input.h 24 KB

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  1. #ifndef _INPUT_H
  2. #define _INPUT_H
  3. /*
  4. * Copyright (c) 1999-2002 Vojtech Pavlik
  5. *
  6. * This program is free software; you can redistribute it and/or modify it
  7. * under the terms of the GNU General Public License version 2 as published by
  8. * the Free Software Foundation.
  9. */
  10. #ifdef __KERNEL__
  11. #include <linux/time.h>
  12. #include <linux/list.h>
  13. #else
  14. #include <sys/time.h>
  15. #include <sys/ioctl.h>
  16. #include <asm/types.h>
  17. #endif
  18. /*
  19. * The event structure itself
  20. */
  21. struct input_event {
  22. struct timeval time;
  23. __u16 type;
  24. __u16 code;
  25. __s32 value;
  26. };
  27. /*
  28. * Protocol version.
  29. */
  30. #define EV_VERSION 0x010000
  31. /*
  32. * IOCTLs (0x00 - 0x7f)
  33. */
  34. struct input_id {
  35. __u16 bustype;
  36. __u16 vendor;
  37. __u16 product;
  38. __u16 version;
  39. };
  40. struct input_absinfo {
  41. __s32 value;
  42. __s32 minimum;
  43. __s32 maximum;
  44. __s32 fuzz;
  45. __s32 flat;
  46. };
  47. #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
  48. #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
  49. #define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */
  50. #define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */
  51. #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
  52. #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
  53. #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
  54. #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */
  55. #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
  56. #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
  57. #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
  58. #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */
  59. #define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */
  60. #define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */
  61. #define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */
  62. #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
  63. #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
  64. #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
  65. /*
  66. * Event types
  67. */
  68. #define EV_SYN 0x00
  69. #define EV_KEY 0x01
  70. #define EV_REL 0x02
  71. #define EV_ABS 0x03
  72. #define EV_MSC 0x04
  73. #define EV_SW 0x05
  74. #define EV_LED 0x11
  75. #define EV_SND 0x12
  76. #define EV_REP 0x14
  77. #define EV_FF 0x15
  78. #define EV_PWR 0x16
  79. #define EV_FF_STATUS 0x17
  80. #define EV_MAX 0x1f
  81. /*
  82. * Synchronization events.
  83. */
  84. #define SYN_REPORT 0
  85. #define SYN_CONFIG 1
  86. /*
  87. * Keys and buttons
  88. */
  89. #define KEY_RESERVED 0
  90. #define KEY_ESC 1
  91. #define KEY_1 2
  92. #define KEY_2 3
  93. #define KEY_3 4
  94. #define KEY_4 5
  95. #define KEY_5 6
  96. #define KEY_6 7
  97. #define KEY_7 8
  98. #define KEY_8 9
  99. #define KEY_9 10
  100. #define KEY_0 11
  101. #define KEY_MINUS 12
  102. #define KEY_EQUAL 13
  103. #define KEY_BACKSPACE 14
  104. #define KEY_TAB 15
  105. #define KEY_Q 16
  106. #define KEY_W 17
  107. #define KEY_E 18
  108. #define KEY_R 19
  109. #define KEY_T 20
  110. #define KEY_Y 21
  111. #define KEY_U 22
  112. #define KEY_I 23
  113. #define KEY_O 24
  114. #define KEY_P 25
  115. #define KEY_LEFTBRACE 26
  116. #define KEY_RIGHTBRACE 27
  117. #define KEY_ENTER 28
  118. #define KEY_LEFTCTRL 29
  119. #define KEY_A 30
  120. #define KEY_S 31
  121. #define KEY_D 32
  122. #define KEY_F 33
  123. #define KEY_G 34
  124. #define KEY_H 35
  125. #define KEY_J 36
  126. #define KEY_K 37
  127. #define KEY_L 38
  128. #define KEY_SEMICOLON 39
  129. #define KEY_APOSTROPHE 40
  130. #define KEY_GRAVE 41
  131. #define KEY_LEFTSHIFT 42
  132. #define KEY_BACKSLASH 43
  133. #define KEY_Z 44
  134. #define KEY_X 45
  135. #define KEY_C 46
  136. #define KEY_V 47
  137. #define KEY_B 48
  138. #define KEY_N 49
  139. #define KEY_M 50
  140. #define KEY_COMMA 51
  141. #define KEY_DOT 52
  142. #define KEY_SLASH 53
  143. #define KEY_RIGHTSHIFT 54
  144. #define KEY_KPASTERISK 55
  145. #define KEY_LEFTALT 56
  146. #define KEY_SPACE 57
  147. #define KEY_CAPSLOCK 58
  148. #define KEY_F1 59
  149. #define KEY_F2 60
  150. #define KEY_F3 61
  151. #define KEY_F4 62
  152. #define KEY_F5 63
  153. #define KEY_F6 64
  154. #define KEY_F7 65
  155. #define KEY_F8 66
  156. #define KEY_F9 67
  157. #define KEY_F10 68
  158. #define KEY_NUMLOCK 69
  159. #define KEY_SCROLLLOCK 70
  160. #define KEY_KP7 71
  161. #define KEY_KP8 72
  162. #define KEY_KP9 73
  163. #define KEY_KPMINUS 74
  164. #define KEY_KP4 75
  165. #define KEY_KP5 76
  166. #define KEY_KP6 77
  167. #define KEY_KPPLUS 78
  168. #define KEY_KP1 79
  169. #define KEY_KP2 80
  170. #define KEY_KP3 81
  171. #define KEY_KP0 82
  172. #define KEY_KPDOT 83
  173. #define KEY_ZENKAKUHANKAKU 85
  174. #define KEY_102ND 86
  175. #define KEY_F11 87
  176. #define KEY_F12 88
  177. #define KEY_RO 89
  178. #define KEY_KATAKANA 90
  179. #define KEY_HIRAGANA 91
  180. #define KEY_HENKAN 92
  181. #define KEY_KATAKANAHIRAGANA 93
  182. #define KEY_MUHENKAN 94
  183. #define KEY_KPJPCOMMA 95
  184. #define KEY_KPENTER 96
  185. #define KEY_RIGHTCTRL 97
  186. #define KEY_KPSLASH 98
  187. #define KEY_SYSRQ 99
  188. #define KEY_RIGHTALT 100
  189. #define KEY_LINEFEED 101
  190. #define KEY_HOME 102
  191. #define KEY_UP 103
  192. #define KEY_PAGEUP 104
  193. #define KEY_LEFT 105
  194. #define KEY_RIGHT 106
  195. #define KEY_END 107
  196. #define KEY_DOWN 108
  197. #define KEY_PAGEDOWN 109
  198. #define KEY_INSERT 110
  199. #define KEY_DELETE 111
  200. #define KEY_MACRO 112
  201. #define KEY_MUTE 113
  202. #define KEY_VOLUMEDOWN 114
  203. #define KEY_VOLUMEUP 115
  204. #define KEY_POWER 116
  205. #define KEY_KPEQUAL 117
  206. #define KEY_KPPLUSMINUS 118
  207. #define KEY_PAUSE 119
  208. #define KEY_KPCOMMA 121
  209. #define KEY_HANGUEL 122
  210. #define KEY_HANJA 123
  211. #define KEY_YEN 124
  212. #define KEY_LEFTMETA 125
  213. #define KEY_RIGHTMETA 126
  214. #define KEY_COMPOSE 127
  215. #define KEY_STOP 128
  216. #define KEY_AGAIN 129
  217. #define KEY_PROPS 130
  218. #define KEY_UNDO 131
  219. #define KEY_FRONT 132
  220. #define KEY_COPY 133
  221. #define KEY_OPEN 134
  222. #define KEY_PASTE 135
  223. #define KEY_FIND 136
  224. #define KEY_CUT 137
  225. #define KEY_HELP 138
  226. #define KEY_MENU 139
  227. #define KEY_CALC 140
  228. #define KEY_SETUP 141
  229. #define KEY_SLEEP 142
  230. #define KEY_WAKEUP 143
  231. #define KEY_FILE 144
  232. #define KEY_SENDFILE 145
  233. #define KEY_DELETEFILE 146
  234. #define KEY_XFER 147
  235. #define KEY_PROG1 148
  236. #define KEY_PROG2 149
  237. #define KEY_WWW 150
  238. #define KEY_MSDOS 151
  239. #define KEY_COFFEE 152
  240. #define KEY_DIRECTION 153
  241. #define KEY_CYCLEWINDOWS 154
  242. #define KEY_MAIL 155
  243. #define KEY_BOOKMARKS 156
  244. #define KEY_COMPUTER 157
  245. #define KEY_BACK 158
  246. #define KEY_FORWARD 159
  247. #define KEY_CLOSECD 160
  248. #define KEY_EJECTCD 161
  249. #define KEY_EJECTCLOSECD 162
  250. #define KEY_NEXTSONG 163
  251. #define KEY_PLAYPAUSE 164
  252. #define KEY_PREVIOUSSONG 165
  253. #define KEY_STOPCD 166
  254. #define KEY_RECORD 167
  255. #define KEY_REWIND 168
  256. #define KEY_PHONE 169
  257. #define KEY_ISO 170
  258. #define KEY_CONFIG 171
  259. #define KEY_HOMEPAGE 172
  260. #define KEY_REFRESH 173
  261. #define KEY_EXIT 174
  262. #define KEY_MOVE 175
  263. #define KEY_EDIT 176
  264. #define KEY_SCROLLUP 177
  265. #define KEY_SCROLLDOWN 178
  266. #define KEY_KPLEFTPAREN 179
  267. #define KEY_KPRIGHTPAREN 180
  268. #define KEY_F13 183
  269. #define KEY_F14 184
  270. #define KEY_F15 185
  271. #define KEY_F16 186
  272. #define KEY_F17 187
  273. #define KEY_F18 188
  274. #define KEY_F19 189
  275. #define KEY_F20 190
  276. #define KEY_F21 191
  277. #define KEY_F22 192
  278. #define KEY_F23 193
  279. #define KEY_F24 194
  280. #define KEY_PLAYCD 200
  281. #define KEY_PAUSECD 201
  282. #define KEY_PROG3 202
  283. #define KEY_PROG4 203
  284. #define KEY_SUSPEND 205
  285. #define KEY_CLOSE 206
  286. #define KEY_PLAY 207
  287. #define KEY_FASTFORWARD 208
  288. #define KEY_BASSBOOST 209
  289. #define KEY_PRINT 210
  290. #define KEY_HP 211
  291. #define KEY_CAMERA 212
  292. #define KEY_SOUND 213
  293. #define KEY_QUESTION 214
  294. #define KEY_EMAIL 215
  295. #define KEY_CHAT 216
  296. #define KEY_SEARCH 217
  297. #define KEY_CONNECT 218
  298. #define KEY_FINANCE 219
  299. #define KEY_SPORT 220
  300. #define KEY_SHOP 221
  301. #define KEY_ALTERASE 222
  302. #define KEY_CANCEL 223
  303. #define KEY_BRIGHTNESSDOWN 224
  304. #define KEY_BRIGHTNESSUP 225
  305. #define KEY_MEDIA 226
  306. #define KEY_SWITCHVIDEOMODE 227
  307. #define KEY_KBDILLUMTOGGLE 228
  308. #define KEY_KBDILLUMDOWN 229
  309. #define KEY_KBDILLUMUP 230
  310. #define KEY_UNKNOWN 240
  311. #define BTN_MISC 0x100
  312. #define BTN_0 0x100
  313. #define BTN_1 0x101
  314. #define BTN_2 0x102
  315. #define BTN_3 0x103
  316. #define BTN_4 0x104
  317. #define BTN_5 0x105
  318. #define BTN_6 0x106
  319. #define BTN_7 0x107
  320. #define BTN_8 0x108
  321. #define BTN_9 0x109
  322. #define BTN_MOUSE 0x110
  323. #define BTN_LEFT 0x110
  324. #define BTN_RIGHT 0x111
  325. #define BTN_MIDDLE 0x112
  326. #define BTN_SIDE 0x113
  327. #define BTN_EXTRA 0x114
  328. #define BTN_FORWARD 0x115
  329. #define BTN_BACK 0x116
  330. #define BTN_TASK 0x117
  331. #define BTN_JOYSTICK 0x120
  332. #define BTN_TRIGGER 0x120
  333. #define BTN_THUMB 0x121
  334. #define BTN_THUMB2 0x122
  335. #define BTN_TOP 0x123
  336. #define BTN_TOP2 0x124
  337. #define BTN_PINKIE 0x125
  338. #define BTN_BASE 0x126
  339. #define BTN_BASE2 0x127
  340. #define BTN_BASE3 0x128
  341. #define BTN_BASE4 0x129
  342. #define BTN_BASE5 0x12a
  343. #define BTN_BASE6 0x12b
  344. #define BTN_DEAD 0x12f
  345. #define BTN_GAMEPAD 0x130
  346. #define BTN_A 0x130
  347. #define BTN_B 0x131
  348. #define BTN_C 0x132
  349. #define BTN_X 0x133
  350. #define BTN_Y 0x134
  351. #define BTN_Z 0x135
  352. #define BTN_TL 0x136
  353. #define BTN_TR 0x137
  354. #define BTN_TL2 0x138
  355. #define BTN_TR2 0x139
  356. #define BTN_SELECT 0x13a
  357. #define BTN_START 0x13b
  358. #define BTN_MODE 0x13c
  359. #define BTN_THUMBL 0x13d
  360. #define BTN_THUMBR 0x13e
  361. #define BTN_DIGI 0x140
  362. #define BTN_TOOL_PEN 0x140
  363. #define BTN_TOOL_RUBBER 0x141
  364. #define BTN_TOOL_BRUSH 0x142
  365. #define BTN_TOOL_PENCIL 0x143
  366. #define BTN_TOOL_AIRBRUSH 0x144
  367. #define BTN_TOOL_FINGER 0x145
  368. #define BTN_TOOL_MOUSE 0x146
  369. #define BTN_TOOL_LENS 0x147
  370. #define BTN_TOUCH 0x14a
  371. #define BTN_STYLUS 0x14b
  372. #define BTN_STYLUS2 0x14c
  373. #define BTN_TOOL_DOUBLETAP 0x14d
  374. #define BTN_TOOL_TRIPLETAP 0x14e
  375. #define BTN_WHEEL 0x150
  376. #define BTN_GEAR_DOWN 0x150
  377. #define BTN_GEAR_UP 0x151
  378. #define KEY_OK 0x160
  379. #define KEY_SELECT 0x161
  380. #define KEY_GOTO 0x162
  381. #define KEY_CLEAR 0x163
  382. #define KEY_POWER2 0x164
  383. #define KEY_OPTION 0x165
  384. #define KEY_INFO 0x166
  385. #define KEY_TIME 0x167
  386. #define KEY_VENDOR 0x168
  387. #define KEY_ARCHIVE 0x169
  388. #define KEY_PROGRAM 0x16a
  389. #define KEY_CHANNEL 0x16b
  390. #define KEY_FAVORITES 0x16c
  391. #define KEY_EPG 0x16d
  392. #define KEY_PVR 0x16e
  393. #define KEY_MHP 0x16f
  394. #define KEY_LANGUAGE 0x170
  395. #define KEY_TITLE 0x171
  396. #define KEY_SUBTITLE 0x172
  397. #define KEY_ANGLE 0x173
  398. #define KEY_ZOOM 0x174
  399. #define KEY_MODE 0x175
  400. #define KEY_KEYBOARD 0x176
  401. #define KEY_SCREEN 0x177
  402. #define KEY_PC 0x178
  403. #define KEY_TV 0x179
  404. #define KEY_TV2 0x17a
  405. #define KEY_VCR 0x17b
  406. #define KEY_VCR2 0x17c
  407. #define KEY_SAT 0x17d
  408. #define KEY_SAT2 0x17e
  409. #define KEY_CD 0x17f
  410. #define KEY_TAPE 0x180
  411. #define KEY_RADIO 0x181
  412. #define KEY_TUNER 0x182
  413. #define KEY_PLAYER 0x183
  414. #define KEY_TEXT 0x184
  415. #define KEY_DVD 0x185
  416. #define KEY_AUX 0x186
  417. #define KEY_MP3 0x187
  418. #define KEY_AUDIO 0x188
  419. #define KEY_VIDEO 0x189
  420. #define KEY_DIRECTORY 0x18a
  421. #define KEY_LIST 0x18b
  422. #define KEY_MEMO 0x18c
  423. #define KEY_CALENDAR 0x18d
  424. #define KEY_RED 0x18e
  425. #define KEY_GREEN 0x18f
  426. #define KEY_YELLOW 0x190
  427. #define KEY_BLUE 0x191
  428. #define KEY_CHANNELUP 0x192
  429. #define KEY_CHANNELDOWN 0x193
  430. #define KEY_FIRST 0x194
  431. #define KEY_LAST 0x195
  432. #define KEY_AB 0x196
  433. #define KEY_NEXT 0x197
  434. #define KEY_RESTART 0x198
  435. #define KEY_SLOW 0x199
  436. #define KEY_SHUFFLE 0x19a
  437. #define KEY_BREAK 0x19b
  438. #define KEY_PREVIOUS 0x19c
  439. #define KEY_DIGITS 0x19d
  440. #define KEY_TEEN 0x19e
  441. #define KEY_TWEN 0x19f
  442. #define KEY_DEL_EOL 0x1c0
  443. #define KEY_DEL_EOS 0x1c1
  444. #define KEY_INS_LINE 0x1c2
  445. #define KEY_DEL_LINE 0x1c3
  446. #define KEY_FN 0x1d0
  447. #define KEY_FN_ESC 0x1d1
  448. #define KEY_FN_F1 0x1d2
  449. #define KEY_FN_F2 0x1d3
  450. #define KEY_FN_F3 0x1d4
  451. #define KEY_FN_F4 0x1d5
  452. #define KEY_FN_F5 0x1d6
  453. #define KEY_FN_F6 0x1d7
  454. #define KEY_FN_F7 0x1d8
  455. #define KEY_FN_F8 0x1d9
  456. #define KEY_FN_F9 0x1da
  457. #define KEY_FN_F10 0x1db
  458. #define KEY_FN_F11 0x1dc
  459. #define KEY_FN_F12 0x1dd
  460. #define KEY_FN_1 0x1de
  461. #define KEY_FN_2 0x1df
  462. #define KEY_FN_D 0x1e0
  463. #define KEY_FN_E 0x1e1
  464. #define KEY_FN_F 0x1e2
  465. #define KEY_FN_S 0x1e3
  466. #define KEY_FN_B 0x1e4
  467. #define KEY_MAX 0x1ff
  468. /*
  469. * Relative axes
  470. */
  471. #define REL_X 0x00
  472. #define REL_Y 0x01
  473. #define REL_Z 0x02
  474. #define REL_RX 0x03
  475. #define REL_RY 0x04
  476. #define REL_RZ 0x05
  477. #define REL_HWHEEL 0x06
  478. #define REL_DIAL 0x07
  479. #define REL_WHEEL 0x08
  480. #define REL_MISC 0x09
  481. #define REL_MAX 0x0f
  482. /*
  483. * Absolute axes
  484. */
  485. #define ABS_X 0x00
  486. #define ABS_Y 0x01
  487. #define ABS_Z 0x02
  488. #define ABS_RX 0x03
  489. #define ABS_RY 0x04
  490. #define ABS_RZ 0x05
  491. #define ABS_THROTTLE 0x06
  492. #define ABS_RUDDER 0x07
  493. #define ABS_WHEEL 0x08
  494. #define ABS_GAS 0x09
  495. #define ABS_BRAKE 0x0a
  496. #define ABS_HAT0X 0x10
  497. #define ABS_HAT0Y 0x11
  498. #define ABS_HAT1X 0x12
  499. #define ABS_HAT1Y 0x13
  500. #define ABS_HAT2X 0x14
  501. #define ABS_HAT2Y 0x15
  502. #define ABS_HAT3X 0x16
  503. #define ABS_HAT3Y 0x17
  504. #define ABS_PRESSURE 0x18
  505. #define ABS_DISTANCE 0x19
  506. #define ABS_TILT_X 0x1a
  507. #define ABS_TILT_Y 0x1b
  508. #define ABS_TOOL_WIDTH 0x1c
  509. #define ABS_VOLUME 0x20
  510. #define ABS_MISC 0x28
  511. #define ABS_MAX 0x3f
  512. /*
  513. * Switch events
  514. */
  515. #define SW_0 0x00
  516. #define SW_1 0x01
  517. #define SW_2 0x02
  518. #define SW_3 0x03
  519. #define SW_4 0x04
  520. #define SW_5 0x05
  521. #define SW_6 0x06
  522. #define SW_7 0x07
  523. #define SW_MAX 0x0f
  524. /*
  525. * Misc events
  526. */
  527. #define MSC_SERIAL 0x00
  528. #define MSC_PULSELED 0x01
  529. #define MSC_GESTURE 0x02
  530. #define MSC_RAW 0x03
  531. #define MSC_SCAN 0x04
  532. #define MSC_MAX 0x07
  533. /*
  534. * LEDs
  535. */
  536. #define LED_NUML 0x00
  537. #define LED_CAPSL 0x01
  538. #define LED_SCROLLL 0x02
  539. #define LED_COMPOSE 0x03
  540. #define LED_KANA 0x04
  541. #define LED_SLEEP 0x05
  542. #define LED_SUSPEND 0x06
  543. #define LED_MUTE 0x07
  544. #define LED_MISC 0x08
  545. #define LED_MAIL 0x09
  546. #define LED_CHARGING 0x0a
  547. #define LED_MAX 0x0f
  548. /*
  549. * Autorepeat values
  550. */
  551. #define REP_DELAY 0x00
  552. #define REP_PERIOD 0x01
  553. #define REP_MAX 0x01
  554. /*
  555. * Sounds
  556. */
  557. #define SND_CLICK 0x00
  558. #define SND_BELL 0x01
  559. #define SND_TONE 0x02
  560. #define SND_MAX 0x07
  561. /*
  562. * IDs.
  563. */
  564. #define ID_BUS 0
  565. #define ID_VENDOR 1
  566. #define ID_PRODUCT 2
  567. #define ID_VERSION 3
  568. #define BUS_PCI 0x01
  569. #define BUS_ISAPNP 0x02
  570. #define BUS_USB 0x03
  571. #define BUS_HIL 0x04
  572. #define BUS_BLUETOOTH 0x05
  573. #define BUS_ISA 0x10
  574. #define BUS_I8042 0x11
  575. #define BUS_XTKBD 0x12
  576. #define BUS_RS232 0x13
  577. #define BUS_GAMEPORT 0x14
  578. #define BUS_PARPORT 0x15
  579. #define BUS_AMIGA 0x16
  580. #define BUS_ADB 0x17
  581. #define BUS_I2C 0x18
  582. #define BUS_HOST 0x19
  583. /*
  584. * Values describing the status of an effect
  585. */
  586. #define FF_STATUS_STOPPED 0x00
  587. #define FF_STATUS_PLAYING 0x01
  588. #define FF_STATUS_MAX 0x01
  589. /*
  590. * Structures used in ioctls to upload effects to a device
  591. * The first structures are not passed directly by using ioctls.
  592. * They are sub-structures of the actually sent structure (called ff_effect)
  593. */
  594. struct ff_replay {
  595. __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */
  596. __u16 delay; /* Time to wait before to start playing an effect */
  597. };
  598. struct ff_trigger {
  599. __u16 button; /* Number of button triggering an effect */
  600. __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */
  601. };
  602. struct ff_envelope {
  603. __u16 attack_length; /* Duration of attack (ms) */
  604. __u16 attack_level; /* Level at beginning of attack */
  605. __u16 fade_length; /* Duration of fade (ms) */
  606. __u16 fade_level; /* Level at end of fade */
  607. };
  608. /* FF_CONSTANT */
  609. struct ff_constant_effect {
  610. __s16 level; /* Strength of effect. Negative values are OK */
  611. struct ff_envelope envelope;
  612. };
  613. /* FF_RAMP */
  614. struct ff_ramp_effect {
  615. __s16 start_level;
  616. __s16 end_level;
  617. struct ff_envelope envelope;
  618. };
  619. /* FF_SPRING of FF_FRICTION */
  620. struct ff_condition_effect {
  621. __u16 right_saturation; /* Max level when joystick is on the right */
  622. __u16 left_saturation; /* Max level when joystick in on the left */
  623. __s16 right_coeff; /* Indicates how fast the force grows when the
  624. joystick moves to the right */
  625. __s16 left_coeff; /* Same for left side */
  626. __u16 deadband; /* Size of area where no force is produced */
  627. __s16 center; /* Position of dead zone */
  628. };
  629. /* FF_PERIODIC */
  630. struct ff_periodic_effect {
  631. __u16 waveform; /* Kind of wave (sine, square...) */
  632. __u16 period; /* in ms */
  633. __s16 magnitude; /* Peak value */
  634. __s16 offset; /* Mean value of wave (roughly) */
  635. __u16 phase; /* 'Horizontal' shift */
  636. struct ff_envelope envelope;
  637. /* Only used if waveform == FF_CUSTOM */
  638. __u32 custom_len; /* Number of samples */
  639. __s16 *custom_data; /* Buffer of samples */
  640. /* Note: the data pointed by custom_data is copied by the driver. You can
  641. * therefore dispose of the memory after the upload/update */
  642. };
  643. /* FF_RUMBLE */
  644. /* Some rumble pads have two motors of different weight.
  645. strong_magnitude represents the magnitude of the vibration generated
  646. by the heavy motor.
  647. */
  648. struct ff_rumble_effect {
  649. __u16 strong_magnitude; /* Magnitude of the heavy motor */
  650. __u16 weak_magnitude; /* Magnitude of the light one */
  651. };
  652. /*
  653. * Structure sent through ioctl from the application to the driver
  654. */
  655. struct ff_effect {
  656. __u16 type;
  657. /* Following field denotes the unique id assigned to an effect.
  658. * If user sets if to -1, a new effect is created, and its id is returned in the same field
  659. * Else, the user sets it to the effect id it wants to update.
  660. */
  661. __s16 id;
  662. __u16 direction; /* Direction. 0 deg -> 0x0000 (down)
  663. 90 deg -> 0x4000 (left)
  664. 180 deg -> 0x8000 (up)
  665. 270 deg -> 0xC000 (right)
  666. */
  667. struct ff_trigger trigger;
  668. struct ff_replay replay;
  669. union {
  670. struct ff_constant_effect constant;
  671. struct ff_ramp_effect ramp;
  672. struct ff_periodic_effect periodic;
  673. struct ff_condition_effect condition[2]; /* One for each axis */
  674. struct ff_rumble_effect rumble;
  675. } u;
  676. };
  677. /*
  678. * Force feedback effect types
  679. */
  680. #define FF_RUMBLE 0x50
  681. #define FF_PERIODIC 0x51
  682. #define FF_CONSTANT 0x52
  683. #define FF_SPRING 0x53
  684. #define FF_FRICTION 0x54
  685. #define FF_DAMPER 0x55
  686. #define FF_INERTIA 0x56
  687. #define FF_RAMP 0x57
  688. /*
  689. * Force feedback periodic effect types
  690. */
  691. #define FF_SQUARE 0x58
  692. #define FF_TRIANGLE 0x59
  693. #define FF_SINE 0x5a
  694. #define FF_SAW_UP 0x5b
  695. #define FF_SAW_DOWN 0x5c
  696. #define FF_CUSTOM 0x5d
  697. /*
  698. * Set ff device properties
  699. */
  700. #define FF_GAIN 0x60
  701. #define FF_AUTOCENTER 0x61
  702. #define FF_MAX 0x7f
  703. #ifdef __KERNEL__
  704. /*
  705. * In-kernel definitions.
  706. */
  707. #include <linux/fs.h>
  708. #include <linux/timer.h>
  709. #define NBITS(x) (((x)/BITS_PER_LONG)+1)
  710. #define BIT(x) (1UL<<((x)%BITS_PER_LONG))
  711. #define LONG(x) ((x)/BITS_PER_LONG)
  712. #define INPUT_KEYCODE(dev, scancode) ((dev->keycodesize == 1) ? ((u8*)dev->keycode)[scancode] : \
  713. ((dev->keycodesize == 2) ? ((u16*)dev->keycode)[scancode] : (((u32*)dev->keycode)[scancode])))
  714. #define SET_INPUT_KEYCODE(dev, scancode, val) \
  715. ({ unsigned __old; \
  716. switch (dev->keycodesize) { \
  717. case 1: { \
  718. u8 *k = (u8 *)dev->keycode; \
  719. __old = k[scancode]; \
  720. k[scancode] = val; \
  721. break; \
  722. } \
  723. case 2: { \
  724. u16 *k = (u16 *)dev->keycode; \
  725. __old = k[scancode]; \
  726. k[scancode] = val; \
  727. break; \
  728. } \
  729. default: { \
  730. u32 *k = (u32 *)dev->keycode; \
  731. __old = k[scancode]; \
  732. k[scancode] = val; \
  733. break; \
  734. } \
  735. } \
  736. __old; })
  737. struct input_dev {
  738. void *private;
  739. const char *name;
  740. const char *phys;
  741. const char *uniq;
  742. struct input_id id;
  743. unsigned long evbit[NBITS(EV_MAX)];
  744. unsigned long keybit[NBITS(KEY_MAX)];
  745. unsigned long relbit[NBITS(REL_MAX)];
  746. unsigned long absbit[NBITS(ABS_MAX)];
  747. unsigned long mscbit[NBITS(MSC_MAX)];
  748. unsigned long ledbit[NBITS(LED_MAX)];
  749. unsigned long sndbit[NBITS(SND_MAX)];
  750. unsigned long ffbit[NBITS(FF_MAX)];
  751. unsigned long swbit[NBITS(SW_MAX)];
  752. int ff_effects_max;
  753. unsigned int keycodemax;
  754. unsigned int keycodesize;
  755. void *keycode;
  756. unsigned int repeat_key;
  757. struct timer_list timer;
  758. struct pt_regs *regs;
  759. int state;
  760. int sync;
  761. int abs[ABS_MAX + 1];
  762. int rep[REP_MAX + 1];
  763. unsigned long key[NBITS(KEY_MAX)];
  764. unsigned long led[NBITS(LED_MAX)];
  765. unsigned long snd[NBITS(SND_MAX)];
  766. unsigned long sw[NBITS(SW_MAX)];
  767. int absmax[ABS_MAX + 1];
  768. int absmin[ABS_MAX + 1];
  769. int absfuzz[ABS_MAX + 1];
  770. int absflat[ABS_MAX + 1];
  771. int (*open)(struct input_dev *dev);
  772. void (*close)(struct input_dev *dev);
  773. int (*accept)(struct input_dev *dev, struct file *file);
  774. int (*flush)(struct input_dev *dev, struct file *file);
  775. int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  776. int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect);
  777. int (*erase_effect)(struct input_dev *dev, int effect_id);
  778. struct input_handle *grab;
  779. struct semaphore sem; /* serializes open and close operations */
  780. unsigned int users;
  781. struct device *dev;
  782. struct list_head h_list;
  783. struct list_head node;
  784. };
  785. /*
  786. * Structure for hotplug & device<->driver matching.
  787. */
  788. #define INPUT_DEVICE_ID_MATCH_BUS 1
  789. #define INPUT_DEVICE_ID_MATCH_VENDOR 2
  790. #define INPUT_DEVICE_ID_MATCH_PRODUCT 4
  791. #define INPUT_DEVICE_ID_MATCH_VERSION 8
  792. #define INPUT_DEVICE_ID_MATCH_EVBIT 0x010
  793. #define INPUT_DEVICE_ID_MATCH_KEYBIT 0x020
  794. #define INPUT_DEVICE_ID_MATCH_RELBIT 0x040
  795. #define INPUT_DEVICE_ID_MATCH_ABSBIT 0x080
  796. #define INPUT_DEVICE_ID_MATCH_MSCIT 0x100
  797. #define INPUT_DEVICE_ID_MATCH_LEDBIT 0x200
  798. #define INPUT_DEVICE_ID_MATCH_SNDBIT 0x400
  799. #define INPUT_DEVICE_ID_MATCH_FFBIT 0x800
  800. #define INPUT_DEVICE_ID_MATCH_SWBIT 0x1000
  801. #define INPUT_DEVICE_ID_MATCH_DEVICE\
  802. (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT)
  803. #define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION\
  804. (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION)
  805. struct input_device_id {
  806. unsigned long flags;
  807. struct input_id id;
  808. unsigned long evbit[NBITS(EV_MAX)];
  809. unsigned long keybit[NBITS(KEY_MAX)];
  810. unsigned long relbit[NBITS(REL_MAX)];
  811. unsigned long absbit[NBITS(ABS_MAX)];
  812. unsigned long mscbit[NBITS(MSC_MAX)];
  813. unsigned long ledbit[NBITS(LED_MAX)];
  814. unsigned long sndbit[NBITS(SND_MAX)];
  815. unsigned long ffbit[NBITS(FF_MAX)];
  816. unsigned long swbit[NBITS(SW_MAX)];
  817. unsigned long driver_info;
  818. };
  819. struct input_handle;
  820. struct input_handler {
  821. void *private;
  822. void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
  823. struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev, struct input_device_id *id);
  824. void (*disconnect)(struct input_handle *handle);
  825. struct file_operations *fops;
  826. int minor;
  827. char *name;
  828. struct input_device_id *id_table;
  829. struct input_device_id *blacklist;
  830. struct list_head h_list;
  831. struct list_head node;
  832. };
  833. struct input_handle {
  834. void *private;
  835. int open;
  836. char *name;
  837. struct input_dev *dev;
  838. struct input_handler *handler;
  839. struct list_head d_node;
  840. struct list_head h_node;
  841. };
  842. #define to_dev(n) container_of(n,struct input_dev,node)
  843. #define to_handler(n) container_of(n,struct input_handler,node);
  844. #define to_handle(n) container_of(n,struct input_handle,d_node)
  845. #define to_handle_h(n) container_of(n,struct input_handle,h_node)
  846. static inline void init_input_dev(struct input_dev *dev)
  847. {
  848. INIT_LIST_HEAD(&dev->h_list);
  849. INIT_LIST_HEAD(&dev->node);
  850. }
  851. void input_register_device(struct input_dev *);
  852. void input_unregister_device(struct input_dev *);
  853. void input_register_handler(struct input_handler *);
  854. void input_unregister_handler(struct input_handler *);
  855. int input_grab_device(struct input_handle *);
  856. void input_release_device(struct input_handle *);
  857. int input_open_device(struct input_handle *);
  858. void input_close_device(struct input_handle *);
  859. int input_accept_process(struct input_handle *handle, struct file *file);
  860. int input_flush_device(struct input_handle* handle, struct file* file);
  861. void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  862. static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
  863. {
  864. input_event(dev, EV_KEY, code, !!value);
  865. }
  866. static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
  867. {
  868. input_event(dev, EV_REL, code, value);
  869. }
  870. static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
  871. {
  872. input_event(dev, EV_ABS, code, value);
  873. }
  874. static inline void input_report_ff(struct input_dev *dev, unsigned int code, int value)
  875. {
  876. input_event(dev, EV_FF, code, value);
  877. }
  878. static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
  879. {
  880. input_event(dev, EV_FF_STATUS, code, value);
  881. }
  882. static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
  883. {
  884. input_event(dev, EV_SW, code, !!value);
  885. }
  886. static inline void input_regs(struct input_dev *dev, struct pt_regs *regs)
  887. {
  888. dev->regs = regs;
  889. }
  890. static inline void input_sync(struct input_dev *dev)
  891. {
  892. input_event(dev, EV_SYN, SYN_REPORT, 0);
  893. dev->regs = NULL;
  894. }
  895. static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat)
  896. {
  897. dev->absmin[axis] = min;
  898. dev->absmax[axis] = max;
  899. dev->absfuzz[axis] = fuzz;
  900. dev->absflat[axis] = flat;
  901. dev->absbit[LONG(axis)] |= BIT(axis);
  902. }
  903. extern struct class *input_class;
  904. #endif
  905. #endif