callchain.c 8.1 KB

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  1. /*
  2. * Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com>
  3. *
  4. * Handle the callchains from the stream in an ad-hoc radix tree and then
  5. * sort them in an rbtree.
  6. *
  7. * Using a radix for code path provides a fast retrieval and factorizes
  8. * memory use. Also that lets us use the paths in a hierarchical graph view.
  9. *
  10. */
  11. #include <stdlib.h>
  12. #include <stdio.h>
  13. #include <stdbool.h>
  14. #include <errno.h>
  15. #include <math.h>
  16. #include "callchain.h"
  17. #define chain_for_each_child(child, parent) \
  18. list_for_each_entry(child, &parent->children, brothers)
  19. static void
  20. rb_insert_callchain(struct rb_root *root, struct callchain_node *chain,
  21. enum chain_mode mode)
  22. {
  23. struct rb_node **p = &root->rb_node;
  24. struct rb_node *parent = NULL;
  25. struct callchain_node *rnode;
  26. u64 chain_cumul = cumul_hits(chain);
  27. while (*p) {
  28. u64 rnode_cumul;
  29. parent = *p;
  30. rnode = rb_entry(parent, struct callchain_node, rb_node);
  31. rnode_cumul = cumul_hits(rnode);
  32. switch (mode) {
  33. case CHAIN_FLAT:
  34. if (rnode->hit < chain->hit)
  35. p = &(*p)->rb_left;
  36. else
  37. p = &(*p)->rb_right;
  38. break;
  39. case CHAIN_GRAPH_ABS: /* Falldown */
  40. case CHAIN_GRAPH_REL:
  41. if (rnode_cumul < chain_cumul)
  42. p = &(*p)->rb_left;
  43. else
  44. p = &(*p)->rb_right;
  45. break;
  46. case CHAIN_NONE:
  47. default:
  48. break;
  49. }
  50. }
  51. rb_link_node(&chain->rb_node, parent, p);
  52. rb_insert_color(&chain->rb_node, root);
  53. }
  54. static void
  55. __sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
  56. u64 min_hit)
  57. {
  58. struct callchain_node *child;
  59. chain_for_each_child(child, node)
  60. __sort_chain_flat(rb_root, child, min_hit);
  61. if (node->hit && node->hit >= min_hit)
  62. rb_insert_callchain(rb_root, node, CHAIN_FLAT);
  63. }
  64. /*
  65. * Once we get every callchains from the stream, we can now
  66. * sort them by hit
  67. */
  68. static void
  69. sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node,
  70. u64 min_hit, struct callchain_param *param __used)
  71. {
  72. __sort_chain_flat(rb_root, node, min_hit);
  73. }
  74. static void __sort_chain_graph_abs(struct callchain_node *node,
  75. u64 min_hit)
  76. {
  77. struct callchain_node *child;
  78. node->rb_root = RB_ROOT;
  79. chain_for_each_child(child, node) {
  80. __sort_chain_graph_abs(child, min_hit);
  81. if (cumul_hits(child) >= min_hit)
  82. rb_insert_callchain(&node->rb_root, child,
  83. CHAIN_GRAPH_ABS);
  84. }
  85. }
  86. static void
  87. sort_chain_graph_abs(struct rb_root *rb_root, struct callchain_node *chain_root,
  88. u64 min_hit, struct callchain_param *param __used)
  89. {
  90. __sort_chain_graph_abs(chain_root, min_hit);
  91. rb_root->rb_node = chain_root->rb_root.rb_node;
  92. }
  93. static void __sort_chain_graph_rel(struct callchain_node *node,
  94. double min_percent)
  95. {
  96. struct callchain_node *child;
  97. u64 min_hit;
  98. node->rb_root = RB_ROOT;
  99. min_hit = ceil(node->children_hit * min_percent);
  100. chain_for_each_child(child, node) {
  101. __sort_chain_graph_rel(child, min_percent);
  102. if (cumul_hits(child) >= min_hit)
  103. rb_insert_callchain(&node->rb_root, child,
  104. CHAIN_GRAPH_REL);
  105. }
  106. }
  107. static void
  108. sort_chain_graph_rel(struct rb_root *rb_root, struct callchain_node *chain_root,
  109. u64 min_hit __used, struct callchain_param *param)
  110. {
  111. __sort_chain_graph_rel(chain_root, param->min_percent / 100.0);
  112. rb_root->rb_node = chain_root->rb_root.rb_node;
  113. }
  114. int register_callchain_param(struct callchain_param *param)
  115. {
  116. switch (param->mode) {
  117. case CHAIN_GRAPH_ABS:
  118. param->sort = sort_chain_graph_abs;
  119. break;
  120. case CHAIN_GRAPH_REL:
  121. param->sort = sort_chain_graph_rel;
  122. break;
  123. case CHAIN_FLAT:
  124. param->sort = sort_chain_flat;
  125. break;
  126. case CHAIN_NONE:
  127. default:
  128. return -1;
  129. }
  130. return 0;
  131. }
  132. /*
  133. * Create a child for a parent. If inherit_children, then the new child
  134. * will become the new parent of it's parent children
  135. */
  136. static struct callchain_node *
  137. create_child(struct callchain_node *parent, bool inherit_children)
  138. {
  139. struct callchain_node *new;
  140. new = malloc(sizeof(*new));
  141. if (!new) {
  142. perror("not enough memory to create child for code path tree");
  143. return NULL;
  144. }
  145. new->parent = parent;
  146. INIT_LIST_HEAD(&new->children);
  147. INIT_LIST_HEAD(&new->val);
  148. if (inherit_children) {
  149. struct callchain_node *next;
  150. list_splice(&parent->children, &new->children);
  151. INIT_LIST_HEAD(&parent->children);
  152. chain_for_each_child(next, new)
  153. next->parent = new;
  154. }
  155. list_add_tail(&new->brothers, &parent->children);
  156. return new;
  157. }
  158. /*
  159. * Fill the node with callchain values
  160. */
  161. static void
  162. fill_node(struct callchain_node *node, struct ip_callchain *chain,
  163. int start, struct symbol **syms)
  164. {
  165. unsigned int i;
  166. for (i = start; i < chain->nr; i++) {
  167. struct callchain_list *call;
  168. call = malloc(sizeof(*call));
  169. if (!call) {
  170. perror("not enough memory for the code path tree");
  171. return;
  172. }
  173. call->ip = chain->ips[i];
  174. call->sym = syms[i];
  175. list_add_tail(&call->list, &node->val);
  176. }
  177. node->val_nr = chain->nr - start;
  178. if (!node->val_nr)
  179. printf("Warning: empty node in callchain tree\n");
  180. }
  181. static void
  182. add_child(struct callchain_node *parent, struct ip_callchain *chain,
  183. int start, struct symbol **syms)
  184. {
  185. struct callchain_node *new;
  186. new = create_child(parent, false);
  187. fill_node(new, chain, start, syms);
  188. new->children_hit = 0;
  189. new->hit = 1;
  190. }
  191. /*
  192. * Split the parent in two parts (a new child is created) and
  193. * give a part of its callchain to the created child.
  194. * Then create another child to host the given callchain of new branch
  195. */
  196. static void
  197. split_add_child(struct callchain_node *parent, struct ip_callchain *chain,
  198. struct callchain_list *to_split, int idx_parents, int idx_local,
  199. struct symbol **syms)
  200. {
  201. struct callchain_node *new;
  202. struct list_head *old_tail;
  203. unsigned int idx_total = idx_parents + idx_local;
  204. /* split */
  205. new = create_child(parent, true);
  206. /* split the callchain and move a part to the new child */
  207. old_tail = parent->val.prev;
  208. list_del_range(&to_split->list, old_tail);
  209. new->val.next = &to_split->list;
  210. new->val.prev = old_tail;
  211. to_split->list.prev = &new->val;
  212. old_tail->next = &new->val;
  213. /* split the hits */
  214. new->hit = parent->hit;
  215. new->children_hit = parent->children_hit;
  216. parent->children_hit = cumul_hits(new);
  217. new->val_nr = parent->val_nr - idx_local;
  218. parent->val_nr = idx_local;
  219. /* create a new child for the new branch if any */
  220. if (idx_total < chain->nr) {
  221. parent->hit = 0;
  222. add_child(parent, chain, idx_total, syms);
  223. parent->children_hit++;
  224. } else {
  225. parent->hit = 1;
  226. }
  227. }
  228. static int
  229. __append_chain(struct callchain_node *root, struct ip_callchain *chain,
  230. unsigned int start, struct symbol **syms);
  231. static void
  232. __append_chain_children(struct callchain_node *root, struct ip_callchain *chain,
  233. struct symbol **syms, unsigned int start)
  234. {
  235. struct callchain_node *rnode;
  236. /* lookup in childrens */
  237. chain_for_each_child(rnode, root) {
  238. unsigned int ret = __append_chain(rnode, chain, start, syms);
  239. if (!ret)
  240. goto inc_children_hit;
  241. }
  242. /* nothing in children, add to the current node */
  243. add_child(root, chain, start, syms);
  244. inc_children_hit:
  245. root->children_hit++;
  246. }
  247. static int
  248. __append_chain(struct callchain_node *root, struct ip_callchain *chain,
  249. unsigned int start, struct symbol **syms)
  250. {
  251. struct callchain_list *cnode;
  252. unsigned int i = start;
  253. bool found = false;
  254. /*
  255. * Lookup in the current node
  256. * If we have a symbol, then compare the start to match
  257. * anywhere inside a function.
  258. */
  259. list_for_each_entry(cnode, &root->val, list) {
  260. if (i == chain->nr)
  261. break;
  262. if (cnode->sym && syms[i]) {
  263. if (cnode->sym->start != syms[i]->start)
  264. break;
  265. } else if (cnode->ip != chain->ips[i])
  266. break;
  267. if (!found)
  268. found = true;
  269. i++;
  270. }
  271. /* matches not, relay on the parent */
  272. if (!found)
  273. return -1;
  274. /* we match only a part of the node. Split it and add the new chain */
  275. if (i - start < root->val_nr) {
  276. split_add_child(root, chain, cnode, start, i - start, syms);
  277. return 0;
  278. }
  279. /* we match 100% of the path, increment the hit */
  280. if (i - start == root->val_nr && i == chain->nr) {
  281. root->hit++;
  282. return 0;
  283. }
  284. /* We match the node and still have a part remaining */
  285. __append_chain_children(root, chain, syms, i);
  286. return 0;
  287. }
  288. void append_chain(struct callchain_node *root, struct ip_callchain *chain,
  289. struct symbol **syms)
  290. {
  291. if (!chain->nr)
  292. return;
  293. __append_chain_children(root, chain, syms, 0);
  294. }