hid-wiimote.h 9.2 KB

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  1. #ifndef __HID_WIIMOTE_H
  2. #define __HID_WIIMOTE_H
  3. /*
  4. * HID driver for Nintendo Wii / Wii U peripherals
  5. * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
  6. */
  7. /*
  8. * This program is free software; you can redistribute it and/or modify it
  9. * under the terms of the GNU General Public License as published by the Free
  10. * Software Foundation; either version 2 of the License, or (at your option)
  11. * any later version.
  12. */
  13. #include <linux/completion.h>
  14. #include <linux/device.h>
  15. #include <linux/hid.h>
  16. #include <linux/input.h>
  17. #include <linux/leds.h>
  18. #include <linux/module.h>
  19. #include <linux/mutex.h>
  20. #include <linux/power_supply.h>
  21. #include <linux/spinlock.h>
  22. #include <linux/timer.h>
  23. #define WIIMOTE_NAME "Nintendo Wii Remote"
  24. #define WIIMOTE_BUFSIZE 32
  25. #define WIIPROTO_FLAG_LED1 0x01
  26. #define WIIPROTO_FLAG_LED2 0x02
  27. #define WIIPROTO_FLAG_LED3 0x04
  28. #define WIIPROTO_FLAG_LED4 0x08
  29. #define WIIPROTO_FLAG_RUMBLE 0x10
  30. #define WIIPROTO_FLAG_ACCEL 0x20
  31. #define WIIPROTO_FLAG_IR_BASIC 0x40
  32. #define WIIPROTO_FLAG_IR_EXT 0x80
  33. #define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
  34. #define WIIPROTO_FLAG_EXT_PLUGGED 0x0100
  35. #define WIIPROTO_FLAG_EXT_USED 0x0200
  36. #define WIIPROTO_FLAG_EXT_ACTIVE 0x0400
  37. #define WIIPROTO_FLAG_MP_PLUGGED 0x0800
  38. #define WIIPROTO_FLAG_MP_USED 0x1000
  39. #define WIIPROTO_FLAG_MP_ACTIVE 0x2000
  40. #define WIIPROTO_FLAG_EXITING 0x4000
  41. #define WIIPROTO_FLAG_DRM_LOCKED 0x8000
  42. #define WIIPROTO_FLAG_BUILTIN_MP 0x010000
  43. #define WIIPROTO_FLAG_NO_MP 0x020000
  44. #define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
  45. WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
  46. #define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
  47. WIIPROTO_FLAG_IR_FULL)
  48. /* return flag for led \num */
  49. #define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
  50. enum wiiproto_keys {
  51. WIIPROTO_KEY_LEFT,
  52. WIIPROTO_KEY_RIGHT,
  53. WIIPROTO_KEY_UP,
  54. WIIPROTO_KEY_DOWN,
  55. WIIPROTO_KEY_PLUS,
  56. WIIPROTO_KEY_MINUS,
  57. WIIPROTO_KEY_ONE,
  58. WIIPROTO_KEY_TWO,
  59. WIIPROTO_KEY_A,
  60. WIIPROTO_KEY_B,
  61. WIIPROTO_KEY_HOME,
  62. WIIPROTO_KEY_COUNT
  63. };
  64. enum wiimote_devtype {
  65. WIIMOTE_DEV_PENDING,
  66. WIIMOTE_DEV_UNKNOWN,
  67. WIIMOTE_DEV_GENERIC,
  68. WIIMOTE_DEV_GEN10,
  69. WIIMOTE_DEV_GEN20,
  70. WIIMOTE_DEV_BALANCE_BOARD,
  71. WIIMOTE_DEV_PRO_CONTROLLER,
  72. WIIMOTE_DEV_NUM,
  73. };
  74. enum wiimote_exttype {
  75. WIIMOTE_EXT_NONE,
  76. WIIMOTE_EXT_UNKNOWN,
  77. WIIMOTE_EXT_NUNCHUK,
  78. WIIMOTE_EXT_CLASSIC_CONTROLLER,
  79. WIIMOTE_EXT_BALANCE_BOARD,
  80. WIIMOTE_EXT_PRO_CONTROLLER,
  81. WIIMOTE_EXT_NUM,
  82. };
  83. enum wiimote_mptype {
  84. WIIMOTE_MP_NONE,
  85. WIIMOTE_MP_UNKNOWN,
  86. WIIMOTE_MP_SINGLE,
  87. WIIMOTE_MP_PASSTHROUGH_NUNCHUK,
  88. WIIMOTE_MP_PASSTHROUGH_CLASSIC,
  89. };
  90. struct wiimote_buf {
  91. __u8 data[HID_MAX_BUFFER_SIZE];
  92. size_t size;
  93. };
  94. struct wiimote_queue {
  95. spinlock_t lock;
  96. struct work_struct worker;
  97. __u8 head;
  98. __u8 tail;
  99. struct wiimote_buf outq[WIIMOTE_BUFSIZE];
  100. };
  101. struct wiimote_state {
  102. spinlock_t lock;
  103. __u32 flags;
  104. __u8 accel_split[2];
  105. __u8 drm;
  106. __u8 devtype;
  107. __u8 exttype;
  108. __u8 mp;
  109. /* synchronous cmd requests */
  110. struct mutex sync;
  111. struct completion ready;
  112. int cmd;
  113. __u32 opt;
  114. /* results of synchronous requests */
  115. __u8 cmd_battery;
  116. __u8 cmd_err;
  117. __u8 *cmd_read_buf;
  118. __u8 cmd_read_size;
  119. /* calibration/cache data */
  120. __u16 calib_bboard[4][3];
  121. __u8 cache_rumble;
  122. };
  123. struct wiimote_data {
  124. struct hid_device *hdev;
  125. struct input_dev *input;
  126. struct work_struct rumble_worker;
  127. struct led_classdev *leds[4];
  128. struct input_dev *accel;
  129. struct input_dev *ir;
  130. struct power_supply battery;
  131. struct input_dev *mp;
  132. struct timer_list timer;
  133. struct wiimote_debug *debug;
  134. union {
  135. struct input_dev *input;
  136. } extension;
  137. struct wiimote_queue queue;
  138. struct wiimote_state state;
  139. struct work_struct init_worker;
  140. };
  141. /* wiimote modules */
  142. enum wiimod_module {
  143. WIIMOD_KEYS,
  144. WIIMOD_RUMBLE,
  145. WIIMOD_BATTERY,
  146. WIIMOD_LED1,
  147. WIIMOD_LED2,
  148. WIIMOD_LED3,
  149. WIIMOD_LED4,
  150. WIIMOD_ACCEL,
  151. WIIMOD_IR,
  152. WIIMOD_BUILTIN_MP,
  153. WIIMOD_NO_MP,
  154. WIIMOD_NUM,
  155. WIIMOD_NULL = WIIMOD_NUM,
  156. };
  157. #define WIIMOD_FLAG_INPUT 0x0001
  158. #define WIIMOD_FLAG_EXT8 0x0002
  159. #define WIIMOD_FLAG_EXT16 0x0004
  160. struct wiimod_ops {
  161. __u16 flags;
  162. unsigned long arg;
  163. int (*probe) (const struct wiimod_ops *ops,
  164. struct wiimote_data *wdata);
  165. void (*remove) (const struct wiimod_ops *ops,
  166. struct wiimote_data *wdata);
  167. void (*in_keys) (struct wiimote_data *wdata, const __u8 *keys);
  168. void (*in_accel) (struct wiimote_data *wdata, const __u8 *accel);
  169. void (*in_ir) (struct wiimote_data *wdata, const __u8 *ir, bool packed,
  170. unsigned int id);
  171. void (*in_mp) (struct wiimote_data *wdata, const __u8 *mp);
  172. void (*in_ext) (struct wiimote_data *wdata, const __u8 *ext);
  173. };
  174. extern const struct wiimod_ops *wiimod_table[WIIMOD_NUM];
  175. extern const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM];
  176. extern const struct wiimod_ops wiimod_mp;
  177. /* wiimote requests */
  178. enum wiiproto_reqs {
  179. WIIPROTO_REQ_NULL = 0x0,
  180. WIIPROTO_REQ_RUMBLE = 0x10,
  181. WIIPROTO_REQ_LED = 0x11,
  182. WIIPROTO_REQ_DRM = 0x12,
  183. WIIPROTO_REQ_IR1 = 0x13,
  184. WIIPROTO_REQ_SREQ = 0x15,
  185. WIIPROTO_REQ_WMEM = 0x16,
  186. WIIPROTO_REQ_RMEM = 0x17,
  187. WIIPROTO_REQ_IR2 = 0x1a,
  188. WIIPROTO_REQ_STATUS = 0x20,
  189. WIIPROTO_REQ_DATA = 0x21,
  190. WIIPROTO_REQ_RETURN = 0x22,
  191. /* DRM_K: BB*2 */
  192. WIIPROTO_REQ_DRM_K = 0x30,
  193. /* DRM_KA: BB*2 AA*3 */
  194. WIIPROTO_REQ_DRM_KA = 0x31,
  195. /* DRM_KE: BB*2 EE*8 */
  196. WIIPROTO_REQ_DRM_KE = 0x32,
  197. /* DRM_KAI: BB*2 AA*3 II*12 */
  198. WIIPROTO_REQ_DRM_KAI = 0x33,
  199. /* DRM_KEE: BB*2 EE*19 */
  200. WIIPROTO_REQ_DRM_KEE = 0x34,
  201. /* DRM_KAE: BB*2 AA*3 EE*16 */
  202. WIIPROTO_REQ_DRM_KAE = 0x35,
  203. /* DRM_KIE: BB*2 II*10 EE*9 */
  204. WIIPROTO_REQ_DRM_KIE = 0x36,
  205. /* DRM_KAIE: BB*2 AA*3 II*10 EE*6 */
  206. WIIPROTO_REQ_DRM_KAIE = 0x37,
  207. /* DRM_E: EE*21 */
  208. WIIPROTO_REQ_DRM_E = 0x3d,
  209. /* DRM_SKAI1: BB*2 AA*1 II*18 */
  210. WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
  211. /* DRM_SKAI2: BB*2 AA*1 II*18 */
  212. WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
  213. WIIPROTO_REQ_MAX
  214. };
  215. #define dev_to_wii(pdev) hid_get_drvdata(container_of(pdev, struct hid_device, \
  216. dev))
  217. void __wiimote_schedule(struct wiimote_data *wdata);
  218. extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
  219. extern void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble);
  220. extern void wiiproto_req_leds(struct wiimote_data *wdata, int leds);
  221. extern void wiiproto_req_status(struct wiimote_data *wdata);
  222. extern void wiiproto_req_accel(struct wiimote_data *wdata, __u8 accel);
  223. extern void wiiproto_req_ir1(struct wiimote_data *wdata, __u8 flags);
  224. extern void wiiproto_req_ir2(struct wiimote_data *wdata, __u8 flags);
  225. extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
  226. const __u8 *wmem, __u8 size);
  227. extern ssize_t wiimote_cmd_read(struct wiimote_data *wdata, __u32 offset,
  228. __u8 *rmem, __u8 size);
  229. #define wiiproto_req_rreg(wdata, os, sz) \
  230. wiiproto_req_rmem((wdata), false, (os), (sz))
  231. #define wiiproto_req_reeprom(wdata, os, sz) \
  232. wiiproto_req_rmem((wdata), true, (os), (sz))
  233. extern void wiiproto_req_rmem(struct wiimote_data *wdata, bool eeprom,
  234. __u32 offset, __u16 size);
  235. #ifdef CONFIG_DEBUG_FS
  236. extern int wiidebug_init(struct wiimote_data *wdata);
  237. extern void wiidebug_deinit(struct wiimote_data *wdata);
  238. #else
  239. static inline int wiidebug_init(void *u) { return 0; }
  240. static inline void wiidebug_deinit(void *u) { }
  241. #endif
  242. /* requires the state.lock spinlock to be held */
  243. static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
  244. __u32 opt)
  245. {
  246. return wdata->state.cmd == cmd && wdata->state.opt == opt;
  247. }
  248. /* requires the state.lock spinlock to be held */
  249. static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
  250. {
  251. wdata->state.cmd = WIIPROTO_REQ_NULL;
  252. complete(&wdata->state.ready);
  253. }
  254. /* requires the state.lock spinlock to be held */
  255. static inline void wiimote_cmd_abort(struct wiimote_data *wdata)
  256. {
  257. /* Abort synchronous request by waking up the sleeping caller. But
  258. * reset the state.cmd field to an invalid value so no further event
  259. * handlers will work with it. */
  260. wdata->state.cmd = WIIPROTO_REQ_MAX;
  261. complete(&wdata->state.ready);
  262. }
  263. static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
  264. {
  265. return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
  266. }
  267. static inline void wiimote_cmd_acquire_noint(struct wiimote_data *wdata)
  268. {
  269. mutex_lock(&wdata->state.sync);
  270. }
  271. /* requires the state.lock spinlock to be held */
  272. static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
  273. __u32 opt)
  274. {
  275. INIT_COMPLETION(wdata->state.ready);
  276. wdata->state.cmd = cmd;
  277. wdata->state.opt = opt;
  278. }
  279. static inline void wiimote_cmd_release(struct wiimote_data *wdata)
  280. {
  281. mutex_unlock(&wdata->state.sync);
  282. }
  283. static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
  284. {
  285. int ret;
  286. /* The completion acts as implicit memory barrier so we can safely
  287. * assume that state.cmd is set on success/failure and isn't accessed
  288. * by any other thread, anymore. */
  289. ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
  290. if (ret < 0)
  291. return -ERESTARTSYS;
  292. else if (ret == 0)
  293. return -EIO;
  294. else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
  295. return -EIO;
  296. else
  297. return 0;
  298. }
  299. static inline int wiimote_cmd_wait_noint(struct wiimote_data *wdata)
  300. {
  301. unsigned long ret;
  302. /* no locking needed; see wiimote_cmd_wait() */
  303. ret = wait_for_completion_timeout(&wdata->state.ready, HZ);
  304. if (!ret)
  305. return -EIO;
  306. else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
  307. return -EIO;
  308. else
  309. return 0;
  310. }
  311. #endif