fb.h 42 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157
  1. #ifndef _LINUX_FB_H
  2. #define _LINUX_FB_H
  3. #include <linux/types.h>
  4. #include <linux/i2c.h>
  5. #ifdef __KERNEL__
  6. #include <linux/kgdb.h>
  7. #endif /* __KERNEL__ */
  8. /* Definitions of frame buffers */
  9. #define FB_MAX 32 /* sufficient for now */
  10. /* ioctls
  11. 0x46 is 'F' */
  12. #define FBIOGET_VSCREENINFO 0x4600
  13. #define FBIOPUT_VSCREENINFO 0x4601
  14. #define FBIOGET_FSCREENINFO 0x4602
  15. #define FBIOGETCMAP 0x4604
  16. #define FBIOPUTCMAP 0x4605
  17. #define FBIOPAN_DISPLAY 0x4606
  18. #ifdef __KERNEL__
  19. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
  20. #else
  21. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
  22. #endif
  23. /* 0x4607-0x460B are defined below */
  24. /* #define FBIOGET_MONITORSPEC 0x460C */
  25. /* #define FBIOPUT_MONITORSPEC 0x460D */
  26. /* #define FBIOSWITCH_MONIBIT 0x460E */
  27. #define FBIOGET_CON2FBMAP 0x460F
  28. #define FBIOPUT_CON2FBMAP 0x4610
  29. #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
  30. #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
  31. #define FBIO_ALLOC 0x4613
  32. #define FBIO_FREE 0x4614
  33. #define FBIOGET_GLYPH 0x4615
  34. #define FBIOGET_HWCINFO 0x4616
  35. #define FBIOPUT_MODEINFO 0x4617
  36. #define FBIOGET_DISPINFO 0x4618
  37. #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
  38. #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
  39. #define FB_TYPE_PLANES 1 /* Non interleaved planes */
  40. #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
  41. #define FB_TYPE_TEXT 3 /* Text/attributes */
  42. #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
  43. #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
  44. #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
  45. #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
  46. #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
  47. #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
  48. #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
  49. #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
  50. #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
  51. #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
  52. #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
  53. #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
  54. #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
  55. #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
  56. #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
  57. #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
  58. #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
  59. #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
  60. #define FB_VISUAL_TRUECOLOR 2 /* True color */
  61. #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
  62. #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
  63. #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
  64. #define FB_ACCEL_NONE 0 /* no hardware accelerator */
  65. #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
  66. #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  67. #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
  68. #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
  69. #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
  70. #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
  71. #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
  72. #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
  73. #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
  74. #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
  75. #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
  76. #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
  77. #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
  78. #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
  79. #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
  80. #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
  81. #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
  82. #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
  83. #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  84. #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
  85. #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
  86. #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
  87. #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
  88. #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
  89. #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
  90. #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
  91. #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
  92. #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
  93. #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
  94. #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
  95. #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
  96. #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
  97. #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
  98. #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
  99. #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
  100. #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
  101. #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
  102. #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
  103. #define FB_ACCEL_I810 39 /* Intel 810/815 */
  104. #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
  105. #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
  106. #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
  107. #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
  108. #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
  109. #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
  110. #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
  111. #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
  112. #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
  113. #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
  114. #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
  115. #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
  116. #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
  117. #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
  118. #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
  119. #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
  120. #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
  121. #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
  122. #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
  123. #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
  124. #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
  125. #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
  126. #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
  127. #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
  128. #define FB_ACCEL_PXA3XX 99 /* PXA3xx */
  129. #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
  130. #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
  131. #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
  132. #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
  133. #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
  134. #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
  135. #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
  136. #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
  137. #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
  138. #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
  139. #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
  140. #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
  141. #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
  142. #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
  143. #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
  144. struct fb_fix_screeninfo {
  145. char id[16]; /* identification string eg "TT Builtin" */
  146. unsigned long smem_start; /* Start of frame buffer mem */
  147. /* (physical address) */
  148. __u32 smem_len; /* Length of frame buffer mem */
  149. __u32 type; /* see FB_TYPE_* */
  150. __u32 type_aux; /* Interleave for interleaved Planes */
  151. __u32 visual; /* see FB_VISUAL_* */
  152. __u16 xpanstep; /* zero if no hardware panning */
  153. __u16 ypanstep; /* zero if no hardware panning */
  154. __u16 ywrapstep; /* zero if no hardware ywrap */
  155. __u32 line_length; /* length of a line in bytes */
  156. unsigned long mmio_start; /* Start of Memory Mapped I/O */
  157. /* (physical address) */
  158. __u32 mmio_len; /* Length of Memory Mapped I/O */
  159. __u32 accel; /* Indicate to driver which */
  160. /* specific chip/card we have */
  161. __u16 reserved[3]; /* Reserved for future compatibility */
  162. };
  163. /* Interpretation of offset for color fields: All offsets are from the right,
  164. * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
  165. * can use the offset as right argument to <<). A pixel afterwards is a bit
  166. * stream and is written to video memory as that unmodified.
  167. *
  168. * For pseudocolor: offset and length should be the same for all color
  169. * components. Offset specifies the position of the least significant bit
  170. * of the pallette index in a pixel value. Length indicates the number
  171. * of available palette entries (i.e. # of entries = 1 << length).
  172. */
  173. struct fb_bitfield {
  174. __u32 offset; /* beginning of bitfield */
  175. __u32 length; /* length of bitfield */
  176. __u32 msb_right; /* != 0 : Most significant bit is */
  177. /* right */
  178. };
  179. #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
  180. #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
  181. #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
  182. #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
  183. #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
  184. #define FB_ACTIVATE_MASK 15
  185. /* values */
  186. #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
  187. #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
  188. #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
  189. #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
  190. #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
  191. #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
  192. #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
  193. #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
  194. #define FB_SYNC_EXT 4 /* external sync */
  195. #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
  196. #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
  197. /* vtotal = 144d/288n/576i => PAL */
  198. /* vtotal = 121d/242n/484i => NTSC */
  199. #define FB_SYNC_ON_GREEN 32 /* sync on green */
  200. #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
  201. #define FB_VMODE_INTERLACED 1 /* interlaced */
  202. #define FB_VMODE_DOUBLE 2 /* double scan */
  203. #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
  204. #define FB_VMODE_MASK 255
  205. #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
  206. #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  207. #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
  208. /*
  209. * Display rotation support
  210. */
  211. #define FB_ROTATE_UR 0
  212. #define FB_ROTATE_CW 1
  213. #define FB_ROTATE_UD 2
  214. #define FB_ROTATE_CCW 3
  215. #define PICOS2KHZ(a) (1000000000UL/(a))
  216. #define KHZ2PICOS(a) (1000000000UL/(a))
  217. struct fb_var_screeninfo {
  218. __u32 xres; /* visible resolution */
  219. __u32 yres;
  220. __u32 xres_virtual; /* virtual resolution */
  221. __u32 yres_virtual;
  222. __u32 xoffset; /* offset from virtual to visible */
  223. __u32 yoffset; /* resolution */
  224. __u32 bits_per_pixel; /* guess what */
  225. __u32 grayscale; /* != 0 Graylevels instead of colors */
  226. struct fb_bitfield red; /* bitfield in fb mem if true color, */
  227. struct fb_bitfield green; /* else only length is significant */
  228. struct fb_bitfield blue;
  229. struct fb_bitfield transp; /* transparency */
  230. __u32 nonstd; /* != 0 Non standard pixel format */
  231. __u32 activate; /* see FB_ACTIVATE_* */
  232. __u32 height; /* height of picture in mm */
  233. __u32 width; /* width of picture in mm */
  234. __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
  235. /* Timing: All values in pixclocks, except pixclock (of course) */
  236. __u32 pixclock; /* pixel clock in ps (pico seconds) */
  237. __u32 left_margin; /* time from sync to picture */
  238. __u32 right_margin; /* time from picture to sync */
  239. __u32 upper_margin; /* time from sync to picture */
  240. __u32 lower_margin;
  241. __u32 hsync_len; /* length of horizontal sync */
  242. __u32 vsync_len; /* length of vertical sync */
  243. __u32 sync; /* see FB_SYNC_* */
  244. __u32 vmode; /* see FB_VMODE_* */
  245. __u32 rotate; /* angle we rotate counter clockwise */
  246. __u32 reserved[5]; /* Reserved for future compatibility */
  247. };
  248. struct fb_cmap {
  249. __u32 start; /* First entry */
  250. __u32 len; /* Number of entries */
  251. __u16 *red; /* Red values */
  252. __u16 *green;
  253. __u16 *blue;
  254. __u16 *transp; /* transparency, can be NULL */
  255. };
  256. struct fb_con2fbmap {
  257. __u32 console;
  258. __u32 framebuffer;
  259. };
  260. /* VESA Blanking Levels */
  261. #define VESA_NO_BLANKING 0
  262. #define VESA_VSYNC_SUSPEND 1
  263. #define VESA_HSYNC_SUSPEND 2
  264. #define VESA_POWERDOWN 3
  265. enum {
  266. /* screen: unblanked, hsync: on, vsync: on */
  267. FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  268. /* screen: blanked, hsync: on, vsync: on */
  269. FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  270. /* screen: blanked, hsync: on, vsync: off */
  271. FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  272. /* screen: blanked, hsync: off, vsync: on */
  273. FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
  274. /* screen: blanked, hsync: off, vsync: off */
  275. FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
  276. };
  277. #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
  278. #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
  279. #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
  280. #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
  281. #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
  282. #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
  283. #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
  284. #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
  285. #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
  286. struct fb_vblank {
  287. __u32 flags; /* FB_VBLANK flags */
  288. __u32 count; /* counter of retraces since boot */
  289. __u32 vcount; /* current scanline position */
  290. __u32 hcount; /* current scandot position */
  291. __u32 reserved[4]; /* reserved for future compatibility */
  292. };
  293. /* Internal HW accel */
  294. #define ROP_COPY 0
  295. #define ROP_XOR 1
  296. struct fb_copyarea {
  297. __u32 dx;
  298. __u32 dy;
  299. __u32 width;
  300. __u32 height;
  301. __u32 sx;
  302. __u32 sy;
  303. };
  304. struct fb_fillrect {
  305. __u32 dx; /* screen-relative */
  306. __u32 dy;
  307. __u32 width;
  308. __u32 height;
  309. __u32 color;
  310. __u32 rop;
  311. };
  312. struct fb_image {
  313. __u32 dx; /* Where to place image */
  314. __u32 dy;
  315. __u32 width; /* Size of image */
  316. __u32 height;
  317. __u32 fg_color; /* Only used when a mono bitmap */
  318. __u32 bg_color;
  319. __u8 depth; /* Depth of the image */
  320. const char *data; /* Pointer to image data */
  321. struct fb_cmap cmap; /* color map info */
  322. };
  323. /*
  324. * hardware cursor control
  325. */
  326. #define FB_CUR_SETIMAGE 0x01
  327. #define FB_CUR_SETPOS 0x02
  328. #define FB_CUR_SETHOT 0x04
  329. #define FB_CUR_SETCMAP 0x08
  330. #define FB_CUR_SETSHAPE 0x10
  331. #define FB_CUR_SETSIZE 0x20
  332. #define FB_CUR_SETALL 0xFF
  333. struct fbcurpos {
  334. __u16 x, y;
  335. };
  336. struct fb_cursor {
  337. __u16 set; /* what to set */
  338. __u16 enable; /* cursor on/off */
  339. __u16 rop; /* bitop operation */
  340. const char *mask; /* cursor mask bits */
  341. struct fbcurpos hot; /* cursor hot spot */
  342. struct fb_image image; /* Cursor image */
  343. };
  344. #ifdef CONFIG_FB_BACKLIGHT
  345. /* Settings for the generic backlight code */
  346. #define FB_BACKLIGHT_LEVELS 128
  347. #define FB_BACKLIGHT_MAX 0xFF
  348. #endif
  349. #ifdef __KERNEL__
  350. #include <linux/fs.h>
  351. #include <linux/init.h>
  352. #include <linux/device.h>
  353. #include <linux/workqueue.h>
  354. #include <linux/notifier.h>
  355. #include <linux/list.h>
  356. #include <linux/backlight.h>
  357. #include <linux/slab.h>
  358. #include <asm/io.h>
  359. struct vm_area_struct;
  360. struct fb_info;
  361. struct device;
  362. struct file;
  363. /* Definitions below are used in the parsed monitor specs */
  364. #define FB_DPMS_ACTIVE_OFF 1
  365. #define FB_DPMS_SUSPEND 2
  366. #define FB_DPMS_STANDBY 4
  367. #define FB_DISP_DDI 1
  368. #define FB_DISP_ANA_700_300 2
  369. #define FB_DISP_ANA_714_286 4
  370. #define FB_DISP_ANA_1000_400 8
  371. #define FB_DISP_ANA_700_000 16
  372. #define FB_DISP_MONO 32
  373. #define FB_DISP_RGB 64
  374. #define FB_DISP_MULTI 128
  375. #define FB_DISP_UNKNOWN 256
  376. #define FB_SIGNAL_NONE 0
  377. #define FB_SIGNAL_BLANK_BLANK 1
  378. #define FB_SIGNAL_SEPARATE 2
  379. #define FB_SIGNAL_COMPOSITE 4
  380. #define FB_SIGNAL_SYNC_ON_GREEN 8
  381. #define FB_SIGNAL_SERRATION_ON 16
  382. #define FB_MISC_PRIM_COLOR 1
  383. #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
  384. struct fb_chroma {
  385. __u32 redx; /* in fraction of 1024 */
  386. __u32 greenx;
  387. __u32 bluex;
  388. __u32 whitex;
  389. __u32 redy;
  390. __u32 greeny;
  391. __u32 bluey;
  392. __u32 whitey;
  393. };
  394. struct fb_monspecs {
  395. struct fb_chroma chroma;
  396. struct fb_videomode *modedb; /* mode database */
  397. __u8 manufacturer[4]; /* Manufacturer */
  398. __u8 monitor[14]; /* Monitor String */
  399. __u8 serial_no[14]; /* Serial Number */
  400. __u8 ascii[14]; /* ? */
  401. __u32 modedb_len; /* mode database length */
  402. __u32 model; /* Monitor Model */
  403. __u32 serial; /* Serial Number - Integer */
  404. __u32 year; /* Year manufactured */
  405. __u32 week; /* Week Manufactured */
  406. __u32 hfmin; /* hfreq lower limit (Hz) */
  407. __u32 hfmax; /* hfreq upper limit (Hz) */
  408. __u32 dclkmin; /* pixelclock lower limit (Hz) */
  409. __u32 dclkmax; /* pixelclock upper limit (Hz) */
  410. __u16 input; /* display type - see FB_DISP_* */
  411. __u16 dpms; /* DPMS support - see FB_DPMS_ */
  412. __u16 signal; /* Signal Type - see FB_SIGNAL_* */
  413. __u16 vfmin; /* vfreq lower limit (Hz) */
  414. __u16 vfmax; /* vfreq upper limit (Hz) */
  415. __u16 gamma; /* Gamma - in fractions of 100 */
  416. __u16 gtf : 1; /* supports GTF */
  417. __u16 misc; /* Misc flags - see FB_MISC_* */
  418. __u8 version; /* EDID version... */
  419. __u8 revision; /* ...and revision */
  420. __u8 max_x; /* Maximum horizontal size (cm) */
  421. __u8 max_y; /* Maximum vertical size (cm) */
  422. };
  423. struct fb_cmap_user {
  424. __u32 start; /* First entry */
  425. __u32 len; /* Number of entries */
  426. __u16 __user *red; /* Red values */
  427. __u16 __user *green;
  428. __u16 __user *blue;
  429. __u16 __user *transp; /* transparency, can be NULL */
  430. };
  431. struct fb_image_user {
  432. __u32 dx; /* Where to place image */
  433. __u32 dy;
  434. __u32 width; /* Size of image */
  435. __u32 height;
  436. __u32 fg_color; /* Only used when a mono bitmap */
  437. __u32 bg_color;
  438. __u8 depth; /* Depth of the image */
  439. const char __user *data; /* Pointer to image data */
  440. struct fb_cmap_user cmap; /* color map info */
  441. };
  442. struct fb_cursor_user {
  443. __u16 set; /* what to set */
  444. __u16 enable; /* cursor on/off */
  445. __u16 rop; /* bitop operation */
  446. const char __user *mask; /* cursor mask bits */
  447. struct fbcurpos hot; /* cursor hot spot */
  448. struct fb_image_user image; /* Cursor image */
  449. };
  450. /*
  451. * Register/unregister for framebuffer events
  452. */
  453. /* The resolution of the passed in fb_info about to change */
  454. #define FB_EVENT_MODE_CHANGE 0x01
  455. /* The display on this fb_info is beeing suspended, no access to the
  456. * framebuffer is allowed any more after that call returns
  457. */
  458. #define FB_EVENT_SUSPEND 0x02
  459. /* The display on this fb_info was resumed, you can restore the display
  460. * if you own it
  461. */
  462. #define FB_EVENT_RESUME 0x03
  463. /* An entry from the modelist was removed */
  464. #define FB_EVENT_MODE_DELETE 0x04
  465. /* A driver registered itself */
  466. #define FB_EVENT_FB_REGISTERED 0x05
  467. /* A driver unregistered itself */
  468. #define FB_EVENT_FB_UNREGISTERED 0x06
  469. /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
  470. #define FB_EVENT_GET_CONSOLE_MAP 0x07
  471. /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
  472. #define FB_EVENT_SET_CONSOLE_MAP 0x08
  473. /* A hardware display blank change occured */
  474. #define FB_EVENT_BLANK 0x09
  475. /* Private modelist is to be replaced */
  476. #define FB_EVENT_NEW_MODELIST 0x0A
  477. /* The resolution of the passed in fb_info about to change and
  478. all vc's should be changed */
  479. #define FB_EVENT_MODE_CHANGE_ALL 0x0B
  480. /* A software display blank change occured */
  481. #define FB_EVENT_CONBLANK 0x0C
  482. /* Get drawing requirements */
  483. #define FB_EVENT_GET_REQ 0x0D
  484. /* Unbind from the console if possible */
  485. #define FB_EVENT_FB_UNBIND 0x0E
  486. /* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
  487. #define FB_EVENT_REMAP_ALL_CONSOLE 0x0F
  488. struct fb_event {
  489. struct fb_info *info;
  490. void *data;
  491. };
  492. struct fb_blit_caps {
  493. u32 x;
  494. u32 y;
  495. u32 len;
  496. u32 flags;
  497. };
  498. extern int fb_register_client(struct notifier_block *nb);
  499. extern int fb_unregister_client(struct notifier_block *nb);
  500. extern int fb_notifier_call_chain(unsigned long val, void *v);
  501. /*
  502. * Pixmap structure definition
  503. *
  504. * The purpose of this structure is to translate data
  505. * from the hardware independent format of fbdev to what
  506. * format the hardware needs.
  507. */
  508. #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
  509. #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
  510. #define FB_PIXMAP_IO 4 /* memory is iomapped */
  511. #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
  512. struct fb_pixmap {
  513. u8 *addr; /* pointer to memory */
  514. u32 size; /* size of buffer in bytes */
  515. u32 offset; /* current offset to buffer */
  516. u32 buf_align; /* byte alignment of each bitmap */
  517. u32 scan_align; /* alignment per scanline */
  518. u32 access_align; /* alignment per read/write (bits) */
  519. u32 flags; /* see FB_PIXMAP_* */
  520. u32 blit_x; /* supported bit block dimensions (1-32)*/
  521. u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
  522. /* blit_y = 1 << (height - 1) */
  523. /* if 0, will be set to 0xffffffff (all)*/
  524. /* access methods */
  525. void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
  526. void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
  527. };
  528. #ifdef CONFIG_FB_DEFERRED_IO
  529. struct fb_deferred_io {
  530. /* delay between mkwrite and deferred handler */
  531. unsigned long delay;
  532. struct mutex lock; /* mutex that protects the page list */
  533. struct list_head pagelist; /* list of touched pages */
  534. /* callback */
  535. void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
  536. };
  537. #endif
  538. /*
  539. * Frame buffer operations
  540. *
  541. * LOCKING NOTE: those functions must _ALL_ be called with the console
  542. * semaphore held, this is the only suitable locking mechanism we have
  543. * in 2.6. Some may be called at interrupt time at this point though.
  544. *
  545. * The exception to this is the debug related hooks. Putting the fb
  546. * into a debug state (e.g. flipping to the kernel console) and restoring
  547. * it must be done in a lock-free manner, so low level drivers should
  548. * keep track of the initial console (if applicable) and may need to
  549. * perform direct, unlocked hardware writes in these hooks.
  550. */
  551. struct fb_ops {
  552. /* open/release and usage marking */
  553. struct module *owner;
  554. int (*fb_open)(struct fb_info *info, int user);
  555. int (*fb_release)(struct fb_info *info, int user);
  556. /* For framebuffers with strange non linear layouts or that do not
  557. * work with normal memory mapped access
  558. */
  559. ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
  560. size_t count, loff_t *ppos);
  561. ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
  562. size_t count, loff_t *ppos);
  563. /* checks var and eventually tweaks it to something supported,
  564. * DO NOT MODIFY PAR */
  565. int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
  566. /* set the video mode according to info->var */
  567. int (*fb_set_par)(struct fb_info *info);
  568. /* set color register */
  569. int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
  570. unsigned blue, unsigned transp, struct fb_info *info);
  571. /* set color registers in batch */
  572. int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
  573. /* blank display */
  574. int (*fb_blank)(int blank, struct fb_info *info);
  575. /* pan display */
  576. int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
  577. /* Draws a rectangle */
  578. void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
  579. /* Copy data from area to another */
  580. void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
  581. /* Draws a image to the display */
  582. void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
  583. /* Draws cursor */
  584. int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
  585. /* Rotates the display */
  586. void (*fb_rotate)(struct fb_info *info, int angle);
  587. /* wait for blit idle, optional */
  588. int (*fb_sync)(struct fb_info *info);
  589. /* perform fb specific ioctl (optional) */
  590. int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
  591. unsigned long arg);
  592. /* Handle 32bit compat ioctl (optional) */
  593. int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
  594. unsigned long arg);
  595. /* perform fb specific mmap */
  596. int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
  597. /* get capability given var */
  598. void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
  599. struct fb_var_screeninfo *var);
  600. /* teardown any resources to do with this framebuffer */
  601. void (*fb_destroy)(struct fb_info *info);
  602. /* called at KDB enter and leave time to prepare the console */
  603. int (*fb_debug_enter)(struct fb_info *info);
  604. int (*fb_debug_leave)(struct fb_info *info);
  605. };
  606. #ifdef CONFIG_FB_TILEBLITTING
  607. #define FB_TILE_CURSOR_NONE 0
  608. #define FB_TILE_CURSOR_UNDERLINE 1
  609. #define FB_TILE_CURSOR_LOWER_THIRD 2
  610. #define FB_TILE_CURSOR_LOWER_HALF 3
  611. #define FB_TILE_CURSOR_TWO_THIRDS 4
  612. #define FB_TILE_CURSOR_BLOCK 5
  613. struct fb_tilemap {
  614. __u32 width; /* width of each tile in pixels */
  615. __u32 height; /* height of each tile in scanlines */
  616. __u32 depth; /* color depth of each tile */
  617. __u32 length; /* number of tiles in the map */
  618. const __u8 *data; /* actual tile map: a bitmap array, packed
  619. to the nearest byte */
  620. };
  621. struct fb_tilerect {
  622. __u32 sx; /* origin in the x-axis */
  623. __u32 sy; /* origin in the y-axis */
  624. __u32 width; /* number of tiles in the x-axis */
  625. __u32 height; /* number of tiles in the y-axis */
  626. __u32 index; /* what tile to use: index to tile map */
  627. __u32 fg; /* foreground color */
  628. __u32 bg; /* background color */
  629. __u32 rop; /* raster operation */
  630. };
  631. struct fb_tilearea {
  632. __u32 sx; /* source origin in the x-axis */
  633. __u32 sy; /* source origin in the y-axis */
  634. __u32 dx; /* destination origin in the x-axis */
  635. __u32 dy; /* destination origin in the y-axis */
  636. __u32 width; /* number of tiles in the x-axis */
  637. __u32 height; /* number of tiles in the y-axis */
  638. };
  639. struct fb_tileblit {
  640. __u32 sx; /* origin in the x-axis */
  641. __u32 sy; /* origin in the y-axis */
  642. __u32 width; /* number of tiles in the x-axis */
  643. __u32 height; /* number of tiles in the y-axis */
  644. __u32 fg; /* foreground color */
  645. __u32 bg; /* background color */
  646. __u32 length; /* number of tiles to draw */
  647. __u32 *indices; /* array of indices to tile map */
  648. };
  649. struct fb_tilecursor {
  650. __u32 sx; /* cursor position in the x-axis */
  651. __u32 sy; /* cursor position in the y-axis */
  652. __u32 mode; /* 0 = erase, 1 = draw */
  653. __u32 shape; /* see FB_TILE_CURSOR_* */
  654. __u32 fg; /* foreground color */
  655. __u32 bg; /* background color */
  656. };
  657. struct fb_tile_ops {
  658. /* set tile characteristics */
  659. void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
  660. /* all dimensions from hereon are in terms of tiles */
  661. /* move a rectangular region of tiles from one area to another*/
  662. void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
  663. /* fill a rectangular region with a tile */
  664. void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
  665. /* copy an array of tiles */
  666. void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
  667. /* cursor */
  668. void (*fb_tilecursor)(struct fb_info *info,
  669. struct fb_tilecursor *cursor);
  670. /* get maximum length of the tile map */
  671. int (*fb_get_tilemax)(struct fb_info *info);
  672. };
  673. #endif /* CONFIG_FB_TILEBLITTING */
  674. /* FBINFO_* = fb_info.flags bit flags */
  675. #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
  676. #define FBINFO_HWACCEL_DISABLED 0x0002
  677. /* When FBINFO_HWACCEL_DISABLED is set:
  678. * Hardware acceleration is turned off. Software implementations
  679. * of required functions (copyarea(), fillrect(), and imageblit())
  680. * takes over; acceleration engine should be in a quiescent state */
  681. /* hints */
  682. #define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
  683. #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
  684. #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
  685. /* hardware supported ops */
  686. /* semantics: when a bit is set, it indicates that the operation is
  687. * accelerated by hardware.
  688. * required functions will still work even if the bit is not set.
  689. * optional functions may not even exist if the flag bit is not set.
  690. */
  691. #define FBINFO_HWACCEL_NONE 0x0000
  692. #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
  693. #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
  694. #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
  695. #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
  696. #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
  697. #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
  698. #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
  699. #define FBINFO_MISC_USEREVENT 0x10000 /* event request
  700. from userspace */
  701. #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
  702. /* A driver may set this flag to indicate that it does want a set_par to be
  703. * called every time when fbcon_switch is executed. The advantage is that with
  704. * this flag set you can really be sure that set_par is always called before
  705. * any of the functions dependant on the correct hardware state or altering
  706. * that state, even if you are using some broken X releases. The disadvantage
  707. * is that it introduces unwanted delays to every console switch if set_par
  708. * is slow. It is a good idea to try this flag in the drivers initialization
  709. * code whenever there is a bug report related to switching between X and the
  710. * framebuffer console.
  711. */
  712. #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
  713. /* where the fb is a firmware driver, and can be replaced with a proper one */
  714. #define FBINFO_MISC_FIRMWARE 0x80000
  715. /*
  716. * Host and GPU endianness differ.
  717. */
  718. #define FBINFO_FOREIGN_ENDIAN 0x100000
  719. /*
  720. * Big endian math. This is the same flags as above, but with different
  721. * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
  722. * and host endianness. Drivers should not use this flag.
  723. */
  724. #define FBINFO_BE_MATH 0x100000
  725. struct fb_info {
  726. int node;
  727. int flags;
  728. struct mutex lock; /* Lock for open/release/ioctl funcs */
  729. struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
  730. struct fb_var_screeninfo var; /* Current var */
  731. struct fb_fix_screeninfo fix; /* Current fix */
  732. struct fb_monspecs monspecs; /* Current Monitor specs */
  733. struct work_struct queue; /* Framebuffer event queue */
  734. struct fb_pixmap pixmap; /* Image hardware mapper */
  735. struct fb_pixmap sprite; /* Cursor hardware mapper */
  736. struct fb_cmap cmap; /* Current cmap */
  737. struct list_head modelist; /* mode list */
  738. struct fb_videomode *mode; /* current mode */
  739. #ifdef CONFIG_FB_BACKLIGHT
  740. /* assigned backlight device */
  741. /* set before framebuffer registration,
  742. remove after unregister */
  743. struct backlight_device *bl_dev;
  744. /* Backlight level curve */
  745. struct mutex bl_curve_mutex;
  746. u8 bl_curve[FB_BACKLIGHT_LEVELS];
  747. #endif
  748. #ifdef CONFIG_FB_DEFERRED_IO
  749. struct delayed_work deferred_work;
  750. struct fb_deferred_io *fbdefio;
  751. #endif
  752. struct fb_ops *fbops;
  753. struct device *device; /* This is the parent */
  754. struct device *dev; /* This is this fb device */
  755. int class_flag; /* private sysfs flags */
  756. #ifdef CONFIG_FB_TILEBLITTING
  757. struct fb_tile_ops *tileops; /* Tile Blitting */
  758. #endif
  759. char __iomem *screen_base; /* Virtual address */
  760. unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
  761. void *pseudo_palette; /* Fake palette of 16 colors */
  762. #define FBINFO_STATE_RUNNING 0
  763. #define FBINFO_STATE_SUSPENDED 1
  764. u32 state; /* Hardware state i.e suspend */
  765. void *fbcon_par; /* fbcon use-only private area */
  766. /* From here on everything is device dependent */
  767. void *par;
  768. /* we need the PCI or similiar aperture base/size not
  769. smem_start/size as smem_start may just be an object
  770. allocated inside the aperture so may not actually overlap */
  771. struct apertures_struct {
  772. unsigned int count;
  773. struct aperture {
  774. resource_size_t base;
  775. resource_size_t size;
  776. } ranges[0];
  777. } *apertures;
  778. };
  779. static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
  780. struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
  781. + max_num * sizeof(struct aperture), GFP_KERNEL);
  782. if (!a)
  783. return NULL;
  784. a->count = max_num;
  785. return a;
  786. }
  787. #ifdef MODULE
  788. #define FBINFO_DEFAULT FBINFO_MODULE
  789. #else
  790. #define FBINFO_DEFAULT 0
  791. #endif
  792. // This will go away
  793. #define FBINFO_FLAG_MODULE FBINFO_MODULE
  794. #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
  795. /* This will go away
  796. * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
  797. * when it wants to turn the acceleration engine on. This is
  798. * really a separate operation, and should be modified via sysfs.
  799. * But for now, we leave it broken with the following define
  800. */
  801. #define STUPID_ACCELF_TEXT_SHIT
  802. // This will go away
  803. #if defined(__sparc__)
  804. /* We map all of our framebuffers such that big-endian accesses
  805. * are what we want, so the following is sufficient.
  806. */
  807. // This will go away
  808. #define fb_readb sbus_readb
  809. #define fb_readw sbus_readw
  810. #define fb_readl sbus_readl
  811. #define fb_readq sbus_readq
  812. #define fb_writeb sbus_writeb
  813. #define fb_writew sbus_writew
  814. #define fb_writel sbus_writel
  815. #define fb_writeq sbus_writeq
  816. #define fb_memset sbus_memset_io
  817. #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
  818. #define fb_readb __raw_readb
  819. #define fb_readw __raw_readw
  820. #define fb_readl __raw_readl
  821. #define fb_readq __raw_readq
  822. #define fb_writeb __raw_writeb
  823. #define fb_writew __raw_writew
  824. #define fb_writel __raw_writel
  825. #define fb_writeq __raw_writeq
  826. #define fb_memset memset_io
  827. #else
  828. #define fb_readb(addr) (*(volatile u8 *) (addr))
  829. #define fb_readw(addr) (*(volatile u16 *) (addr))
  830. #define fb_readl(addr) (*(volatile u32 *) (addr))
  831. #define fb_readq(addr) (*(volatile u64 *) (addr))
  832. #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
  833. #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
  834. #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
  835. #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
  836. #define fb_memset memset
  837. #endif
  838. #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
  839. #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
  840. (val) << (bits))
  841. #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
  842. (val) >> (bits))
  843. /*
  844. * `Generic' versions of the frame buffer device operations
  845. */
  846. extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
  847. extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
  848. extern int fb_blank(struct fb_info *info, int blank);
  849. extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  850. extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  851. extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
  852. /*
  853. * Drawing operations where framebuffer is in system RAM
  854. */
  855. extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  856. extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  857. extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
  858. extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
  859. size_t count, loff_t *ppos);
  860. extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
  861. size_t count, loff_t *ppos);
  862. /* drivers/video/fbmem.c */
  863. extern int register_framebuffer(struct fb_info *fb_info);
  864. extern int unregister_framebuffer(struct fb_info *fb_info);
  865. extern void remove_conflicting_framebuffers(struct apertures_struct *a,
  866. const char *name, bool primary);
  867. extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
  868. extern int fb_show_logo(struct fb_info *fb_info, int rotate);
  869. extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
  870. extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
  871. u32 height, u32 shift_high, u32 shift_low, u32 mod);
  872. extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
  873. extern void fb_set_suspend(struct fb_info *info, int state);
  874. extern int fb_get_color_depth(struct fb_var_screeninfo *var,
  875. struct fb_fix_screeninfo *fix);
  876. extern int fb_get_options(char *name, char **option);
  877. extern int fb_new_modelist(struct fb_info *info);
  878. extern struct fb_info *registered_fb[FB_MAX];
  879. extern int num_registered_fb;
  880. extern struct class *fb_class;
  881. extern int lock_fb_info(struct fb_info *info);
  882. static inline void unlock_fb_info(struct fb_info *info)
  883. {
  884. mutex_unlock(&info->lock);
  885. }
  886. static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
  887. u8 *src, u32 s_pitch, u32 height)
  888. {
  889. int i, j;
  890. d_pitch -= s_pitch;
  891. for (i = height; i--; ) {
  892. /* s_pitch is a few bytes at the most, memcpy is suboptimal */
  893. for (j = 0; j < s_pitch; j++)
  894. *dst++ = *src++;
  895. dst += d_pitch;
  896. }
  897. }
  898. /* drivers/video/fb_defio.c */
  899. extern void fb_deferred_io_init(struct fb_info *info);
  900. extern void fb_deferred_io_open(struct fb_info *info,
  901. struct inode *inode,
  902. struct file *file);
  903. extern void fb_deferred_io_cleanup(struct fb_info *info);
  904. extern int fb_deferred_io_fsync(struct file *file, int datasync);
  905. static inline bool fb_be_math(struct fb_info *info)
  906. {
  907. #ifdef CONFIG_FB_FOREIGN_ENDIAN
  908. #if defined(CONFIG_FB_BOTH_ENDIAN)
  909. return info->flags & FBINFO_BE_MATH;
  910. #elif defined(CONFIG_FB_BIG_ENDIAN)
  911. return true;
  912. #elif defined(CONFIG_FB_LITTLE_ENDIAN)
  913. return false;
  914. #endif /* CONFIG_FB_BOTH_ENDIAN */
  915. #else
  916. #ifdef __BIG_ENDIAN
  917. return true;
  918. #else
  919. return false;
  920. #endif /* __BIG_ENDIAN */
  921. #endif /* CONFIG_FB_FOREIGN_ENDIAN */
  922. }
  923. /* drivers/video/fbsysfs.c */
  924. extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
  925. extern void framebuffer_release(struct fb_info *info);
  926. extern int fb_init_device(struct fb_info *fb_info);
  927. extern void fb_cleanup_device(struct fb_info *head);
  928. extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
  929. /* drivers/video/fbmon.c */
  930. #define FB_MAXTIMINGS 0
  931. #define FB_VSYNCTIMINGS 1
  932. #define FB_HSYNCTIMINGS 2
  933. #define FB_DCLKTIMINGS 3
  934. #define FB_IGNOREMON 0x100
  935. #define FB_MODE_IS_UNKNOWN 0
  936. #define FB_MODE_IS_DETAILED 1
  937. #define FB_MODE_IS_STANDARD 2
  938. #define FB_MODE_IS_VESA 4
  939. #define FB_MODE_IS_CALCULATED 8
  940. #define FB_MODE_IS_FIRST 16
  941. #define FB_MODE_IS_FROM_VAR 32
  942. extern int fbmon_dpms(const struct fb_info *fb_info);
  943. extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
  944. struct fb_info *info);
  945. extern int fb_validate_mode(const struct fb_var_screeninfo *var,
  946. struct fb_info *info);
  947. extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
  948. extern const unsigned char *fb_firmware_edid(struct device *device);
  949. extern void fb_edid_to_monspecs(unsigned char *edid,
  950. struct fb_monspecs *specs);
  951. extern void fb_destroy_modedb(struct fb_videomode *modedb);
  952. extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
  953. extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
  954. /* drivers/video/modedb.c */
  955. #define VESA_MODEDB_SIZE 34
  956. extern void fb_var_to_videomode(struct fb_videomode *mode,
  957. const struct fb_var_screeninfo *var);
  958. extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
  959. const struct fb_videomode *mode);
  960. extern int fb_mode_is_equal(const struct fb_videomode *mode1,
  961. const struct fb_videomode *mode2);
  962. extern int fb_add_videomode(const struct fb_videomode *mode,
  963. struct list_head *head);
  964. extern void fb_delete_videomode(const struct fb_videomode *mode,
  965. struct list_head *head);
  966. extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
  967. struct list_head *head);
  968. extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
  969. struct list_head *head);
  970. extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
  971. struct list_head *head);
  972. extern void fb_destroy_modelist(struct list_head *head);
  973. extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
  974. struct list_head *head);
  975. extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
  976. struct list_head *head);
  977. /* drivers/video/fbcmap.c */
  978. extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
  979. extern void fb_dealloc_cmap(struct fb_cmap *cmap);
  980. extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
  981. extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
  982. extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
  983. extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
  984. extern const struct fb_cmap *fb_default_cmap(int len);
  985. extern void fb_invert_cmaps(void);
  986. struct fb_videomode {
  987. const char *name; /* optional */
  988. u32 refresh; /* optional */
  989. u32 xres;
  990. u32 yres;
  991. u32 pixclock;
  992. u32 left_margin;
  993. u32 right_margin;
  994. u32 upper_margin;
  995. u32 lower_margin;
  996. u32 hsync_len;
  997. u32 vsync_len;
  998. u32 sync;
  999. u32 vmode;
  1000. u32 flag;
  1001. };
  1002. extern const char *fb_mode_option;
  1003. extern const struct fb_videomode vesa_modes[];
  1004. struct fb_modelist {
  1005. struct list_head list;
  1006. struct fb_videomode mode;
  1007. };
  1008. extern int fb_find_mode(struct fb_var_screeninfo *var,
  1009. struct fb_info *info, const char *mode_option,
  1010. const struct fb_videomode *db,
  1011. unsigned int dbsize,
  1012. const struct fb_videomode *default_mode,
  1013. unsigned int default_bpp);
  1014. #endif /* __KERNEL__ */
  1015. #endif /* _LINUX_FB_H */