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- #include "../perf.h"
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include "thread.h"
- #include "util.h"
- #include "debug.h"
- static struct thread *thread__new(pid_t pid)
- {
- struct thread *self = calloc(1, sizeof(*self));
- if (self != NULL) {
- self->pid = pid;
- self->comm = malloc(32);
- if (self->comm)
- snprintf(self->comm, 32, ":%d", self->pid);
- INIT_LIST_HEAD(&self->maps);
- }
- return self;
- }
- int thread__set_comm(struct thread *self, const char *comm)
- {
- if (self->comm)
- free(self->comm);
- self->comm = strdup(comm);
- return self->comm ? 0 : -ENOMEM;
- }
- static size_t thread__fprintf(struct thread *self, FILE *fp)
- {
- struct map *pos;
- size_t ret = fprintf(fp, "Thread %d %s\n", self->pid, self->comm);
- list_for_each_entry(pos, &self->maps, node)
- ret += map__fprintf(pos, fp);
- return ret;
- }
- struct thread *
- threads__findnew(pid_t pid, struct rb_root *threads, struct thread **last_match)
- {
- struct rb_node **p = &threads->rb_node;
- struct rb_node *parent = NULL;
- struct thread *th;
- /*
- * Font-end cache - PID lookups come in blocks,
- * so most of the time we dont have to look up
- * the full rbtree:
- */
- if (*last_match && (*last_match)->pid == pid)
- return *last_match;
- while (*p != NULL) {
- parent = *p;
- th = rb_entry(parent, struct thread, rb_node);
- if (th->pid == pid) {
- *last_match = th;
- return th;
- }
- if (pid < th->pid)
- p = &(*p)->rb_left;
- else
- p = &(*p)->rb_right;
- }
- th = thread__new(pid);
- if (th != NULL) {
- rb_link_node(&th->rb_node, parent, p);
- rb_insert_color(&th->rb_node, threads);
- *last_match = th;
- }
- return th;
- }
- struct thread *
- register_idle_thread(struct rb_root *threads, struct thread **last_match)
- {
- struct thread *thread = threads__findnew(0, threads, last_match);
- if (!thread || thread__set_comm(thread, "swapper")) {
- fprintf(stderr, "problem inserting idle task.\n");
- exit(-1);
- }
- return thread;
- }
- void thread__insert_map(struct thread *self, struct map *map)
- {
- struct map *pos, *tmp;
- list_for_each_entry_safe(pos, tmp, &self->maps, node) {
- if (map__overlap(pos, map)) {
- if (verbose >= 2) {
- printf("overlapping maps:\n");
- map__fprintf(map, stdout);
- map__fprintf(pos, stdout);
- }
- if (map->start <= pos->start && map->end > pos->start)
- pos->start = map->end;
- if (map->end >= pos->end && map->start < pos->end)
- pos->end = map->start;
- if (verbose >= 2) {
- printf("after collision:\n");
- map__fprintf(pos, stdout);
- }
- if (pos->start >= pos->end) {
- list_del_init(&pos->node);
- free(pos);
- }
- }
- }
- list_add_tail(&map->node, &self->maps);
- }
- int thread__fork(struct thread *self, struct thread *parent)
- {
- struct map *map;
- if (self->comm)
- free(self->comm);
- self->comm = strdup(parent->comm);
- if (!self->comm)
- return -ENOMEM;
- list_for_each_entry(map, &parent->maps, node) {
- struct map *new = map__clone(map);
- if (!new)
- return -ENOMEM;
- thread__insert_map(self, new);
- }
- return 0;
- }
- struct map *thread__find_map(struct thread *self, u64 ip)
- {
- struct map *pos;
- if (self == NULL)
- return NULL;
- list_for_each_entry(pos, &self->maps, node)
- if (ip >= pos->start && ip <= pos->end)
- return pos;
- return NULL;
- }
- size_t threads__fprintf(FILE *fp, struct rb_root *threads)
- {
- size_t ret = 0;
- struct rb_node *nd;
- for (nd = rb_first(threads); nd; nd = rb_next(nd)) {
- struct thread *pos = rb_entry(nd, struct thread, rb_node);
- ret += thread__fprintf(pos, fp);
- }
- return ret;
- }
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