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- /*
- * 2002-10-18 written by Jim Houston jim.houston@ccur.com
- * Copyright (C) 2002 by Concurrent Computer Corporation
- * Distributed under the GNU GPL license version 2.
- *
- * Modified by George Anzinger to reuse immediately and to use
- * find bit instructions. Also removed _irq on spinlocks.
- *
- * Small id to pointer translation service.
- *
- * It uses a radix tree like structure as a sparse array indexed
- * by the id to obtain the pointer. The bitmap makes allocating
- * a new id quick.
- *
- * You call it to allocate an id (an int) an associate with that id a
- * pointer or what ever, we treat it as a (void *). You can pass this
- * id to a user for him to pass back at a later time. You then pass
- * that id to this code and it returns your pointer.
- * You can release ids at any time. When all ids are released, most of
- * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
- * don't need to go to the memory "store" during an id allocate, just
- * so you don't need to be too concerned about locking and conflicts
- * with the slab allocator.
- */
- #ifndef TEST // to test in user space...
- #include <linux/slab.h>
- #include <linux/init.h>
- #include <linux/module.h>
- #endif
- #include <linux/err.h>
- #include <linux/string.h>
- #include <linux/idr.h>
- static kmem_cache_t *idr_layer_cache;
- static struct idr_layer *alloc_layer(struct idr *idp)
- {
- struct idr_layer *p;
- unsigned long flags;
- spin_lock_irqsave(&idp->lock, flags);
- if ((p = idp->id_free)) {
- idp->id_free = p->ary[0];
- idp->id_free_cnt--;
- p->ary[0] = NULL;
- }
- spin_unlock_irqrestore(&idp->lock, flags);
- return(p);
- }
- /* only called when idp->lock is held */
- static void __free_layer(struct idr *idp, struct idr_layer *p)
- {
- p->ary[0] = idp->id_free;
- idp->id_free = p;
- idp->id_free_cnt++;
- }
- static void free_layer(struct idr *idp, struct idr_layer *p)
- {
- unsigned long flags;
- /*
- * Depends on the return element being zeroed.
- */
- spin_lock_irqsave(&idp->lock, flags);
- __free_layer(idp, p);
- spin_unlock_irqrestore(&idp->lock, flags);
- }
- /**
- * idr_pre_get - reserver resources for idr allocation
- * @idp: idr handle
- * @gfp_mask: memory allocation flags
- *
- * This function should be called prior to locking and calling the
- * following function. It preallocates enough memory to satisfy
- * the worst possible allocation.
- *
- * If the system is REALLY out of memory this function returns 0,
- * otherwise 1.
- */
- int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
- {
- while (idp->id_free_cnt < IDR_FREE_MAX) {
- struct idr_layer *new;
- new = kmem_cache_alloc(idr_layer_cache, gfp_mask);
- if (new == NULL)
- return (0);
- free_layer(idp, new);
- }
- return 1;
- }
- EXPORT_SYMBOL(idr_pre_get);
- static int sub_alloc(struct idr *idp, void *ptr, int *starting_id)
- {
- int n, m, sh;
- struct idr_layer *p, *new;
- struct idr_layer *pa[MAX_LEVEL];
- int l, id;
- long bm;
- id = *starting_id;
- p = idp->top;
- l = idp->layers;
- pa[l--] = NULL;
- while (1) {
- /*
- * We run around this while until we reach the leaf node...
- */
- n = (id >> (IDR_BITS*l)) & IDR_MASK;
- bm = ~p->bitmap;
- m = find_next_bit(&bm, IDR_SIZE, n);
- if (m == IDR_SIZE) {
- /* no space available go back to previous layer. */
- l++;
- id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
- if (!(p = pa[l])) {
- *starting_id = id;
- return -2;
- }
- continue;
- }
- if (m != n) {
- sh = IDR_BITS*l;
- id = ((id >> sh) ^ n ^ m) << sh;
- }
- if ((id >= MAX_ID_BIT) || (id < 0))
- return -3;
- if (l == 0)
- break;
- /*
- * Create the layer below if it is missing.
- */
- if (!p->ary[m]) {
- if (!(new = alloc_layer(idp)))
- return -1;
- p->ary[m] = new;
- p->count++;
- }
- pa[l--] = p;
- p = p->ary[m];
- }
- /*
- * We have reached the leaf node, plant the
- * users pointer and return the raw id.
- */
- p->ary[m] = (struct idr_layer *)ptr;
- __set_bit(m, &p->bitmap);
- p->count++;
- /*
- * If this layer is full mark the bit in the layer above
- * to show that this part of the radix tree is full.
- * This may complete the layer above and require walking
- * up the radix tree.
- */
- n = id;
- while (p->bitmap == IDR_FULL) {
- if (!(p = pa[++l]))
- break;
- n = n >> IDR_BITS;
- __set_bit((n & IDR_MASK), &p->bitmap);
- }
- return(id);
- }
- static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
- {
- struct idr_layer *p, *new;
- int layers, v, id;
- unsigned long flags;
- id = starting_id;
- build_up:
- p = idp->top;
- layers = idp->layers;
- if (unlikely(!p)) {
- if (!(p = alloc_layer(idp)))
- return -1;
- layers = 1;
- }
- /*
- * Add a new layer to the top of the tree if the requested
- * id is larger than the currently allocated space.
- */
- while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
- layers++;
- if (!p->count)
- continue;
- if (!(new = alloc_layer(idp))) {
- /*
- * The allocation failed. If we built part of
- * the structure tear it down.
- */
- spin_lock_irqsave(&idp->lock, flags);
- for (new = p; p && p != idp->top; new = p) {
- p = p->ary[0];
- new->ary[0] = NULL;
- new->bitmap = new->count = 0;
- __free_layer(idp, new);
- }
- spin_unlock_irqrestore(&idp->lock, flags);
- return -1;
- }
- new->ary[0] = p;
- new->count = 1;
- if (p->bitmap == IDR_FULL)
- __set_bit(0, &new->bitmap);
- p = new;
- }
- idp->top = p;
- idp->layers = layers;
- v = sub_alloc(idp, ptr, &id);
- if (v == -2)
- goto build_up;
- return(v);
- }
- /**
- * idr_get_new_above - allocate new idr entry above or equal to a start id
- * @idp: idr handle
- * @ptr: pointer you want associated with the ide
- * @start_id: id to start search at
- * @id: pointer to the allocated handle
- *
- * This is the allocate id function. It should be called with any
- * required locks.
- *
- * If memory is required, it will return -EAGAIN, you should unlock
- * and go back to the idr_pre_get() call. If the idr is full, it will
- * return -ENOSPC.
- *
- * @id returns a value in the range 0 ... 0x7fffffff
- */
- int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
- {
- int rv;
- rv = idr_get_new_above_int(idp, ptr, starting_id);
- /*
- * This is a cheap hack until the IDR code can be fixed to
- * return proper error values.
- */
- if (rv < 0) {
- if (rv == -1)
- return -EAGAIN;
- else /* Will be -3 */
- return -ENOSPC;
- }
- *id = rv;
- return 0;
- }
- EXPORT_SYMBOL(idr_get_new_above);
- /**
- * idr_get_new - allocate new idr entry
- * @idp: idr handle
- * @ptr: pointer you want associated with the ide
- * @id: pointer to the allocated handle
- *
- * This is the allocate id function. It should be called with any
- * required locks.
- *
- * If memory is required, it will return -EAGAIN, you should unlock
- * and go back to the idr_pre_get() call. If the idr is full, it will
- * return -ENOSPC.
- *
- * @id returns a value in the range 0 ... 0x7fffffff
- */
- int idr_get_new(struct idr *idp, void *ptr, int *id)
- {
- int rv;
- rv = idr_get_new_above_int(idp, ptr, 0);
- /*
- * This is a cheap hack until the IDR code can be fixed to
- * return proper error values.
- */
- if (rv < 0) {
- if (rv == -1)
- return -EAGAIN;
- else /* Will be -3 */
- return -ENOSPC;
- }
- *id = rv;
- return 0;
- }
- EXPORT_SYMBOL(idr_get_new);
- static void idr_remove_warning(int id)
- {
- printk("idr_remove called for id=%d which is not allocated.\n", id);
- dump_stack();
- }
- static void sub_remove(struct idr *idp, int shift, int id)
- {
- struct idr_layer *p = idp->top;
- struct idr_layer **pa[MAX_LEVEL];
- struct idr_layer ***paa = &pa[0];
- int n;
- *paa = NULL;
- *++paa = &idp->top;
- while ((shift > 0) && p) {
- n = (id >> shift) & IDR_MASK;
- __clear_bit(n, &p->bitmap);
- *++paa = &p->ary[n];
- p = p->ary[n];
- shift -= IDR_BITS;
- }
- n = id & IDR_MASK;
- if (likely(p != NULL && test_bit(n, &p->bitmap))){
- __clear_bit(n, &p->bitmap);
- p->ary[n] = NULL;
- while(*paa && ! --((**paa)->count)){
- free_layer(idp, **paa);
- **paa-- = NULL;
- }
- if (!*paa)
- idp->layers = 0;
- } else
- idr_remove_warning(id);
- }
- /**
- * idr_remove - remove the given id and free it's slot
- * idp: idr handle
- * id: uniqueue key
- */
- void idr_remove(struct idr *idp, int id)
- {
- struct idr_layer *p;
- /* Mask off upper bits we don't use for the search. */
- id &= MAX_ID_MASK;
- sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
- if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
- idp->top->ary[0]) { // We can drop a layer
- p = idp->top->ary[0];
- idp->top->bitmap = idp->top->count = 0;
- free_layer(idp, idp->top);
- idp->top = p;
- --idp->layers;
- }
- while (idp->id_free_cnt >= IDR_FREE_MAX) {
- p = alloc_layer(idp);
- kmem_cache_free(idr_layer_cache, p);
- return;
- }
- }
- EXPORT_SYMBOL(idr_remove);
- /**
- * idr_destroy - release all cached layers within an idr tree
- * idp: idr handle
- */
- void idr_destroy(struct idr *idp)
- {
- while (idp->id_free_cnt) {
- struct idr_layer *p = alloc_layer(idp);
- kmem_cache_free(idr_layer_cache, p);
- }
- }
- EXPORT_SYMBOL(idr_destroy);
- /**
- * idr_find - return pointer for given id
- * @idp: idr handle
- * @id: lookup key
- *
- * Return the pointer given the id it has been registered with. A %NULL
- * return indicates that @id is not valid or you passed %NULL in
- * idr_get_new().
- *
- * The caller must serialize idr_find() vs idr_get_new() and idr_remove().
- */
- void *idr_find(struct idr *idp, int id)
- {
- int n;
- struct idr_layer *p;
- n = idp->layers * IDR_BITS;
- p = idp->top;
- /* Mask off upper bits we don't use for the search. */
- id &= MAX_ID_MASK;
- if (id >= (1 << n))
- return NULL;
- while (n > 0 && p) {
- n -= IDR_BITS;
- p = p->ary[(id >> n) & IDR_MASK];
- }
- return((void *)p);
- }
- EXPORT_SYMBOL(idr_find);
- /**
- * idr_replace - replace pointer for given id
- * @idp: idr handle
- * @ptr: pointer you want associated with the id
- * @id: lookup key
- *
- * Replace the pointer registered with an id and return the old value.
- * A -ENOENT return indicates that @id was not found.
- * A -EINVAL return indicates that @id was not within valid constraints.
- *
- * The caller must serialize vs idr_find(), idr_get_new(), and idr_remove().
- */
- void *idr_replace(struct idr *idp, void *ptr, int id)
- {
- int n;
- struct idr_layer *p, *old_p;
- n = idp->layers * IDR_BITS;
- p = idp->top;
- id &= MAX_ID_MASK;
- if (id >= (1 << n))
- return ERR_PTR(-EINVAL);
- n -= IDR_BITS;
- while ((n > 0) && p) {
- p = p->ary[(id >> n) & IDR_MASK];
- n -= IDR_BITS;
- }
- n = id & IDR_MASK;
- if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
- return ERR_PTR(-ENOENT);
- old_p = p->ary[n];
- p->ary[n] = ptr;
- return old_p;
- }
- EXPORT_SYMBOL(idr_replace);
- static void idr_cache_ctor(void * idr_layer, kmem_cache_t *idr_layer_cache,
- unsigned long flags)
- {
- memset(idr_layer, 0, sizeof(struct idr_layer));
- }
- static int init_id_cache(void)
- {
- if (!idr_layer_cache)
- idr_layer_cache = kmem_cache_create("idr_layer_cache",
- sizeof(struct idr_layer), 0, 0, idr_cache_ctor, NULL);
- return 0;
- }
- /**
- * idr_init - initialize idr handle
- * @idp: idr handle
- *
- * This function is use to set up the handle (@idp) that you will pass
- * to the rest of the functions.
- */
- void idr_init(struct idr *idp)
- {
- init_id_cache();
- memset(idp, 0, sizeof(struct idr));
- spin_lock_init(&idp->lock);
- }
- EXPORT_SYMBOL(idr_init);
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