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- Overview of the V4L2 driver framework
- =====================================
- This text documents the various structures provided by the V4L2 framework and
- their relationships.
- Introduction
- ------------
- The V4L2 drivers tend to be very complex due to the complexity of the
- hardware: most devices have multiple ICs, export multiple device nodes in
- /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
- (IR) devices.
- Especially the fact that V4L2 drivers have to setup supporting ICs to
- do audio/video muxing/encoding/decoding makes it more complex than most.
- Usually these ICs are connected to the main bridge driver through one or
- more I2C busses, but other busses can also be used. Such devices are
- called 'sub-devices'.
- For a long time the framework was limited to the video_device struct for
- creating V4L device nodes and video_buf for handling the video buffers
- (note that this document does not discuss the video_buf framework).
- This meant that all drivers had to do the setup of device instances and
- connecting to sub-devices themselves. Some of this is quite complicated
- to do right and many drivers never did do it correctly.
- There is also a lot of common code that could never be refactored due to
- the lack of a framework.
- So this framework sets up the basic building blocks that all drivers
- need and this same framework should make it much easier to refactor
- common code into utility functions shared by all drivers.
- Structure of a driver
- ---------------------
- All drivers have the following structure:
- 1) A struct for each device instance containing the device state.
- 2) A way of initializing and commanding sub-devices (if any).
- 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX, /dev/radioX and
- /dev/vtxX) and keeping track of device-node specific data.
- 4) Filehandle-specific structs containing per-filehandle data.
- This is a rough schematic of how it all relates:
- device instances
- |
- +-sub-device instances
- |
- \-V4L2 device nodes
- |
- \-filehandle instances
- Structure of the framework
- --------------------------
- The framework closely resembles the driver structure: it has a v4l2_device
- struct for the device instance data, a v4l2_subdev struct to refer to
- sub-device instances, the video_device struct stores V4L2 device node data
- and in the future a v4l2_fh struct will keep track of filehandle instances
- (this is not yet implemented).
- struct v4l2_device
- ------------------
- Each device instance is represented by a struct v4l2_device (v4l2-device.h).
- Very simple devices can just allocate this struct, but most of the time you
- would embed this struct inside a larger struct.
- You must register the device instance:
- v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
- Registration will initialize the v4l2_device struct and link dev->driver_data
- to v4l2_dev. Registration will also set v4l2_dev->name to a value derived from
- dev (driver name followed by the bus_id, to be precise). You may change the
- name after registration if you want.
- The first 'dev' argument is normally the struct device pointer of a pci_dev,
- usb_device or platform_device.
- You unregister with:
- v4l2_device_unregister(struct v4l2_device *v4l2_dev);
- Unregistering will also automatically unregister all subdevs from the device.
- Sometimes you need to iterate over all devices registered by a specific
- driver. This is usually the case if multiple device drivers use the same
- hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
- hardware. The same is true for alsa drivers for example.
- You can iterate over all registered devices as follows:
- static int callback(struct device *dev, void *p)
- {
- struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
- /* test if this device was inited */
- if (v4l2_dev == NULL)
- return 0;
- ...
- return 0;
- }
- int iterate(void *p)
- {
- struct device_driver *drv;
- int err;
- /* Find driver 'ivtv' on the PCI bus.
- pci_bus_type is a global. For USB busses use usb_bus_type. */
- drv = driver_find("ivtv", &pci_bus_type);
- /* iterate over all ivtv device instances */
- err = driver_for_each_device(drv, NULL, p, callback);
- put_driver(drv);
- return err;
- }
- Sometimes you need to keep a running counter of the device instance. This is
- commonly used to map a device instance to an index of a module option array.
- The recommended approach is as follows:
- static atomic_t drv_instance = ATOMIC_INIT(0);
- static int __devinit drv_probe(struct pci_dev *dev,
- const struct pci_device_id *pci_id)
- {
- ...
- state->instance = atomic_inc_return(&drv_instance) - 1;
- }
- struct v4l2_subdev
- ------------------
- Many drivers need to communicate with sub-devices. These devices can do all
- sort of tasks, but most commonly they handle audio and/or video muxing,
- encoding or decoding. For webcams common sub-devices are sensors and camera
- controllers.
- Usually these are I2C devices, but not necessarily. In order to provide the
- driver with a consistent interface to these sub-devices the v4l2_subdev struct
- (v4l2-subdev.h) was created.
- Each sub-device driver must have a v4l2_subdev struct. This struct can be
- stand-alone for simple sub-devices or it might be embedded in a larger struct
- if more state information needs to be stored. Usually there is a low-level
- device struct (e.g. i2c_client) that contains the device data as setup
- by the kernel. It is recommended to store that pointer in the private
- data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
- from a v4l2_subdev to the actual low-level bus-specific device data.
- You also need a way to go from the low-level struct to v4l2_subdev. For the
- common i2c_client struct the i2c_set_clientdata() call is used to store a
- v4l2_subdev pointer, for other busses you may have to use other methods.
- From the bridge driver perspective you load the sub-device module and somehow
- obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
- i2c_get_clientdata(). For other busses something similar needs to be done.
- Helper functions exists for sub-devices on an I2C bus that do most of this
- tricky work for you.
- Each v4l2_subdev contains function pointers that sub-device drivers can
- implement (or leave NULL if it is not applicable). Since sub-devices can do
- so many different things and you do not want to end up with a huge ops struct
- of which only a handful of ops are commonly implemented, the function pointers
- are sorted according to category and each category has its own ops struct.
- The top-level ops struct contains pointers to the category ops structs, which
- may be NULL if the subdev driver does not support anything from that category.
- It looks like this:
- struct v4l2_subdev_core_ops {
- int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
- int (*log_status)(struct v4l2_subdev *sd);
- int (*init)(struct v4l2_subdev *sd, u32 val);
- ...
- };
- struct v4l2_subdev_tuner_ops {
- ...
- };
- struct v4l2_subdev_audio_ops {
- ...
- };
- struct v4l2_subdev_video_ops {
- ...
- };
- struct v4l2_subdev_ops {
- const struct v4l2_subdev_core_ops *core;
- const struct v4l2_subdev_tuner_ops *tuner;
- const struct v4l2_subdev_audio_ops *audio;
- const struct v4l2_subdev_video_ops *video;
- };
- The core ops are common to all subdevs, the other categories are implemented
- depending on the sub-device. E.g. a video device is unlikely to support the
- audio ops and vice versa.
- This setup limits the number of function pointers while still making it easy
- to add new ops and categories.
- A sub-device driver initializes the v4l2_subdev struct using:
- v4l2_subdev_init(subdev, &ops);
- Afterwards you need to initialize subdev->name with a unique name and set the
- module owner. This is done for you if you use the i2c helper functions.
- A device (bridge) driver needs to register the v4l2_subdev with the
- v4l2_device:
- int err = v4l2_device_register_subdev(device, subdev);
- This can fail if the subdev module disappeared before it could be registered.
- After this function was called successfully the subdev->dev field points to
- the v4l2_device.
- You can unregister a sub-device using:
- v4l2_device_unregister_subdev(subdev);
- Afterwards the subdev module can be unloaded and subdev->dev == NULL.
- You can call an ops function either directly:
- err = subdev->ops->core->g_chip_ident(subdev, &chip);
- but it is better and easier to use this macro:
- err = v4l2_subdev_call(subdev, core, g_chip_ident, &chip);
- The macro will to the right NULL pointer checks and returns -ENODEV if subdev
- is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
- NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
- It is also possible to call all or a subset of the sub-devices:
- v4l2_device_call_all(dev, 0, core, g_chip_ident, &chip);
- Any subdev that does not support this ops is skipped and error results are
- ignored. If you want to check for errors use this:
- err = v4l2_device_call_until_err(dev, 0, core, g_chip_ident, &chip);
- Any error except -ENOIOCTLCMD will exit the loop with that error. If no
- errors (except -ENOIOCTLCMD) occured, then 0 is returned.
- The second argument to both calls is a group ID. If 0, then all subdevs are
- called. If non-zero, then only those whose group ID match that value will
- be called. Before a bridge driver registers a subdev it can set subdev->grp_id
- to whatever value it wants (it's 0 by default). This value is owned by the
- bridge driver and the sub-device driver will never modify or use it.
- The group ID gives the bridge driver more control how callbacks are called.
- For example, there may be multiple audio chips on a board, each capable of
- changing the volume. But usually only one will actually be used when the
- user want to change the volume. You can set the group ID for that subdev to
- e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
- v4l2_device_call_all(). That ensures that it will only go to the subdev
- that needs it.
- The advantage of using v4l2_subdev is that it is a generic struct and does
- not contain any knowledge about the underlying hardware. So a driver might
- contain several subdevs that use an I2C bus, but also a subdev that is
- controlled through GPIO pins. This distinction is only relevant when setting
- up the device, but once the subdev is registered it is completely transparent.
- I2C sub-device drivers
- ----------------------
- Since these drivers are so common, special helper functions are available to
- ease the use of these drivers (v4l2-common.h).
- The recommended method of adding v4l2_subdev support to an I2C driver is to
- embed the v4l2_subdev struct into the state struct that is created for each
- I2C device instance. Very simple devices have no state struct and in that case
- you can just create a v4l2_subdev directly.
- A typical state struct would look like this (where 'chipname' is replaced by
- the name of the chip):
- struct chipname_state {
- struct v4l2_subdev sd;
- ... /* additional state fields */
- };
- Initialize the v4l2_subdev struct as follows:
- v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
- This function will fill in all the fields of v4l2_subdev and ensure that the
- v4l2_subdev and i2c_client both point to one another.
- You should also add a helper inline function to go from a v4l2_subdev pointer
- to a chipname_state struct:
- static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
- {
- return container_of(sd, struct chipname_state, sd);
- }
- Use this to go from the v4l2_subdev struct to the i2c_client struct:
- struct i2c_client *client = v4l2_get_subdevdata(sd);
- And this to go from an i2c_client to a v4l2_subdev struct:
- struct v4l2_subdev *sd = i2c_get_clientdata(client);
- Finally you need to make a command function to make driver->command()
- call the right subdev_ops functions:
- static int subdev_command(struct i2c_client *client, unsigned cmd, void *arg)
- {
- return v4l2_subdev_command(i2c_get_clientdata(client), cmd, arg);
- }
- If driver->command is never used then you can leave this out. Eventually the
- driver->command usage should be removed from v4l.
- Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
- is called. This will unregister the sub-device from the bridge driver. It is
- safe to call this even if the sub-device was never registered.
- The bridge driver also has some helper functions it can use:
- struct v4l2_subdev *sd = v4l2_i2c_new_subdev(adapter, "module_foo", "chipid", 0x36);
- This loads the given module (can be NULL if no module needs to be loaded) and
- calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
- If all goes well, then it registers the subdev with the v4l2_device. It gets
- the v4l2_device by calling i2c_get_adapdata(adapter), so you should make sure
- that adapdata is set to v4l2_device when you setup the i2c_adapter in your
- driver.
- You can also use v4l2_i2c_new_probed_subdev() which is very similar to
- v4l2_i2c_new_subdev(), except that it has an array of possible I2C addresses
- that it should probe. Internally it calls i2c_new_probed_device().
- Both functions return NULL if something went wrong.
- struct video_device
- -------------------
- The actual device nodes in the /dev directory are created using the
- video_device struct (v4l2-dev.h). This struct can either be allocated
- dynamically or embedded in a larger struct.
- To allocate it dynamically use:
- struct video_device *vdev = video_device_alloc();
- if (vdev == NULL)
- return -ENOMEM;
- vdev->release = video_device_release;
- If you embed it in a larger struct, then you must set the release()
- callback to your own function:
- struct video_device *vdev = &my_vdev->vdev;
- vdev->release = my_vdev_release;
- The release callback must be set and it is called when the last user
- of the video device exits.
- The default video_device_release() callback just calls kfree to free the
- allocated memory.
- You should also set these fields:
- - v4l2_dev: set to the v4l2_device parent device.
- - name: set to something descriptive and unique.
- - fops: set to the v4l2_file_operations struct.
- - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
- (highly recommended to use this and it might become compulsory in the
- future!), then set this to your v4l2_ioctl_ops struct.
- If you use v4l2_ioctl_ops, then you should set either .unlocked_ioctl or
- .ioctl to video_ioctl2 in your v4l2_file_operations struct.
- The v4l2_file_operations struct is a subset of file_operations. The main
- difference is that the inode argument is omitted since it is never used.
- video_device registration
- -------------------------
- Next you register the video device: this will create the character device
- for you.
- err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
- if (err) {
- video_device_release(vdev); /* or kfree(my_vdev); */
- return err;
- }
- Which device is registered depends on the type argument. The following
- types exist:
- VFL_TYPE_GRABBER: videoX for video input/output devices
- VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
- VFL_TYPE_RADIO: radioX for radio tuners
- VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use)
- The last argument gives you a certain amount of control over the device
- kernel number used (i.e. the X in videoX). Normally you will pass -1 to
- let the v4l2 framework pick the first free number. But if a driver creates
- many devices, then it can be useful to have different video devices in
- separate ranges. For example, video capture devices start at 0, video
- output devices start at 16.
- So you can use the last argument to specify a minimum kernel number and
- the v4l2 framework will try to pick the first free number that is equal
- or higher to what you passed. If that fails, then it will just pick the
- first free number.
- Whenever a device node is created some attributes are also created for you.
- If you look in /sys/class/video4linux you see the devices. Go into e.g.
- video0 and you will see 'name' and 'index' attributes. The 'name' attribute
- is the 'name' field of the video_device struct. The 'index' attribute is
- a device node index that can be assigned by the driver, or that is calculated
- for you.
- If you call video_register_device(), then the index is just increased by
- 1 for each device node you register. The first video device node you register
- always starts off with 0.
- Alternatively you can call video_register_device_index() which is identical
- to video_register_device(), but with an extra index argument. Here you can
- pass a specific index value (between 0 and 31) that should be used.
- Users can setup udev rules that utilize the index attribute to make fancy
- device names (e.g. 'mpegX' for MPEG video capture device nodes).
- After the device was successfully registered, then you can use these fields:
- - vfl_type: the device type passed to video_register_device.
- - minor: the assigned device minor number.
- - num: the device kernel number (i.e. the X in videoX).
- - index: the device index number (calculated or set explicitly using
- video_register_device_index).
- If the registration failed, then you need to call video_device_release()
- to free the allocated video_device struct, or free your own struct if the
- video_device was embedded in it. The vdev->release() callback will never
- be called if the registration failed, nor should you ever attempt to
- unregister the device if the registration failed.
- video_device cleanup
- --------------------
- When the video device nodes have to be removed, either during the unload
- of the driver or because the USB device was disconnected, then you should
- unregister them:
- video_unregister_device(vdev);
- This will remove the device nodes from sysfs (causing udev to remove them
- from /dev).
- After video_unregister_device() returns no new opens can be done.
- However, in the case of USB devices some application might still have one
- of these device nodes open. You should block all new accesses to read,
- write, poll, etc. except possibly for certain ioctl operations like
- queueing buffers.
- When the last user of the video device node exits, then the vdev->release()
- callback is called and you can do the final cleanup there.
- video_device helper functions
- -----------------------------
- There are a few useful helper functions:
- You can set/get driver private data in the video_device struct using:
- void *video_get_drvdata(struct video_device *dev);
- void video_set_drvdata(struct video_device *dev, void *data);
- Note that you can safely call video_set_drvdata() before calling
- video_register_device().
- And this function:
- struct video_device *video_devdata(struct file *file);
- returns the video_device belonging to the file struct.
- The final helper function combines video_get_drvdata with
- video_devdata:
- void *video_drvdata(struct file *file);
- You can go from a video_device struct to the v4l2_device struct using:
- struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
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