fb.h 36 KB

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  1. #ifndef _LINUX_FB_H
  2. #define _LINUX_FB_H
  3. #include <asm/types.h>
  4. /* Definitions of frame buffers */
  5. #define FB_MAJOR 29
  6. #define FB_MAX 32 /* sufficient for now */
  7. /* ioctls
  8. 0x46 is 'F' */
  9. #define FBIOGET_VSCREENINFO 0x4600
  10. #define FBIOPUT_VSCREENINFO 0x4601
  11. #define FBIOGET_FSCREENINFO 0x4602
  12. #define FBIOGETCMAP 0x4604
  13. #define FBIOPUTCMAP 0x4605
  14. #define FBIOPAN_DISPLAY 0x4606
  15. #ifdef __KERNEL__
  16. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
  17. #else
  18. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
  19. #endif
  20. /* 0x4607-0x460B are defined below */
  21. /* #define FBIOGET_MONITORSPEC 0x460C */
  22. /* #define FBIOPUT_MONITORSPEC 0x460D */
  23. /* #define FBIOSWITCH_MONIBIT 0x460E */
  24. #define FBIOGET_CON2FBMAP 0x460F
  25. #define FBIOPUT_CON2FBMAP 0x4610
  26. #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
  27. #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
  28. #define FBIO_ALLOC 0x4613
  29. #define FBIO_FREE 0x4614
  30. #define FBIOGET_GLYPH 0x4615
  31. #define FBIOGET_HWCINFO 0x4616
  32. #define FBIOPUT_MODEINFO 0x4617
  33. #define FBIOGET_DISPINFO 0x4618
  34. #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
  35. #define FB_TYPE_PLANES 1 /* Non interleaved planes */
  36. #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
  37. #define FB_TYPE_TEXT 3 /* Text/attributes */
  38. #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
  39. #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
  40. #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
  41. #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
  42. #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
  43. #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
  44. #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
  45. #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
  46. #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
  47. #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
  48. #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
  49. #define FB_VISUAL_TRUECOLOR 2 /* True color */
  50. #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
  51. #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
  52. #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
  53. #define FB_ACCEL_NONE 0 /* no hardware accelerator */
  54. #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
  55. #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  56. #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
  57. #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
  58. #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
  59. #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
  60. #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
  61. #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
  62. #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
  63. #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
  64. #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
  65. #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
  66. #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
  67. #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
  68. #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
  69. #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
  70. #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
  71. #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
  72. #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  73. #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
  74. #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
  75. #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
  76. #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
  77. #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
  78. #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
  79. #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
  80. #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
  81. #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
  82. #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
  83. #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
  84. #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
  85. #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
  86. #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
  87. #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
  88. #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
  89. #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
  90. #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
  91. #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
  92. #define FB_ACCEL_I810 39 /* Intel 810/815 */
  93. #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
  94. #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
  95. #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
  96. #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
  97. #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
  98. #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
  99. #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
  100. #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
  101. #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
  102. #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
  103. #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
  104. #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
  105. #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
  106. #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
  107. #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
  108. #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
  109. #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
  110. #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
  111. #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
  112. #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
  113. #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
  114. #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
  115. #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
  116. #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
  117. #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
  118. #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
  119. #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
  120. #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
  121. #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
  122. #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
  123. #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
  124. #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
  125. #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
  126. struct fb_fix_screeninfo {
  127. char id[16]; /* identification string eg "TT Builtin" */
  128. unsigned long smem_start; /* Start of frame buffer mem */
  129. /* (physical address) */
  130. __u32 smem_len; /* Length of frame buffer mem */
  131. __u32 type; /* see FB_TYPE_* */
  132. __u32 type_aux; /* Interleave for interleaved Planes */
  133. __u32 visual; /* see FB_VISUAL_* */
  134. __u16 xpanstep; /* zero if no hardware panning */
  135. __u16 ypanstep; /* zero if no hardware panning */
  136. __u16 ywrapstep; /* zero if no hardware ywrap */
  137. __u32 line_length; /* length of a line in bytes */
  138. unsigned long mmio_start; /* Start of Memory Mapped I/O */
  139. /* (physical address) */
  140. __u32 mmio_len; /* Length of Memory Mapped I/O */
  141. __u32 accel; /* Indicate to driver which */
  142. /* specific chip/card we have */
  143. __u16 reserved[3]; /* Reserved for future compatibility */
  144. };
  145. /* Interpretation of offset for color fields: All offsets are from the right,
  146. * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
  147. * can use the offset as right argument to <<). A pixel afterwards is a bit
  148. * stream and is written to video memory as that unmodified. This implies
  149. * big-endian byte order if bits_per_pixel is greater than 8.
  150. */
  151. struct fb_bitfield {
  152. __u32 offset; /* beginning of bitfield */
  153. __u32 length; /* length of bitfield */
  154. __u32 msb_right; /* != 0 : Most significant bit is */
  155. /* right */
  156. };
  157. #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
  158. #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
  159. #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
  160. #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
  161. #define FB_ACTIVATE_MASK 15
  162. /* values */
  163. #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
  164. #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
  165. #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
  166. #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
  167. #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
  168. #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
  169. #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
  170. #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
  171. #define FB_SYNC_EXT 4 /* external sync */
  172. #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
  173. #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
  174. /* vtotal = 144d/288n/576i => PAL */
  175. /* vtotal = 121d/242n/484i => NTSC */
  176. #define FB_SYNC_ON_GREEN 32 /* sync on green */
  177. #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
  178. #define FB_VMODE_INTERLACED 1 /* interlaced */
  179. #define FB_VMODE_DOUBLE 2 /* double scan */
  180. #define FB_VMODE_MASK 255
  181. #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
  182. #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  183. #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
  184. /*
  185. * Display rotation support
  186. */
  187. #define FB_ROTATE_UR 0
  188. #define FB_ROTATE_CW 1
  189. #define FB_ROTATE_UD 2
  190. #define FB_ROTATE_CCW 3
  191. #define PICOS2KHZ(a) (1000000000UL/(a))
  192. #define KHZ2PICOS(a) (1000000000UL/(a))
  193. struct fb_var_screeninfo {
  194. __u32 xres; /* visible resolution */
  195. __u32 yres;
  196. __u32 xres_virtual; /* virtual resolution */
  197. __u32 yres_virtual;
  198. __u32 xoffset; /* offset from virtual to visible */
  199. __u32 yoffset; /* resolution */
  200. __u32 bits_per_pixel; /* guess what */
  201. __u32 grayscale; /* != 0 Graylevels instead of colors */
  202. struct fb_bitfield red; /* bitfield in fb mem if true color, */
  203. struct fb_bitfield green; /* else only length is significant */
  204. struct fb_bitfield blue;
  205. struct fb_bitfield transp; /* transparency */
  206. __u32 nonstd; /* != 0 Non standard pixel format */
  207. __u32 activate; /* see FB_ACTIVATE_* */
  208. __u32 height; /* height of picture in mm */
  209. __u32 width; /* width of picture in mm */
  210. __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
  211. /* Timing: All values in pixclocks, except pixclock (of course) */
  212. __u32 pixclock; /* pixel clock in ps (pico seconds) */
  213. __u32 left_margin; /* time from sync to picture */
  214. __u32 right_margin; /* time from picture to sync */
  215. __u32 upper_margin; /* time from sync to picture */
  216. __u32 lower_margin;
  217. __u32 hsync_len; /* length of horizontal sync */
  218. __u32 vsync_len; /* length of vertical sync */
  219. __u32 sync; /* see FB_SYNC_* */
  220. __u32 vmode; /* see FB_VMODE_* */
  221. __u32 rotate; /* angle we rotate counter clockwise */
  222. __u32 reserved[5]; /* Reserved for future compatibility */
  223. };
  224. struct fb_cmap {
  225. __u32 start; /* First entry */
  226. __u32 len; /* Number of entries */
  227. __u16 *red; /* Red values */
  228. __u16 *green;
  229. __u16 *blue;
  230. __u16 *transp; /* transparency, can be NULL */
  231. };
  232. struct fb_con2fbmap {
  233. __u32 console;
  234. __u32 framebuffer;
  235. };
  236. /* VESA Blanking Levels */
  237. #define VESA_NO_BLANKING 0
  238. #define VESA_VSYNC_SUSPEND 1
  239. #define VESA_HSYNC_SUSPEND 2
  240. #define VESA_POWERDOWN 3
  241. enum {
  242. /* screen: unblanked, hsync: on, vsync: on */
  243. FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  244. /* screen: blanked, hsync: on, vsync: on */
  245. FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  246. /* screen: blanked, hsync: on, vsync: off */
  247. FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  248. /* screen: blanked, hsync: off, vsync: on */
  249. FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
  250. /* screen: blanked, hsync: off, vsync: off */
  251. FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
  252. };
  253. #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
  254. #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
  255. #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
  256. #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
  257. #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
  258. #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
  259. #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
  260. #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
  261. #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
  262. struct fb_vblank {
  263. __u32 flags; /* FB_VBLANK flags */
  264. __u32 count; /* counter of retraces since boot */
  265. __u32 vcount; /* current scanline position */
  266. __u32 hcount; /* current scandot position */
  267. __u32 reserved[4]; /* reserved for future compatibility */
  268. };
  269. /* Internal HW accel */
  270. #define ROP_COPY 0
  271. #define ROP_XOR 1
  272. struct fb_copyarea {
  273. __u32 dx;
  274. __u32 dy;
  275. __u32 width;
  276. __u32 height;
  277. __u32 sx;
  278. __u32 sy;
  279. };
  280. struct fb_fillrect {
  281. __u32 dx; /* screen-relative */
  282. __u32 dy;
  283. __u32 width;
  284. __u32 height;
  285. __u32 color;
  286. __u32 rop;
  287. };
  288. struct fb_image {
  289. __u32 dx; /* Where to place image */
  290. __u32 dy;
  291. __u32 width; /* Size of image */
  292. __u32 height;
  293. __u32 fg_color; /* Only used when a mono bitmap */
  294. __u32 bg_color;
  295. __u8 depth; /* Depth of the image */
  296. const char *data; /* Pointer to image data */
  297. struct fb_cmap cmap; /* color map info */
  298. };
  299. /*
  300. * hardware cursor control
  301. */
  302. #define FB_CUR_SETIMAGE 0x01
  303. #define FB_CUR_SETPOS 0x02
  304. #define FB_CUR_SETHOT 0x04
  305. #define FB_CUR_SETCMAP 0x08
  306. #define FB_CUR_SETSHAPE 0x10
  307. #define FB_CUR_SETSIZE 0x20
  308. #define FB_CUR_SETALL 0xFF
  309. struct fbcurpos {
  310. __u16 x, y;
  311. };
  312. struct fb_cursor {
  313. __u16 set; /* what to set */
  314. __u16 enable; /* cursor on/off */
  315. __u16 rop; /* bitop operation */
  316. const char *mask; /* cursor mask bits */
  317. struct fbcurpos hot; /* cursor hot spot */
  318. struct fb_image image; /* Cursor image */
  319. };
  320. #ifdef __KERNEL__
  321. #include <linux/fs.h>
  322. #include <linux/init.h>
  323. #include <linux/tty.h>
  324. #include <linux/device.h>
  325. #include <linux/workqueue.h>
  326. #include <linux/devfs_fs_kernel.h>
  327. #include <linux/notifier.h>
  328. #include <linux/list.h>
  329. #include <asm/io.h>
  330. struct vm_area_struct;
  331. struct fb_info;
  332. struct device;
  333. struct file;
  334. /* Definitions below are used in the parsed monitor specs */
  335. #define FB_DPMS_ACTIVE_OFF 1
  336. #define FB_DPMS_SUSPEND 2
  337. #define FB_DPMS_STANDBY 4
  338. #define FB_DISP_DDI 1
  339. #define FB_DISP_ANA_700_300 2
  340. #define FB_DISP_ANA_714_286 4
  341. #define FB_DISP_ANA_1000_400 8
  342. #define FB_DISP_ANA_700_000 16
  343. #define FB_DISP_MONO 32
  344. #define FB_DISP_RGB 64
  345. #define FB_DISP_MULTI 128
  346. #define FB_DISP_UNKNOWN 256
  347. #define FB_SIGNAL_NONE 0
  348. #define FB_SIGNAL_BLANK_BLANK 1
  349. #define FB_SIGNAL_SEPARATE 2
  350. #define FB_SIGNAL_COMPOSITE 4
  351. #define FB_SIGNAL_SYNC_ON_GREEN 8
  352. #define FB_SIGNAL_SERRATION_ON 16
  353. #define FB_MISC_PRIM_COLOR 1
  354. #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
  355. struct fb_chroma {
  356. __u32 redx; /* in fraction of 1024 */
  357. __u32 greenx;
  358. __u32 bluex;
  359. __u32 whitex;
  360. __u32 redy;
  361. __u32 greeny;
  362. __u32 bluey;
  363. __u32 whitey;
  364. };
  365. struct fb_monspecs {
  366. struct fb_chroma chroma;
  367. struct fb_videomode *modedb; /* mode database */
  368. __u8 manufacturer[4]; /* Manufacturer */
  369. __u8 monitor[14]; /* Monitor String */
  370. __u8 serial_no[14]; /* Serial Number */
  371. __u8 ascii[14]; /* ? */
  372. __u32 modedb_len; /* mode database length */
  373. __u32 model; /* Monitor Model */
  374. __u32 serial; /* Serial Number - Integer */
  375. __u32 year; /* Year manufactured */
  376. __u32 week; /* Week Manufactured */
  377. __u32 hfmin; /* hfreq lower limit (Hz) */
  378. __u32 hfmax; /* hfreq upper limit (Hz) */
  379. __u32 dclkmin; /* pixelclock lower limit (Hz) */
  380. __u32 dclkmax; /* pixelclock upper limit (Hz) */
  381. __u16 input; /* display type - see FB_DISP_* */
  382. __u16 dpms; /* DPMS support - see FB_DPMS_ */
  383. __u16 signal; /* Signal Type - see FB_SIGNAL_* */
  384. __u16 vfmin; /* vfreq lower limit (Hz) */
  385. __u16 vfmax; /* vfreq upper limit (Hz) */
  386. __u16 gamma; /* Gamma - in fractions of 100 */
  387. __u16 gtf : 1; /* supports GTF */
  388. __u16 misc; /* Misc flags - see FB_MISC_* */
  389. __u8 version; /* EDID version... */
  390. __u8 revision; /* ...and revision */
  391. __u8 max_x; /* Maximum horizontal size (cm) */
  392. __u8 max_y; /* Maximum vertical size (cm) */
  393. };
  394. struct fb_cmap_user {
  395. __u32 start; /* First entry */
  396. __u32 len; /* Number of entries */
  397. __u16 __user *red; /* Red values */
  398. __u16 __user *green;
  399. __u16 __user *blue;
  400. __u16 __user *transp; /* transparency, can be NULL */
  401. };
  402. struct fb_image_user {
  403. __u32 dx; /* Where to place image */
  404. __u32 dy;
  405. __u32 width; /* Size of image */
  406. __u32 height;
  407. __u32 fg_color; /* Only used when a mono bitmap */
  408. __u32 bg_color;
  409. __u8 depth; /* Depth of the image */
  410. const char __user *data; /* Pointer to image data */
  411. struct fb_cmap_user cmap; /* color map info */
  412. };
  413. struct fb_cursor_user {
  414. __u16 set; /* what to set */
  415. __u16 enable; /* cursor on/off */
  416. __u16 rop; /* bitop operation */
  417. const char __user *mask; /* cursor mask bits */
  418. struct fbcurpos hot; /* cursor hot spot */
  419. struct fb_image_user image; /* Cursor image */
  420. };
  421. /*
  422. * Register/unregister for framebuffer events
  423. */
  424. /* The resolution of the passed in fb_info about to change */
  425. #define FB_EVENT_MODE_CHANGE 0x01
  426. /* The display on this fb_info is beeing suspended, no access to the
  427. * framebuffer is allowed any more after that call returns
  428. */
  429. #define FB_EVENT_SUSPEND 0x02
  430. /* The display on this fb_info was resumed, you can restore the display
  431. * if you own it
  432. */
  433. #define FB_EVENT_RESUME 0x03
  434. /* An entry from the modelist was removed */
  435. #define FB_EVENT_MODE_DELETE 0x04
  436. /* A driver registered itself */
  437. #define FB_EVENT_FB_REGISTERED 0x05
  438. /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
  439. #define FB_EVENT_GET_CONSOLE_MAP 0x06
  440. /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
  441. #define FB_EVENT_SET_CONSOLE_MAP 0x07
  442. /* A display blank is requested */
  443. #define FB_EVENT_BLANK 0x08
  444. /* Private modelist is to be replaced */
  445. #define FB_EVENT_NEW_MODELIST 0x09
  446. /* The resolution of the passed in fb_info about to change and
  447. all vc's should be changed */
  448. #define FB_EVENT_MODE_CHANGE_ALL 0x0A
  449. /* CONSOLE-SPECIFIC: set console rotation */
  450. #define FB_EVENT_SET_CON_ROTATE 0x0B
  451. /* CONSOLE-SPECIFIC: get console rotation */
  452. #define FB_EVENT_GET_CON_ROTATE 0x0C
  453. /* CONSOLE-SPECIFIC: rotate all consoles */
  454. #define FB_EVENT_SET_CON_ROTATE_ALL 0x0D
  455. struct fb_event {
  456. struct fb_info *info;
  457. void *data;
  458. };
  459. extern int fb_register_client(struct notifier_block *nb);
  460. extern int fb_unregister_client(struct notifier_block *nb);
  461. /*
  462. * Pixmap structure definition
  463. *
  464. * The purpose of this structure is to translate data
  465. * from the hardware independent format of fbdev to what
  466. * format the hardware needs.
  467. */
  468. #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
  469. #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
  470. #define FB_PIXMAP_IO 4 /* memory is iomapped */
  471. #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
  472. struct fb_pixmap {
  473. u8 *addr; /* pointer to memory */
  474. u32 size; /* size of buffer in bytes */
  475. u32 offset; /* current offset to buffer */
  476. u32 buf_align; /* byte alignment of each bitmap */
  477. u32 scan_align; /* alignment per scanline */
  478. u32 access_align; /* alignment per read/write (bits) */
  479. u32 flags; /* see FB_PIXMAP_* */
  480. /* access methods */
  481. void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
  482. void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
  483. };
  484. /*
  485. * Frame buffer operations
  486. *
  487. * LOCKING NOTE: those functions must _ALL_ be called with the console
  488. * semaphore held, this is the only suitable locking mecanism we have
  489. * in 2.6. Some may be called at interrupt time at this point though.
  490. */
  491. struct fb_ops {
  492. /* open/release and usage marking */
  493. struct module *owner;
  494. int (*fb_open)(struct fb_info *info, int user);
  495. int (*fb_release)(struct fb_info *info, int user);
  496. /* For framebuffers with strange non linear layouts or that do not
  497. * work with normal memory mapped access
  498. */
  499. ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
  500. ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
  501. /* checks var and eventually tweaks it to something supported,
  502. * DO NOT MODIFY PAR */
  503. int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
  504. /* set the video mode according to info->var */
  505. int (*fb_set_par)(struct fb_info *info);
  506. /* set color register */
  507. int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
  508. unsigned blue, unsigned transp, struct fb_info *info);
  509. /* set color registers in batch */
  510. int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
  511. /* blank display */
  512. int (*fb_blank)(int blank, struct fb_info *info);
  513. /* pan display */
  514. int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
  515. /* Draws a rectangle */
  516. void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
  517. /* Copy data from area to another */
  518. void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
  519. /* Draws a image to the display */
  520. void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
  521. /* Draws cursor */
  522. int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
  523. /* Rotates the display */
  524. void (*fb_rotate)(struct fb_info *info, int angle);
  525. /* wait for blit idle, optional */
  526. int (*fb_sync)(struct fb_info *info);
  527. /* perform fb specific ioctl (optional) */
  528. int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
  529. unsigned long arg, struct fb_info *info);
  530. /* Handle 32bit compat ioctl (optional) */
  531. long (*fb_compat_ioctl)(struct file *f, unsigned cmd, unsigned long arg,
  532. struct fb_info *info);
  533. /* perform fb specific mmap */
  534. int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
  535. /* save current hardware state */
  536. void (*fb_save_state)(struct fb_info *info);
  537. /* restore saved state */
  538. void (*fb_restore_state)(struct fb_info *info);
  539. };
  540. #ifdef CONFIG_FB_TILEBLITTING
  541. #define FB_TILE_CURSOR_NONE 0
  542. #define FB_TILE_CURSOR_UNDERLINE 1
  543. #define FB_TILE_CURSOR_LOWER_THIRD 2
  544. #define FB_TILE_CURSOR_LOWER_HALF 3
  545. #define FB_TILE_CURSOR_TWO_THIRDS 4
  546. #define FB_TILE_CURSOR_BLOCK 5
  547. struct fb_tilemap {
  548. __u32 width; /* width of each tile in pixels */
  549. __u32 height; /* height of each tile in scanlines */
  550. __u32 depth; /* color depth of each tile */
  551. __u32 length; /* number of tiles in the map */
  552. const __u8 *data; /* actual tile map: a bitmap array, packed
  553. to the nearest byte */
  554. };
  555. struct fb_tilerect {
  556. __u32 sx; /* origin in the x-axis */
  557. __u32 sy; /* origin in the y-axis */
  558. __u32 width; /* number of tiles in the x-axis */
  559. __u32 height; /* number of tiles in the y-axis */
  560. __u32 index; /* what tile to use: index to tile map */
  561. __u32 fg; /* foreground color */
  562. __u32 bg; /* background color */
  563. __u32 rop; /* raster operation */
  564. };
  565. struct fb_tilearea {
  566. __u32 sx; /* source origin in the x-axis */
  567. __u32 sy; /* source origin in the y-axis */
  568. __u32 dx; /* destination origin in the x-axis */
  569. __u32 dy; /* destination origin in the y-axis */
  570. __u32 width; /* number of tiles in the x-axis */
  571. __u32 height; /* number of tiles in the y-axis */
  572. };
  573. struct fb_tileblit {
  574. __u32 sx; /* origin in the x-axis */
  575. __u32 sy; /* origin in the y-axis */
  576. __u32 width; /* number of tiles in the x-axis */
  577. __u32 height; /* number of tiles in the y-axis */
  578. __u32 fg; /* foreground color */
  579. __u32 bg; /* background color */
  580. __u32 length; /* number of tiles to draw */
  581. __u32 *indices; /* array of indices to tile map */
  582. };
  583. struct fb_tilecursor {
  584. __u32 sx; /* cursor position in the x-axis */
  585. __u32 sy; /* cursor position in the y-axis */
  586. __u32 mode; /* 0 = erase, 1 = draw */
  587. __u32 shape; /* see FB_TILE_CURSOR_* */
  588. __u32 fg; /* foreground color */
  589. __u32 bg; /* background color */
  590. };
  591. struct fb_tile_ops {
  592. /* set tile characteristics */
  593. void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
  594. /* all dimensions from hereon are in terms of tiles */
  595. /* move a rectangular region of tiles from one area to another*/
  596. void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
  597. /* fill a rectangular region with a tile */
  598. void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
  599. /* copy an array of tiles */
  600. void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
  601. /* cursor */
  602. void (*fb_tilecursor)(struct fb_info *info,
  603. struct fb_tilecursor *cursor);
  604. };
  605. #endif /* CONFIG_FB_TILEBLITTING */
  606. /* FBINFO_* = fb_info.flags bit flags */
  607. #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
  608. #define FBINFO_HWACCEL_DISABLED 0x0002
  609. /* When FBINFO_HWACCEL_DISABLED is set:
  610. * Hardware acceleration is turned off. Software implementations
  611. * of required functions (copyarea(), fillrect(), and imageblit())
  612. * takes over; acceleration engine should be in a quiescent state */
  613. /* hints */
  614. #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
  615. #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
  616. /* hardware supported ops */
  617. /* semantics: when a bit is set, it indicates that the operation is
  618. * accelerated by hardware.
  619. * required functions will still work even if the bit is not set.
  620. * optional functions may not even exist if the flag bit is not set.
  621. */
  622. #define FBINFO_HWACCEL_NONE 0x0000
  623. #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
  624. #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
  625. #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
  626. #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
  627. #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
  628. #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
  629. #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
  630. #define FBINFO_MISC_USEREVENT 0x10000 /* event request
  631. from userspace */
  632. #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
  633. /* A driver may set this flag to indicate that it does want a set_par to be
  634. * called every time when fbcon_switch is executed. The advantage is that with
  635. * this flag set you can really be shure that set_par is always called before
  636. * any of the functions dependant on the correct hardware state or altering
  637. * that state, even if you are using some broken X releases. The disadvantage
  638. * is that it introduces unwanted delays to every console switch if set_par
  639. * is slow. It is a good idea to try this flag in the drivers initialization
  640. * code whenever there is a bug report related to switching between X and the
  641. * framebuffer console.
  642. */
  643. #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
  644. struct fb_info {
  645. int node;
  646. int flags;
  647. struct fb_var_screeninfo var; /* Current var */
  648. struct fb_fix_screeninfo fix; /* Current fix */
  649. struct fb_monspecs monspecs; /* Current Monitor specs */
  650. struct work_struct queue; /* Framebuffer event queue */
  651. struct fb_pixmap pixmap; /* Image hardware mapper */
  652. struct fb_pixmap sprite; /* Cursor hardware mapper */
  653. struct fb_cmap cmap; /* Current cmap */
  654. struct list_head modelist; /* mode list */
  655. struct fb_videomode *mode; /* current mode */
  656. struct fb_ops *fbops;
  657. struct device *device;
  658. struct class_device *class_device; /* sysfs per device attrs */
  659. #ifdef CONFIG_FB_TILEBLITTING
  660. struct fb_tile_ops *tileops; /* Tile Blitting */
  661. #endif
  662. char __iomem *screen_base; /* Virtual address */
  663. unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
  664. void *pseudo_palette; /* Fake palette of 16 colors */
  665. #define FBINFO_STATE_RUNNING 0
  666. #define FBINFO_STATE_SUSPENDED 1
  667. u32 state; /* Hardware state i.e suspend */
  668. void *fbcon_par; /* fbcon use-only private area */
  669. /* From here on everything is device dependent */
  670. void *par;
  671. };
  672. #ifdef MODULE
  673. #define FBINFO_DEFAULT FBINFO_MODULE
  674. #else
  675. #define FBINFO_DEFAULT 0
  676. #endif
  677. // This will go away
  678. #define FBINFO_FLAG_MODULE FBINFO_MODULE
  679. #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
  680. /* This will go away
  681. * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
  682. * when it wants to turn the acceleration engine on. This is
  683. * really a separate operation, and should be modified via sysfs.
  684. * But for now, we leave it broken with the following define
  685. */
  686. #define STUPID_ACCELF_TEXT_SHIT
  687. // This will go away
  688. #if defined(__sparc__)
  689. /* We map all of our framebuffers such that big-endian accesses
  690. * are what we want, so the following is sufficient.
  691. */
  692. // This will go away
  693. #define fb_readb sbus_readb
  694. #define fb_readw sbus_readw
  695. #define fb_readl sbus_readl
  696. #define fb_readq sbus_readq
  697. #define fb_writeb sbus_writeb
  698. #define fb_writew sbus_writew
  699. #define fb_writel sbus_writel
  700. #define fb_writeq sbus_writeq
  701. #define fb_memset sbus_memset_io
  702. #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
  703. #define fb_readb __raw_readb
  704. #define fb_readw __raw_readw
  705. #define fb_readl __raw_readl
  706. #define fb_readq __raw_readq
  707. #define fb_writeb __raw_writeb
  708. #define fb_writew __raw_writew
  709. #define fb_writel __raw_writel
  710. #define fb_writeq __raw_writeq
  711. #define fb_memset memset_io
  712. #else
  713. #define fb_readb(addr) (*(volatile u8 *) (addr))
  714. #define fb_readw(addr) (*(volatile u16 *) (addr))
  715. #define fb_readl(addr) (*(volatile u32 *) (addr))
  716. #define fb_readq(addr) (*(volatile u64 *) (addr))
  717. #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
  718. #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
  719. #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
  720. #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
  721. #define fb_memset memset
  722. #endif
  723. #if defined (__BIG_ENDIAN)
  724. #define FB_LEFT_POS(bpp) (32 - bpp)
  725. #define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
  726. #define FB_SHIFT_LOW(val, bits) ((val) << (bits))
  727. #define FB_BIT_NR(b) (7 - (b))
  728. #else
  729. #define FB_LEFT_POS(bpp) (0)
  730. #define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
  731. #define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
  732. #define FB_BIT_NR(b) (b)
  733. #endif
  734. /*
  735. * `Generic' versions of the frame buffer device operations
  736. */
  737. extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
  738. extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
  739. extern int fb_blank(struct fb_info *info, int blank);
  740. extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  741. extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  742. extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
  743. /* drivers/video/fbmem.c */
  744. extern int register_framebuffer(struct fb_info *fb_info);
  745. extern int unregister_framebuffer(struct fb_info *fb_info);
  746. extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
  747. extern int fb_show_logo(struct fb_info *fb_info, int rotate);
  748. extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
  749. extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
  750. u32 height, u32 shift_high, u32 shift_low, u32 mod);
  751. extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
  752. extern void fb_set_suspend(struct fb_info *info, int state);
  753. extern int fb_get_color_depth(struct fb_var_screeninfo *var,
  754. struct fb_fix_screeninfo *fix);
  755. extern int fb_get_options(char *name, char **option);
  756. extern int fb_new_modelist(struct fb_info *info);
  757. extern int fb_con_duit(struct fb_info *info, int event, void *data);
  758. extern struct fb_info *registered_fb[FB_MAX];
  759. extern int num_registered_fb;
  760. static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
  761. u8 *src, u32 s_pitch, u32 height)
  762. {
  763. int i, j;
  764. d_pitch -= s_pitch;
  765. for (i = height; i--; ) {
  766. /* s_pitch is a few bytes at the most, memcpy is suboptimal */
  767. for (j = 0; j < s_pitch; j++)
  768. *dst++ = *src++;
  769. dst += d_pitch;
  770. }
  771. }
  772. /* drivers/video/fbsysfs.c */
  773. extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
  774. extern void framebuffer_release(struct fb_info *info);
  775. extern int fb_init_class_device(struct fb_info *fb_info);
  776. extern void fb_cleanup_class_device(struct fb_info *head);
  777. /* drivers/video/fbmon.c */
  778. #define FB_MAXTIMINGS 0
  779. #define FB_VSYNCTIMINGS 1
  780. #define FB_HSYNCTIMINGS 2
  781. #define FB_DCLKTIMINGS 3
  782. #define FB_IGNOREMON 0x100
  783. #define FB_MODE_IS_UNKNOWN 0
  784. #define FB_MODE_IS_DETAILED 1
  785. #define FB_MODE_IS_STANDARD 2
  786. #define FB_MODE_IS_VESA 4
  787. #define FB_MODE_IS_CALCULATED 8
  788. #define FB_MODE_IS_FIRST 16
  789. #define FB_MODE_IS_FROM_VAR 32
  790. extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
  791. const struct fb_info *fb_info);
  792. extern int fbmon_dpms(const struct fb_info *fb_info);
  793. extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
  794. struct fb_info *info);
  795. extern int fb_validate_mode(const struct fb_var_screeninfo *var,
  796. struct fb_info *info);
  797. extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
  798. extern const unsigned char *fb_firmware_edid(struct device *device);
  799. extern void fb_edid_to_monspecs(unsigned char *edid,
  800. struct fb_monspecs *specs);
  801. extern void fb_destroy_modedb(struct fb_videomode *modedb);
  802. extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
  803. /* drivers/video/modedb.c */
  804. #define VESA_MODEDB_SIZE 34
  805. extern void fb_var_to_videomode(struct fb_videomode *mode,
  806. struct fb_var_screeninfo *var);
  807. extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
  808. struct fb_videomode *mode);
  809. extern int fb_mode_is_equal(struct fb_videomode *mode1,
  810. struct fb_videomode *mode2);
  811. extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
  812. extern void fb_delete_videomode(struct fb_videomode *mode,
  813. struct list_head *head);
  814. extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
  815. struct list_head *head);
  816. extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
  817. struct list_head *head);
  818. extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
  819. struct list_head *head);
  820. extern void fb_destroy_modelist(struct list_head *head);
  821. extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
  822. struct list_head *head);
  823. extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
  824. struct list_head *head);
  825. /* drivers/video/fbcmap.c */
  826. extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
  827. extern void fb_dealloc_cmap(struct fb_cmap *cmap);
  828. extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
  829. extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
  830. extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
  831. extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
  832. extern struct fb_cmap *fb_default_cmap(int len);
  833. extern void fb_invert_cmaps(void);
  834. struct fb_videomode {
  835. const char *name; /* optional */
  836. u32 refresh; /* optional */
  837. u32 xres;
  838. u32 yres;
  839. u32 pixclock;
  840. u32 left_margin;
  841. u32 right_margin;
  842. u32 upper_margin;
  843. u32 lower_margin;
  844. u32 hsync_len;
  845. u32 vsync_len;
  846. u32 sync;
  847. u32 vmode;
  848. u32 flag;
  849. };
  850. extern const struct fb_videomode vesa_modes[];
  851. struct fb_modelist {
  852. struct list_head list;
  853. struct fb_videomode mode;
  854. };
  855. extern int fb_find_mode(struct fb_var_screeninfo *var,
  856. struct fb_info *info, const char *mode_option,
  857. const struct fb_videomode *db,
  858. unsigned int dbsize,
  859. const struct fb_videomode *default_mode,
  860. unsigned int default_bpp);
  861. #endif /* __KERNEL__ */
  862. #endif /* _LINUX_FB_H */