setup.c 6.4 KB

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  1. /*
  2. * PS3 platform setup routines.
  3. *
  4. * Copyright (C) 2006 Sony Computer Entertainment Inc.
  5. * Copyright 2006 Sony Corp.
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; version 2 of the License.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program; if not, write to the Free Software
  18. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  19. */
  20. #include <linux/kernel.h>
  21. #include <linux/delay.h>
  22. #include <linux/fs.h>
  23. #include <linux/root_dev.h>
  24. #include <linux/console.h>
  25. #include <linux/bootmem.h>
  26. #include <asm/machdep.h>
  27. #include <asm/firmware.h>
  28. #include <asm/time.h>
  29. #include <asm/iommu.h>
  30. #include <asm/udbg.h>
  31. #include <asm/prom.h>
  32. #include <asm/lv1call.h>
  33. #include <asm/ps3gpu.h>
  34. #include "platform.h"
  35. #if defined(DEBUG)
  36. #define DBG udbg_printf
  37. #else
  38. #define DBG pr_debug
  39. #endif
  40. /* mutex synchronizing GPU accesses and video mode changes */
  41. DEFINE_MUTEX(ps3_gpu_mutex);
  42. EXPORT_SYMBOL_GPL(ps3_gpu_mutex);
  43. static union ps3_firmware_version ps3_firmware_version;
  44. void ps3_get_firmware_version(union ps3_firmware_version *v)
  45. {
  46. *v = ps3_firmware_version;
  47. }
  48. EXPORT_SYMBOL_GPL(ps3_get_firmware_version);
  49. int ps3_compare_firmware_version(u16 major, u16 minor, u16 rev)
  50. {
  51. union ps3_firmware_version x;
  52. x.pad = 0;
  53. x.major = major;
  54. x.minor = minor;
  55. x.rev = rev;
  56. return (ps3_firmware_version.raw > x.raw) -
  57. (ps3_firmware_version.raw < x.raw);
  58. }
  59. EXPORT_SYMBOL_GPL(ps3_compare_firmware_version);
  60. static void ps3_power_save(void)
  61. {
  62. /*
  63. * lv1_pause() puts the PPE thread into inactive state until an
  64. * irq on an unmasked plug exists. MSR[EE] has no effect.
  65. * flags: 0 = wake on DEC interrupt, 1 = ignore DEC interrupt.
  66. */
  67. lv1_pause(0);
  68. }
  69. static void ps3_restart(char *cmd)
  70. {
  71. DBG("%s:%d cmd '%s'\n", __func__, __LINE__, cmd);
  72. smp_send_stop();
  73. ps3_sys_manager_restart(); /* never returns */
  74. }
  75. static void ps3_power_off(void)
  76. {
  77. DBG("%s:%d\n", __func__, __LINE__);
  78. smp_send_stop();
  79. ps3_sys_manager_power_off(); /* never returns */
  80. }
  81. static void ps3_halt(void)
  82. {
  83. DBG("%s:%d\n", __func__, __LINE__);
  84. smp_send_stop();
  85. ps3_sys_manager_halt(); /* never returns */
  86. }
  87. static void ps3_panic(char *str)
  88. {
  89. DBG("%s:%d %s\n", __func__, __LINE__, str);
  90. smp_send_stop();
  91. printk("\n");
  92. printk(" System does not reboot automatically.\n");
  93. printk(" Please press POWER button.\n");
  94. printk("\n");
  95. while(1)
  96. lv1_pause(1);
  97. }
  98. #if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \
  99. defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
  100. static void __init prealloc(struct ps3_prealloc *p)
  101. {
  102. if (!p->size)
  103. return;
  104. p->address = __alloc_bootmem(p->size, p->align, __pa(MAX_DMA_ADDRESS));
  105. if (!p->address) {
  106. printk(KERN_ERR "%s: Cannot allocate %s\n", __func__,
  107. p->name);
  108. return;
  109. }
  110. printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size,
  111. p->address);
  112. }
  113. #endif
  114. #if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
  115. struct ps3_prealloc ps3fb_videomemory = {
  116. .name = "ps3fb videomemory",
  117. .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
  118. .align = 1024*1024 /* the GPU requires 1 MiB alignment */
  119. };
  120. EXPORT_SYMBOL_GPL(ps3fb_videomemory);
  121. #define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory)
  122. static int __init early_parse_ps3fb(char *p)
  123. {
  124. if (!p)
  125. return 1;
  126. ps3fb_videomemory.size = _ALIGN_UP(memparse(p, &p),
  127. ps3fb_videomemory.align);
  128. return 0;
  129. }
  130. early_param("ps3fb", early_parse_ps3fb);
  131. #else
  132. #define prealloc_ps3fb_videomemory() do { } while (0)
  133. #endif
  134. #if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
  135. struct ps3_prealloc ps3flash_bounce_buffer = {
  136. .name = "ps3flash bounce buffer",
  137. .size = 256*1024,
  138. .align = 256*1024
  139. };
  140. EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer);
  141. #define prealloc_ps3flash_bounce_buffer() prealloc(&ps3flash_bounce_buffer)
  142. static int __init early_parse_ps3flash(char *p)
  143. {
  144. if (!p)
  145. return 1;
  146. if (!strcmp(p, "off"))
  147. ps3flash_bounce_buffer.size = 0;
  148. return 0;
  149. }
  150. early_param("ps3flash", early_parse_ps3flash);
  151. #else
  152. #define prealloc_ps3flash_bounce_buffer() do { } while (0)
  153. #endif
  154. static int ps3_set_dabr(unsigned long dabr)
  155. {
  156. enum {DABR_USER = 1, DABR_KERNEL = 2,};
  157. return lv1_set_dabr(dabr, DABR_KERNEL | DABR_USER) ? -1 : 0;
  158. }
  159. static void __init ps3_setup_arch(void)
  160. {
  161. DBG(" -> %s:%d\n", __func__, __LINE__);
  162. lv1_get_version_info(&ps3_firmware_version.raw);
  163. printk(KERN_INFO "PS3 firmware version %u.%u.%u\n",
  164. ps3_firmware_version.major, ps3_firmware_version.minor,
  165. ps3_firmware_version.rev);
  166. ps3_spu_set_platform();
  167. #ifdef CONFIG_SMP
  168. smp_init_ps3();
  169. #endif
  170. #ifdef CONFIG_DUMMY_CONSOLE
  171. conswitchp = &dummy_con;
  172. #endif
  173. prealloc_ps3fb_videomemory();
  174. prealloc_ps3flash_bounce_buffer();
  175. ppc_md.power_save = ps3_power_save;
  176. ps3_os_area_init();
  177. DBG(" <- %s:%d\n", __func__, __LINE__);
  178. }
  179. static void __init ps3_progress(char *s, unsigned short hex)
  180. {
  181. printk("*** %04x : %s\n", hex, s ? s : "");
  182. }
  183. static int __init ps3_probe(void)
  184. {
  185. unsigned long htab_size;
  186. unsigned long dt_root;
  187. DBG(" -> %s:%d\n", __func__, __LINE__);
  188. dt_root = of_get_flat_dt_root();
  189. if (!of_flat_dt_is_compatible(dt_root, "sony,ps3"))
  190. return 0;
  191. powerpc_firmware_features |= FW_FEATURE_PS3_POSSIBLE;
  192. ps3_os_area_save_params();
  193. ps3_mm_init();
  194. ps3_mm_vas_create(&htab_size);
  195. ps3_hpte_init(htab_size);
  196. DBG(" <- %s:%d\n", __func__, __LINE__);
  197. return 1;
  198. }
  199. #if defined(CONFIG_KEXEC)
  200. static void ps3_kexec_cpu_down(int crash_shutdown, int secondary)
  201. {
  202. int cpu = smp_processor_id();
  203. DBG(" -> %s:%d: (%d)\n", __func__, __LINE__, cpu);
  204. ps3_smp_cleanup_cpu(cpu);
  205. ps3_shutdown_IRQ(cpu);
  206. DBG(" <- %s:%d\n", __func__, __LINE__);
  207. }
  208. #endif
  209. define_machine(ps3) {
  210. .name = "PS3",
  211. .probe = ps3_probe,
  212. .setup_arch = ps3_setup_arch,
  213. .init_IRQ = ps3_init_IRQ,
  214. .panic = ps3_panic,
  215. .get_boot_time = ps3_get_boot_time,
  216. .set_dabr = ps3_set_dabr,
  217. .calibrate_decr = ps3_calibrate_decr,
  218. .progress = ps3_progress,
  219. .restart = ps3_restart,
  220. .power_off = ps3_power_off,
  221. .halt = ps3_halt,
  222. #if defined(CONFIG_KEXEC)
  223. .kexec_cpu_down = ps3_kexec_cpu_down,
  224. #endif
  225. };