CodingStyle 17 KB

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  1. Linux kernel coding style
  2. This is a short document describing the preferred coding style for the
  3. linux kernel. Coding style is very personal, and I won't _force_ my
  4. views on anybody, but this is what goes for anything that I have to be
  5. able to maintain, and I'd prefer it for most other things too. Please
  6. at least consider the points made here.
  7. First off, I'd suggest printing out a copy of the GNU coding standards,
  8. and NOT read it. Burn them, it's a great symbolic gesture.
  9. Anyway, here goes:
  10. Chapter 1: Indentation
  11. Tabs are 8 characters, and thus indentations are also 8 characters.
  12. There are heretic movements that try to make indentations 4 (or even 2!)
  13. characters deep, and that is akin to trying to define the value of PI to
  14. be 3.
  15. Rationale: The whole idea behind indentation is to clearly define where
  16. a block of control starts and ends. Especially when you've been looking
  17. at your screen for 20 straight hours, you'll find it a lot easier to see
  18. how the indentation works if you have large indentations.
  19. Now, some people will claim that having 8-character indentations makes
  20. the code move too far to the right, and makes it hard to read on a
  21. 80-character terminal screen. The answer to that is that if you need
  22. more than 3 levels of indentation, you're screwed anyway, and should fix
  23. your program.
  24. In short, 8-char indents make things easier to read, and have the added
  25. benefit of warning you when you're nesting your functions too deep.
  26. Heed that warning.
  27. Don't put multiple statements on a single line unless you have
  28. something to hide:
  29. if (condition) do_this;
  30. do_something_everytime;
  31. Outside of comments, documentation and except in Kconfig, spaces are never
  32. used for indentation, and the above example is deliberately broken.
  33. Get a decent editor and don't leave whitespace at the end of lines.
  34. Chapter 2: Breaking long lines and strings
  35. Coding style is all about readability and maintainability using commonly
  36. available tools.
  37. The limit on the length of lines is 80 columns and this is a hard limit.
  38. Statements longer than 80 columns will be broken into sensible chunks.
  39. Descendants are always substantially shorter than the parent and are placed
  40. substantially to the right. The same applies to function headers with a long
  41. argument list. Long strings are as well broken into shorter strings.
  42. void fun(int a, int b, int c)
  43. {
  44. if (condition)
  45. printk(KERN_WARNING "Warning this is a long printk with "
  46. "3 parameters a: %u b: %u "
  47. "c: %u \n", a, b, c);
  48. else
  49. next_statement;
  50. }
  51. Chapter 3: Placing Braces
  52. The other issue that always comes up in C styling is the placement of
  53. braces. Unlike the indent size, there are few technical reasons to
  54. choose one placement strategy over the other, but the preferred way, as
  55. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  56. brace last on the line, and put the closing brace first, thusly:
  57. if (x is true) {
  58. we do y
  59. }
  60. However, there is one special case, namely functions: they have the
  61. opening brace at the beginning of the next line, thus:
  62. int function(int x)
  63. {
  64. body of function
  65. }
  66. Heretic people all over the world have claimed that this inconsistency
  67. is ... well ... inconsistent, but all right-thinking people know that
  68. (a) K&R are _right_ and (b) K&R are right. Besides, functions are
  69. special anyway (you can't nest them in C).
  70. Note that the closing brace is empty on a line of its own, _except_ in
  71. the cases where it is followed by a continuation of the same statement,
  72. ie a "while" in a do-statement or an "else" in an if-statement, like
  73. this:
  74. do {
  75. body of do-loop
  76. } while (condition);
  77. and
  78. if (x == y) {
  79. ..
  80. } else if (x > y) {
  81. ...
  82. } else {
  83. ....
  84. }
  85. Rationale: K&R.
  86. Also, note that this brace-placement also minimizes the number of empty
  87. (or almost empty) lines, without any loss of readability. Thus, as the
  88. supply of new-lines on your screen is not a renewable resource (think
  89. 25-line terminal screens here), you have more empty lines to put
  90. comments on.
  91. Chapter 4: Naming
  92. C is a Spartan language, and so should your naming be. Unlike Modula-2
  93. and Pascal programmers, C programmers do not use cute names like
  94. ThisVariableIsATemporaryCounter. A C programmer would call that
  95. variable "tmp", which is much easier to write, and not the least more
  96. difficult to understand.
  97. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  98. global variables are a must. To call a global function "foo" is a
  99. shooting offense.
  100. GLOBAL variables (to be used only if you _really_ need them) need to
  101. have descriptive names, as do global functions. If you have a function
  102. that counts the number of active users, you should call that
  103. "count_active_users()" or similar, you should _not_ call it "cntusr()".
  104. Encoding the type of a function into the name (so-called Hungarian
  105. notation) is brain damaged - the compiler knows the types anyway and can
  106. check those, and it only confuses the programmer. No wonder MicroSoft
  107. makes buggy programs.
  108. LOCAL variable names should be short, and to the point. If you have
  109. some random integer loop counter, it should probably be called "i".
  110. Calling it "loop_counter" is non-productive, if there is no chance of it
  111. being mis-understood. Similarly, "tmp" can be just about any type of
  112. variable that is used to hold a temporary value.
  113. If you are afraid to mix up your local variable names, you have another
  114. problem, which is called the function-growth-hormone-imbalance syndrome.
  115. See next chapter.
  116. Chapter 5: Functions
  117. Functions should be short and sweet, and do just one thing. They should
  118. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  119. as we all know), and do one thing and do that well.
  120. The maximum length of a function is inversely proportional to the
  121. complexity and indentation level of that function. So, if you have a
  122. conceptually simple function that is just one long (but simple)
  123. case-statement, where you have to do lots of small things for a lot of
  124. different cases, it's OK to have a longer function.
  125. However, if you have a complex function, and you suspect that a
  126. less-than-gifted first-year high-school student might not even
  127. understand what the function is all about, you should adhere to the
  128. maximum limits all the more closely. Use helper functions with
  129. descriptive names (you can ask the compiler to in-line them if you think
  130. it's performance-critical, and it will probably do a better job of it
  131. than you would have done).
  132. Another measure of the function is the number of local variables. They
  133. shouldn't exceed 5-10, or you're doing something wrong. Re-think the
  134. function, and split it into smaller pieces. A human brain can
  135. generally easily keep track of about 7 different things, anything more
  136. and it gets confused. You know you're brilliant, but maybe you'd like
  137. to understand what you did 2 weeks from now.
  138. Chapter 6: Centralized exiting of functions
  139. Albeit deprecated by some people, the equivalent of the goto statement is
  140. used frequently by compilers in form of the unconditional jump instruction.
  141. The goto statement comes in handy when a function exits from multiple
  142. locations and some common work such as cleanup has to be done.
  143. The rationale is:
  144. - unconditional statements are easier to understand and follow
  145. - nesting is reduced
  146. - errors by not updating individual exit points when making
  147. modifications are prevented
  148. - saves the compiler work to optimize redundant code away ;)
  149. int fun(int a)
  150. {
  151. int result = 0;
  152. char *buffer = kmalloc(SIZE);
  153. if (buffer == NULL)
  154. return -ENOMEM;
  155. if (condition1) {
  156. while (loop1) {
  157. ...
  158. }
  159. result = 1;
  160. goto out;
  161. }
  162. ...
  163. out:
  164. kfree(buffer);
  165. return result;
  166. }
  167. Chapter 7: Commenting
  168. Comments are good, but there is also a danger of over-commenting. NEVER
  169. try to explain HOW your code works in a comment: it's much better to
  170. write the code so that the _working_ is obvious, and it's a waste of
  171. time to explain badly written code.
  172. Generally, you want your comments to tell WHAT your code does, not HOW.
  173. Also, try to avoid putting comments inside a function body: if the
  174. function is so complex that you need to separately comment parts of it,
  175. you should probably go back to chapter 5 for a while. You can make
  176. small comments to note or warn about something particularly clever (or
  177. ugly), but try to avoid excess. Instead, put the comments at the head
  178. of the function, telling people what it does, and possibly WHY it does
  179. it.
  180. When commenting the kernel API functions, please use the kerneldoc format.
  181. See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
  182. for details.
  183. Chapter 8: You've made a mess of it
  184. That's OK, we all do. You've probably been told by your long-time Unix
  185. user helper that "GNU emacs" automatically formats the C sources for
  186. you, and you've noticed that yes, it does do that, but the defaults it
  187. uses are less than desirable (in fact, they are worse than random
  188. typing - an infinite number of monkeys typing into GNU emacs would never
  189. make a good program).
  190. So, you can either get rid of GNU emacs, or change it to use saner
  191. values. To do the latter, you can stick the following in your .emacs file:
  192. (defun linux-c-mode ()
  193. "C mode with adjusted defaults for use with the Linux kernel."
  194. (interactive)
  195. (c-mode)
  196. (c-set-style "K&R")
  197. (setq tab-width 8)
  198. (setq indent-tabs-mode t)
  199. (setq c-basic-offset 8))
  200. This will define the M-x linux-c-mode command. When hacking on a
  201. module, if you put the string -*- linux-c -*- somewhere on the first
  202. two lines, this mode will be automatically invoked. Also, you may want
  203. to add
  204. (setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
  205. auto-mode-alist))
  206. to your .emacs file if you want to have linux-c-mode switched on
  207. automagically when you edit source files under /usr/src/linux.
  208. But even if you fail in getting emacs to do sane formatting, not
  209. everything is lost: use "indent".
  210. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  211. has, which is why you need to give it a few command line options.
  212. However, that's not too bad, because even the makers of GNU indent
  213. recognize the authority of K&R (the GNU people aren't evil, they are
  214. just severely misguided in this matter), so you just give indent the
  215. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  216. "scripts/Lindent", which indents in the latest style.
  217. "indent" has a lot of options, and especially when it comes to comment
  218. re-formatting you may want to take a look at the man page. But
  219. remember: "indent" is not a fix for bad programming.
  220. Chapter 9: Configuration-files
  221. For configuration options (arch/xxx/Kconfig, and all the Kconfig files),
  222. somewhat different indentation is used.
  223. Help text is indented with 2 spaces.
  224. if CONFIG_EXPERIMENTAL
  225. tristate CONFIG_BOOM
  226. default n
  227. help
  228. Apply nitroglycerine inside the keyboard (DANGEROUS)
  229. bool CONFIG_CHEER
  230. depends on CONFIG_BOOM
  231. default y
  232. help
  233. Output nice messages when you explode
  234. endif
  235. Generally, CONFIG_EXPERIMENTAL should surround all options not considered
  236. stable. All options that are known to trash data (experimental write-
  237. support for file-systems, for instance) should be denoted (DANGEROUS), other
  238. experimental options should be denoted (EXPERIMENTAL).
  239. Chapter 10: Data structures
  240. Data structures that have visibility outside the single-threaded
  241. environment they are created and destroyed in should always have
  242. reference counts. In the kernel, garbage collection doesn't exist (and
  243. outside the kernel garbage collection is slow and inefficient), which
  244. means that you absolutely _have_ to reference count all your uses.
  245. Reference counting means that you can avoid locking, and allows multiple
  246. users to have access to the data structure in parallel - and not having
  247. to worry about the structure suddenly going away from under them just
  248. because they slept or did something else for a while.
  249. Note that locking is _not_ a replacement for reference counting.
  250. Locking is used to keep data structures coherent, while reference
  251. counting is a memory management technique. Usually both are needed, and
  252. they are not to be confused with each other.
  253. Many data structures can indeed have two levels of reference counting,
  254. when there are users of different "classes". The subclass count counts
  255. the number of subclass users, and decrements the global count just once
  256. when the subclass count goes to zero.
  257. Examples of this kind of "multi-level-reference-counting" can be found in
  258. memory management ("struct mm_struct": mm_users and mm_count), and in
  259. filesystem code ("struct super_block": s_count and s_active).
  260. Remember: if another thread can find your data structure, and you don't
  261. have a reference count on it, you almost certainly have a bug.
  262. Chapter 11: Macros, Enums and RTL
  263. Names of macros defining constants and labels in enums are capitalized.
  264. #define CONSTANT 0x12345
  265. Enums are preferred when defining several related constants.
  266. CAPITALIZED macro names are appreciated but macros resembling functions
  267. may be named in lower case.
  268. Generally, inline functions are preferable to macros resembling functions.
  269. Macros with multiple statements should be enclosed in a do - while block:
  270. #define macrofun(a, b, c) \
  271. do { \
  272. if (a == 5) \
  273. do_this(b, c); \
  274. } while (0)
  275. Things to avoid when using macros:
  276. 1) macros that affect control flow:
  277. #define FOO(x) \
  278. do { \
  279. if (blah(x) < 0) \
  280. return -EBUGGERED; \
  281. } while(0)
  282. is a _very_ bad idea. It looks like a function call but exits the "calling"
  283. function; don't break the internal parsers of those who will read the code.
  284. 2) macros that depend on having a local variable with a magic name:
  285. #define FOO(val) bar(index, val)
  286. might look like a good thing, but it's confusing as hell when one reads the
  287. code and it's prone to breakage from seemingly innocent changes.
  288. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  289. bite you if somebody e.g. turns FOO into an inline function.
  290. 4) forgetting about precedence: macros defining constants using expressions
  291. must enclose the expression in parentheses. Beware of similar issues with
  292. macros using parameters.
  293. #define CONSTANT 0x4000
  294. #define CONSTEXP (CONSTANT | 3)
  295. The cpp manual deals with macros exhaustively. The gcc internals manual also
  296. covers RTL which is used frequently with assembly language in the kernel.
  297. Chapter 12: Printing kernel messages
  298. Kernel developers like to be seen as literate. Do mind the spelling
  299. of kernel messages to make a good impression. Do not use crippled
  300. words like "dont" and use "do not" or "don't" instead.
  301. Kernel messages do not have to be terminated with a period.
  302. Printing numbers in parentheses (%d) adds no value and should be avoided.
  303. Chapter 13: Allocating memory
  304. The kernel provides the following general purpose memory allocators:
  305. kmalloc(), kzalloc(), kcalloc(), and vmalloc(). Please refer to the API
  306. documentation for further information about them.
  307. The preferred form for passing a size of a struct is the following:
  308. p = kmalloc(sizeof(*p), ...);
  309. The alternative form where struct name is spelled out hurts readability and
  310. introduces an opportunity for a bug when the pointer variable type is changed
  311. but the corresponding sizeof that is passed to a memory allocator is not.
  312. Casting the return value which is a void pointer is redundant. The conversion
  313. from void pointer to any other pointer type is guaranteed by the C programming
  314. language.
  315. Chapter 14: The inline disease
  316. There appears to be a common misperception that gcc has a magic "make me
  317. faster" speedup option called "inline". While the use of inlines can be
  318. appropriate (for example as a means of replacing macros, see Chapter 11), it
  319. very often is not. Abundant use of the inline keyword leads to a much bigger
  320. kernel, which in turn slows the system as a whole down, due to a bigger
  321. icache footprint for the CPU and simply because there is less memory
  322. available for the pagecache. Just think about it; a pagecache miss causes a
  323. disk seek, which easily takes 5 miliseconds. There are a LOT of cpu cycles
  324. that can go into these 5 miliseconds.
  325. A reasonable rule of thumb is to not put inline at functions that have more
  326. than 3 lines of code in them. An exception to this rule are the cases where
  327. a parameter is known to be a compiletime constant, and as a result of this
  328. constantness you *know* the compiler will be able to optimize most of your
  329. function away at compile time. For a good example of this later case, see
  330. the kmalloc() inline function.
  331. Often people argue that adding inline to functions that are static and used
  332. only once is always a win since there is no space tradeoff. While this is
  333. technically correct, gcc is capable of inlining these automatically without
  334. help, and the maintenance issue of removing the inline when a second user
  335. appears outweighs the potential value of the hint that tells gcc to do
  336. something it would have done anyway.
  337. Chapter 15: References
  338. The C Programming Language, Second Edition
  339. by Brian W. Kernighan and Dennis M. Ritchie.
  340. Prentice Hall, Inc., 1988.
  341. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  342. URL: http://cm.bell-labs.com/cm/cs/cbook/
  343. The Practice of Programming
  344. by Brian W. Kernighan and Rob Pike.
  345. Addison-Wesley, Inc., 1999.
  346. ISBN 0-201-61586-X.
  347. URL: http://cm.bell-labs.com/cm/cs/tpop/
  348. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  349. gcc internals and indent, all available from http://www.gnu.org/manual/
  350. WG14 is the international standardization working group for the programming
  351. language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
  352. Kernel CodingStyle, by greg@kroah.com at OLS 2002:
  353. http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/
  354. --
  355. Last updated on 30 December 2005 by a community effort on LKML.