callchain.c 6.5 KB

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  1. /*
  2. * Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com>
  3. *
  4. * Handle the callchains from the stream in an ad-hoc radix tree and then
  5. * sort them in an rbtree.
  6. *
  7. * Using a radix for code path provides a fast retrieval and factorizes
  8. * memory use. Also that lets us use the paths in a hierarchical graph view.
  9. *
  10. */
  11. #include <stdlib.h>
  12. #include <stdio.h>
  13. #include <stdbool.h>
  14. #include <errno.h>
  15. #include "callchain.h"
  16. #define chain_for_each_child(child, parent) \
  17. list_for_each_entry(child, &parent->children, brothers)
  18. static void
  19. rb_insert_callchain(struct rb_root *root, struct callchain_node *chain,
  20. enum chain_mode mode)
  21. {
  22. struct rb_node **p = &root->rb_node;
  23. struct rb_node *parent = NULL;
  24. struct callchain_node *rnode;
  25. while (*p) {
  26. parent = *p;
  27. rnode = rb_entry(parent, struct callchain_node, rb_node);
  28. switch (mode) {
  29. case FLAT:
  30. if (rnode->hit < chain->hit)
  31. p = &(*p)->rb_left;
  32. else
  33. p = &(*p)->rb_right;
  34. break;
  35. case GRAPH:
  36. if (rnode->cumul_hit < chain->cumul_hit)
  37. p = &(*p)->rb_left;
  38. else
  39. p = &(*p)->rb_right;
  40. break;
  41. default:
  42. break;
  43. }
  44. }
  45. rb_link_node(&chain->rb_node, parent, p);
  46. rb_insert_color(&chain->rb_node, root);
  47. }
  48. /*
  49. * Once we get every callchains from the stream, we can now
  50. * sort them by hit
  51. */
  52. void sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
  53. u64 min_hit)
  54. {
  55. struct callchain_node *child;
  56. chain_for_each_child(child, node)
  57. sort_chain_flat(rb_root, child, min_hit);
  58. if (node->hit && node->hit >= min_hit)
  59. rb_insert_callchain(rb_root, node, FLAT);
  60. }
  61. static void __sort_chain_graph(struct callchain_node *node, u64 min_hit)
  62. {
  63. struct callchain_node *child;
  64. node->rb_root = RB_ROOT;
  65. chain_for_each_child(child, node) {
  66. __sort_chain_graph(child, min_hit);
  67. if (child->cumul_hit >= min_hit)
  68. rb_insert_callchain(&node->rb_root, child, GRAPH);
  69. }
  70. }
  71. void
  72. sort_chain_graph(struct rb_root *rb_root, struct callchain_node *chain_root,
  73. u64 min_hit)
  74. {
  75. __sort_chain_graph(chain_root, min_hit);
  76. rb_root->rb_node = chain_root->rb_root.rb_node;
  77. }
  78. /*
  79. * Create a child for a parent. If inherit_children, then the new child
  80. * will become the new parent of it's parent children
  81. */
  82. static struct callchain_node *
  83. create_child(struct callchain_node *parent, bool inherit_children)
  84. {
  85. struct callchain_node *new;
  86. new = malloc(sizeof(*new));
  87. if (!new) {
  88. perror("not enough memory to create child for code path tree");
  89. return NULL;
  90. }
  91. new->parent = parent;
  92. INIT_LIST_HEAD(&new->children);
  93. INIT_LIST_HEAD(&new->val);
  94. if (inherit_children) {
  95. struct callchain_node *next;
  96. list_splice(&parent->children, &new->children);
  97. INIT_LIST_HEAD(&parent->children);
  98. chain_for_each_child(next, new)
  99. next->parent = new;
  100. }
  101. list_add_tail(&new->brothers, &parent->children);
  102. return new;
  103. }
  104. /*
  105. * Fill the node with callchain values
  106. */
  107. static void
  108. fill_node(struct callchain_node *node, struct ip_callchain *chain,
  109. int start, struct symbol **syms)
  110. {
  111. unsigned int i;
  112. for (i = start; i < chain->nr; i++) {
  113. struct callchain_list *call;
  114. call = malloc(sizeof(*call));
  115. if (!call) {
  116. perror("not enough memory for the code path tree");
  117. return;
  118. }
  119. call->ip = chain->ips[i];
  120. call->sym = syms[i];
  121. list_add_tail(&call->list, &node->val);
  122. }
  123. node->val_nr = chain->nr - start;
  124. if (!node->val_nr)
  125. printf("Warning: empty node in callchain tree\n");
  126. }
  127. static void
  128. add_child(struct callchain_node *parent, struct ip_callchain *chain,
  129. int start, struct symbol **syms)
  130. {
  131. struct callchain_node *new;
  132. new = create_child(parent, false);
  133. fill_node(new, chain, start, syms);
  134. new->cumul_hit = new->hit = 1;
  135. }
  136. /*
  137. * Split the parent in two parts (a new child is created) and
  138. * give a part of its callchain to the created child.
  139. * Then create another child to host the given callchain of new branch
  140. */
  141. static void
  142. split_add_child(struct callchain_node *parent, struct ip_callchain *chain,
  143. struct callchain_list *to_split, int idx_parents, int idx_local,
  144. struct symbol **syms)
  145. {
  146. struct callchain_node *new;
  147. struct list_head *old_tail;
  148. unsigned int idx_total = idx_parents + idx_local;
  149. /* split */
  150. new = create_child(parent, true);
  151. /* split the callchain and move a part to the new child */
  152. old_tail = parent->val.prev;
  153. list_del_range(&to_split->list, old_tail);
  154. new->val.next = &to_split->list;
  155. new->val.prev = old_tail;
  156. to_split->list.prev = &new->val;
  157. old_tail->next = &new->val;
  158. /* split the hits */
  159. new->hit = parent->hit;
  160. new->cumul_hit = parent->cumul_hit;
  161. new->val_nr = parent->val_nr - idx_local;
  162. parent->val_nr = idx_local;
  163. /* create a new child for the new branch if any */
  164. if (idx_total < chain->nr) {
  165. parent->hit = 0;
  166. add_child(parent, chain, idx_total, syms);
  167. } else {
  168. parent->hit = 1;
  169. }
  170. }
  171. static int
  172. __append_chain(struct callchain_node *root, struct ip_callchain *chain,
  173. unsigned int start, struct symbol **syms);
  174. static void
  175. __append_chain_children(struct callchain_node *root, struct ip_callchain *chain,
  176. struct symbol **syms, unsigned int start)
  177. {
  178. struct callchain_node *rnode;
  179. /* lookup in childrens */
  180. chain_for_each_child(rnode, root) {
  181. unsigned int ret = __append_chain(rnode, chain, start, syms);
  182. if (!ret)
  183. goto cumul;
  184. }
  185. /* nothing in children, add to the current node */
  186. add_child(root, chain, start, syms);
  187. cumul:
  188. root->cumul_hit++;
  189. }
  190. static int
  191. __append_chain(struct callchain_node *root, struct ip_callchain *chain,
  192. unsigned int start, struct symbol **syms)
  193. {
  194. struct callchain_list *cnode;
  195. unsigned int i = start;
  196. bool found = false;
  197. /*
  198. * Lookup in the current node
  199. * If we have a symbol, then compare the start to match
  200. * anywhere inside a function.
  201. */
  202. list_for_each_entry(cnode, &root->val, list) {
  203. if (i == chain->nr)
  204. break;
  205. if (cnode->sym && syms[i]) {
  206. if (cnode->sym->start != syms[i]->start)
  207. break;
  208. } else if (cnode->ip != chain->ips[i])
  209. break;
  210. if (!found)
  211. found = true;
  212. i++;
  213. }
  214. /* matches not, relay on the parent */
  215. if (!found)
  216. return -1;
  217. /* we match only a part of the node. Split it and add the new chain */
  218. if (i - start < root->val_nr) {
  219. split_add_child(root, chain, cnode, start, i - start, syms);
  220. return 0;
  221. }
  222. /* we match 100% of the path, increment the hit */
  223. if (i - start == root->val_nr && i == chain->nr) {
  224. root->hit++;
  225. root->cumul_hit++;
  226. return 0;
  227. }
  228. /* We match the node and still have a part remaining */
  229. __append_chain_children(root, chain, syms, i);
  230. return 0;
  231. }
  232. void append_chain(struct callchain_node *root, struct ip_callchain *chain,
  233. struct symbol **syms)
  234. {
  235. __append_chain_children(root, chain, syms, 0);
  236. }