Kconfig 6.9 KB

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  1. #
  2. # Video configuration
  3. #
  4. menu "Console display driver support"
  5. config VGA_CONSOLE
  6. bool "VGA text console" if EMBEDDED || !X86
  7. depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC32 && !SPARC64 && !M68K && !PARISC && !ARCH_VERSATILE
  8. default y
  9. help
  10. Saying Y here will allow you to use Linux in text mode through a
  11. display that complies with the generic VGA standard. Virtually
  12. everyone wants that.
  13. The program SVGATextMode can be used to utilize SVGA video cards to
  14. their full potential in text mode. Download it from
  15. <ftp://ibiblio.org/pub/Linux/utils/console/>.
  16. Say Y.
  17. # if [ "$CONFIG_PCI" = "y" -a "$CONFIG_VGA_CONSOLE" = "y" ]; then
  18. # bool ' Allow VGA on any bus?' CONFIG_VGA_HOSE
  19. # if [ "$CONFIG_VGA_HOSE" = "y" ]; then
  20. # define_bool CONFIG_DUMMY_CONSOLE y
  21. # fi
  22. # fi
  23. config VIDEO_SELECT
  24. bool "Video mode selection support"
  25. depends on (X86 || X86_64) && VGA_CONSOLE
  26. ---help---
  27. This enables support for text mode selection on kernel startup. If
  28. you want to take advantage of some high-resolution text mode your
  29. card's BIOS offers, but the traditional Linux utilities like
  30. SVGATextMode don't, you can say Y here and set the mode using the
  31. "vga=" option from your boot loader (lilo or loadlin) or set
  32. "vga=ask" which brings up a video mode menu on kernel startup. (Try
  33. "man bootparam" or see the documentation of your boot loader about
  34. how to pass options to the kernel.)
  35. Read the file <file:Documentation/svga.txt> for more information
  36. about the Video mode selection support. If unsure, say N.
  37. config MDA_CONSOLE
  38. depends on !M68K && !PARISC && ISA
  39. tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
  40. ---help---
  41. Say Y here if you have an old MDA or monochrome Hercules graphics
  42. adapter in your system acting as a second head ( = video card). You
  43. will then be able to use two monitors with your Linux system. Do not
  44. say Y here if your MDA card is the primary card in your system; the
  45. normal VGA driver will handle it.
  46. To compile this driver as a module, choose M here: the
  47. module will be called mdacon.
  48. If unsure, say N.
  49. config SGI_NEWPORT_CONSOLE
  50. tristate "SGI Newport Console support"
  51. depends on SGI_IP22
  52. help
  53. Say Y here if you want the console on the Newport aka XL graphics
  54. card of your Indy. Most people say Y here.
  55. # bool 'IODC console' CONFIG_IODC_CONSOLE
  56. config PROM_CONSOLE
  57. bool "PROM console"
  58. depends on SPARC32 || SPARC64
  59. help
  60. Say Y to build a console driver for Sun machines that uses the
  61. terminal emulation built into their console PROMS.
  62. config DUMMY_CONSOLE
  63. bool
  64. depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
  65. default y
  66. config DUMMY_CONSOLE_COLUMNS
  67. int "Initial number of console screen columns"
  68. depends on PARISC && DUMMY_CONSOLE
  69. default "160"
  70. help
  71. The default value is 160, which should fit a 1280x1024 monitor.
  72. Select 80 if you use a 640x480 resolution by default.
  73. config DUMMY_CONSOLE_ROWS
  74. int "Initial number of console screen rows"
  75. depends on PARISC && DUMMY_CONSOLE
  76. default "64"
  77. help
  78. The default value is 64, which should fit a 1280x1024 monitor.
  79. Select 25 if you use a 640x480 resolution by default.
  80. config FRAMEBUFFER_CONSOLE
  81. tristate "Framebuffer Console support"
  82. depends on FB
  83. select CRC32
  84. config STI_CONSOLE
  85. tristate "STI text console"
  86. depends on PARISC
  87. default y
  88. help
  89. The STI console is the builtin display/keyboard on HP-PARISC
  90. machines. Say Y here to build support for it into your kernel.
  91. The alternative is to use your primary serial port as a console.
  92. config FONTS
  93. bool "Select compiled-in fonts"
  94. depends on FRAMEBUFFER_CONSOLE
  95. help
  96. Say Y here if you would like to use fonts other than the default
  97. your frame buffer console usually use.
  98. Note that the answer to this question won't directly affect the
  99. kernel: saying N will just cause the configurator to skip all
  100. the questions about foreign fonts.
  101. If unsure, say N (the default choices are safe).
  102. config FONT_8x8
  103. bool "VGA 8x8 font" if FONTS
  104. depends on FRAMEBUFFER_CONSOLE
  105. default y if !SPARC32 && !SPARC64 && !FONTS
  106. help
  107. This is the "high resolution" font for the VGA frame buffer (the one
  108. provided by the text console 80x50 (and higher) modes).
  109. Note that this is a poor quality font. The VGA 8x16 font is quite a
  110. lot more readable.
  111. Given the resolution provided by the frame buffer device, answer N
  112. here is safe.
  113. config FONT_8x16
  114. bool "VGA 8x16 font" if FONTS
  115. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE=y
  116. default y if !SPARC32 && !SPARC64 && !FONTS
  117. help
  118. This is the "high resolution" font for the VGA frame buffer (the one
  119. provided by the VGA text console 80x25 mode.
  120. If unsure, say Y.
  121. config FONT_6x11
  122. bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
  123. depends on FRAMEBUFFER_CONSOLE
  124. default y if !SPARC32 && !SPARC64 && !FONTS && MAC
  125. help
  126. Small console font with Macintosh-style high-half glyphs. Some Mac
  127. framebuffer drivers don't support this one at all.
  128. config FONT_7x14
  129. bool "console 7x14 font (not supported by all drivers)" if FONTS
  130. depends on FRAMEBUFFER_CONSOLE
  131. help
  132. Console font with characters just a bit smaller than the default.
  133. If the standard 8x16 font is a little too big for you, say Y.
  134. Otherwise, say N.
  135. config FONT_PEARL_8x8
  136. bool "Pearl (old m68k) console 8x8 font" if FONTS
  137. depends on FRAMEBUFFER_CONSOLE
  138. default y if !SPARC32 && !SPARC64 && !FONTS && AMIGA
  139. help
  140. Small console font with PC-style control-character and high-half
  141. glyphs.
  142. config FONT_ACORN_8x8
  143. bool "Acorn console 8x8 font" if FONTS
  144. depends on FRAMEBUFFER_CONSOLE
  145. default y if !SPARC32 && !SPARC64 && !FONTS && ARM && ARCH_ACORN
  146. help
  147. Small console font with PC-style control characters and high-half
  148. glyphs.
  149. config FONT_MINI_4x6
  150. bool "Mini 4x6 font"
  151. depends on !SPARC32 && !SPARC64 && FONTS
  152. config FONT_SUN8x16
  153. bool "Sparc console 8x16 font"
  154. depends on FRAMEBUFFER_CONSOLE && (!SPARC32 && !SPARC64 && FONTS || SPARC32 || SPARC64)
  155. help
  156. This is the high resolution console font for Sun machines. Say Y.
  157. config FONT_SUN12x22
  158. bool "Sparc console 12x22 font (not supported by all drivers)"
  159. depends on FRAMEBUFFER_CONSOLE && (!SPARC32 && !SPARC64 && FONTS || SPARC32 || SPARC64)
  160. help
  161. This is the high resolution console font for Sun machines with very
  162. big letters (like the letters used in the SPARC PROM). If the
  163. standard font is unreadable for you, say Y, otherwise say N.
  164. config FONT_10x18
  165. bool "console 10x18 font (not supported by all drivers)" if FONTS
  166. depends on FRAMEBUFFER_CONSOLE
  167. help
  168. This is a high resolution console font for machines with very
  169. big letters. It fits between the sun 12x22 and the normal 8x16 font.
  170. If other fonts are too big or too small for you, say Y, otherwise say N.
  171. endmenu