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- /*
- * kernel/workqueue.c - generic async execution with shared worker pool
- *
- * Copyright (C) 2002 Ingo Molnar
- *
- * Derived from the taskqueue/keventd code by:
- * David Woodhouse <dwmw2@infradead.org>
- * Andrew Morton
- * Kai Petzke <wpp@marie.physik.tu-berlin.de>
- * Theodore Ts'o <tytso@mit.edu>
- *
- * Made to use alloc_percpu by Christoph Lameter.
- *
- * Copyright (C) 2010 SUSE Linux Products GmbH
- * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
- *
- * This is the generic async execution mechanism. Work items as are
- * executed in process context. The worker pool is shared and
- * automatically managed. There are two worker pools for each CPU (one for
- * normal work items and the other for high priority ones) and some extra
- * pools for workqueues which are not bound to any specific CPU - the
- * number of these backing pools is dynamic.
- *
- * Please read Documentation/workqueue.txt for details.
- */
- #include <linux/export.h>
- #include <linux/kernel.h>
- #include <linux/sched.h>
- #include <linux/init.h>
- #include <linux/signal.h>
- #include <linux/completion.h>
- #include <linux/workqueue.h>
- #include <linux/slab.h>
- #include <linux/cpu.h>
- #include <linux/notifier.h>
- #include <linux/kthread.h>
- #include <linux/hardirq.h>
- #include <linux/mempolicy.h>
- #include <linux/freezer.h>
- #include <linux/kallsyms.h>
- #include <linux/debug_locks.h>
- #include <linux/lockdep.h>
- #include <linux/idr.h>
- #include <linux/jhash.h>
- #include <linux/hashtable.h>
- #include <linux/rculist.h>
- #include <linux/nodemask.h>
- #include <linux/moduleparam.h>
- #include <linux/uaccess.h>
- #include "workqueue_internal.h"
- enum {
- /*
- * worker_pool flags
- *
- * A bound pool is either associated or disassociated with its CPU.
- * While associated (!DISASSOCIATED), all workers are bound to the
- * CPU and none has %WORKER_UNBOUND set and concurrency management
- * is in effect.
- *
- * While DISASSOCIATED, the cpu may be offline and all workers have
- * %WORKER_UNBOUND set and concurrency management disabled, and may
- * be executing on any CPU. The pool behaves as an unbound one.
- *
- * Note that DISASSOCIATED should be flipped only while holding
- * manager_mutex to avoid changing binding state while
- * create_worker() is in progress.
- */
- POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
- POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
- POOL_FREEZING = 1 << 3, /* freeze in progress */
- /* worker flags */
- WORKER_STARTED = 1 << 0, /* started */
- WORKER_DIE = 1 << 1, /* die die die */
- WORKER_IDLE = 1 << 2, /* is idle */
- WORKER_PREP = 1 << 3, /* preparing to run works */
- WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
- WORKER_UNBOUND = 1 << 7, /* worker is unbound */
- WORKER_REBOUND = 1 << 8, /* worker was rebound */
- WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE |
- WORKER_UNBOUND | WORKER_REBOUND,
- NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
- UNBOUND_POOL_HASH_ORDER = 6, /* hashed by pool->attrs */
- BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
- MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
- IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
- MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
- /* call for help after 10ms
- (min two ticks) */
- MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
- CREATE_COOLDOWN = HZ, /* time to breath after fail */
- /*
- * Rescue workers are used only on emergencies and shared by
- * all cpus. Give -20.
- */
- RESCUER_NICE_LEVEL = -20,
- HIGHPRI_NICE_LEVEL = -20,
- WQ_NAME_LEN = 24,
- };
- /*
- * Structure fields follow one of the following exclusion rules.
- *
- * I: Modifiable by initialization/destruction paths and read-only for
- * everyone else.
- *
- * P: Preemption protected. Disabling preemption is enough and should
- * only be modified and accessed from the local cpu.
- *
- * L: pool->lock protected. Access with pool->lock held.
- *
- * X: During normal operation, modification requires pool->lock and should
- * be done only from local cpu. Either disabling preemption on local
- * cpu or grabbing pool->lock is enough for read access. If
- * POOL_DISASSOCIATED is set, it's identical to L.
- *
- * MG: pool->manager_mutex and pool->lock protected. Writes require both
- * locks. Reads can happen under either lock.
- *
- * PL: wq_pool_mutex protected.
- *
- * PR: wq_pool_mutex protected for writes. Sched-RCU protected for reads.
- *
- * WQ: wq->mutex protected.
- *
- * WR: wq->mutex protected for writes. Sched-RCU protected for reads.
- *
- * MD: wq_mayday_lock protected.
- */
- /* struct worker is defined in workqueue_internal.h */
- struct worker_pool {
- spinlock_t lock; /* the pool lock */
- int cpu; /* I: the associated cpu */
- int node; /* I: the associated node ID */
- int id; /* I: pool ID */
- unsigned int flags; /* X: flags */
- struct list_head worklist; /* L: list of pending works */
- int nr_workers; /* L: total number of workers */
- /* nr_idle includes the ones off idle_list for rebinding */
- int nr_idle; /* L: currently idle ones */
- struct list_head idle_list; /* X: list of idle workers */
- struct timer_list idle_timer; /* L: worker idle timeout */
- struct timer_list mayday_timer; /* L: SOS timer for workers */
- /* a workers is either on busy_hash or idle_list, or the manager */
- DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
- /* L: hash of busy workers */
- /* see manage_workers() for details on the two manager mutexes */
- struct mutex manager_arb; /* manager arbitration */
- struct mutex manager_mutex; /* manager exclusion */
- struct idr worker_idr; /* MG: worker IDs and iteration */
- struct workqueue_attrs *attrs; /* I: worker attributes */
- struct hlist_node hash_node; /* PL: unbound_pool_hash node */
- int refcnt; /* PL: refcnt for unbound pools */
- /*
- * The current concurrency level. As it's likely to be accessed
- * from other CPUs during try_to_wake_up(), put it in a separate
- * cacheline.
- */
- atomic_t nr_running ____cacheline_aligned_in_smp;
- /*
- * Destruction of pool is sched-RCU protected to allow dereferences
- * from get_work_pool().
- */
- struct rcu_head rcu;
- } ____cacheline_aligned_in_smp;
- /*
- * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS
- * of work_struct->data are used for flags and the remaining high bits
- * point to the pwq; thus, pwqs need to be aligned at two's power of the
- * number of flag bits.
- */
- struct pool_workqueue {
- struct worker_pool *pool; /* I: the associated pool */
- struct workqueue_struct *wq; /* I: the owning workqueue */
- int work_color; /* L: current color */
- int flush_color; /* L: flushing color */
- int refcnt; /* L: reference count */
- int nr_in_flight[WORK_NR_COLORS];
- /* L: nr of in_flight works */
- int nr_active; /* L: nr of active works */
- int max_active; /* L: max active works */
- struct list_head delayed_works; /* L: delayed works */
- struct list_head pwqs_node; /* WR: node on wq->pwqs */
- struct list_head mayday_node; /* MD: node on wq->maydays */
- /*
- * Release of unbound pwq is punted to system_wq. See put_pwq()
- * and pwq_unbound_release_workfn() for details. pool_workqueue
- * itself is also sched-RCU protected so that the first pwq can be
- * determined without grabbing wq->mutex.
- */
- struct work_struct unbound_release_work;
- struct rcu_head rcu;
- } __aligned(1 << WORK_STRUCT_FLAG_BITS);
- /*
- * Structure used to wait for workqueue flush.
- */
- struct wq_flusher {
- struct list_head list; /* WQ: list of flushers */
- int flush_color; /* WQ: flush color waiting for */
- struct completion done; /* flush completion */
- };
- struct wq_device;
- /*
- * The externally visible workqueue. It relays the issued work items to
- * the appropriate worker_pool through its pool_workqueues.
- */
- struct workqueue_struct {
- struct list_head pwqs; /* WR: all pwqs of this wq */
- struct list_head list; /* PL: list of all workqueues */
- struct mutex mutex; /* protects this wq */
- int work_color; /* WQ: current work color */
- int flush_color; /* WQ: current flush color */
- atomic_t nr_pwqs_to_flush; /* flush in progress */
- struct wq_flusher *first_flusher; /* WQ: first flusher */
- struct list_head flusher_queue; /* WQ: flush waiters */
- struct list_head flusher_overflow; /* WQ: flush overflow list */
- struct list_head maydays; /* MD: pwqs requesting rescue */
- struct worker *rescuer; /* I: rescue worker */
- int nr_drainers; /* WQ: drain in progress */
- int saved_max_active; /* WQ: saved pwq max_active */
- struct workqueue_attrs *unbound_attrs; /* WQ: only for unbound wqs */
- struct pool_workqueue *dfl_pwq; /* WQ: only for unbound wqs */
- #ifdef CONFIG_SYSFS
- struct wq_device *wq_dev; /* I: for sysfs interface */
- #endif
- #ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
- #endif
- char name[WQ_NAME_LEN]; /* I: workqueue name */
- /* hot fields used during command issue, aligned to cacheline */
- unsigned int flags ____cacheline_aligned; /* WQ: WQ_* flags */
- struct pool_workqueue __percpu *cpu_pwqs; /* I: per-cpu pwqs */
- struct pool_workqueue __rcu *numa_pwq_tbl[]; /* FR: unbound pwqs indexed by node */
- };
- static struct kmem_cache *pwq_cache;
- static int wq_numa_tbl_len; /* highest possible NUMA node id + 1 */
- static cpumask_var_t *wq_numa_possible_cpumask;
- /* possible CPUs of each node */
- static bool wq_disable_numa;
- module_param_named(disable_numa, wq_disable_numa, bool, 0444);
- /* see the comment above the definition of WQ_POWER_EFFICIENT */
- #ifdef CONFIG_WQ_POWER_EFFICIENT_DEFAULT
- static bool wq_power_efficient = true;
- #else
- static bool wq_power_efficient;
- #endif
- module_param_named(power_efficient, wq_power_efficient, bool, 0444);
- static bool wq_numa_enabled; /* unbound NUMA affinity enabled */
- /* buf for wq_update_unbound_numa_attrs(), protected by CPU hotplug exclusion */
- static struct workqueue_attrs *wq_update_unbound_numa_attrs_buf;
- static DEFINE_MUTEX(wq_pool_mutex); /* protects pools and workqueues list */
- static DEFINE_SPINLOCK(wq_mayday_lock); /* protects wq->maydays list */
- static LIST_HEAD(workqueues); /* PL: list of all workqueues */
- static bool workqueue_freezing; /* PL: have wqs started freezing? */
- /* the per-cpu worker pools */
- static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
- cpu_worker_pools);
- static DEFINE_IDR(worker_pool_idr); /* PR: idr of all pools */
- /* PL: hash of all unbound pools keyed by pool->attrs */
- static DEFINE_HASHTABLE(unbound_pool_hash, UNBOUND_POOL_HASH_ORDER);
- /* I: attributes used when instantiating standard unbound pools on demand */
- static struct workqueue_attrs *unbound_std_wq_attrs[NR_STD_WORKER_POOLS];
- struct workqueue_struct *system_wq __read_mostly;
- EXPORT_SYMBOL(system_wq);
- struct workqueue_struct *system_highpri_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_highpri_wq);
- struct workqueue_struct *system_long_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_long_wq);
- struct workqueue_struct *system_unbound_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_unbound_wq);
- struct workqueue_struct *system_freezable_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_freezable_wq);
- struct workqueue_struct *system_power_efficient_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_power_efficient_wq);
- struct workqueue_struct *system_freezable_power_efficient_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_freezable_power_efficient_wq);
- static int worker_thread(void *__worker);
- static void copy_workqueue_attrs(struct workqueue_attrs *to,
- const struct workqueue_attrs *from);
- #define CREATE_TRACE_POINTS
- #include <trace/events/workqueue.h>
- #define assert_rcu_or_pool_mutex() \
- rcu_lockdep_assert(rcu_read_lock_sched_held() || \
- lockdep_is_held(&wq_pool_mutex), \
- "sched RCU or wq_pool_mutex should be held")
- #define assert_rcu_or_wq_mutex(wq) \
- rcu_lockdep_assert(rcu_read_lock_sched_held() || \
- lockdep_is_held(&wq->mutex), \
- "sched RCU or wq->mutex should be held")
- #ifdef CONFIG_LOCKDEP
- #define assert_manager_or_pool_lock(pool) \
- WARN_ONCE(debug_locks && \
- !lockdep_is_held(&(pool)->manager_mutex) && \
- !lockdep_is_held(&(pool)->lock), \
- "pool->manager_mutex or ->lock should be held")
- #else
- #define assert_manager_or_pool_lock(pool) do { } while (0)
- #endif
- #define for_each_cpu_worker_pool(pool, cpu) \
- for ((pool) = &per_cpu(cpu_worker_pools, cpu)[0]; \
- (pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \
- (pool)++)
- /**
- * for_each_pool - iterate through all worker_pools in the system
- * @pool: iteration cursor
- * @pi: integer used for iteration
- *
- * This must be called either with wq_pool_mutex held or sched RCU read
- * locked. If the pool needs to be used beyond the locking in effect, the
- * caller is responsible for guaranteeing that the pool stays online.
- *
- * The if/else clause exists only for the lockdep assertion and can be
- * ignored.
- */
- #define for_each_pool(pool, pi) \
- idr_for_each_entry(&worker_pool_idr, pool, pi) \
- if (({ assert_rcu_or_pool_mutex(); false; })) { } \
- else
- /**
- * for_each_pool_worker - iterate through all workers of a worker_pool
- * @worker: iteration cursor
- * @wi: integer used for iteration
- * @pool: worker_pool to iterate workers of
- *
- * This must be called with either @pool->manager_mutex or ->lock held.
- *
- * The if/else clause exists only for the lockdep assertion and can be
- * ignored.
- */
- #define for_each_pool_worker(worker, wi, pool) \
- idr_for_each_entry(&(pool)->worker_idr, (worker), (wi)) \
- if (({ assert_manager_or_pool_lock((pool)); false; })) { } \
- else
- /**
- * for_each_pwq - iterate through all pool_workqueues of the specified workqueue
- * @pwq: iteration cursor
- * @wq: the target workqueue
- *
- * This must be called either with wq->mutex held or sched RCU read locked.
- * If the pwq needs to be used beyond the locking in effect, the caller is
- * responsible for guaranteeing that the pwq stays online.
- *
- * The if/else clause exists only for the lockdep assertion and can be
- * ignored.
- */
- #define for_each_pwq(pwq, wq) \
- list_for_each_entry_rcu((pwq), &(wq)->pwqs, pwqs_node) \
- if (({ assert_rcu_or_wq_mutex(wq); false; })) { } \
- else
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- static struct debug_obj_descr work_debug_descr;
- static void *work_debug_hint(void *addr)
- {
- return ((struct work_struct *) addr)->func;
- }
- /*
- * fixup_init is called when:
- * - an active object is initialized
- */
- static int work_fixup_init(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_init(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- /*
- * fixup_activate is called when:
- * - an active object is activated
- * - an unknown object is activated (might be a statically initialized object)
- */
- static int work_fixup_activate(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_NOTAVAILABLE:
- /*
- * This is not really a fixup. The work struct was
- * statically initialized. We just make sure that it
- * is tracked in the object tracker.
- */
- if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
- debug_object_init(work, &work_debug_descr);
- debug_object_activate(work, &work_debug_descr);
- return 0;
- }
- WARN_ON_ONCE(1);
- return 0;
- case ODEBUG_STATE_ACTIVE:
- WARN_ON(1);
- default:
- return 0;
- }
- }
- /*
- * fixup_free is called when:
- * - an active object is freed
- */
- static int work_fixup_free(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_free(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- static struct debug_obj_descr work_debug_descr = {
- .name = "work_struct",
- .debug_hint = work_debug_hint,
- .fixup_init = work_fixup_init,
- .fixup_activate = work_fixup_activate,
- .fixup_free = work_fixup_free,
- };
- static inline void debug_work_activate(struct work_struct *work)
- {
- debug_object_activate(work, &work_debug_descr);
- }
- static inline void debug_work_deactivate(struct work_struct *work)
- {
- debug_object_deactivate(work, &work_debug_descr);
- }
- void __init_work(struct work_struct *work, int onstack)
- {
- if (onstack)
- debug_object_init_on_stack(work, &work_debug_descr);
- else
- debug_object_init(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(__init_work);
- void destroy_work_on_stack(struct work_struct *work)
- {
- debug_object_free(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(destroy_work_on_stack);
- #else
- static inline void debug_work_activate(struct work_struct *work) { }
- static inline void debug_work_deactivate(struct work_struct *work) { }
- #endif
- /* allocate ID and assign it to @pool */
- static int worker_pool_assign_id(struct worker_pool *pool)
- {
- int ret;
- lockdep_assert_held(&wq_pool_mutex);
- ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL);
- if (ret >= 0) {
- pool->id = ret;
- return 0;
- }
- return ret;
- }
- /**
- * unbound_pwq_by_node - return the unbound pool_workqueue for the given node
- * @wq: the target workqueue
- * @node: the node ID
- *
- * This must be called either with pwq_lock held or sched RCU read locked.
- * If the pwq needs to be used beyond the locking in effect, the caller is
- * responsible for guaranteeing that the pwq stays online.
- *
- * Return: The unbound pool_workqueue for @node.
- */
- static struct pool_workqueue *unbound_pwq_by_node(struct workqueue_struct *wq,
- int node)
- {
- assert_rcu_or_wq_mutex(wq);
- return rcu_dereference_raw(wq->numa_pwq_tbl[node]);
- }
- static unsigned int work_color_to_flags(int color)
- {
- return color << WORK_STRUCT_COLOR_SHIFT;
- }
- static int get_work_color(struct work_struct *work)
- {
- return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
- ((1 << WORK_STRUCT_COLOR_BITS) - 1);
- }
- static int work_next_color(int color)
- {
- return (color + 1) % WORK_NR_COLORS;
- }
- /*
- * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
- * contain the pointer to the queued pwq. Once execution starts, the flag
- * is cleared and the high bits contain OFFQ flags and pool ID.
- *
- * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling()
- * and clear_work_data() can be used to set the pwq, pool or clear
- * work->data. These functions should only be called while the work is
- * owned - ie. while the PENDING bit is set.
- *
- * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
- * corresponding to a work. Pool is available once the work has been
- * queued anywhere after initialization until it is sync canceled. pwq is
- * available only while the work item is queued.
- *
- * %WORK_OFFQ_CANCELING is used to mark a work item which is being
- * canceled. While being canceled, a work item may have its PENDING set
- * but stay off timer and worklist for arbitrarily long and nobody should
- * try to steal the PENDING bit.
- */
- static inline void set_work_data(struct work_struct *work, unsigned long data,
- unsigned long flags)
- {
- WARN_ON_ONCE(!work_pending(work));
- atomic_long_set(&work->data, data | flags | work_static(work));
- }
- static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
- unsigned long extra_flags)
- {
- set_work_data(work, (unsigned long)pwq,
- WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags);
- }
- static void set_work_pool_and_keep_pending(struct work_struct *work,
- int pool_id)
- {
- set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT,
- WORK_STRUCT_PENDING);
- }
- static void set_work_pool_and_clear_pending(struct work_struct *work,
- int pool_id)
- {
- /*
- * The following wmb is paired with the implied mb in
- * test_and_set_bit(PENDING) and ensures all updates to @work made
- * here are visible to and precede any updates by the next PENDING
- * owner.
- */
- smp_wmb();
- set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0);
- }
- static void clear_work_data(struct work_struct *work)
- {
- smp_wmb(); /* see set_work_pool_and_clear_pending() */
- set_work_data(work, WORK_STRUCT_NO_POOL, 0);
- }
- static struct pool_workqueue *get_work_pwq(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- if (data & WORK_STRUCT_PWQ)
- return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
- else
- return NULL;
- }
- /**
- * get_work_pool - return the worker_pool a given work was associated with
- * @work: the work item of interest
- *
- * Pools are created and destroyed under wq_pool_mutex, and allows read
- * access under sched-RCU read lock. As such, this function should be
- * called under wq_pool_mutex or with preemption disabled.
- *
- * All fields of the returned pool are accessible as long as the above
- * mentioned locking is in effect. If the returned pool needs to be used
- * beyond the critical section, the caller is responsible for ensuring the
- * returned pool is and stays online.
- *
- * Return: The worker_pool @work was last associated with. %NULL if none.
- */
- static struct worker_pool *get_work_pool(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- int pool_id;
- assert_rcu_or_pool_mutex();
- if (data & WORK_STRUCT_PWQ)
- return ((struct pool_workqueue *)
- (data & WORK_STRUCT_WQ_DATA_MASK))->pool;
- pool_id = data >> WORK_OFFQ_POOL_SHIFT;
- if (pool_id == WORK_OFFQ_POOL_NONE)
- return NULL;
- return idr_find(&worker_pool_idr, pool_id);
- }
- /**
- * get_work_pool_id - return the worker pool ID a given work is associated with
- * @work: the work item of interest
- *
- * Return: The worker_pool ID @work was last associated with.
- * %WORK_OFFQ_POOL_NONE if none.
- */
- static int get_work_pool_id(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- if (data & WORK_STRUCT_PWQ)
- return ((struct pool_workqueue *)
- (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id;
- return data >> WORK_OFFQ_POOL_SHIFT;
- }
- static void mark_work_canceling(struct work_struct *work)
- {
- unsigned long pool_id = get_work_pool_id(work);
- pool_id <<= WORK_OFFQ_POOL_SHIFT;
- set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING);
- }
- static bool work_is_canceling(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
- }
- /*
- * Policy functions. These define the policies on how the global worker
- * pools are managed. Unless noted otherwise, these functions assume that
- * they're being called with pool->lock held.
- */
- static bool __need_more_worker(struct worker_pool *pool)
- {
- return !atomic_read(&pool->nr_running);
- }
- /*
- * Need to wake up a worker? Called from anything but currently
- * running workers.
- *
- * Note that, because unbound workers never contribute to nr_running, this
- * function will always return %true for unbound pools as long as the
- * worklist isn't empty.
- */
- static bool need_more_worker(struct worker_pool *pool)
- {
- return !list_empty(&pool->worklist) && __need_more_worker(pool);
- }
- /* Can I start working? Called from busy but !running workers. */
- static bool may_start_working(struct worker_pool *pool)
- {
- return pool->nr_idle;
- }
- /* Do I need to keep working? Called from currently running workers. */
- static bool keep_working(struct worker_pool *pool)
- {
- return !list_empty(&pool->worklist) &&
- atomic_read(&pool->nr_running) <= 1;
- }
- /* Do we need a new worker? Called from manager. */
- static bool need_to_create_worker(struct worker_pool *pool)
- {
- return need_more_worker(pool) && !may_start_working(pool);
- }
- /* Do I need to be the manager? */
- static bool need_to_manage_workers(struct worker_pool *pool)
- {
- return need_to_create_worker(pool) ||
- (pool->flags & POOL_MANAGE_WORKERS);
- }
- /* Do we have too many workers and should some go away? */
- static bool too_many_workers(struct worker_pool *pool)
- {
- bool managing = mutex_is_locked(&pool->manager_arb);
- int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
- int nr_busy = pool->nr_workers - nr_idle;
- /*
- * nr_idle and idle_list may disagree if idle rebinding is in
- * progress. Never return %true if idle_list is empty.
- */
- if (list_empty(&pool->idle_list))
- return false;
- return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
- }
- /*
- * Wake up functions.
- */
- /* Return the first worker. Safe with preemption disabled */
- static struct worker *first_worker(struct worker_pool *pool)
- {
- if (unlikely(list_empty(&pool->idle_list)))
- return NULL;
- return list_first_entry(&pool->idle_list, struct worker, entry);
- }
- /**
- * wake_up_worker - wake up an idle worker
- * @pool: worker pool to wake worker from
- *
- * Wake up the first idle worker of @pool.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void wake_up_worker(struct worker_pool *pool)
- {
- struct worker *worker = first_worker(pool);
- if (likely(worker))
- wake_up_process(worker->task);
- }
- /**
- * wq_worker_waking_up - a worker is waking up
- * @task: task waking up
- * @cpu: CPU @task is waking up to
- *
- * This function is called during try_to_wake_up() when a worker is
- * being awoken.
- *
- * CONTEXT:
- * spin_lock_irq(rq->lock)
- */
- void wq_worker_waking_up(struct task_struct *task, int cpu)
- {
- struct worker *worker = kthread_data(task);
- if (!(worker->flags & WORKER_NOT_RUNNING)) {
- WARN_ON_ONCE(worker->pool->cpu != cpu);
- atomic_inc(&worker->pool->nr_running);
- }
- }
- /**
- * wq_worker_sleeping - a worker is going to sleep
- * @task: task going to sleep
- * @cpu: CPU in question, must be the current CPU number
- *
- * This function is called during schedule() when a busy worker is
- * going to sleep. Worker on the same cpu can be woken up by
- * returning pointer to its task.
- *
- * CONTEXT:
- * spin_lock_irq(rq->lock)
- *
- * Return:
- * Worker task on @cpu to wake up, %NULL if none.
- */
- struct task_struct *wq_worker_sleeping(struct task_struct *task, int cpu)
- {
- struct worker *worker = kthread_data(task), *to_wakeup = NULL;
- struct worker_pool *pool;
- /*
- * Rescuers, which may not have all the fields set up like normal
- * workers, also reach here, let's not access anything before
- * checking NOT_RUNNING.
- */
- if (worker->flags & WORKER_NOT_RUNNING)
- return NULL;
- pool = worker->pool;
- /* this can only happen on the local cpu */
- if (WARN_ON_ONCE(cpu != raw_smp_processor_id()))
- return NULL;
- /*
- * The counterpart of the following dec_and_test, implied mb,
- * worklist not empty test sequence is in insert_work().
- * Please read comment there.
- *
- * NOT_RUNNING is clear. This means that we're bound to and
- * running on the local cpu w/ rq lock held and preemption
- * disabled, which in turn means that none else could be
- * manipulating idle_list, so dereferencing idle_list without pool
- * lock is safe.
- */
- if (atomic_dec_and_test(&pool->nr_running) &&
- !list_empty(&pool->worklist))
- to_wakeup = first_worker(pool);
- return to_wakeup ? to_wakeup->task : NULL;
- }
- /**
- * worker_set_flags - set worker flags and adjust nr_running accordingly
- * @worker: self
- * @flags: flags to set
- * @wakeup: wakeup an idle worker if necessary
- *
- * Set @flags in @worker->flags and adjust nr_running accordingly. If
- * nr_running becomes zero and @wakeup is %true, an idle worker is
- * woken up.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock)
- */
- static inline void worker_set_flags(struct worker *worker, unsigned int flags,
- bool wakeup)
- {
- struct worker_pool *pool = worker->pool;
- WARN_ON_ONCE(worker->task != current);
- /*
- * If transitioning into NOT_RUNNING, adjust nr_running and
- * wake up an idle worker as necessary if requested by
- * @wakeup.
- */
- if ((flags & WORKER_NOT_RUNNING) &&
- !(worker->flags & WORKER_NOT_RUNNING)) {
- if (wakeup) {
- if (atomic_dec_and_test(&pool->nr_running) &&
- !list_empty(&pool->worklist))
- wake_up_worker(pool);
- } else
- atomic_dec(&pool->nr_running);
- }
- worker->flags |= flags;
- }
- /**
- * worker_clr_flags - clear worker flags and adjust nr_running accordingly
- * @worker: self
- * @flags: flags to clear
- *
- * Clear @flags in @worker->flags and adjust nr_running accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock)
- */
- static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
- {
- struct worker_pool *pool = worker->pool;
- unsigned int oflags = worker->flags;
- WARN_ON_ONCE(worker->task != current);
- worker->flags &= ~flags;
- /*
- * If transitioning out of NOT_RUNNING, increment nr_running. Note
- * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
- * of multiple flags, not a single flag.
- */
- if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
- if (!(worker->flags & WORKER_NOT_RUNNING))
- atomic_inc(&pool->nr_running);
- }
- /**
- * find_worker_executing_work - find worker which is executing a work
- * @pool: pool of interest
- * @work: work to find worker for
- *
- * Find a worker which is executing @work on @pool by searching
- * @pool->busy_hash which is keyed by the address of @work. For a worker
- * to match, its current execution should match the address of @work and
- * its work function. This is to avoid unwanted dependency between
- * unrelated work executions through a work item being recycled while still
- * being executed.
- *
- * This is a bit tricky. A work item may be freed once its execution
- * starts and nothing prevents the freed area from being recycled for
- * another work item. If the same work item address ends up being reused
- * before the original execution finishes, workqueue will identify the
- * recycled work item as currently executing and make it wait until the
- * current execution finishes, introducing an unwanted dependency.
- *
- * This function checks the work item address and work function to avoid
- * false positives. Note that this isn't complete as one may construct a
- * work function which can introduce dependency onto itself through a
- * recycled work item. Well, if somebody wants to shoot oneself in the
- * foot that badly, there's only so much we can do, and if such deadlock
- * actually occurs, it should be easy to locate the culprit work function.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- *
- * Return:
- * Pointer to worker which is executing @work if found, %NULL
- * otherwise.
- */
- static struct worker *find_worker_executing_work(struct worker_pool *pool,
- struct work_struct *work)
- {
- struct worker *worker;
- hash_for_each_possible(pool->busy_hash, worker, hentry,
- (unsigned long)work)
- if (worker->current_work == work &&
- worker->current_func == work->func)
- return worker;
- return NULL;
- }
- /**
- * move_linked_works - move linked works to a list
- * @work: start of series of works to be scheduled
- * @head: target list to append @work to
- * @nextp: out paramter for nested worklist walking
- *
- * Schedule linked works starting from @work to @head. Work series to
- * be scheduled starts at @work and includes any consecutive work with
- * WORK_STRUCT_LINKED set in its predecessor.
- *
- * If @nextp is not NULL, it's updated to point to the next work of
- * the last scheduled work. This allows move_linked_works() to be
- * nested inside outer list_for_each_entry_safe().
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void move_linked_works(struct work_struct *work, struct list_head *head,
- struct work_struct **nextp)
- {
- struct work_struct *n;
- /*
- * Linked worklist will always end before the end of the list,
- * use NULL for list head.
- */
- list_for_each_entry_safe_from(work, n, NULL, entry) {
- list_move_tail(&work->entry, head);
- if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
- break;
- }
- /*
- * If we're already inside safe list traversal and have moved
- * multiple works to the scheduled queue, the next position
- * needs to be updated.
- */
- if (nextp)
- *nextp = n;
- }
- /**
- * get_pwq - get an extra reference on the specified pool_workqueue
- * @pwq: pool_workqueue to get
- *
- * Obtain an extra reference on @pwq. The caller should guarantee that
- * @pwq has positive refcnt and be holding the matching pool->lock.
- */
- static void get_pwq(struct pool_workqueue *pwq)
- {
- lockdep_assert_held(&pwq->pool->lock);
- WARN_ON_ONCE(pwq->refcnt <= 0);
- pwq->refcnt++;
- }
- /**
- * put_pwq - put a pool_workqueue reference
- * @pwq: pool_workqueue to put
- *
- * Drop a reference of @pwq. If its refcnt reaches zero, schedule its
- * destruction. The caller should be holding the matching pool->lock.
- */
- static void put_pwq(struct pool_workqueue *pwq)
- {
- lockdep_assert_held(&pwq->pool->lock);
- if (likely(--pwq->refcnt))
- return;
- if (WARN_ON_ONCE(!(pwq->wq->flags & WQ_UNBOUND)))
- return;
- /*
- * @pwq can't be released under pool->lock, bounce to
- * pwq_unbound_release_workfn(). This never recurses on the same
- * pool->lock as this path is taken only for unbound workqueues and
- * the release work item is scheduled on a per-cpu workqueue. To
- * avoid lockdep warning, unbound pool->locks are given lockdep
- * subclass of 1 in get_unbound_pool().
- */
- schedule_work(&pwq->unbound_release_work);
- }
- /**
- * put_pwq_unlocked - put_pwq() with surrounding pool lock/unlock
- * @pwq: pool_workqueue to put (can be %NULL)
- *
- * put_pwq() with locking. This function also allows %NULL @pwq.
- */
- static void put_pwq_unlocked(struct pool_workqueue *pwq)
- {
- if (pwq) {
- /*
- * As both pwqs and pools are sched-RCU protected, the
- * following lock operations are safe.
- */
- spin_lock_irq(&pwq->pool->lock);
- put_pwq(pwq);
- spin_unlock_irq(&pwq->pool->lock);
- }
- }
- static void pwq_activate_delayed_work(struct work_struct *work)
- {
- struct pool_workqueue *pwq = get_work_pwq(work);
- trace_workqueue_activate_work(work);
- move_linked_works(work, &pwq->pool->worklist, NULL);
- __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
- pwq->nr_active++;
- }
- static void pwq_activate_first_delayed(struct pool_workqueue *pwq)
- {
- struct work_struct *work = list_first_entry(&pwq->delayed_works,
- struct work_struct, entry);
- pwq_activate_delayed_work(work);
- }
- /**
- * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
- * @pwq: pwq of interest
- * @color: color of work which left the queue
- *
- * A work either has completed or is removed from pending queue,
- * decrement nr_in_flight of its pwq and handle workqueue flushing.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color)
- {
- /* uncolored work items don't participate in flushing or nr_active */
- if (color == WORK_NO_COLOR)
- goto out_put;
- pwq->nr_in_flight[color]--;
- pwq->nr_active--;
- if (!list_empty(&pwq->delayed_works)) {
- /* one down, submit a delayed one */
- if (pwq->nr_active < pwq->max_active)
- pwq_activate_first_delayed(pwq);
- }
- /* is flush in progress and are we at the flushing tip? */
- if (likely(pwq->flush_color != color))
- goto out_put;
- /* are there still in-flight works? */
- if (pwq->nr_in_flight[color])
- goto out_put;
- /* this pwq is done, clear flush_color */
- pwq->flush_color = -1;
- /*
- * If this was the last pwq, wake up the first flusher. It
- * will handle the rest.
- */
- if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
- complete(&pwq->wq->first_flusher->done);
- out_put:
- put_pwq(pwq);
- }
- /**
- * try_to_grab_pending - steal work item from worklist and disable irq
- * @work: work item to steal
- * @is_dwork: @work is a delayed_work
- * @flags: place to store irq state
- *
- * Try to grab PENDING bit of @work. This function can handle @work in any
- * stable state - idle, on timer or on worklist.
- *
- * Return:
- * 1 if @work was pending and we successfully stole PENDING
- * 0 if @work was idle and we claimed PENDING
- * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry
- * -ENOENT if someone else is canceling @work, this state may persist
- * for arbitrarily long
- *
- * Note:
- * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting
- * interrupted while holding PENDING and @work off queue, irq must be
- * disabled on entry. This, combined with delayed_work->timer being
- * irqsafe, ensures that we return -EAGAIN for finite short period of time.
- *
- * On successful return, >= 0, irq is disabled and the caller is
- * responsible for releasing it using local_irq_restore(*@flags).
- *
- * This function is safe to call from any context including IRQ handler.
- */
- static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
- unsigned long *flags)
- {
- struct worker_pool *pool;
- struct pool_workqueue *pwq;
- local_irq_save(*flags);
- /* try to steal the timer if it exists */
- if (is_dwork) {
- struct delayed_work *dwork = to_delayed_work(work);
- /*
- * dwork->timer is irqsafe. If del_timer() fails, it's
- * guaranteed that the timer is not queued anywhere and not
- * running on the local CPU.
- */
- if (likely(del_timer(&dwork->timer)))
- return 1;
- }
- /* try to claim PENDING the normal way */
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
- return 0;
- /*
- * The queueing is in progress, or it is already queued. Try to
- * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
- */
- pool = get_work_pool(work);
- if (!pool)
- goto fail;
- spin_lock(&pool->lock);
- /*
- * work->data is guaranteed to point to pwq only while the work
- * item is queued on pwq->wq, and both updating work->data to point
- * to pwq on queueing and to pool on dequeueing are done under
- * pwq->pool->lock. This in turn guarantees that, if work->data
- * points to pwq which is associated with a locked pool, the work
- * item is currently queued on that pool.
- */
- pwq = get_work_pwq(work);
- if (pwq && pwq->pool == pool) {
- debug_work_deactivate(work);
- /*
- * A delayed work item cannot be grabbed directly because
- * it might have linked NO_COLOR work items which, if left
- * on the delayed_list, will confuse pwq->nr_active
- * management later on and cause stall. Make sure the work
- * item is activated before grabbing.
- */
- if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
- pwq_activate_delayed_work(work);
- list_del_init(&work->entry);
- pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work));
- /* work->data points to pwq iff queued, point to pool */
- set_work_pool_and_keep_pending(work, pool->id);
- spin_unlock(&pool->lock);
- return 1;
- }
- spin_unlock(&pool->lock);
- fail:
- local_irq_restore(*flags);
- if (work_is_canceling(work))
- return -ENOENT;
- cpu_relax();
- return -EAGAIN;
- }
- /**
- * insert_work - insert a work into a pool
- * @pwq: pwq @work belongs to
- * @work: work to insert
- * @head: insertion point
- * @extra_flags: extra WORK_STRUCT_* flags to set
- *
- * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to
- * work_struct flags.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
- struct list_head *head, unsigned int extra_flags)
- {
- struct worker_pool *pool = pwq->pool;
- /* we own @work, set data and link */
- set_work_pwq(work, pwq, extra_flags);
- list_add_tail(&work->entry, head);
- get_pwq(pwq);
- /*
- * Ensure either wq_worker_sleeping() sees the above
- * list_add_tail() or we see zero nr_running to avoid workers lying
- * around lazily while there are works to be processed.
- */
- smp_mb();
- if (__need_more_worker(pool))
- wake_up_worker(pool);
- }
- /*
- * Test whether @work is being queued from another work executing on the
- * same workqueue.
- */
- static bool is_chained_work(struct workqueue_struct *wq)
- {
- struct worker *worker;
- worker = current_wq_worker();
- /*
- * Return %true iff I'm a worker execuing a work item on @wq. If
- * I'm @worker, it's safe to dereference it without locking.
- */
- return worker && worker->current_pwq->wq == wq;
- }
- static void __queue_work(int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- struct pool_workqueue *pwq;
- struct worker_pool *last_pool;
- struct list_head *worklist;
- unsigned int work_flags;
- unsigned int req_cpu = cpu;
- /*
- * While a work item is PENDING && off queue, a task trying to
- * steal the PENDING will busy-loop waiting for it to either get
- * queued or lose PENDING. Grabbing PENDING and queueing should
- * happen with IRQ disabled.
- */
- WARN_ON_ONCE(!irqs_disabled());
- debug_work_activate(work);
- /* if dying, only works from the same workqueue are allowed */
- if (unlikely(wq->flags & __WQ_DRAINING) &&
- WARN_ON_ONCE(!is_chained_work(wq)))
- return;
- retry:
- if (req_cpu == WORK_CPU_UNBOUND)
- cpu = raw_smp_processor_id();
- /* pwq which will be used unless @work is executing elsewhere */
- if (!(wq->flags & WQ_UNBOUND))
- pwq = per_cpu_ptr(wq->cpu_pwqs, cpu);
- else
- pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu));
- /*
- * If @work was previously on a different pool, it might still be
- * running there, in which case the work needs to be queued on that
- * pool to guarantee non-reentrancy.
- */
- last_pool = get_work_pool(work);
- if (last_pool && last_pool != pwq->pool) {
- struct worker *worker;
- spin_lock(&last_pool->lock);
- worker = find_worker_executing_work(last_pool, work);
- if (worker && worker->current_pwq->wq == wq) {
- pwq = worker->current_pwq;
- } else {
- /* meh... not running there, queue here */
- spin_unlock(&last_pool->lock);
- spin_lock(&pwq->pool->lock);
- }
- } else {
- spin_lock(&pwq->pool->lock);
- }
- /*
- * pwq is determined and locked. For unbound pools, we could have
- * raced with pwq release and it could already be dead. If its
- * refcnt is zero, repeat pwq selection. Note that pwqs never die
- * without another pwq replacing it in the numa_pwq_tbl or while
- * work items are executing on it, so the retrying is guaranteed to
- * make forward-progress.
- */
- if (unlikely(!pwq->refcnt)) {
- if (wq->flags & WQ_UNBOUND) {
- spin_unlock(&pwq->pool->lock);
- cpu_relax();
- goto retry;
- }
- /* oops */
- WARN_ONCE(true, "workqueue: per-cpu pwq for %s on cpu%d has 0 refcnt",
- wq->name, cpu);
- }
- /* pwq determined, queue */
- trace_workqueue_queue_work(req_cpu, pwq, work);
- if (WARN_ON(!list_empty(&work->entry))) {
- spin_unlock(&pwq->pool->lock);
- return;
- }
- pwq->nr_in_flight[pwq->work_color]++;
- work_flags = work_color_to_flags(pwq->work_color);
- if (likely(pwq->nr_active < pwq->max_active)) {
- trace_workqueue_activate_work(work);
- pwq->nr_active++;
- worklist = &pwq->pool->worklist;
- } else {
- work_flags |= WORK_STRUCT_DELAYED;
- worklist = &pwq->delayed_works;
- }
- insert_work(pwq, work, worklist, work_flags);
- spin_unlock(&pwq->pool->lock);
- }
- /**
- * queue_work_on - queue work on specific cpu
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @work: work to queue
- *
- * We queue the work to a specific CPU, the caller must ensure it
- * can't go away.
- *
- * Return: %false if @work was already on a queue, %true otherwise.
- */
- bool queue_work_on(int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- bool ret = false;
- unsigned long flags;
- local_irq_save(flags);
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_work(cpu, wq, work);
- ret = true;
- }
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL(queue_work_on);
- void delayed_work_timer_fn(unsigned long __data)
- {
- struct delayed_work *dwork = (struct delayed_work *)__data;
- /* should have been called from irqsafe timer with irq already off */
- __queue_work(dwork->cpu, dwork->wq, &dwork->work);
- }
- EXPORT_SYMBOL(delayed_work_timer_fn);
- static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- struct timer_list *timer = &dwork->timer;
- struct work_struct *work = &dwork->work;
- WARN_ON_ONCE(timer->function != delayed_work_timer_fn ||
- timer->data != (unsigned long)dwork);
- WARN_ON_ONCE(timer_pending(timer));
- WARN_ON_ONCE(!list_empty(&work->entry));
- /*
- * If @delay is 0, queue @dwork->work immediately. This is for
- * both optimization and correctness. The earliest @timer can
- * expire is on the closest next tick and delayed_work users depend
- * on that there's no such delay when @delay is 0.
- */
- if (!delay) {
- __queue_work(cpu, wq, &dwork->work);
- return;
- }
- timer_stats_timer_set_start_info(&dwork->timer);
- dwork->wq = wq;
- dwork->cpu = cpu;
- timer->expires = jiffies + delay;
- if (unlikely(cpu != WORK_CPU_UNBOUND))
- add_timer_on(timer, cpu);
- else
- add_timer(timer);
- }
- /**
- * queue_delayed_work_on - queue work on specific CPU after delay
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Return: %false if @work was already on a queue, %true otherwise. If
- * @delay is zero and @dwork is idle, it will be scheduled for immediate
- * execution.
- */
- bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- struct work_struct *work = &dwork->work;
- bool ret = false;
- unsigned long flags;
- /* read the comment in __queue_work() */
- local_irq_save(flags);
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_delayed_work(cpu, wq, dwork, delay);
- ret = true;
- }
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL(queue_delayed_work_on);
- /**
- * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
- * modify @dwork's timer so that it expires after @delay. If @delay is
- * zero, @work is guaranteed to be scheduled immediately regardless of its
- * current state.
- *
- * Return: %false if @dwork was idle and queued, %true if @dwork was
- * pending and its timer was modified.
- *
- * This function is safe to call from any context including IRQ handler.
- * See try_to_grab_pending() for details.
- */
- bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- unsigned long flags;
- int ret;
- do {
- ret = try_to_grab_pending(&dwork->work, true, &flags);
- } while (unlikely(ret == -EAGAIN));
- if (likely(ret >= 0)) {
- __queue_delayed_work(cpu, wq, dwork, delay);
- local_irq_restore(flags);
- }
- /* -ENOENT from try_to_grab_pending() becomes %true */
- return ret;
- }
- EXPORT_SYMBOL_GPL(mod_delayed_work_on);
- /**
- * worker_enter_idle - enter idle state
- * @worker: worker which is entering idle state
- *
- * @worker is entering idle state. Update stats and idle timer if
- * necessary.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock).
- */
- static void worker_enter_idle(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- if (WARN_ON_ONCE(worker->flags & WORKER_IDLE) ||
- WARN_ON_ONCE(!list_empty(&worker->entry) &&
- (worker->hentry.next || worker->hentry.pprev)))
- return;
- /* can't use worker_set_flags(), also called from start_worker() */
- worker->flags |= WORKER_IDLE;
- pool->nr_idle++;
- worker->last_active = jiffies;
- /* idle_list is LIFO */
- list_add(&worker->entry, &pool->idle_list);
- if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
- mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
- /*
- * Sanity check nr_running. Because wq_unbind_fn() releases
- * pool->lock between setting %WORKER_UNBOUND and zapping
- * nr_running, the warning may trigger spuriously. Check iff
- * unbind is not in progress.
- */
- WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
- pool->nr_workers == pool->nr_idle &&
- atomic_read(&pool->nr_running));
- }
- /**
- * worker_leave_idle - leave idle state
- * @worker: worker which is leaving idle state
- *
- * @worker is leaving idle state. Update stats.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock).
- */
- static void worker_leave_idle(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- if (WARN_ON_ONCE(!(worker->flags & WORKER_IDLE)))
- return;
- worker_clr_flags(worker, WORKER_IDLE);
- pool->nr_idle--;
- list_del_init(&worker->entry);
- }
- /**
- * worker_maybe_bind_and_lock - try to bind %current to worker_pool and lock it
- * @pool: target worker_pool
- *
- * Bind %current to the cpu of @pool if it is associated and lock @pool.
- *
- * Works which are scheduled while the cpu is online must at least be
- * scheduled to a worker which is bound to the cpu so that if they are
- * flushed from cpu callbacks while cpu is going down, they are
- * guaranteed to execute on the cpu.
- *
- * This function is to be used by unbound workers and rescuers to bind
- * themselves to the target cpu and may race with cpu going down or
- * coming online. kthread_bind() can't be used because it may put the
- * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
- * verbatim as it's best effort and blocking and pool may be
- * [dis]associated in the meantime.
- *
- * This function tries set_cpus_allowed() and locks pool and verifies the
- * binding against %POOL_DISASSOCIATED which is set during
- * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
- * enters idle state or fetches works without dropping lock, it can
- * guarantee the scheduling requirement described in the first paragraph.
- *
- * CONTEXT:
- * Might sleep. Called without any lock but returns with pool->lock
- * held.
- *
- * Return:
- * %true if the associated pool is online (@worker is successfully
- * bound), %false if offline.
- */
- static bool worker_maybe_bind_and_lock(struct worker_pool *pool)
- __acquires(&pool->lock)
- {
- while (true) {
- /*
- * The following call may fail, succeed or succeed
- * without actually migrating the task to the cpu if
- * it races with cpu hotunplug operation. Verify
- * against POOL_DISASSOCIATED.
- */
- if (!(pool->flags & POOL_DISASSOCIATED))
- set_cpus_allowed_ptr(current, pool->attrs->cpumask);
- spin_lock_irq(&pool->lock);
- if (pool->flags & POOL_DISASSOCIATED)
- return false;
- if (task_cpu(current) == pool->cpu &&
- cpumask_equal(¤t->cpus_allowed, pool->attrs->cpumask))
- return true;
- spin_unlock_irq(&pool->lock);
- /*
- * We've raced with CPU hot[un]plug. Give it a breather
- * and retry migration. cond_resched() is required here;
- * otherwise, we might deadlock against cpu_stop trying to
- * bring down the CPU on non-preemptive kernel.
- */
- cpu_relax();
- cond_resched();
- }
- }
- static struct worker *alloc_worker(void)
- {
- struct worker *worker;
- worker = kzalloc(sizeof(*worker), GFP_KERNEL);
- if (worker) {
- INIT_LIST_HEAD(&worker->entry);
- INIT_LIST_HEAD(&worker->scheduled);
- /* on creation a worker is in !idle && prep state */
- worker->flags = WORKER_PREP;
- }
- return worker;
- }
- /**
- * create_worker - create a new workqueue worker
- * @pool: pool the new worker will belong to
- *
- * Create a new worker which is bound to @pool. The returned worker
- * can be started by calling start_worker() or destroyed using
- * destroy_worker().
- *
- * CONTEXT:
- * Might sleep. Does GFP_KERNEL allocations.
- *
- * Return:
- * Pointer to the newly created worker.
- */
- static struct worker *create_worker(struct worker_pool *pool)
- {
- struct worker *worker = NULL;
- int id = -1;
- char id_buf[16];
- lockdep_assert_held(&pool->manager_mutex);
- /*
- * ID is needed to determine kthread name. Allocate ID first
- * without installing the pointer.
- */
- idr_preload(GFP_KERNEL);
- spin_lock_irq(&pool->lock);
- id = idr_alloc(&pool->worker_idr, NULL, 0, 0, GFP_NOWAIT);
- spin_unlock_irq(&pool->lock);
- idr_preload_end();
- if (id < 0)
- goto fail;
- worker = alloc_worker();
- if (!worker)
- goto fail;
- worker->pool = pool;
- worker->id = id;
- if (pool->cpu >= 0)
- snprintf(id_buf, sizeof(id_buf), "%d:%d%s", pool->cpu, id,
- pool->attrs->nice < 0 ? "H" : "");
- else
- snprintf(id_buf, sizeof(id_buf), "u%d:%d", pool->id, id);
- worker->task = kthread_create_on_node(worker_thread, worker, pool->node,
- "kworker/%s", id_buf);
- if (IS_ERR(worker->task))
- goto fail;
- /*
- * set_cpus_allowed_ptr() will fail if the cpumask doesn't have any
- * online CPUs. It'll be re-applied when any of the CPUs come up.
- */
- set_user_nice(worker->task, pool->attrs->nice);
- set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask);
- /* prevent userland from meddling with cpumask of workqueue workers */
- worker->task->flags |= PF_NO_SETAFFINITY;
- /*
- * The caller is responsible for ensuring %POOL_DISASSOCIATED
- * remains stable across this function. See the comments above the
- * flag definition for details.
- */
- if (pool->flags & POOL_DISASSOCIATED)
- worker->flags |= WORKER_UNBOUND;
- /* successful, commit the pointer to idr */
- spin_lock_irq(&pool->lock);
- idr_replace(&pool->worker_idr, worker, worker->id);
- spin_unlock_irq(&pool->lock);
- return worker;
- fail:
- if (id >= 0) {
- spin_lock_irq(&pool->lock);
- idr_remove(&pool->worker_idr, id);
- spin_unlock_irq(&pool->lock);
- }
- kfree(worker);
- return NULL;
- }
- /**
- * start_worker - start a newly created worker
- * @worker: worker to start
- *
- * Make the pool aware of @worker and start it.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void start_worker(struct worker *worker)
- {
- worker->flags |= WORKER_STARTED;
- worker->pool->nr_workers++;
- worker_enter_idle(worker);
- wake_up_process(worker->task);
- }
- /**
- * create_and_start_worker - create and start a worker for a pool
- * @pool: the target pool
- *
- * Grab the managership of @pool and create and start a new worker for it.
- *
- * Return: 0 on success. A negative error code otherwise.
- */
- static int create_and_start_worker(struct worker_pool *pool)
- {
- struct worker *worker;
- mutex_lock(&pool->manager_mutex);
- worker = create_worker(pool);
- if (worker) {
- spin_lock_irq(&pool->lock);
- start_worker(worker);
- spin_unlock_irq(&pool->lock);
- }
- mutex_unlock(&pool->manager_mutex);
- return worker ? 0 : -ENOMEM;
- }
- /**
- * destroy_worker - destroy a workqueue worker
- * @worker: worker to be destroyed
- *
- * Destroy @worker and adjust @pool stats accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which is released and regrabbed.
- */
- static void destroy_worker(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- lockdep_assert_held(&pool->manager_mutex);
- lockdep_assert_held(&pool->lock);
- /* sanity check frenzy */
- if (WARN_ON(worker->current_work) ||
- WARN_ON(!list_empty(&worker->scheduled)))
- return;
- if (worker->flags & WORKER_STARTED)
- pool->nr_workers--;
- if (worker->flags & WORKER_IDLE)
- pool->nr_idle--;
- list_del_init(&worker->entry);
- worker->flags |= WORKER_DIE;
- idr_remove(&pool->worker_idr, worker->id);
- spin_unlock_irq(&pool->lock);
- kthread_stop(worker->task);
- kfree(worker);
- spin_lock_irq(&pool->lock);
- }
- static void idle_worker_timeout(unsigned long __pool)
- {
- struct worker_pool *pool = (void *)__pool;
- spin_lock_irq(&pool->lock);
- if (too_many_workers(pool)) {
- struct worker *worker;
- unsigned long expires;
- /* idle_list is kept in LIFO order, check the last one */
- worker = list_entry(pool->idle_list.prev, struct worker, entry);
- expires = worker->last_active + IDLE_WORKER_TIMEOUT;
- if (time_before(jiffies, expires))
- mod_timer(&pool->idle_timer, expires);
- else {
- /* it's been idle for too long, wake up manager */
- pool->flags |= POOL_MANAGE_WORKERS;
- wake_up_worker(pool);
- }
- }
- spin_unlock_irq(&pool->lock);
- }
- static void send_mayday(struct work_struct *work)
- {
- struct pool_workqueue *pwq = get_work_pwq(work);
- struct workqueue_struct *wq = pwq->wq;
- lockdep_assert_held(&wq_mayday_lock);
- if (!wq->rescuer)
- return;
- /* mayday mayday mayday */
- if (list_empty(&pwq->mayday_node)) {
- list_add_tail(&pwq->mayday_node, &wq->maydays);
- wake_up_process(wq->rescuer->task);
- }
- }
- static void pool_mayday_timeout(unsigned long __pool)
- {
- struct worker_pool *pool = (void *)__pool;
- struct work_struct *work;
- spin_lock_irq(&wq_mayday_lock); /* for wq->maydays */
- spin_lock(&pool->lock);
- if (need_to_create_worker(pool)) {
- /*
- * We've been trying to create a new worker but
- * haven't been successful. We might be hitting an
- * allocation deadlock. Send distress signals to
- * rescuers.
- */
- list_for_each_entry(work, &pool->worklist, entry)
- send_mayday(work);
- }
- spin_unlock(&pool->lock);
- spin_unlock_irq(&wq_mayday_lock);
- mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
- }
- /**
- * maybe_create_worker - create a new worker if necessary
- * @pool: pool to create a new worker for
- *
- * Create a new worker for @pool if necessary. @pool is guaranteed to
- * have at least one idle worker on return from this function. If
- * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
- * sent to all rescuers with works scheduled on @pool to resolve
- * possible allocation deadlock.
- *
- * On return, need_to_create_worker() is guaranteed to be %false and
- * may_start_working() %true.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations. Called only from
- * manager.
- *
- * Return:
- * %false if no action was taken and pool->lock stayed locked, %true
- * otherwise.
- */
- static bool maybe_create_worker(struct worker_pool *pool)
- __releases(&pool->lock)
- __acquires(&pool->lock)
- {
- if (!need_to_create_worker(pool))
- return false;
- restart:
- spin_unlock_irq(&pool->lock);
- /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
- mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
- while (true) {
- struct worker *worker;
- worker = create_worker(pool);
- if (worker) {
- del_timer_sync(&pool->mayday_timer);
- spin_lock_irq(&pool->lock);
- start_worker(worker);
- if (WARN_ON_ONCE(need_to_create_worker(pool)))
- goto restart;
- return true;
- }
- if (!need_to_create_worker(pool))
- break;
- __set_current_state(TASK_INTERRUPTIBLE);
- schedule_timeout(CREATE_COOLDOWN);
- if (!need_to_create_worker(pool))
- break;
- }
- del_timer_sync(&pool->mayday_timer);
- spin_lock_irq(&pool->lock);
- if (need_to_create_worker(pool))
- goto restart;
- return true;
- }
- /**
- * maybe_destroy_worker - destroy workers which have been idle for a while
- * @pool: pool to destroy workers for
- *
- * Destroy @pool workers which have been idle for longer than
- * IDLE_WORKER_TIMEOUT.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Called only from manager.
- *
- * Return:
- * %false if no action was taken and pool->lock stayed locked, %true
- * otherwise.
- */
- static bool maybe_destroy_workers(struct worker_pool *pool)
- {
- bool ret = false;
- while (too_many_workers(pool)) {
- struct worker *worker;
- unsigned long expires;
- worker = list_entry(pool->idle_list.prev, struct worker, entry);
- expires = worker->last_active + IDLE_WORKER_TIMEOUT;
- if (time_before(jiffies, expires)) {
- mod_timer(&pool->idle_timer, expires);
- break;
- }
- destroy_worker(worker);
- ret = true;
- }
- return ret;
- }
- /**
- * manage_workers - manage worker pool
- * @worker: self
- *
- * Assume the manager role and manage the worker pool @worker belongs
- * to. At any given time, there can be only zero or one manager per
- * pool. The exclusion is handled automatically by this function.
- *
- * The caller can safely start processing works on false return. On
- * true return, it's guaranteed that need_to_create_worker() is false
- * and may_start_working() is true.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations.
- *
- * Return:
- * %false if the pool don't need management and the caller can safely start
- * processing works, %true indicates that the function released pool->lock
- * and reacquired it to perform some management function and that the
- * conditions that the caller verified while holding the lock before
- * calling the function might no longer be true.
- */
- static bool manage_workers(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- bool ret = false;
- /*
- * Managership is governed by two mutexes - manager_arb and
- * manager_mutex. manager_arb handles arbitration of manager role.
- * Anyone who successfully grabs manager_arb wins the arbitration
- * and becomes the manager. mutex_trylock() on pool->manager_arb
- * failure while holding pool->lock reliably indicates that someone
- * else is managing the pool and the worker which failed trylock
- * can proceed to executing work items. This means that anyone
- * grabbing manager_arb is responsible for actually performing
- * manager duties. If manager_arb is grabbed and released without
- * actual management, the pool may stall indefinitely.
- *
- * manager_mutex is used for exclusion of actual management
- * operations. The holder of manager_mutex can be sure that none
- * of management operations, including creation and destruction of
- * workers, won't take place until the mutex is released. Because
- * manager_mutex doesn't interfere with manager role arbitration,
- * it is guaranteed that the pool's management, while may be
- * delayed, won't be disturbed by someone else grabbing
- * manager_mutex.
- */
- if (!mutex_trylock(&pool->manager_arb))
- return ret;
- /*
- * With manager arbitration won, manager_mutex would be free in
- * most cases. trylock first without dropping @pool->lock.
- */
- if (unlikely(!mutex_trylock(&pool->manager_mutex))) {
- spin_unlock_irq(&pool->lock);
- mutex_lock(&pool->manager_mutex);
- spin_lock_irq(&pool->lock);
- ret = true;
- }
- pool->flags &= ~POOL_MANAGE_WORKERS;
- /*
- * Destroy and then create so that may_start_working() is true
- * on return.
- */
- ret |= maybe_destroy_workers(pool);
- ret |= maybe_create_worker(pool);
- mutex_unlock(&pool->manager_mutex);
- mutex_unlock(&pool->manager_arb);
- return ret;
- }
- /**
- * process_one_work - process single work
- * @worker: self
- * @work: work to process
- *
- * Process @work. This function contains all the logics necessary to
- * process a single work including synchronization against and
- * interaction with other workers on the same cpu, queueing and
- * flushing. As long as context requirement is met, any worker can
- * call this function to process a work.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which is released and regrabbed.
- */
- static void process_one_work(struct worker *worker, struct work_struct *work)
- __releases(&pool->lock)
- __acquires(&pool->lock)
- {
- struct pool_workqueue *pwq = get_work_pwq(work);
- struct worker_pool *pool = worker->pool;
- bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE;
- int work_color;
- struct worker *collision;
- #ifdef CONFIG_LOCKDEP
- /*
- * It is permissible to free the struct work_struct from
- * inside the function that is called from it, this we need to
- * take into account for lockdep too. To avoid bogus "held
- * lock freed" warnings as well as problems when looking into
- * work->lockdep_map, make a copy and use that here.
- */
- struct lockdep_map lockdep_map;
- lockdep_copy_map(&lockdep_map, &work->lockdep_map);
- #endif
- /*
- * Ensure we're on the correct CPU. DISASSOCIATED test is
- * necessary to avoid spurious warnings from rescuers servicing the
- * unbound or a disassociated pool.
- */
- WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) &&
- !(pool->flags & POOL_DISASSOCIATED) &&
- raw_smp_processor_id() != pool->cpu);
- /*
- * A single work shouldn't be executed concurrently by
- * multiple workers on a single cpu. Check whether anyone is
- * already processing the work. If so, defer the work to the
- * currently executing one.
- */
- collision = find_worker_executing_work(pool, work);
- if (unlikely(collision)) {
- move_linked_works(work, &collision->scheduled, NULL);
- return;
- }
- /* claim and dequeue */
- debug_work_deactivate(work);
- hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
- worker->current_work = work;
- worker->current_func = work->func;
- worker->current_pwq = pwq;
- work_color = get_work_color(work);
- list_del_init(&work->entry);
- /*
- * CPU intensive works don't participate in concurrency
- * management. They're the scheduler's responsibility.
- */
- if (unlikely(cpu_intensive))
- worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
- /*
- * Unbound pool isn't concurrency managed and work items should be
- * executed ASAP. Wake up another worker if necessary.
- */
- if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
- wake_up_worker(pool);
- /*
- * Record the last pool and clear PENDING which should be the last
- * update to @work. Also, do this inside @pool->lock so that
- * PENDING and queued state changes happen together while IRQ is
- * disabled.
- */
- set_work_pool_and_clear_pending(work, pool->id);
- spin_unlock_irq(&pool->lock);
- lock_map_acquire_read(&pwq->wq->lockdep_map);
- lock_map_acquire(&lockdep_map);
- trace_workqueue_execute_start(work);
- worker->current_func(work);
- /*
- * While we must be careful to not use "work" after this, the trace
- * point will only record its address.
- */
- trace_workqueue_execute_end(work);
- lock_map_release(&lockdep_map);
- lock_map_release(&pwq->wq->lockdep_map);
- if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
- pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
- " last function: %pf\n",
- current->comm, preempt_count(), task_pid_nr(current),
- worker->current_func);
- debug_show_held_locks(current);
- dump_stack();
- }
- /*
- * The following prevents a kworker from hogging CPU on !PREEMPT
- * kernels, where a requeueing work item waiting for something to
- * happen could deadlock with stop_machine as such work item could
- * indefinitely requeue itself while all other CPUs are trapped in
- * stop_machine.
- */
- cond_resched();
- spin_lock_irq(&pool->lock);
- /* clear cpu intensive status */
- if (unlikely(cpu_intensive))
- worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
- /* we're done with it, release */
- hash_del(&worker->hentry);
- worker->current_work = NULL;
- worker->current_func = NULL;
- worker->current_pwq = NULL;
- worker->desc_valid = false;
- pwq_dec_nr_in_flight(pwq, work_color);
- }
- /**
- * process_scheduled_works - process scheduled works
- * @worker: self
- *
- * Process all scheduled works. Please note that the scheduled list
- * may change while processing a work, so this function repeatedly
- * fetches a work from the top and executes it.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times.
- */
- static void process_scheduled_works(struct worker *worker)
- {
- while (!list_empty(&worker->scheduled)) {
- struct work_struct *work = list_first_entry(&worker->scheduled,
- struct work_struct, entry);
- process_one_work(worker, work);
- }
- }
- /**
- * worker_thread - the worker thread function
- * @__worker: self
- *
- * The worker thread function. All workers belong to a worker_pool -
- * either a per-cpu one or dynamic unbound one. These workers process all
- * work items regardless of their specific target workqueue. The only
- * exception is work items which belong to workqueues with a rescuer which
- * will be explained in rescuer_thread().
- *
- * Return: 0
- */
- static int worker_thread(void *__worker)
- {
- struct worker *worker = __worker;
- struct worker_pool *pool = worker->pool;
- /* tell the scheduler that this is a workqueue worker */
- worker->task->flags |= PF_WQ_WORKER;
- woke_up:
- spin_lock_irq(&pool->lock);
- /* am I supposed to die? */
- if (unlikely(worker->flags & WORKER_DIE)) {
- spin_unlock_irq(&pool->lock);
- WARN_ON_ONCE(!list_empty(&worker->entry));
- worker->task->flags &= ~PF_WQ_WORKER;
- return 0;
- }
- worker_leave_idle(worker);
- recheck:
- /* no more worker necessary? */
- if (!need_more_worker(pool))
- goto sleep;
- /* do we need to manage? */
- if (unlikely(!may_start_working(pool)) && manage_workers(worker))
- goto recheck;
- /*
- * ->scheduled list can only be filled while a worker is
- * preparing to process a work or actually processing it.
- * Make sure nobody diddled with it while I was sleeping.
- */
- WARN_ON_ONCE(!list_empty(&worker->scheduled));
- /*
- * Finish PREP stage. We're guaranteed to have at least one idle
- * worker or that someone else has already assumed the manager
- * role. This is where @worker starts participating in concurrency
- * management if applicable and concurrency management is restored
- * after being rebound. See rebind_workers() for details.
- */
- worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND);
- do {
- struct work_struct *work =
- list_first_entry(&pool->worklist,
- struct work_struct, entry);
- if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
- /* optimization path, not strictly necessary */
- process_one_work(worker, work);
- if (unlikely(!list_empty(&worker->scheduled)))
- process_scheduled_works(worker);
- } else {
- move_linked_works(work, &worker->scheduled, NULL);
- process_scheduled_works(worker);
- }
- } while (keep_working(pool));
- worker_set_flags(worker, WORKER_PREP, false);
- sleep:
- if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
- goto recheck;
- /*
- * pool->lock is held and there's no work to process and no need to
- * manage, sleep. Workers are woken up only while holding
- * pool->lock or from local cpu, so setting the current state
- * before releasing pool->lock is enough to prevent losing any
- * event.
- */
- worker_enter_idle(worker);
- __set_current_state(TASK_INTERRUPTIBLE);
- spin_unlock_irq(&pool->lock);
- schedule();
- goto woke_up;
- }
- /**
- * rescuer_thread - the rescuer thread function
- * @__rescuer: self
- *
- * Workqueue rescuer thread function. There's one rescuer for each
- * workqueue which has WQ_MEM_RECLAIM set.
- *
- * Regular work processing on a pool may block trying to create a new
- * worker which uses GFP_KERNEL allocation which has slight chance of
- * developing into deadlock if some works currently on the same queue
- * need to be processed to satisfy the GFP_KERNEL allocation. This is
- * the problem rescuer solves.
- *
- * When such condition is possible, the pool summons rescuers of all
- * workqueues which have works queued on the pool and let them process
- * those works so that forward progress can be guaranteed.
- *
- * This should happen rarely.
- *
- * Return: 0
- */
- static int rescuer_thread(void *__rescuer)
- {
- struct worker *rescuer = __rescuer;
- struct workqueue_struct *wq = rescuer->rescue_wq;
- struct list_head *scheduled = &rescuer->scheduled;
- set_user_nice(current, RESCUER_NICE_LEVEL);
- /*
- * Mark rescuer as worker too. As WORKER_PREP is never cleared, it
- * doesn't participate in concurrency management.
- */
- rescuer->task->flags |= PF_WQ_WORKER;
- repeat:
- set_current_state(TASK_INTERRUPTIBLE);
- if (kthread_should_stop()) {
- __set_current_state(TASK_RUNNING);
- rescuer->task->flags &= ~PF_WQ_WORKER;
- return 0;
- }
- /* see whether any pwq is asking for help */
- spin_lock_irq(&wq_mayday_lock);
- while (!list_empty(&wq->maydays)) {
- struct pool_workqueue *pwq = list_first_entry(&wq->maydays,
- struct pool_workqueue, mayday_node);
- struct worker_pool *pool = pwq->pool;
- struct work_struct *work, *n;
- __set_current_state(TASK_RUNNING);
- list_del_init(&pwq->mayday_node);
- spin_unlock_irq(&wq_mayday_lock);
- /* migrate to the target cpu if possible */
- worker_maybe_bind_and_lock(pool);
- rescuer->pool = pool;
- /*
- * Slurp in all works issued via this workqueue and
- * process'em.
- */
- WARN_ON_ONCE(!list_empty(&rescuer->scheduled));
- list_for_each_entry_safe(work, n, &pool->worklist, entry)
- if (get_work_pwq(work) == pwq)
- move_linked_works(work, scheduled, &n);
- process_scheduled_works(rescuer);
- /*
- * Leave this pool. If keep_working() is %true, notify a
- * regular worker; otherwise, we end up with 0 concurrency
- * and stalling the execution.
- */
- if (keep_working(pool))
- wake_up_worker(pool);
- rescuer->pool = NULL;
- spin_unlock(&pool->lock);
- spin_lock(&wq_mayday_lock);
- }
- spin_unlock_irq(&wq_mayday_lock);
- /* rescuers should never participate in concurrency management */
- WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
- schedule();
- goto repeat;
- }
- struct wq_barrier {
- struct work_struct work;
- struct completion done;
- };
- static void wq_barrier_func(struct work_struct *work)
- {
- struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
- complete(&barr->done);
- }
- /**
- * insert_wq_barrier - insert a barrier work
- * @pwq: pwq to insert barrier into
- * @barr: wq_barrier to insert
- * @target: target work to attach @barr to
- * @worker: worker currently executing @target, NULL if @target is not executing
- *
- * @barr is linked to @target such that @barr is completed only after
- * @target finishes execution. Please note that the ordering
- * guarantee is observed only with respect to @target and on the local
- * cpu.
- *
- * Currently, a queued barrier can't be canceled. This is because
- * try_to_grab_pending() can't determine whether the work to be
- * grabbed is at the head of the queue and thus can't clear LINKED
- * flag of the previous work while there must be a valid next work
- * after a work with LINKED flag set.
- *
- * Note that when @worker is non-NULL, @target may be modified
- * underneath us, so we can't reliably determine pwq from @target.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void insert_wq_barrier(struct pool_workqueue *pwq,
- struct wq_barrier *barr,
- struct work_struct *target, struct worker *worker)
- {
- struct list_head *head;
- unsigned int linked = 0;
- /*
- * debugobject calls are safe here even with pool->lock locked
- * as we know for sure that this will not trigger any of the
- * checks and call back into the fixup functions where we
- * might deadlock.
- */
- INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
- init_completion(&barr->done);
- /*
- * If @target is currently being executed, schedule the
- * barrier to the worker; otherwise, put it after @target.
- */
- if (worker)
- head = worker->scheduled.next;
- else {
- unsigned long *bits = work_data_bits(target);
- head = target->entry.next;
- /* there can already be other linked works, inherit and set */
- linked = *bits & WORK_STRUCT_LINKED;
- __set_bit(WORK_STRUCT_LINKED_BIT, bits);
- }
- debug_work_activate(&barr->work);
- insert_work(pwq, &barr->work, head,
- work_color_to_flags(WORK_NO_COLOR) | linked);
- }
- /**
- * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
- * @wq: workqueue being flushed
- * @flush_color: new flush color, < 0 for no-op
- * @work_color: new work color, < 0 for no-op
- *
- * Prepare pwqs for workqueue flushing.
- *
- * If @flush_color is non-negative, flush_color on all pwqs should be
- * -1. If no pwq has in-flight commands at the specified color, all
- * pwq->flush_color's stay at -1 and %false is returned. If any pwq
- * has in flight commands, its pwq->flush_color is set to
- * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
- * wakeup logic is armed and %true is returned.
- *
- * The caller should have initialized @wq->first_flusher prior to
- * calling this function with non-negative @flush_color. If
- * @flush_color is negative, no flush color update is done and %false
- * is returned.
- *
- * If @work_color is non-negative, all pwqs should have the same
- * work_color which is previous to @work_color and all will be
- * advanced to @work_color.
- *
- * CONTEXT:
- * mutex_lock(wq->mutex).
- *
- * Return:
- * %true if @flush_color >= 0 and there's something to flush. %false
- * otherwise.
- */
- static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
- int flush_color, int work_color)
- {
- bool wait = false;
- struct pool_workqueue *pwq;
- if (flush_color >= 0) {
- WARN_ON_ONCE(atomic_read(&wq->nr_pwqs_to_flush));
- atomic_set(&wq->nr_pwqs_to_flush, 1);
- }
- for_each_pwq(pwq, wq) {
- struct worker_pool *pool = pwq->pool;
- spin_lock_irq(&pool->lock);
- if (flush_color >= 0) {
- WARN_ON_ONCE(pwq->flush_color != -1);
- if (pwq->nr_in_flight[flush_color]) {
- pwq->flush_color = flush_color;
- atomic_inc(&wq->nr_pwqs_to_flush);
- wait = true;
- }
- }
- if (work_color >= 0) {
- WARN_ON_ONCE(work_color != work_next_color(pwq->work_color));
- pwq->work_color = work_color;
- }
- spin_unlock_irq(&pool->lock);
- }
- if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
- complete(&wq->first_flusher->done);
- return wait;
- }
- /**
- * flush_workqueue - ensure that any scheduled work has run to completion.
- * @wq: workqueue to flush
- *
- * This function sleeps until all work items which were queued on entry
- * have finished execution, but it is not livelocked by new incoming ones.
- */
- void flush_workqueue(struct workqueue_struct *wq)
- {
- struct wq_flusher this_flusher = {
- .list = LIST_HEAD_INIT(this_flusher.list),
- .flush_color = -1,
- .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
- };
- int next_color;
- lock_map_acquire(&wq->lockdep_map);
- lock_map_release(&wq->lockdep_map);
- mutex_lock(&wq->mutex);
- /*
- * Start-to-wait phase
- */
- next_color = work_next_color(wq->work_color);
- if (next_color != wq->flush_color) {
- /*
- * Color space is not full. The current work_color
- * becomes our flush_color and work_color is advanced
- * by one.
- */
- WARN_ON_ONCE(!list_empty(&wq->flusher_overflow));
- this_flusher.flush_color = wq->work_color;
- wq->work_color = next_color;
- if (!wq->first_flusher) {
- /* no flush in progress, become the first flusher */
- WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color);
- wq->first_flusher = &this_flusher;
- if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
- wq->work_color)) {
- /* nothing to flush, done */
- wq->flush_color = next_color;
- wq->first_flusher = NULL;
- goto out_unlock;
- }
- } else {
- /* wait in queue */
- WARN_ON_ONCE(wq->flush_color == this_flusher.flush_color);
- list_add_tail(&this_flusher.list, &wq->flusher_queue);
- flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
- }
- } else {
- /*
- * Oops, color space is full, wait on overflow queue.
- * The next flush completion will assign us
- * flush_color and transfer to flusher_queue.
- */
- list_add_tail(&this_flusher.list, &wq->flusher_overflow);
- }
- mutex_unlock(&wq->mutex);
- wait_for_completion(&this_flusher.done);
- /*
- * Wake-up-and-cascade phase
- *
- * First flushers are responsible for cascading flushes and
- * handling overflow. Non-first flushers can simply return.
- */
- if (wq->first_flusher != &this_flusher)
- return;
- mutex_lock(&wq->mutex);
- /* we might have raced, check again with mutex held */
- if (wq->first_flusher != &this_flusher)
- goto out_unlock;
- wq->first_flusher = NULL;
- WARN_ON_ONCE(!list_empty(&this_flusher.list));
- WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color);
- while (true) {
- struct wq_flusher *next, *tmp;
- /* complete all the flushers sharing the current flush color */
- list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
- if (next->flush_color != wq->flush_color)
- break;
- list_del_init(&next->list);
- complete(&next->done);
- }
- WARN_ON_ONCE(!list_empty(&wq->flusher_overflow) &&
- wq->flush_color != work_next_color(wq->work_color));
- /* this flush_color is finished, advance by one */
- wq->flush_color = work_next_color(wq->flush_color);
- /* one color has been freed, handle overflow queue */
- if (!list_empty(&wq->flusher_overflow)) {
- /*
- * Assign the same color to all overflowed
- * flushers, advance work_color and append to
- * flusher_queue. This is the start-to-wait
- * phase for these overflowed flushers.
- */
- list_for_each_entry(tmp, &wq->flusher_overflow, list)
- tmp->flush_color = wq->work_color;
- wq->work_color = work_next_color(wq->work_color);
- list_splice_tail_init(&wq->flusher_overflow,
- &wq->flusher_queue);
- flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
- }
- if (list_empty(&wq->flusher_queue)) {
- WARN_ON_ONCE(wq->flush_color != wq->work_color);
- break;
- }
- /*
- * Need to flush more colors. Make the next flusher
- * the new first flusher and arm pwqs.
- */
- WARN_ON_ONCE(wq->flush_color == wq->work_color);
- WARN_ON_ONCE(wq->flush_color != next->flush_color);
- list_del_init(&next->list);
- wq->first_flusher = next;
- if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
- break;
- /*
- * Meh... this color is already done, clear first
- * flusher and repeat cascading.
- */
- wq->first_flusher = NULL;
- }
- out_unlock:
- mutex_unlock(&wq->mutex);
- }
- EXPORT_SYMBOL_GPL(flush_workqueue);
- /**
- * drain_workqueue - drain a workqueue
- * @wq: workqueue to drain
- *
- * Wait until the workqueue becomes empty. While draining is in progress,
- * only chain queueing is allowed. IOW, only currently pending or running
- * work items on @wq can queue further work items on it. @wq is flushed
- * repeatedly until it becomes empty. The number of flushing is detemined
- * by the depth of chaining and should be relatively short. Whine if it
- * takes too long.
- */
- void drain_workqueue(struct workqueue_struct *wq)
- {
- unsigned int flush_cnt = 0;
- struct pool_workqueue *pwq;
- /*
- * __queue_work() needs to test whether there are drainers, is much
- * hotter than drain_workqueue() and already looks at @wq->flags.
- * Use __WQ_DRAINING so that queue doesn't have to check nr_drainers.
- */
- mutex_lock(&wq->mutex);
- if (!wq->nr_drainers++)
- wq->flags |= __WQ_DRAINING;
- mutex_unlock(&wq->mutex);
- reflush:
- flush_workqueue(wq);
- mutex_lock(&wq->mutex);
- for_each_pwq(pwq, wq) {
- bool drained;
- spin_lock_irq(&pwq->pool->lock);
- drained = !pwq->nr_active && list_empty(&pwq->delayed_works);
- spin_unlock_irq(&pwq->pool->lock);
- if (drained)
- continue;
- if (++flush_cnt == 10 ||
- (flush_cnt % 100 == 0 && flush_cnt <= 1000))
- pr_warn("workqueue %s: drain_workqueue() isn't complete after %u tries\n",
- wq->name, flush_cnt);
- mutex_unlock(&wq->mutex);
- goto reflush;
- }
- if (!--wq->nr_drainers)
- wq->flags &= ~__WQ_DRAINING;
- mutex_unlock(&wq->mutex);
- }
- EXPORT_SYMBOL_GPL(drain_workqueue);
- static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
- {
- struct worker *worker = NULL;
- struct worker_pool *pool;
- struct pool_workqueue *pwq;
- might_sleep();
- local_irq_disable();
- pool = get_work_pool(work);
- if (!pool) {
- local_irq_enable();
- return false;
- }
- spin_lock(&pool->lock);
- /* see the comment in try_to_grab_pending() with the same code */
- pwq = get_work_pwq(work);
- if (pwq) {
- if (unlikely(pwq->pool != pool))
- goto already_gone;
- } else {
- worker = find_worker_executing_work(pool, work);
- if (!worker)
- goto already_gone;
- pwq = worker->current_pwq;
- }
- insert_wq_barrier(pwq, barr, work, worker);
- spin_unlock_irq(&pool->lock);
- /*
- * If @max_active is 1 or rescuer is in use, flushing another work
- * item on the same workqueue may lead to deadlock. Make sure the
- * flusher is not running on the same workqueue by verifying write
- * access.
- */
- if (pwq->wq->saved_max_active == 1 || pwq->wq->rescuer)
- lock_map_acquire(&pwq->wq->lockdep_map);
- else
- lock_map_acquire_read(&pwq->wq->lockdep_map);
- lock_map_release(&pwq->wq->lockdep_map);
- return true;
- already_gone:
- spin_unlock_irq(&pool->lock);
- return false;
- }
- static bool __flush_work(struct work_struct *work)
- {
- struct wq_barrier barr;
- if (start_flush_work(work, &barr)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return true;
- } else {
- return false;
- }
- }
- /**
- * flush_work - wait for a work to finish executing the last queueing instance
- * @work: the work to flush
- *
- * Wait until @work has finished execution. @work is guaranteed to be idle
- * on return if it hasn't been requeued since flush started.
- *
- * Return:
- * %true if flush_work() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_work(struct work_struct *work)
- {
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
- return __flush_work(work);
- }
- EXPORT_SYMBOL_GPL(flush_work);
- static bool __cancel_work_timer(struct work_struct *work, bool is_dwork)
- {
- unsigned long flags;
- int ret;
- do {
- ret = try_to_grab_pending(work, is_dwork, &flags);
- /*
- * If someone else is canceling, wait for the same event it
- * would be waiting for before retrying.
- */
- if (unlikely(ret == -ENOENT))
- flush_work(work);
- } while (unlikely(ret < 0));
- /* tell other tasks trying to grab @work to back off */
- mark_work_canceling(work);
- local_irq_restore(flags);
- flush_work(work);
- clear_work_data(work);
- return ret;
- }
- /**
- * cancel_work_sync - cancel a work and wait for it to finish
- * @work: the work to cancel
- *
- * Cancel @work and wait for its execution to finish. This function
- * can be used even if the work re-queues itself or migrates to
- * another workqueue. On return from this function, @work is
- * guaranteed to be not pending or executing on any CPU.
- *
- * cancel_work_sync(&delayed_work->work) must not be used for
- * delayed_work's. Use cancel_delayed_work_sync() instead.
- *
- * The caller must ensure that the workqueue on which @work was last
- * queued can't be destroyed before this function returns.
- *
- * Return:
- * %true if @work was pending, %false otherwise.
- */
- bool cancel_work_sync(struct work_struct *work)
- {
- return __cancel_work_timer(work, false);
- }
- EXPORT_SYMBOL_GPL(cancel_work_sync);
- /**
- * flush_delayed_work - wait for a dwork to finish executing the last queueing
- * @dwork: the delayed work to flush
- *
- * Delayed timer is cancelled and the pending work is queued for
- * immediate execution. Like flush_work(), this function only
- * considers the last queueing instance of @dwork.
- *
- * Return:
- * %true if flush_work() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_delayed_work(struct delayed_work *dwork)
- {
- local_irq_disable();
- if (del_timer_sync(&dwork->timer))
- __queue_work(dwork->cpu, dwork->wq, &dwork->work);
- local_irq_enable();
- return flush_work(&dwork->work);
- }
- EXPORT_SYMBOL(flush_delayed_work);
- /**
- * cancel_delayed_work - cancel a delayed work
- * @dwork: delayed_work to cancel
- *
- * Kill off a pending delayed_work.
- *
- * Return: %true if @dwork was pending and canceled; %false if it wasn't
- * pending.
- *
- * Note:
- * The work callback function may still be running on return, unless
- * it returns %true and the work doesn't re-arm itself. Explicitly flush or
- * use cancel_delayed_work_sync() to wait on it.
- *
- * This function is safe to call from any context including IRQ handler.
- */
- bool cancel_delayed_work(struct delayed_work *dwork)
- {
- unsigned long flags;
- int ret;
- do {
- ret = try_to_grab_pending(&dwork->work, true, &flags);
- } while (unlikely(ret == -EAGAIN));
- if (unlikely(ret < 0))
- return false;
- set_work_pool_and_clear_pending(&dwork->work,
- get_work_pool_id(&dwork->work));
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL(cancel_delayed_work);
- /**
- * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
- * @dwork: the delayed work cancel
- *
- * This is cancel_work_sync() for delayed works.
- *
- * Return:
- * %true if @dwork was pending, %false otherwise.
- */
- bool cancel_delayed_work_sync(struct delayed_work *dwork)
- {
- return __cancel_work_timer(&dwork->work, true);
- }
- EXPORT_SYMBOL(cancel_delayed_work_sync);
- /**
- * schedule_on_each_cpu - execute a function synchronously on each online CPU
- * @func: the function to call
- *
- * schedule_on_each_cpu() executes @func on each online CPU using the
- * system workqueue and blocks until all CPUs have completed.
- * schedule_on_each_cpu() is very slow.
- *
- * Return:
- * 0 on success, -errno on failure.
- */
- int schedule_on_each_cpu(work_func_t func)
- {
- int cpu;
- struct work_struct __percpu *works;
- works = alloc_percpu(struct work_struct);
- if (!works)
- return -ENOMEM;
- get_online_cpus();
- for_each_online_cpu(cpu) {
- struct work_struct *work = per_cpu_ptr(works, cpu);
- INIT_WORK(work, func);
- schedule_work_on(cpu, work);
- }
- for_each_online_cpu(cpu)
- flush_work(per_cpu_ptr(works, cpu));
- put_online_cpus();
- free_percpu(works);
- return 0;
- }
- /**
- * flush_scheduled_work - ensure that any scheduled work has run to completion.
- *
- * Forces execution of the kernel-global workqueue and blocks until its
- * completion.
- *
- * Think twice before calling this function! It's very easy to get into
- * trouble if you don't take great care. Either of the following situations
- * will lead to deadlock:
- *
- * One of the work items currently on the workqueue needs to acquire
- * a lock held by your code or its caller.
- *
- * Your code is running in the context of a work routine.
- *
- * They will be detected by lockdep when they occur, but the first might not
- * occur very often. It depends on what work items are on the workqueue and
- * what locks they need, which you have no control over.
- *
- * In most situations flushing the entire workqueue is overkill; you merely
- * need to know that a particular work item isn't queued and isn't running.
- * In such cases you should use cancel_delayed_work_sync() or
- * cancel_work_sync() instead.
- */
- void flush_scheduled_work(void)
- {
- flush_workqueue(system_wq);
- }
- EXPORT_SYMBOL(flush_scheduled_work);
- /**
- * execute_in_process_context - reliably execute the routine with user context
- * @fn: the function to execute
- * @ew: guaranteed storage for the execute work structure (must
- * be available when the work executes)
- *
- * Executes the function immediately if process context is available,
- * otherwise schedules the function for delayed execution.
- *
- * Return: 0 - function was executed
- * 1 - function was scheduled for execution
- */
- int execute_in_process_context(work_func_t fn, struct execute_work *ew)
- {
- if (!in_interrupt()) {
- fn(&ew->work);
- return 0;
- }
- INIT_WORK(&ew->work, fn);
- schedule_work(&ew->work);
- return 1;
- }
- EXPORT_SYMBOL_GPL(execute_in_process_context);
- #ifdef CONFIG_SYSFS
- /*
- * Workqueues with WQ_SYSFS flag set is visible to userland via
- * /sys/bus/workqueue/devices/WQ_NAME. All visible workqueues have the
- * following attributes.
- *
- * per_cpu RO bool : whether the workqueue is per-cpu or unbound
- * max_active RW int : maximum number of in-flight work items
- *
- * Unbound workqueues have the following extra attributes.
- *
- * id RO int : the associated pool ID
- * nice RW int : nice value of the workers
- * cpumask RW mask : bitmask of allowed CPUs for the workers
- */
- struct wq_device {
- struct workqueue_struct *wq;
- struct device dev;
- };
- static struct workqueue_struct *dev_to_wq(struct device *dev)
- {
- struct wq_device *wq_dev = container_of(dev, struct wq_device, dev);
- return wq_dev->wq;
- }
- static ssize_t per_cpu_show(struct device *dev, struct device_attribute *attr,
- char *buf)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- return scnprintf(buf, PAGE_SIZE, "%d\n", (bool)!(wq->flags & WQ_UNBOUND));
- }
- static DEVICE_ATTR_RO(per_cpu);
- static ssize_t max_active_show(struct device *dev,
- struct device_attribute *attr, char *buf)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- return scnprintf(buf, PAGE_SIZE, "%d\n", wq->saved_max_active);
- }
- static ssize_t max_active_store(struct device *dev,
- struct device_attribute *attr, const char *buf,
- size_t count)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- int val;
- if (sscanf(buf, "%d", &val) != 1 || val <= 0)
- return -EINVAL;
- workqueue_set_max_active(wq, val);
- return count;
- }
- static DEVICE_ATTR_RW(max_active);
- static struct attribute *wq_sysfs_attrs[] = {
- &dev_attr_per_cpu.attr,
- &dev_attr_max_active.attr,
- NULL,
- };
- ATTRIBUTE_GROUPS(wq_sysfs);
- static ssize_t wq_pool_ids_show(struct device *dev,
- struct device_attribute *attr, char *buf)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- const char *delim = "";
- int node, written = 0;
- rcu_read_lock_sched();
- for_each_node(node) {
- written += scnprintf(buf + written, PAGE_SIZE - written,
- "%s%d:%d", delim, node,
- unbound_pwq_by_node(wq, node)->pool->id);
- delim = " ";
- }
- written += scnprintf(buf + written, PAGE_SIZE - written, "\n");
- rcu_read_unlock_sched();
- return written;
- }
- static ssize_t wq_nice_show(struct device *dev, struct device_attribute *attr,
- char *buf)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- int written;
- mutex_lock(&wq->mutex);
- written = scnprintf(buf, PAGE_SIZE, "%d\n", wq->unbound_attrs->nice);
- mutex_unlock(&wq->mutex);
- return written;
- }
- /* prepare workqueue_attrs for sysfs store operations */
- static struct workqueue_attrs *wq_sysfs_prep_attrs(struct workqueue_struct *wq)
- {
- struct workqueue_attrs *attrs;
- attrs = alloc_workqueue_attrs(GFP_KERNEL);
- if (!attrs)
- return NULL;
- mutex_lock(&wq->mutex);
- copy_workqueue_attrs(attrs, wq->unbound_attrs);
- mutex_unlock(&wq->mutex);
- return attrs;
- }
- static ssize_t wq_nice_store(struct device *dev, struct device_attribute *attr,
- const char *buf, size_t count)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- struct workqueue_attrs *attrs;
- int ret;
- attrs = wq_sysfs_prep_attrs(wq);
- if (!attrs)
- return -ENOMEM;
- if (sscanf(buf, "%d", &attrs->nice) == 1 &&
- attrs->nice >= -20 && attrs->nice <= 19)
- ret = apply_workqueue_attrs(wq, attrs);
- else
- ret = -EINVAL;
- free_workqueue_attrs(attrs);
- return ret ?: count;
- }
- static ssize_t wq_cpumask_show(struct device *dev,
- struct device_attribute *attr, char *buf)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- int written;
- mutex_lock(&wq->mutex);
- written = cpumask_scnprintf(buf, PAGE_SIZE, wq->unbound_attrs->cpumask);
- mutex_unlock(&wq->mutex);
- written += scnprintf(buf + written, PAGE_SIZE - written, "\n");
- return written;
- }
- static ssize_t wq_cpumask_store(struct device *dev,
- struct device_attribute *attr,
- const char *buf, size_t count)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- struct workqueue_attrs *attrs;
- int ret;
- attrs = wq_sysfs_prep_attrs(wq);
- if (!attrs)
- return -ENOMEM;
- ret = cpumask_parse(buf, attrs->cpumask);
- if (!ret)
- ret = apply_workqueue_attrs(wq, attrs);
- free_workqueue_attrs(attrs);
- return ret ?: count;
- }
- static ssize_t wq_numa_show(struct device *dev, struct device_attribute *attr,
- char *buf)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- int written;
- mutex_lock(&wq->mutex);
- written = scnprintf(buf, PAGE_SIZE, "%d\n",
- !wq->unbound_attrs->no_numa);
- mutex_unlock(&wq->mutex);
- return written;
- }
- static ssize_t wq_numa_store(struct device *dev, struct device_attribute *attr,
- const char *buf, size_t count)
- {
- struct workqueue_struct *wq = dev_to_wq(dev);
- struct workqueue_attrs *attrs;
- int v, ret;
- attrs = wq_sysfs_prep_attrs(wq);
- if (!attrs)
- return -ENOMEM;
- ret = -EINVAL;
- if (sscanf(buf, "%d", &v) == 1) {
- attrs->no_numa = !v;
- ret = apply_workqueue_attrs(wq, attrs);
- }
- free_workqueue_attrs(attrs);
- return ret ?: count;
- }
- static struct device_attribute wq_sysfs_unbound_attrs[] = {
- __ATTR(pool_ids, 0444, wq_pool_ids_show, NULL),
- __ATTR(nice, 0644, wq_nice_show, wq_nice_store),
- __ATTR(cpumask, 0644, wq_cpumask_show, wq_cpumask_store),
- __ATTR(numa, 0644, wq_numa_show, wq_numa_store),
- __ATTR_NULL,
- };
- static struct bus_type wq_subsys = {
- .name = "workqueue",
- .dev_groups = wq_sysfs_groups,
- };
- static int __init wq_sysfs_init(void)
- {
- return subsys_virtual_register(&wq_subsys, NULL);
- }
- core_initcall(wq_sysfs_init);
- static void wq_device_release(struct device *dev)
- {
- struct wq_device *wq_dev = container_of(dev, struct wq_device, dev);
- kfree(wq_dev);
- }
- /**
- * workqueue_sysfs_register - make a workqueue visible in sysfs
- * @wq: the workqueue to register
- *
- * Expose @wq in sysfs under /sys/bus/workqueue/devices.
- * alloc_workqueue*() automatically calls this function if WQ_SYSFS is set
- * which is the preferred method.
- *
- * Workqueue user should use this function directly iff it wants to apply
- * workqueue_attrs before making the workqueue visible in sysfs; otherwise,
- * apply_workqueue_attrs() may race against userland updating the
- * attributes.
- *
- * Return: 0 on success, -errno on failure.
- */
- int workqueue_sysfs_register(struct workqueue_struct *wq)
- {
- struct wq_device *wq_dev;
- int ret;
- /*
- * Adjusting max_active or creating new pwqs by applyting
- * attributes breaks ordering guarantee. Disallow exposing ordered
- * workqueues.
- */
- if (WARN_ON(wq->flags & __WQ_ORDERED))
- return -EINVAL;
- wq->wq_dev = wq_dev = kzalloc(sizeof(*wq_dev), GFP_KERNEL);
- if (!wq_dev)
- return -ENOMEM;
- wq_dev->wq = wq;
- wq_dev->dev.bus = &wq_subsys;
- wq_dev->dev.init_name = wq->name;
- wq_dev->dev.release = wq_device_release;
- /*
- * unbound_attrs are created separately. Suppress uevent until
- * everything is ready.
- */
- dev_set_uevent_suppress(&wq_dev->dev, true);
- ret = device_register(&wq_dev->dev);
- if (ret) {
- kfree(wq_dev);
- wq->wq_dev = NULL;
- return ret;
- }
- if (wq->flags & WQ_UNBOUND) {
- struct device_attribute *attr;
- for (attr = wq_sysfs_unbound_attrs; attr->attr.name; attr++) {
- ret = device_create_file(&wq_dev->dev, attr);
- if (ret) {
- device_unregister(&wq_dev->dev);
- wq->wq_dev = NULL;
- return ret;
- }
- }
- }
- kobject_uevent(&wq_dev->dev.kobj, KOBJ_ADD);
- return 0;
- }
- /**
- * workqueue_sysfs_unregister - undo workqueue_sysfs_register()
- * @wq: the workqueue to unregister
- *
- * If @wq is registered to sysfs by workqueue_sysfs_register(), unregister.
- */
- static void workqueue_sysfs_unregister(struct workqueue_struct *wq)
- {
- struct wq_device *wq_dev = wq->wq_dev;
- if (!wq->wq_dev)
- return;
- wq->wq_dev = NULL;
- device_unregister(&wq_dev->dev);
- }
- #else /* CONFIG_SYSFS */
- static void workqueue_sysfs_unregister(struct workqueue_struct *wq) { }
- #endif /* CONFIG_SYSFS */
- /**
- * free_workqueue_attrs - free a workqueue_attrs
- * @attrs: workqueue_attrs to free
- *
- * Undo alloc_workqueue_attrs().
- */
- void free_workqueue_attrs(struct workqueue_attrs *attrs)
- {
- if (attrs) {
- free_cpumask_var(attrs->cpumask);
- kfree(attrs);
- }
- }
- /**
- * alloc_workqueue_attrs - allocate a workqueue_attrs
- * @gfp_mask: allocation mask to use
- *
- * Allocate a new workqueue_attrs, initialize with default settings and
- * return it.
- *
- * Return: The allocated new workqueue_attr on success. %NULL on failure.
- */
- struct workqueue_attrs *alloc_workqueue_attrs(gfp_t gfp_mask)
- {
- struct workqueue_attrs *attrs;
- attrs = kzalloc(sizeof(*attrs), gfp_mask);
- if (!attrs)
- goto fail;
- if (!alloc_cpumask_var(&attrs->cpumask, gfp_mask))
- goto fail;
- cpumask_copy(attrs->cpumask, cpu_possible_mask);
- return attrs;
- fail:
- free_workqueue_attrs(attrs);
- return NULL;
- }
- static void copy_workqueue_attrs(struct workqueue_attrs *to,
- const struct workqueue_attrs *from)
- {
- to->nice = from->nice;
- cpumask_copy(to->cpumask, from->cpumask);
- /*
- * Unlike hash and equality test, this function doesn't ignore
- * ->no_numa as it is used for both pool and wq attrs. Instead,
- * get_unbound_pool() explicitly clears ->no_numa after copying.
- */
- to->no_numa = from->no_numa;
- }
- /* hash value of the content of @attr */
- static u32 wqattrs_hash(const struct workqueue_attrs *attrs)
- {
- u32 hash = 0;
- hash = jhash_1word(attrs->nice, hash);
- hash = jhash(cpumask_bits(attrs->cpumask),
- BITS_TO_LONGS(nr_cpumask_bits) * sizeof(long), hash);
- return hash;
- }
- /* content equality test */
- static bool wqattrs_equal(const struct workqueue_attrs *a,
- const struct workqueue_attrs *b)
- {
- if (a->nice != b->nice)
- return false;
- if (!cpumask_equal(a->cpumask, b->cpumask))
- return false;
- return true;
- }
- /**
- * init_worker_pool - initialize a newly zalloc'd worker_pool
- * @pool: worker_pool to initialize
- *
- * Initiailize a newly zalloc'd @pool. It also allocates @pool->attrs.
- *
- * Return: 0 on success, -errno on failure. Even on failure, all fields
- * inside @pool proper are initialized and put_unbound_pool() can be called
- * on @pool safely to release it.
- */
- static int init_worker_pool(struct worker_pool *pool)
- {
- spin_lock_init(&pool->lock);
- pool->id = -1;
- pool->cpu = -1;
- pool->node = NUMA_NO_NODE;
- pool->flags |= POOL_DISASSOCIATED;
- INIT_LIST_HEAD(&pool->worklist);
- INIT_LIST_HEAD(&pool->idle_list);
- hash_init(pool->busy_hash);
- init_timer_deferrable(&pool->idle_timer);
- pool->idle_timer.function = idle_worker_timeout;
- pool->idle_timer.data = (unsigned long)pool;
- setup_timer(&pool->mayday_timer, pool_mayday_timeout,
- (unsigned long)pool);
- mutex_init(&pool->manager_arb);
- mutex_init(&pool->manager_mutex);
- idr_init(&pool->worker_idr);
- INIT_HLIST_NODE(&pool->hash_node);
- pool->refcnt = 1;
- /* shouldn't fail above this point */
- pool->attrs = alloc_workqueue_attrs(GFP_KERNEL);
- if (!pool->attrs)
- return -ENOMEM;
- return 0;
- }
- static void rcu_free_pool(struct rcu_head *rcu)
- {
- struct worker_pool *pool = container_of(rcu, struct worker_pool, rcu);
- idr_destroy(&pool->worker_idr);
- free_workqueue_attrs(pool->attrs);
- kfree(pool);
- }
- /**
- * put_unbound_pool - put a worker_pool
- * @pool: worker_pool to put
- *
- * Put @pool. If its refcnt reaches zero, it gets destroyed in sched-RCU
- * safe manner. get_unbound_pool() calls this function on its failure path
- * and this function should be able to release pools which went through,
- * successfully or not, init_worker_pool().
- *
- * Should be called with wq_pool_mutex held.
- */
- static void put_unbound_pool(struct worker_pool *pool)
- {
- struct worker *worker;
- lockdep_assert_held(&wq_pool_mutex);
- if (--pool->refcnt)
- return;
- /* sanity checks */
- if (WARN_ON(!(pool->flags & POOL_DISASSOCIATED)) ||
- WARN_ON(!list_empty(&pool->worklist)))
- return;
- /* release id and unhash */
- if (pool->id >= 0)
- idr_remove(&worker_pool_idr, pool->id);
- hash_del(&pool->hash_node);
- /*
- * Become the manager and destroy all workers. Grabbing
- * manager_arb prevents @pool's workers from blocking on
- * manager_mutex.
- */
- mutex_lock(&pool->manager_arb);
- mutex_lock(&pool->manager_mutex);
- spin_lock_irq(&pool->lock);
- while ((worker = first_worker(pool)))
- destroy_worker(worker);
- WARN_ON(pool->nr_workers || pool->nr_idle);
- spin_unlock_irq(&pool->lock);
- mutex_unlock(&pool->manager_mutex);
- mutex_unlock(&pool->manager_arb);
- /* shut down the timers */
- del_timer_sync(&pool->idle_timer);
- del_timer_sync(&pool->mayday_timer);
- /* sched-RCU protected to allow dereferences from get_work_pool() */
- call_rcu_sched(&pool->rcu, rcu_free_pool);
- }
- /**
- * get_unbound_pool - get a worker_pool with the specified attributes
- * @attrs: the attributes of the worker_pool to get
- *
- * Obtain a worker_pool which has the same attributes as @attrs, bump the
- * reference count and return it. If there already is a matching
- * worker_pool, it will be used; otherwise, this function attempts to
- * create a new one.
- *
- * Should be called with wq_pool_mutex held.
- *
- * Return: On success, a worker_pool with the same attributes as @attrs.
- * On failure, %NULL.
- */
- static struct worker_pool *get_unbound_pool(const struct workqueue_attrs *attrs)
- {
- u32 hash = wqattrs_hash(attrs);
- struct worker_pool *pool;
- int node;
- lockdep_assert_held(&wq_pool_mutex);
- /* do we already have a matching pool? */
- hash_for_each_possible(unbound_pool_hash, pool, hash_node, hash) {
- if (wqattrs_equal(pool->attrs, attrs)) {
- pool->refcnt++;
- goto out_unlock;
- }
- }
- /* nope, create a new one */
- pool = kzalloc(sizeof(*pool), GFP_KERNEL);
- if (!pool || init_worker_pool(pool) < 0)
- goto fail;
- if (workqueue_freezing)
- pool->flags |= POOL_FREEZING;
- lockdep_set_subclass(&pool->lock, 1); /* see put_pwq() */
- copy_workqueue_attrs(pool->attrs, attrs);
- /*
- * no_numa isn't a worker_pool attribute, always clear it. See
- * 'struct workqueue_attrs' comments for detail.
- */
- pool->attrs->no_numa = false;
- /* if cpumask is contained inside a NUMA node, we belong to that node */
- if (wq_numa_enabled) {
- for_each_node(node) {
- if (cpumask_subset(pool->attrs->cpumask,
- wq_numa_possible_cpumask[node])) {
- pool->node = node;
- break;
- }
- }
- }
- if (worker_pool_assign_id(pool) < 0)
- goto fail;
- /* create and start the initial worker */
- if (create_and_start_worker(pool) < 0)
- goto fail;
- /* install */
- hash_add(unbound_pool_hash, &pool->hash_node, hash);
- out_unlock:
- return pool;
- fail:
- if (pool)
- put_unbound_pool(pool);
- return NULL;
- }
- static void rcu_free_pwq(struct rcu_head *rcu)
- {
- kmem_cache_free(pwq_cache,
- container_of(rcu, struct pool_workqueue, rcu));
- }
- /*
- * Scheduled on system_wq by put_pwq() when an unbound pwq hits zero refcnt
- * and needs to be destroyed.
- */
- static void pwq_unbound_release_workfn(struct work_struct *work)
- {
- struct pool_workqueue *pwq = container_of(work, struct pool_workqueue,
- unbound_release_work);
- struct workqueue_struct *wq = pwq->wq;
- struct worker_pool *pool = pwq->pool;
- bool is_last;
- if (WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND)))
- return;
- /*
- * Unlink @pwq. Synchronization against wq->mutex isn't strictly
- * necessary on release but do it anyway. It's easier to verify
- * and consistent with the linking path.
- */
- mutex_lock(&wq->mutex);
- list_del_rcu(&pwq->pwqs_node);
- is_last = list_empty(&wq->pwqs);
- mutex_unlock(&wq->mutex);
- mutex_lock(&wq_pool_mutex);
- put_unbound_pool(pool);
- mutex_unlock(&wq_pool_mutex);
- call_rcu_sched(&pwq->rcu, rcu_free_pwq);
- /*
- * If we're the last pwq going away, @wq is already dead and no one
- * is gonna access it anymore. Free it.
- */
- if (is_last) {
- free_workqueue_attrs(wq->unbound_attrs);
- kfree(wq);
- }
- }
- /**
- * pwq_adjust_max_active - update a pwq's max_active to the current setting
- * @pwq: target pool_workqueue
- *
- * If @pwq isn't freezing, set @pwq->max_active to the associated
- * workqueue's saved_max_active and activate delayed work items
- * accordingly. If @pwq is freezing, clear @pwq->max_active to zero.
- */
- static void pwq_adjust_max_active(struct pool_workqueue *pwq)
- {
- struct workqueue_struct *wq = pwq->wq;
- bool freezable = wq->flags & WQ_FREEZABLE;
- /* for @wq->saved_max_active */
- lockdep_assert_held(&wq->mutex);
- /* fast exit for non-freezable wqs */
- if (!freezable && pwq->max_active == wq->saved_max_active)
- return;
- spin_lock_irq(&pwq->pool->lock);
- if (!freezable || !(pwq->pool->flags & POOL_FREEZING)) {
- pwq->max_active = wq->saved_max_active;
- while (!list_empty(&pwq->delayed_works) &&
- pwq->nr_active < pwq->max_active)
- pwq_activate_first_delayed(pwq);
- /*
- * Need to kick a worker after thawed or an unbound wq's
- * max_active is bumped. It's a slow path. Do it always.
- */
- wake_up_worker(pwq->pool);
- } else {
- pwq->max_active = 0;
- }
- spin_unlock_irq(&pwq->pool->lock);
- }
- /* initialize newly alloced @pwq which is associated with @wq and @pool */
- static void init_pwq(struct pool_workqueue *pwq, struct workqueue_struct *wq,
- struct worker_pool *pool)
- {
- BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK);
- memset(pwq, 0, sizeof(*pwq));
- pwq->pool = pool;
- pwq->wq = wq;
- pwq->flush_color = -1;
- pwq->refcnt = 1;
- INIT_LIST_HEAD(&pwq->delayed_works);
- INIT_LIST_HEAD(&pwq->pwqs_node);
- INIT_LIST_HEAD(&pwq->mayday_node);
- INIT_WORK(&pwq->unbound_release_work, pwq_unbound_release_workfn);
- }
- /* sync @pwq with the current state of its associated wq and link it */
- static void link_pwq(struct pool_workqueue *pwq)
- {
- struct workqueue_struct *wq = pwq->wq;
- lockdep_assert_held(&wq->mutex);
- /* may be called multiple times, ignore if already linked */
- if (!list_empty(&pwq->pwqs_node))
- return;
- /*
- * Set the matching work_color. This is synchronized with
- * wq->mutex to avoid confusing flush_workqueue().
- */
- pwq->work_color = wq->work_color;
- /* sync max_active to the current setting */
- pwq_adjust_max_active(pwq);
- /* link in @pwq */
- list_add_rcu(&pwq->pwqs_node, &wq->pwqs);
- }
- /* obtain a pool matching @attr and create a pwq associating the pool and @wq */
- static struct pool_workqueue *alloc_unbound_pwq(struct workqueue_struct *wq,
- const struct workqueue_attrs *attrs)
- {
- struct worker_pool *pool;
- struct pool_workqueue *pwq;
- lockdep_assert_held(&wq_pool_mutex);
- pool = get_unbound_pool(attrs);
- if (!pool)
- return NULL;
- pwq = kmem_cache_alloc_node(pwq_cache, GFP_KERNEL, pool->node);
- if (!pwq) {
- put_unbound_pool(pool);
- return NULL;
- }
- init_pwq(pwq, wq, pool);
- return pwq;
- }
- /* undo alloc_unbound_pwq(), used only in the error path */
- static void free_unbound_pwq(struct pool_workqueue *pwq)
- {
- lockdep_assert_held(&wq_pool_mutex);
- if (pwq) {
- put_unbound_pool(pwq->pool);
- kmem_cache_free(pwq_cache, pwq);
- }
- }
- /**
- * wq_calc_node_mask - calculate a wq_attrs' cpumask for the specified node
- * @attrs: the wq_attrs of interest
- * @node: the target NUMA node
- * @cpu_going_down: if >= 0, the CPU to consider as offline
- * @cpumask: outarg, the resulting cpumask
- *
- * Calculate the cpumask a workqueue with @attrs should use on @node. If
- * @cpu_going_down is >= 0, that cpu is considered offline during
- * calculation. The result is stored in @cpumask.
- *
- * If NUMA affinity is not enabled, @attrs->cpumask is always used. If
- * enabled and @node has online CPUs requested by @attrs, the returned
- * cpumask is the intersection of the possible CPUs of @node and
- * @attrs->cpumask.
- *
- * The caller is responsible for ensuring that the cpumask of @node stays
- * stable.
- *
- * Return: %true if the resulting @cpumask is different from @attrs->cpumask,
- * %false if equal.
- */
- static bool wq_calc_node_cpumask(const struct workqueue_attrs *attrs, int node,
- int cpu_going_down, cpumask_t *cpumask)
- {
- if (!wq_numa_enabled || attrs->no_numa)
- goto use_dfl;
- /* does @node have any online CPUs @attrs wants? */
- cpumask_and(cpumask, cpumask_of_node(node), attrs->cpumask);
- if (cpu_going_down >= 0)
- cpumask_clear_cpu(cpu_going_down, cpumask);
- if (cpumask_empty(cpumask))
- goto use_dfl;
- /* yeap, return possible CPUs in @node that @attrs wants */
- cpumask_and(cpumask, attrs->cpumask, wq_numa_possible_cpumask[node]);
- return !cpumask_equal(cpumask, attrs->cpumask);
- use_dfl:
- cpumask_copy(cpumask, attrs->cpumask);
- return false;
- }
- /* install @pwq into @wq's numa_pwq_tbl[] for @node and return the old pwq */
- static struct pool_workqueue *numa_pwq_tbl_install(struct workqueue_struct *wq,
- int node,
- struct pool_workqueue *pwq)
- {
- struct pool_workqueue *old_pwq;
- lockdep_assert_held(&wq->mutex);
- /* link_pwq() can handle duplicate calls */
- link_pwq(pwq);
- old_pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]);
- rcu_assign_pointer(wq->numa_pwq_tbl[node], pwq);
- return old_pwq;
- }
- /**
- * apply_workqueue_attrs - apply new workqueue_attrs to an unbound workqueue
- * @wq: the target workqueue
- * @attrs: the workqueue_attrs to apply, allocated with alloc_workqueue_attrs()
- *
- * Apply @attrs to an unbound workqueue @wq. Unless disabled, on NUMA
- * machines, this function maps a separate pwq to each NUMA node with
- * possibles CPUs in @attrs->cpumask so that work items are affine to the
- * NUMA node it was issued on. Older pwqs are released as in-flight work
- * items finish. Note that a work item which repeatedly requeues itself
- * back-to-back will stay on its current pwq.
- *
- * Performs GFP_KERNEL allocations.
- *
- * Return: 0 on success and -errno on failure.
- */
- int apply_workqueue_attrs(struct workqueue_struct *wq,
- const struct workqueue_attrs *attrs)
- {
- struct workqueue_attrs *new_attrs, *tmp_attrs;
- struct pool_workqueue **pwq_tbl, *dfl_pwq;
- int node, ret;
- /* only unbound workqueues can change attributes */
- if (WARN_ON(!(wq->flags & WQ_UNBOUND)))
- return -EINVAL;
- /* creating multiple pwqs breaks ordering guarantee */
- if (WARN_ON((wq->flags & __WQ_ORDERED) && !list_empty(&wq->pwqs)))
- return -EINVAL;
- pwq_tbl = kzalloc(wq_numa_tbl_len * sizeof(pwq_tbl[0]), GFP_KERNEL);
- new_attrs = alloc_workqueue_attrs(GFP_KERNEL);
- tmp_attrs = alloc_workqueue_attrs(GFP_KERNEL);
- if (!pwq_tbl || !new_attrs || !tmp_attrs)
- goto enomem;
- /* make a copy of @attrs and sanitize it */
- copy_workqueue_attrs(new_attrs, attrs);
- cpumask_and(new_attrs->cpumask, new_attrs->cpumask, cpu_possible_mask);
- /*
- * We may create multiple pwqs with differing cpumasks. Make a
- * copy of @new_attrs which will be modified and used to obtain
- * pools.
- */
- copy_workqueue_attrs(tmp_attrs, new_attrs);
- /*
- * CPUs should stay stable across pwq creations and installations.
- * Pin CPUs, determine the target cpumask for each node and create
- * pwqs accordingly.
- */
- get_online_cpus();
- mutex_lock(&wq_pool_mutex);
- /*
- * If something goes wrong during CPU up/down, we'll fall back to
- * the default pwq covering whole @attrs->cpumask. Always create
- * it even if we don't use it immediately.
- */
- dfl_pwq = alloc_unbound_pwq(wq, new_attrs);
- if (!dfl_pwq)
- goto enomem_pwq;
- for_each_node(node) {
- if (wq_calc_node_cpumask(attrs, node, -1, tmp_attrs->cpumask)) {
- pwq_tbl[node] = alloc_unbound_pwq(wq, tmp_attrs);
- if (!pwq_tbl[node])
- goto enomem_pwq;
- } else {
- dfl_pwq->refcnt++;
- pwq_tbl[node] = dfl_pwq;
- }
- }
- mutex_unlock(&wq_pool_mutex);
- /* all pwqs have been created successfully, let's install'em */
- mutex_lock(&wq->mutex);
- copy_workqueue_attrs(wq->unbound_attrs, new_attrs);
- /* save the previous pwq and install the new one */
- for_each_node(node)
- pwq_tbl[node] = numa_pwq_tbl_install(wq, node, pwq_tbl[node]);
- /* @dfl_pwq might not have been used, ensure it's linked */
- link_pwq(dfl_pwq);
- swap(wq->dfl_pwq, dfl_pwq);
- mutex_unlock(&wq->mutex);
- /* put the old pwqs */
- for_each_node(node)
- put_pwq_unlocked(pwq_tbl[node]);
- put_pwq_unlocked(dfl_pwq);
- put_online_cpus();
- ret = 0;
- /* fall through */
- out_free:
- free_workqueue_attrs(tmp_attrs);
- free_workqueue_attrs(new_attrs);
- kfree(pwq_tbl);
- return ret;
- enomem_pwq:
- free_unbound_pwq(dfl_pwq);
- for_each_node(node)
- if (pwq_tbl && pwq_tbl[node] != dfl_pwq)
- free_unbound_pwq(pwq_tbl[node]);
- mutex_unlock(&wq_pool_mutex);
- put_online_cpus();
- enomem:
- ret = -ENOMEM;
- goto out_free;
- }
- /**
- * wq_update_unbound_numa - update NUMA affinity of a wq for CPU hot[un]plug
- * @wq: the target workqueue
- * @cpu: the CPU coming up or going down
- * @online: whether @cpu is coming up or going down
- *
- * This function is to be called from %CPU_DOWN_PREPARE, %CPU_ONLINE and
- * %CPU_DOWN_FAILED. @cpu is being hot[un]plugged, update NUMA affinity of
- * @wq accordingly.
- *
- * If NUMA affinity can't be adjusted due to memory allocation failure, it
- * falls back to @wq->dfl_pwq which may not be optimal but is always
- * correct.
- *
- * Note that when the last allowed CPU of a NUMA node goes offline for a
- * workqueue with a cpumask spanning multiple nodes, the workers which were
- * already executing the work items for the workqueue will lose their CPU
- * affinity and may execute on any CPU. This is similar to how per-cpu
- * workqueues behave on CPU_DOWN. If a workqueue user wants strict
- * affinity, it's the user's responsibility to flush the work item from
- * CPU_DOWN_PREPARE.
- */
- static void wq_update_unbound_numa(struct workqueue_struct *wq, int cpu,
- bool online)
- {
- int node = cpu_to_node(cpu);
- int cpu_off = online ? -1 : cpu;
- struct pool_workqueue *old_pwq = NULL, *pwq;
- struct workqueue_attrs *target_attrs;
- cpumask_t *cpumask;
- lockdep_assert_held(&wq_pool_mutex);
- if (!wq_numa_enabled || !(wq->flags & WQ_UNBOUND))
- return;
- /*
- * We don't wanna alloc/free wq_attrs for each wq for each CPU.
- * Let's use a preallocated one. The following buf is protected by
- * CPU hotplug exclusion.
- */
- target_attrs = wq_update_unbound_numa_attrs_buf;
- cpumask = target_attrs->cpumask;
- mutex_lock(&wq->mutex);
- if (wq->unbound_attrs->no_numa)
- goto out_unlock;
- copy_workqueue_attrs(target_attrs, wq->unbound_attrs);
- pwq = unbound_pwq_by_node(wq, node);
- /*
- * Let's determine what needs to be done. If the target cpumask is
- * different from wq's, we need to compare it to @pwq's and create
- * a new one if they don't match. If the target cpumask equals
- * wq's, the default pwq should be used. If @pwq is already the
- * default one, nothing to do; otherwise, install the default one.
- */
- if (wq_calc_node_cpumask(wq->unbound_attrs, node, cpu_off, cpumask)) {
- if (cpumask_equal(cpumask, pwq->pool->attrs->cpumask))
- goto out_unlock;
- } else {
- if (pwq == wq->dfl_pwq)
- goto out_unlock;
- else
- goto use_dfl_pwq;
- }
- mutex_unlock(&wq->mutex);
- /* create a new pwq */
- pwq = alloc_unbound_pwq(wq, target_attrs);
- if (!pwq) {
- pr_warning("workqueue: allocation failed while updating NUMA affinity of \"%s\"\n",
- wq->name);
- goto out_unlock;
- }
- /*
- * Install the new pwq. As this function is called only from CPU
- * hotplug callbacks and applying a new attrs is wrapped with
- * get/put_online_cpus(), @wq->unbound_attrs couldn't have changed
- * inbetween.
- */
- mutex_lock(&wq->mutex);
- old_pwq = numa_pwq_tbl_install(wq, node, pwq);
- goto out_unlock;
- use_dfl_pwq:
- spin_lock_irq(&wq->dfl_pwq->pool->lock);
- get_pwq(wq->dfl_pwq);
- spin_unlock_irq(&wq->dfl_pwq->pool->lock);
- old_pwq = numa_pwq_tbl_install(wq, node, wq->dfl_pwq);
- out_unlock:
- mutex_unlock(&wq->mutex);
- put_pwq_unlocked(old_pwq);
- }
- static int alloc_and_link_pwqs(struct workqueue_struct *wq)
- {
- bool highpri = wq->flags & WQ_HIGHPRI;
- int cpu;
- if (!(wq->flags & WQ_UNBOUND)) {
- wq->cpu_pwqs = alloc_percpu(struct pool_workqueue);
- if (!wq->cpu_pwqs)
- return -ENOMEM;
- for_each_possible_cpu(cpu) {
- struct pool_workqueue *pwq =
- per_cpu_ptr(wq->cpu_pwqs, cpu);
- struct worker_pool *cpu_pools =
- per_cpu(cpu_worker_pools, cpu);
- init_pwq(pwq, wq, &cpu_pools[highpri]);
- mutex_lock(&wq->mutex);
- link_pwq(pwq);
- mutex_unlock(&wq->mutex);
- }
- return 0;
- } else {
- return apply_workqueue_attrs(wq, unbound_std_wq_attrs[highpri]);
- }
- }
- static int wq_clamp_max_active(int max_active, unsigned int flags,
- const char *name)
- {
- int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
- if (max_active < 1 || max_active > lim)
- pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
- max_active, name, 1, lim);
- return clamp_val(max_active, 1, lim);
- }
- struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
- unsigned int flags,
- int max_active,
- struct lock_class_key *key,
- const char *lock_name, ...)
- {
- size_t tbl_size = 0;
- va_list args;
- struct workqueue_struct *wq;
- struct pool_workqueue *pwq;
- /* see the comment above the definition of WQ_POWER_EFFICIENT */
- if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient)
- flags |= WQ_UNBOUND;
- /* allocate wq and format name */
- if (flags & WQ_UNBOUND)
- tbl_size = wq_numa_tbl_len * sizeof(wq->numa_pwq_tbl[0]);
- wq = kzalloc(sizeof(*wq) + tbl_size, GFP_KERNEL);
- if (!wq)
- return NULL;
- if (flags & WQ_UNBOUND) {
- wq->unbound_attrs = alloc_workqueue_attrs(GFP_KERNEL);
- if (!wq->unbound_attrs)
- goto err_free_wq;
- }
- va_start(args, lock_name);
- vsnprintf(wq->name, sizeof(wq->name), fmt, args);
- va_end(args);
- max_active = max_active ?: WQ_DFL_ACTIVE;
- max_active = wq_clamp_max_active(max_active, flags, wq->name);
- /* init wq */
- wq->flags = flags;
- wq->saved_max_active = max_active;
- mutex_init(&wq->mutex);
- atomic_set(&wq->nr_pwqs_to_flush, 0);
- INIT_LIST_HEAD(&wq->pwqs);
- INIT_LIST_HEAD(&wq->flusher_queue);
- INIT_LIST_HEAD(&wq->flusher_overflow);
- INIT_LIST_HEAD(&wq->maydays);
- lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
- INIT_LIST_HEAD(&wq->list);
- if (alloc_and_link_pwqs(wq) < 0)
- goto err_free_wq;
- /*
- * Workqueues which may be used during memory reclaim should
- * have a rescuer to guarantee forward progress.
- */
- if (flags & WQ_MEM_RECLAIM) {
- struct worker *rescuer;
- rescuer = alloc_worker();
- if (!rescuer)
- goto err_destroy;
- rescuer->rescue_wq = wq;
- rescuer->task = kthread_create(rescuer_thread, rescuer, "%s",
- wq->name);
- if (IS_ERR(rescuer->task)) {
- kfree(rescuer);
- goto err_destroy;
- }
- wq->rescuer = rescuer;
- rescuer->task->flags |= PF_NO_SETAFFINITY;
- wake_up_process(rescuer->task);
- }
- if ((wq->flags & WQ_SYSFS) && workqueue_sysfs_register(wq))
- goto err_destroy;
- /*
- * wq_pool_mutex protects global freeze state and workqueues list.
- * Grab it, adjust max_active and add the new @wq to workqueues
- * list.
- */
- mutex_lock(&wq_pool_mutex);
- mutex_lock(&wq->mutex);
- for_each_pwq(pwq, wq)
- pwq_adjust_max_active(pwq);
- mutex_unlock(&wq->mutex);
- list_add(&wq->list, &workqueues);
- mutex_unlock(&wq_pool_mutex);
- return wq;
- err_free_wq:
- free_workqueue_attrs(wq->unbound_attrs);
- kfree(wq);
- return NULL;
- err_destroy:
- destroy_workqueue(wq);
- return NULL;
- }
- EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
- /**
- * destroy_workqueue - safely terminate a workqueue
- * @wq: target workqueue
- *
- * Safely destroy a workqueue. All work currently pending will be done first.
- */
- void destroy_workqueue(struct workqueue_struct *wq)
- {
- struct pool_workqueue *pwq;
- int node;
- /* drain it before proceeding with destruction */
- drain_workqueue(wq);
- /* sanity checks */
- mutex_lock(&wq->mutex);
- for_each_pwq(pwq, wq) {
- int i;
- for (i = 0; i < WORK_NR_COLORS; i++) {
- if (WARN_ON(pwq->nr_in_flight[i])) {
- mutex_unlock(&wq->mutex);
- return;
- }
- }
- if (WARN_ON((pwq != wq->dfl_pwq) && (pwq->refcnt > 1)) ||
- WARN_ON(pwq->nr_active) ||
- WARN_ON(!list_empty(&pwq->delayed_works))) {
- mutex_unlock(&wq->mutex);
- return;
- }
- }
- mutex_unlock(&wq->mutex);
- /*
- * wq list is used to freeze wq, remove from list after
- * flushing is complete in case freeze races us.
- */
- mutex_lock(&wq_pool_mutex);
- list_del_init(&wq->list);
- mutex_unlock(&wq_pool_mutex);
- workqueue_sysfs_unregister(wq);
- if (wq->rescuer) {
- kthread_stop(wq->rescuer->task);
- kfree(wq->rescuer);
- wq->rescuer = NULL;
- }
- if (!(wq->flags & WQ_UNBOUND)) {
- /*
- * The base ref is never dropped on per-cpu pwqs. Directly
- * free the pwqs and wq.
- */
- free_percpu(wq->cpu_pwqs);
- kfree(wq);
- } else {
- /*
- * We're the sole accessor of @wq at this point. Directly
- * access numa_pwq_tbl[] and dfl_pwq to put the base refs.
- * @wq will be freed when the last pwq is released.
- */
- for_each_node(node) {
- pwq = rcu_access_pointer(wq->numa_pwq_tbl[node]);
- RCU_INIT_POINTER(wq->numa_pwq_tbl[node], NULL);
- put_pwq_unlocked(pwq);
- }
- /*
- * Put dfl_pwq. @wq may be freed any time after dfl_pwq is
- * put. Don't access it afterwards.
- */
- pwq = wq->dfl_pwq;
- wq->dfl_pwq = NULL;
- put_pwq_unlocked(pwq);
- }
- }
- EXPORT_SYMBOL_GPL(destroy_workqueue);
- /**
- * workqueue_set_max_active - adjust max_active of a workqueue
- * @wq: target workqueue
- * @max_active: new max_active value.
- *
- * Set max_active of @wq to @max_active.
- *
- * CONTEXT:
- * Don't call from IRQ context.
- */
- void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
- {
- struct pool_workqueue *pwq;
- /* disallow meddling with max_active for ordered workqueues */
- if (WARN_ON(wq->flags & __WQ_ORDERED))
- return;
- max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
- mutex_lock(&wq->mutex);
- wq->saved_max_active = max_active;
- for_each_pwq(pwq, wq)
- pwq_adjust_max_active(pwq);
- mutex_unlock(&wq->mutex);
- }
- EXPORT_SYMBOL_GPL(workqueue_set_max_active);
- /**
- * current_is_workqueue_rescuer - is %current workqueue rescuer?
- *
- * Determine whether %current is a workqueue rescuer. Can be used from
- * work functions to determine whether it's being run off the rescuer task.
- *
- * Return: %true if %current is a workqueue rescuer. %false otherwise.
- */
- bool current_is_workqueue_rescuer(void)
- {
- struct worker *worker = current_wq_worker();
- return worker && worker->rescue_wq;
- }
- /**
- * workqueue_congested - test whether a workqueue is congested
- * @cpu: CPU in question
- * @wq: target workqueue
- *
- * Test whether @wq's cpu workqueue for @cpu is congested. There is
- * no synchronization around this function and the test result is
- * unreliable and only useful as advisory hints or for debugging.
- *
- * If @cpu is WORK_CPU_UNBOUND, the test is performed on the local CPU.
- * Note that both per-cpu and unbound workqueues may be associated with
- * multiple pool_workqueues which have separate congested states. A
- * workqueue being congested on one CPU doesn't mean the workqueue is also
- * contested on other CPUs / NUMA nodes.
- *
- * Return:
- * %true if congested, %false otherwise.
- */
- bool workqueue_congested(int cpu, struct workqueue_struct *wq)
- {
- struct pool_workqueue *pwq;
- bool ret;
- rcu_read_lock_sched();
- if (cpu == WORK_CPU_UNBOUND)
- cpu = smp_processor_id();
- if (!(wq->flags & WQ_UNBOUND))
- pwq = per_cpu_ptr(wq->cpu_pwqs, cpu);
- else
- pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu));
- ret = !list_empty(&pwq->delayed_works);
- rcu_read_unlock_sched();
- return ret;
- }
- EXPORT_SYMBOL_GPL(workqueue_congested);
- /**
- * work_busy - test whether a work is currently pending or running
- * @work: the work to be tested
- *
- * Test whether @work is currently pending or running. There is no
- * synchronization around this function and the test result is
- * unreliable and only useful as advisory hints or for debugging.
- *
- * Return:
- * OR'd bitmask of WORK_BUSY_* bits.
- */
- unsigned int work_busy(struct work_struct *work)
- {
- struct worker_pool *pool;
- unsigned long flags;
- unsigned int ret = 0;
- if (work_pending(work))
- ret |= WORK_BUSY_PENDING;
- local_irq_save(flags);
- pool = get_work_pool(work);
- if (pool) {
- spin_lock(&pool->lock);
- if (find_worker_executing_work(pool, work))
- ret |= WORK_BUSY_RUNNING;
- spin_unlock(&pool->lock);
- }
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL_GPL(work_busy);
- /**
- * set_worker_desc - set description for the current work item
- * @fmt: printf-style format string
- * @...: arguments for the format string
- *
- * This function can be called by a running work function to describe what
- * the work item is about. If the worker task gets dumped, this
- * information will be printed out together to help debugging. The
- * description can be at most WORKER_DESC_LEN including the trailing '\0'.
- */
- void set_worker_desc(const char *fmt, ...)
- {
- struct worker *worker = current_wq_worker();
- va_list args;
- if (worker) {
- va_start(args, fmt);
- vsnprintf(worker->desc, sizeof(worker->desc), fmt, args);
- va_end(args);
- worker->desc_valid = true;
- }
- }
- /**
- * print_worker_info - print out worker information and description
- * @log_lvl: the log level to use when printing
- * @task: target task
- *
- * If @task is a worker and currently executing a work item, print out the
- * name of the workqueue being serviced and worker description set with
- * set_worker_desc() by the currently executing work item.
- *
- * This function can be safely called on any task as long as the
- * task_struct itself is accessible. While safe, this function isn't
- * synchronized and may print out mixups or garbages of limited length.
- */
- void print_worker_info(const char *log_lvl, struct task_struct *task)
- {
- work_func_t *fn = NULL;
- char name[WQ_NAME_LEN] = { };
- char desc[WORKER_DESC_LEN] = { };
- struct pool_workqueue *pwq = NULL;
- struct workqueue_struct *wq = NULL;
- bool desc_valid = false;
- struct worker *worker;
- if (!(task->flags & PF_WQ_WORKER))
- return;
- /*
- * This function is called without any synchronization and @task
- * could be in any state. Be careful with dereferences.
- */
- worker = probe_kthread_data(task);
- /*
- * Carefully copy the associated workqueue's workfn and name. Keep
- * the original last '\0' in case the original contains garbage.
- */
- probe_kernel_read(&fn, &worker->current_func, sizeof(fn));
- probe_kernel_read(&pwq, &worker->current_pwq, sizeof(pwq));
- probe_kernel_read(&wq, &pwq->wq, sizeof(wq));
- probe_kernel_read(name, wq->name, sizeof(name) - 1);
- /* copy worker description */
- probe_kernel_read(&desc_valid, &worker->desc_valid, sizeof(desc_valid));
- if (desc_valid)
- probe_kernel_read(desc, worker->desc, sizeof(desc) - 1);
- if (fn || name[0] || desc[0]) {
- printk("%sWorkqueue: %s %pf", log_lvl, name, fn);
- if (desc[0])
- pr_cont(" (%s)", desc);
- pr_cont("\n");
- }
- }
- /*
- * CPU hotplug.
- *
- * There are two challenges in supporting CPU hotplug. Firstly, there
- * are a lot of assumptions on strong associations among work, pwq and
- * pool which make migrating pending and scheduled works very
- * difficult to implement without impacting hot paths. Secondly,
- * worker pools serve mix of short, long and very long running works making
- * blocked draining impractical.
- *
- * This is solved by allowing the pools to be disassociated from the CPU
- * running as an unbound one and allowing it to be reattached later if the
- * cpu comes back online.
- */
- static void wq_unbind_fn(struct work_struct *work)
- {
- int cpu = smp_processor_id();
- struct worker_pool *pool;
- struct worker *worker;
- int wi;
- for_each_cpu_worker_pool(pool, cpu) {
- WARN_ON_ONCE(cpu != smp_processor_id());
- mutex_lock(&pool->manager_mutex);
- spin_lock_irq(&pool->lock);
- /*
- * We've blocked all manager operations. Make all workers
- * unbound and set DISASSOCIATED. Before this, all workers
- * except for the ones which are still executing works from
- * before the last CPU down must be on the cpu. After
- * this, they may become diasporas.
- */
- for_each_pool_worker(worker, wi, pool)
- worker->flags |= WORKER_UNBOUND;
- pool->flags |= POOL_DISASSOCIATED;
- spin_unlock_irq(&pool->lock);
- mutex_unlock(&pool->manager_mutex);
- /*
- * Call schedule() so that we cross rq->lock and thus can
- * guarantee sched callbacks see the %WORKER_UNBOUND flag.
- * This is necessary as scheduler callbacks may be invoked
- * from other cpus.
- */
- schedule();
- /*
- * Sched callbacks are disabled now. Zap nr_running.
- * After this, nr_running stays zero and need_more_worker()
- * and keep_working() are always true as long as the
- * worklist is not empty. This pool now behaves as an
- * unbound (in terms of concurrency management) pool which
- * are served by workers tied to the pool.
- */
- atomic_set(&pool->nr_running, 0);
- /*
- * With concurrency management just turned off, a busy
- * worker blocking could lead to lengthy stalls. Kick off
- * unbound chain execution of currently pending work items.
- */
- spin_lock_irq(&pool->lock);
- wake_up_worker(pool);
- spin_unlock_irq(&pool->lock);
- }
- }
- /**
- * rebind_workers - rebind all workers of a pool to the associated CPU
- * @pool: pool of interest
- *
- * @pool->cpu is coming online. Rebind all workers to the CPU.
- */
- static void rebind_workers(struct worker_pool *pool)
- {
- struct worker *worker;
- int wi;
- lockdep_assert_held(&pool->manager_mutex);
- /*
- * Restore CPU affinity of all workers. As all idle workers should
- * be on the run-queue of the associated CPU before any local
- * wake-ups for concurrency management happen, restore CPU affinty
- * of all workers first and then clear UNBOUND. As we're called
- * from CPU_ONLINE, the following shouldn't fail.
- */
- for_each_pool_worker(worker, wi, pool)
- WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task,
- pool->attrs->cpumask) < 0);
- spin_lock_irq(&pool->lock);
- for_each_pool_worker(worker, wi, pool) {
- unsigned int worker_flags = worker->flags;
- /*
- * A bound idle worker should actually be on the runqueue
- * of the associated CPU for local wake-ups targeting it to
- * work. Kick all idle workers so that they migrate to the
- * associated CPU. Doing this in the same loop as
- * replacing UNBOUND with REBOUND is safe as no worker will
- * be bound before @pool->lock is released.
- */
- if (worker_flags & WORKER_IDLE)
- wake_up_process(worker->task);
- /*
- * We want to clear UNBOUND but can't directly call
- * worker_clr_flags() or adjust nr_running. Atomically
- * replace UNBOUND with another NOT_RUNNING flag REBOUND.
- * @worker will clear REBOUND using worker_clr_flags() when
- * it initiates the next execution cycle thus restoring
- * concurrency management. Note that when or whether
- * @worker clears REBOUND doesn't affect correctness.
- *
- * ACCESS_ONCE() is necessary because @worker->flags may be
- * tested without holding any lock in
- * wq_worker_waking_up(). Without it, NOT_RUNNING test may
- * fail incorrectly leading to premature concurrency
- * management operations.
- */
- WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND));
- worker_flags |= WORKER_REBOUND;
- worker_flags &= ~WORKER_UNBOUND;
- ACCESS_ONCE(worker->flags) = worker_flags;
- }
- spin_unlock_irq(&pool->lock);
- }
- /**
- * restore_unbound_workers_cpumask - restore cpumask of unbound workers
- * @pool: unbound pool of interest
- * @cpu: the CPU which is coming up
- *
- * An unbound pool may end up with a cpumask which doesn't have any online
- * CPUs. When a worker of such pool get scheduled, the scheduler resets
- * its cpus_allowed. If @cpu is in @pool's cpumask which didn't have any
- * online CPU before, cpus_allowed of all its workers should be restored.
- */
- static void restore_unbound_workers_cpumask(struct worker_pool *pool, int cpu)
- {
- static cpumask_t cpumask;
- struct worker *worker;
- int wi;
- lockdep_assert_held(&pool->manager_mutex);
- /* is @cpu allowed for @pool? */
- if (!cpumask_test_cpu(cpu, pool->attrs->cpumask))
- return;
- /* is @cpu the only online CPU? */
- cpumask_and(&cpumask, pool->attrs->cpumask, cpu_online_mask);
- if (cpumask_weight(&cpumask) != 1)
- return;
- /* as we're called from CPU_ONLINE, the following shouldn't fail */
- for_each_pool_worker(worker, wi, pool)
- WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task,
- pool->attrs->cpumask) < 0);
- }
- /*
- * Workqueues should be brought up before normal priority CPU notifiers.
- * This will be registered high priority CPU notifier.
- */
- static int workqueue_cpu_up_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- int cpu = (unsigned long)hcpu;
- struct worker_pool *pool;
- struct workqueue_struct *wq;
- int pi;
- switch (action & ~CPU_TASKS_FROZEN) {
- case CPU_UP_PREPARE:
- for_each_cpu_worker_pool(pool, cpu) {
- if (pool->nr_workers)
- continue;
- if (create_and_start_worker(pool) < 0)
- return NOTIFY_BAD;
- }
- break;
- case CPU_DOWN_FAILED:
- case CPU_ONLINE:
- mutex_lock(&wq_pool_mutex);
- for_each_pool(pool, pi) {
- mutex_lock(&pool->manager_mutex);
- if (pool->cpu == cpu) {
- spin_lock_irq(&pool->lock);
- pool->flags &= ~POOL_DISASSOCIATED;
- spin_unlock_irq(&pool->lock);
- rebind_workers(pool);
- } else if (pool->cpu < 0) {
- restore_unbound_workers_cpumask(pool, cpu);
- }
- mutex_unlock(&pool->manager_mutex);
- }
- /* update NUMA affinity of unbound workqueues */
- list_for_each_entry(wq, &workqueues, list)
- wq_update_unbound_numa(wq, cpu, true);
- mutex_unlock(&wq_pool_mutex);
- break;
- }
- return NOTIFY_OK;
- }
- /*
- * Workqueues should be brought down after normal priority CPU notifiers.
- * This will be registered as low priority CPU notifier.
- */
- static int workqueue_cpu_down_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- int cpu = (unsigned long)hcpu;
- struct work_struct unbind_work;
- struct workqueue_struct *wq;
- switch (action & ~CPU_TASKS_FROZEN) {
- case CPU_DOWN_PREPARE:
- /* unbinding per-cpu workers should happen on the local CPU */
- INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn);
- queue_work_on(cpu, system_highpri_wq, &unbind_work);
- /* update NUMA affinity of unbound workqueues */
- mutex_lock(&wq_pool_mutex);
- list_for_each_entry(wq, &workqueues, list)
- wq_update_unbound_numa(wq, cpu, false);
- mutex_unlock(&wq_pool_mutex);
- /* wait for per-cpu unbinding to finish */
- flush_work(&unbind_work);
- break;
- }
- return NOTIFY_OK;
- }
- #ifdef CONFIG_SMP
- struct work_for_cpu {
- struct work_struct work;
- long (*fn)(void *);
- void *arg;
- long ret;
- };
- static void work_for_cpu_fn(struct work_struct *work)
- {
- struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
- wfc->ret = wfc->fn(wfc->arg);
- }
- /**
- * work_on_cpu - run a function in user context on a particular cpu
- * @cpu: the cpu to run on
- * @fn: the function to run
- * @arg: the function arg
- *
- * It is up to the caller to ensure that the cpu doesn't go offline.
- * The caller must not hold any locks which would prevent @fn from completing.
- *
- * Return: The value @fn returns.
- */
- long work_on_cpu(int cpu, long (*fn)(void *), void *arg)
- {
- struct work_for_cpu wfc = { .fn = fn, .arg = arg };
- INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
- schedule_work_on(cpu, &wfc.work);
- /*
- * The work item is on-stack and can't lead to deadlock through
- * flushing. Use __flush_work() to avoid spurious lockdep warnings
- * when work_on_cpu()s are nested.
- */
- __flush_work(&wfc.work);
- return wfc.ret;
- }
- EXPORT_SYMBOL_GPL(work_on_cpu);
- #endif /* CONFIG_SMP */
- #ifdef CONFIG_FREEZER
- /**
- * freeze_workqueues_begin - begin freezing workqueues
- *
- * Start freezing workqueues. After this function returns, all freezable
- * workqueues will queue new works to their delayed_works list instead of
- * pool->worklist.
- *
- * CONTEXT:
- * Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's.
- */
- void freeze_workqueues_begin(void)
- {
- struct worker_pool *pool;
- struct workqueue_struct *wq;
- struct pool_workqueue *pwq;
- int pi;
- mutex_lock(&wq_pool_mutex);
- WARN_ON_ONCE(workqueue_freezing);
- workqueue_freezing = true;
- /* set FREEZING */
- for_each_pool(pool, pi) {
- spin_lock_irq(&pool->lock);
- WARN_ON_ONCE(pool->flags & POOL_FREEZING);
- pool->flags |= POOL_FREEZING;
- spin_unlock_irq(&pool->lock);
- }
- list_for_each_entry(wq, &workqueues, list) {
- mutex_lock(&wq->mutex);
- for_each_pwq(pwq, wq)
- pwq_adjust_max_active(pwq);
- mutex_unlock(&wq->mutex);
- }
- mutex_unlock(&wq_pool_mutex);
- }
- /**
- * freeze_workqueues_busy - are freezable workqueues still busy?
- *
- * Check whether freezing is complete. This function must be called
- * between freeze_workqueues_begin() and thaw_workqueues().
- *
- * CONTEXT:
- * Grabs and releases wq_pool_mutex.
- *
- * Return:
- * %true if some freezable workqueues are still busy. %false if freezing
- * is complete.
- */
- bool freeze_workqueues_busy(void)
- {
- bool busy = false;
- struct workqueue_struct *wq;
- struct pool_workqueue *pwq;
- mutex_lock(&wq_pool_mutex);
- WARN_ON_ONCE(!workqueue_freezing);
- list_for_each_entry(wq, &workqueues, list) {
- if (!(wq->flags & WQ_FREEZABLE))
- continue;
- /*
- * nr_active is monotonically decreasing. It's safe
- * to peek without lock.
- */
- rcu_read_lock_sched();
- for_each_pwq(pwq, wq) {
- WARN_ON_ONCE(pwq->nr_active < 0);
- if (pwq->nr_active) {
- busy = true;
- rcu_read_unlock_sched();
- goto out_unlock;
- }
- }
- rcu_read_unlock_sched();
- }
- out_unlock:
- mutex_unlock(&wq_pool_mutex);
- return busy;
- }
- /**
- * thaw_workqueues - thaw workqueues
- *
- * Thaw workqueues. Normal queueing is restored and all collected
- * frozen works are transferred to their respective pool worklists.
- *
- * CONTEXT:
- * Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's.
- */
- void thaw_workqueues(void)
- {
- struct workqueue_struct *wq;
- struct pool_workqueue *pwq;
- struct worker_pool *pool;
- int pi;
- mutex_lock(&wq_pool_mutex);
- if (!workqueue_freezing)
- goto out_unlock;
- /* clear FREEZING */
- for_each_pool(pool, pi) {
- spin_lock_irq(&pool->lock);
- WARN_ON_ONCE(!(pool->flags & POOL_FREEZING));
- pool->flags &= ~POOL_FREEZING;
- spin_unlock_irq(&pool->lock);
- }
- /* restore max_active and repopulate worklist */
- list_for_each_entry(wq, &workqueues, list) {
- mutex_lock(&wq->mutex);
- for_each_pwq(pwq, wq)
- pwq_adjust_max_active(pwq);
- mutex_unlock(&wq->mutex);
- }
- workqueue_freezing = false;
- out_unlock:
- mutex_unlock(&wq_pool_mutex);
- }
- #endif /* CONFIG_FREEZER */
- static void __init wq_numa_init(void)
- {
- cpumask_var_t *tbl;
- int node, cpu;
- /* determine NUMA pwq table len - highest node id + 1 */
- for_each_node(node)
- wq_numa_tbl_len = max(wq_numa_tbl_len, node + 1);
- if (num_possible_nodes() <= 1)
- return;
- if (wq_disable_numa) {
- pr_info("workqueue: NUMA affinity support disabled\n");
- return;
- }
- wq_update_unbound_numa_attrs_buf = alloc_workqueue_attrs(GFP_KERNEL);
- BUG_ON(!wq_update_unbound_numa_attrs_buf);
- /*
- * We want masks of possible CPUs of each node which isn't readily
- * available. Build one from cpu_to_node() which should have been
- * fully initialized by now.
- */
- tbl = kzalloc(wq_numa_tbl_len * sizeof(tbl[0]), GFP_KERNEL);
- BUG_ON(!tbl);
- for_each_node(node)
- BUG_ON(!alloc_cpumask_var_node(&tbl[node], GFP_KERNEL,
- node_online(node) ? node : NUMA_NO_NODE));
- for_each_possible_cpu(cpu) {
- node = cpu_to_node(cpu);
- if (WARN_ON(node == NUMA_NO_NODE)) {
- pr_warn("workqueue: NUMA node mapping not available for cpu%d, disabling NUMA support\n", cpu);
- /* happens iff arch is bonkers, let's just proceed */
- return;
- }
- cpumask_set_cpu(cpu, tbl[node]);
- }
- wq_numa_possible_cpumask = tbl;
- wq_numa_enabled = true;
- }
- static int __init init_workqueues(void)
- {
- int std_nice[NR_STD_WORKER_POOLS] = { 0, HIGHPRI_NICE_LEVEL };
- int i, cpu;
- /* make sure we have enough bits for OFFQ pool ID */
- BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) <
- WORK_CPU_END * NR_STD_WORKER_POOLS);
- WARN_ON(__alignof__(struct pool_workqueue) < __alignof__(long long));
- pwq_cache = KMEM_CACHE(pool_workqueue, SLAB_PANIC);
- cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
- hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
- wq_numa_init();
- /* initialize CPU pools */
- for_each_possible_cpu(cpu) {
- struct worker_pool *pool;
- i = 0;
- for_each_cpu_worker_pool(pool, cpu) {
- BUG_ON(init_worker_pool(pool));
- pool->cpu = cpu;
- cpumask_copy(pool->attrs->cpumask, cpumask_of(cpu));
- pool->attrs->nice = std_nice[i++];
- pool->node = cpu_to_node(cpu);
- /* alloc pool ID */
- mutex_lock(&wq_pool_mutex);
- BUG_ON(worker_pool_assign_id(pool));
- mutex_unlock(&wq_pool_mutex);
- }
- }
- /* create the initial worker */
- for_each_online_cpu(cpu) {
- struct worker_pool *pool;
- for_each_cpu_worker_pool(pool, cpu) {
- pool->flags &= ~POOL_DISASSOCIATED;
- BUG_ON(create_and_start_worker(pool) < 0);
- }
- }
- /* create default unbound wq attrs */
- for (i = 0; i < NR_STD_WORKER_POOLS; i++) {
- struct workqueue_attrs *attrs;
- BUG_ON(!(attrs = alloc_workqueue_attrs(GFP_KERNEL)));
- attrs->nice = std_nice[i];
- unbound_std_wq_attrs[i] = attrs;
- }
- system_wq = alloc_workqueue("events", 0, 0);
- system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
- system_long_wq = alloc_workqueue("events_long", 0, 0);
- system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
- WQ_UNBOUND_MAX_ACTIVE);
- system_freezable_wq = alloc_workqueue("events_freezable",
- WQ_FREEZABLE, 0);
- system_power_efficient_wq = alloc_workqueue("events_power_efficient",
- WQ_POWER_EFFICIENT, 0);
- system_freezable_power_efficient_wq = alloc_workqueue("events_freezable_power_efficient",
- WQ_FREEZABLE | WQ_POWER_EFFICIENT,
- 0);
- BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
- !system_unbound_wq || !system_freezable_wq ||
- !system_power_efficient_wq ||
- !system_freezable_power_efficient_wq);
- return 0;
- }
- early_initcall(init_workqueues);
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