power.h 5.2 KB

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  1. #include <linux/suspend.h>
  2. #include <linux/utsname.h>
  3. struct swsusp_info {
  4. struct new_utsname uts;
  5. u32 version_code;
  6. unsigned long num_physpages;
  7. int cpus;
  8. unsigned long image_pages;
  9. unsigned long pages;
  10. unsigned long size;
  11. } __attribute__((aligned(PAGE_SIZE)));
  12. #ifdef CONFIG_SOFTWARE_SUSPEND
  13. extern int pm_suspend_disk(void);
  14. #else
  15. static inline int pm_suspend_disk(void)
  16. {
  17. return -EPERM;
  18. }
  19. #endif
  20. extern struct semaphore pm_sem;
  21. #define power_attr(_name) \
  22. static struct subsys_attribute _name##_attr = { \
  23. .attr = { \
  24. .name = __stringify(_name), \
  25. .mode = 0644, \
  26. }, \
  27. .show = _name##_show, \
  28. .store = _name##_store, \
  29. }
  30. extern struct subsystem power_subsys;
  31. /* References to section boundaries */
  32. extern const void __nosave_begin, __nosave_end;
  33. /* Preferred image size in bytes (default 500 MB) */
  34. extern unsigned long image_size;
  35. extern int in_suspend;
  36. extern dev_t swsusp_resume_device;
  37. extern asmlinkage int swsusp_arch_suspend(void);
  38. extern asmlinkage int swsusp_arch_resume(void);
  39. extern unsigned int count_data_pages(void);
  40. /**
  41. * Auxiliary structure used for reading the snapshot image data and
  42. * metadata from and writing them to the list of page backup entries
  43. * (PBEs) which is the main data structure of swsusp.
  44. *
  45. * Using struct snapshot_handle we can transfer the image, including its
  46. * metadata, as a continuous sequence of bytes with the help of
  47. * snapshot_read_next() and snapshot_write_next().
  48. *
  49. * The code that writes the image to a storage or transfers it to
  50. * the user land is required to use snapshot_read_next() for this
  51. * purpose and it should not make any assumptions regarding the internal
  52. * structure of the image. Similarly, the code that reads the image from
  53. * a storage or transfers it from the user land is required to use
  54. * snapshot_write_next().
  55. *
  56. * This may allow us to change the internal structure of the image
  57. * in the future with considerably less effort.
  58. */
  59. struct snapshot_handle {
  60. loff_t offset; /* number of the last byte ready for reading
  61. * or writing in the sequence
  62. */
  63. unsigned int cur; /* number of the block of PAGE_SIZE bytes the
  64. * next operation will refer to (ie. current)
  65. */
  66. unsigned int cur_offset; /* offset with respect to the current
  67. * block (for the next operation)
  68. */
  69. unsigned int prev; /* number of the block of PAGE_SIZE bytes that
  70. * was the current one previously
  71. */
  72. void *buffer; /* address of the block to read from
  73. * or write to
  74. */
  75. unsigned int buf_offset; /* location to read from or write to,
  76. * given as a displacement from 'buffer'
  77. */
  78. int sync_read; /* Set to one to notify the caller of
  79. * snapshot_write_next() that it may
  80. * need to call wait_on_bio_chain()
  81. */
  82. };
  83. /* This macro returns the address from/to which the caller of
  84. * snapshot_read_next()/snapshot_write_next() is allowed to
  85. * read/write data after the function returns
  86. */
  87. #define data_of(handle) ((handle).buffer + (handle).buf_offset)
  88. extern unsigned int snapshot_additional_pages(struct zone *zone);
  89. extern int snapshot_read_next(struct snapshot_handle *handle, size_t count);
  90. extern int snapshot_write_next(struct snapshot_handle *handle, size_t count);
  91. extern int snapshot_image_loaded(struct snapshot_handle *handle);
  92. extern void snapshot_free_unused_memory(struct snapshot_handle *handle);
  93. #define SNAPSHOT_IOC_MAGIC '3'
  94. #define SNAPSHOT_FREEZE _IO(SNAPSHOT_IOC_MAGIC, 1)
  95. #define SNAPSHOT_UNFREEZE _IO(SNAPSHOT_IOC_MAGIC, 2)
  96. #define SNAPSHOT_ATOMIC_SNAPSHOT _IOW(SNAPSHOT_IOC_MAGIC, 3, void *)
  97. #define SNAPSHOT_ATOMIC_RESTORE _IO(SNAPSHOT_IOC_MAGIC, 4)
  98. #define SNAPSHOT_FREE _IO(SNAPSHOT_IOC_MAGIC, 5)
  99. #define SNAPSHOT_SET_IMAGE_SIZE _IOW(SNAPSHOT_IOC_MAGIC, 6, unsigned long)
  100. #define SNAPSHOT_AVAIL_SWAP _IOR(SNAPSHOT_IOC_MAGIC, 7, void *)
  101. #define SNAPSHOT_GET_SWAP_PAGE _IOR(SNAPSHOT_IOC_MAGIC, 8, void *)
  102. #define SNAPSHOT_FREE_SWAP_PAGES _IO(SNAPSHOT_IOC_MAGIC, 9)
  103. #define SNAPSHOT_SET_SWAP_FILE _IOW(SNAPSHOT_IOC_MAGIC, 10, unsigned int)
  104. #define SNAPSHOT_S2RAM _IO(SNAPSHOT_IOC_MAGIC, 11)
  105. #define SNAPSHOT_IOC_MAXNR 11
  106. /**
  107. * The bitmap is used for tracing allocated swap pages
  108. *
  109. * The entire bitmap consists of a number of bitmap_page
  110. * structures linked with the help of the .next member.
  111. * Thus each page can be allocated individually, so we only
  112. * need to make 0-order memory allocations to create
  113. * the bitmap.
  114. */
  115. #define BITMAP_PAGE_SIZE (PAGE_SIZE - sizeof(void *))
  116. #define BITMAP_PAGE_CHUNKS (BITMAP_PAGE_SIZE / sizeof(long))
  117. #define BITS_PER_CHUNK (sizeof(long) * 8)
  118. #define BITMAP_PAGE_BITS (BITMAP_PAGE_CHUNKS * BITS_PER_CHUNK)
  119. struct bitmap_page {
  120. unsigned long chunks[BITMAP_PAGE_CHUNKS];
  121. struct bitmap_page *next;
  122. };
  123. extern void free_bitmap(struct bitmap_page *bitmap);
  124. extern struct bitmap_page *alloc_bitmap(unsigned int nr_bits);
  125. extern unsigned long alloc_swap_page(int swap, struct bitmap_page *bitmap);
  126. extern void free_all_swap_pages(int swap, struct bitmap_page *bitmap);
  127. extern int swsusp_check(void);
  128. extern int swsusp_shrink_memory(void);
  129. extern void swsusp_free(void);
  130. extern int swsusp_suspend(void);
  131. extern int swsusp_resume(void);
  132. extern int swsusp_read(void);
  133. extern int swsusp_write(void);
  134. extern void swsusp_close(void);
  135. extern int suspend_enter(suspend_state_t state);