
  439. }
  440. }
  441. void
  442. i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
  443. {
  444. struct scatterlist *sg;
  445. int page_count = obj->base.size >> PAGE_SHIFT;
  446. int i;
  447. if (obj->bit_17 == NULL) {
  448. obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
  449. sizeof(long), GFP_KERNEL);
  450. if (obj->bit_17 == NULL) {
  451. DRM_ERROR("Failed to allocate memory for bit 17 "
  452. "record\n");
  453. return;
  454. }
  455. }
  456. for_each_sg(obj->pages->sgl, sg, page_count, i) {
  457. struct page *page = sg_page(sg);
  458. if (page_to_phys(page) & (1 << 17))
  459. __set_bit(i, obj->bit_17);
  460. else
  461. __clear_bit(i, obj->bit_17);
  462. }
  463. }