ffb.c 24 KB

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  1. /* ffb.c: Creator/Elite3D frame buffer driver
  2. *
  3. * Copyright (C) 2003, 2006 David S. Miller (davem@davemloft.net)
  4. * Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz)
  5. *
  6. * Driver layout based loosely on tgafb.c, see that file for credits.
  7. */
  8. #include <linux/module.h>
  9. #include <linux/kernel.h>
  10. #include <linux/errno.h>
  11. #include <linux/string.h>
  12. #include <linux/slab.h>
  13. #include <linux/delay.h>
  14. #include <linux/init.h>
  15. #include <linux/fb.h>
  16. #include <linux/mm.h>
  17. #include <linux/timer.h>
  18. #include <asm/io.h>
  19. #include <asm/upa.h>
  20. #include <asm/prom.h>
  21. #include <asm/of_device.h>
  22. #include <asm/fbio.h>
  23. #include "sbuslib.h"
  24. /*
  25. * Local functions.
  26. */
  27. static int ffb_setcolreg(unsigned, unsigned, unsigned, unsigned,
  28. unsigned, struct fb_info *);
  29. static int ffb_blank(int, struct fb_info *);
  30. static void ffb_init_fix(struct fb_info *);
  31. static void ffb_imageblit(struct fb_info *, const struct fb_image *);
  32. static void ffb_fillrect(struct fb_info *, const struct fb_fillrect *);
  33. static void ffb_copyarea(struct fb_info *, const struct fb_copyarea *);
  34. static int ffb_sync(struct fb_info *);
  35. static int ffb_mmap(struct fb_info *, struct vm_area_struct *);
  36. static int ffb_ioctl(struct fb_info *, unsigned int, unsigned long);
  37. static int ffb_pan_display(struct fb_var_screeninfo *, struct fb_info *);
  38. /*
  39. * Frame buffer operations
  40. */
  41. static struct fb_ops ffb_ops = {
  42. .owner = THIS_MODULE,
  43. .fb_setcolreg = ffb_setcolreg,
  44. .fb_blank = ffb_blank,
  45. .fb_pan_display = ffb_pan_display,
  46. .fb_fillrect = ffb_fillrect,
  47. .fb_copyarea = ffb_copyarea,
  48. .fb_imageblit = ffb_imageblit,
  49. .fb_sync = ffb_sync,
  50. .fb_mmap = ffb_mmap,
  51. .fb_ioctl = ffb_ioctl,
  52. #ifdef CONFIG_COMPAT
  53. .fb_compat_ioctl = sbusfb_compat_ioctl,
  54. #endif
  55. };
  56. /* Register layout and definitions */
  57. #define FFB_SFB8R_VOFF 0x00000000
  58. #define FFB_SFB8G_VOFF 0x00400000
  59. #define FFB_SFB8B_VOFF 0x00800000
  60. #define FFB_SFB8X_VOFF 0x00c00000
  61. #define FFB_SFB32_VOFF 0x01000000
  62. #define FFB_SFB64_VOFF 0x02000000
  63. #define FFB_FBC_REGS_VOFF 0x04000000
  64. #define FFB_BM_FBC_REGS_VOFF 0x04002000
  65. #define FFB_DFB8R_VOFF 0x04004000
  66. #define FFB_DFB8G_VOFF 0x04404000
  67. #define FFB_DFB8B_VOFF 0x04804000
  68. #define FFB_DFB8X_VOFF 0x04c04000
  69. #define FFB_DFB24_VOFF 0x05004000
  70. #define FFB_DFB32_VOFF 0x06004000
  71. #define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
  72. #define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
  73. #define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
  74. #define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
  75. #define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
  76. #define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
  77. #define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
  78. #define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
  79. #define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
  80. #define FFB_FBC_KREGS_VOFF 0x0bc04000
  81. #define FFB_DAC_VOFF 0x0bc06000
  82. #define FFB_PROM_VOFF 0x0bc08000
  83. #define FFB_EXP_VOFF 0x0bc18000
  84. #define FFB_SFB8R_POFF 0x04000000UL
  85. #define FFB_SFB8G_POFF 0x04400000UL
  86. #define FFB_SFB8B_POFF 0x04800000UL
  87. #define FFB_SFB8X_POFF 0x04c00000UL
  88. #define FFB_SFB32_POFF 0x05000000UL
  89. #define FFB_SFB64_POFF 0x06000000UL
  90. #define FFB_FBC_REGS_POFF 0x00600000UL
  91. #define FFB_BM_FBC_REGS_POFF 0x00600000UL
  92. #define FFB_DFB8R_POFF 0x01000000UL
  93. #define FFB_DFB8G_POFF 0x01400000UL
  94. #define FFB_DFB8B_POFF 0x01800000UL
  95. #define FFB_DFB8X_POFF 0x01c00000UL
  96. #define FFB_DFB24_POFF 0x02000000UL
  97. #define FFB_DFB32_POFF 0x03000000UL
  98. #define FFB_FBC_KREGS_POFF 0x00610000UL
  99. #define FFB_DAC_POFF 0x00400000UL
  100. #define FFB_PROM_POFF 0x00000000UL
  101. #define FFB_EXP_POFF 0x00200000UL
  102. #define FFB_DFB422A_POFF 0x09000000UL
  103. #define FFB_DFB422AD_POFF 0x09800000UL
  104. #define FFB_DFB24B_POFF 0x0a000000UL
  105. #define FFB_DFB422B_POFF 0x0b000000UL
  106. #define FFB_DFB422BD_POFF 0x0b800000UL
  107. #define FFB_SFB16Z_POFF 0x0c800000UL
  108. #define FFB_SFB8Z_POFF 0x0c000000UL
  109. #define FFB_SFB422_POFF 0x0d000000UL
  110. #define FFB_SFB422D_POFF 0x0d800000UL
  111. /* Draw operations */
  112. #define FFB_DRAWOP_DOT 0x00
  113. #define FFB_DRAWOP_AADOT 0x01
  114. #define FFB_DRAWOP_BRLINECAP 0x02
  115. #define FFB_DRAWOP_BRLINEOPEN 0x03
  116. #define FFB_DRAWOP_DDLINE 0x04
  117. #define FFB_DRAWOP_AALINE 0x05
  118. #define FFB_DRAWOP_TRIANGLE 0x06
  119. #define FFB_DRAWOP_POLYGON 0x07
  120. #define FFB_DRAWOP_RECTANGLE 0x08
  121. #define FFB_DRAWOP_FASTFILL 0x09
  122. #define FFB_DRAWOP_BCOPY 0x0a
  123. #define FFB_DRAWOP_VSCROLL 0x0b
  124. /* Pixel processor control */
  125. /* Force WID */
  126. #define FFB_PPC_FW_DISABLE 0x800000
  127. #define FFB_PPC_FW_ENABLE 0xc00000
  128. /* Auxiliary clip */
  129. #define FFB_PPC_ACE_DISABLE 0x040000
  130. #define FFB_PPC_ACE_AUX_SUB 0x080000
  131. #define FFB_PPC_ACE_AUX_ADD 0x0c0000
  132. /* Depth cue */
  133. #define FFB_PPC_DCE_DISABLE 0x020000
  134. #define FFB_PPC_DCE_ENABLE 0x030000
  135. /* Alpha blend */
  136. #define FFB_PPC_ABE_DISABLE 0x008000
  137. #define FFB_PPC_ABE_ENABLE 0x00c000
  138. /* View clip */
  139. #define FFB_PPC_VCE_DISABLE 0x001000
  140. #define FFB_PPC_VCE_2D 0x002000
  141. #define FFB_PPC_VCE_3D 0x003000
  142. /* Area pattern */
  143. #define FFB_PPC_APE_DISABLE 0x000800
  144. #define FFB_PPC_APE_ENABLE 0x000c00
  145. /* Transparent background */
  146. #define FFB_PPC_TBE_OPAQUE 0x000200
  147. #define FFB_PPC_TBE_TRANSPARENT 0x000300
  148. /* Z source */
  149. #define FFB_PPC_ZS_VAR 0x000080
  150. #define FFB_PPC_ZS_CONST 0x0000c0
  151. /* Y source */
  152. #define FFB_PPC_YS_VAR 0x000020
  153. #define FFB_PPC_YS_CONST 0x000030
  154. /* X source */
  155. #define FFB_PPC_XS_WID 0x000004
  156. #define FFB_PPC_XS_VAR 0x000008
  157. #define FFB_PPC_XS_CONST 0x00000c
  158. /* Color (BGR) source */
  159. #define FFB_PPC_CS_VAR 0x000002
  160. #define FFB_PPC_CS_CONST 0x000003
  161. #define FFB_ROP_NEW 0x83
  162. #define FFB_ROP_OLD 0x85
  163. #define FFB_ROP_NEW_XOR_OLD 0x86
  164. #define FFB_UCSR_FIFO_MASK 0x00000fff
  165. #define FFB_UCSR_FB_BUSY 0x01000000
  166. #define FFB_UCSR_RP_BUSY 0x02000000
  167. #define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
  168. #define FFB_UCSR_READ_ERR 0x40000000
  169. #define FFB_UCSR_FIFO_OVFL 0x80000000
  170. #define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
  171. struct ffb_fbc {
  172. /* Next vertex registers */
  173. u32 xxx1[3];
  174. u32 alpha;
  175. u32 red;
  176. u32 green;
  177. u32 blue;
  178. u32 depth;
  179. u32 y;
  180. u32 x;
  181. u32 xxx2[2];
  182. u32 ryf;
  183. u32 rxf;
  184. u32 xxx3[2];
  185. u32 dmyf;
  186. u32 dmxf;
  187. u32 xxx4[2];
  188. u32 ebyi;
  189. u32 ebxi;
  190. u32 xxx5[2];
  191. u32 by;
  192. u32 bx;
  193. u32 dy;
  194. u32 dx;
  195. u32 bh;
  196. u32 bw;
  197. u32 xxx6[2];
  198. u32 xxx7[32];
  199. /* Setup unit vertex state register */
  200. u32 suvtx;
  201. u32 xxx8[63];
  202. /* Control registers */
  203. u32 ppc;
  204. u32 wid;
  205. u32 fg;
  206. u32 bg;
  207. u32 consty;
  208. u32 constz;
  209. u32 xclip;
  210. u32 dcss;
  211. u32 vclipmin;
  212. u32 vclipmax;
  213. u32 vclipzmin;
  214. u32 vclipzmax;
  215. u32 dcsf;
  216. u32 dcsb;
  217. u32 dczf;
  218. u32 dczb;
  219. u32 xxx9;
  220. u32 blendc;
  221. u32 blendc1;
  222. u32 blendc2;
  223. u32 fbramitc;
  224. u32 fbc;
  225. u32 rop;
  226. u32 cmp;
  227. u32 matchab;
  228. u32 matchc;
  229. u32 magnab;
  230. u32 magnc;
  231. u32 fbcfg0;
  232. u32 fbcfg1;
  233. u32 fbcfg2;
  234. u32 fbcfg3;
  235. u32 ppcfg;
  236. u32 pick;
  237. u32 fillmode;
  238. u32 fbramwac;
  239. u32 pmask;
  240. u32 xpmask;
  241. u32 ypmask;
  242. u32 zpmask;
  243. u32 clip0min;
  244. u32 clip0max;
  245. u32 clip1min;
  246. u32 clip1max;
  247. u32 clip2min;
  248. u32 clip2max;
  249. u32 clip3min;
  250. u32 clip3max;
  251. /* New 3dRAM III support regs */
  252. u32 rawblend2;
  253. u32 rawpreblend;
  254. u32 rawstencil;
  255. u32 rawstencilctl;
  256. u32 threedram1;
  257. u32 threedram2;
  258. u32 passin;
  259. u32 rawclrdepth;
  260. u32 rawpmask;
  261. u32 rawcsrc;
  262. u32 rawmatch;
  263. u32 rawmagn;
  264. u32 rawropblend;
  265. u32 rawcmp;
  266. u32 rawwac;
  267. u32 fbramid;
  268. u32 drawop;
  269. u32 xxx10[2];
  270. u32 fontlpat;
  271. u32 xxx11;
  272. u32 fontxy;
  273. u32 fontw;
  274. u32 fontinc;
  275. u32 font;
  276. u32 xxx12[3];
  277. u32 blend2;
  278. u32 preblend;
  279. u32 stencil;
  280. u32 stencilctl;
  281. u32 xxx13[4];
  282. u32 dcss1;
  283. u32 dcss2;
  284. u32 dcss3;
  285. u32 widpmask;
  286. u32 dcs2;
  287. u32 dcs3;
  288. u32 dcs4;
  289. u32 xxx14;
  290. u32 dcd2;
  291. u32 dcd3;
  292. u32 dcd4;
  293. u32 xxx15;
  294. u32 pattern[32];
  295. u32 xxx16[256];
  296. u32 devid;
  297. u32 xxx17[63];
  298. u32 ucsr;
  299. u32 xxx18[31];
  300. u32 mer;
  301. };
  302. struct ffb_dac {
  303. u32 type;
  304. u32 value;
  305. u32 type2;
  306. u32 value2;
  307. };
  308. struct ffb_par {
  309. spinlock_t lock;
  310. struct ffb_fbc __iomem *fbc;
  311. struct ffb_dac __iomem *dac;
  312. u32 flags;
  313. #define FFB_FLAG_AFB 0x00000001
  314. #define FFB_FLAG_BLANKED 0x00000002
  315. u32 fg_cache __attribute__((aligned (8)));
  316. u32 bg_cache;
  317. u32 rop_cache;
  318. int fifo_cache;
  319. unsigned long physbase;
  320. unsigned long fbsize;
  321. int dac_rev;
  322. int board_type;
  323. };
  324. static void FFBFifo(struct ffb_par *par, int n)
  325. {
  326. struct ffb_fbc __iomem *fbc;
  327. int cache = par->fifo_cache;
  328. if (cache - n < 0) {
  329. fbc = par->fbc;
  330. do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8;
  331. } while (cache - n < 0);
  332. }
  333. par->fifo_cache = cache - n;
  334. }
  335. static void FFBWait(struct ffb_par *par)
  336. {
  337. struct ffb_fbc __iomem *fbc;
  338. int limit = 10000;
  339. fbc = par->fbc;
  340. do {
  341. if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_BUSY) == 0)
  342. break;
  343. if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0) {
  344. upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
  345. }
  346. udelay(10);
  347. } while(--limit > 0);
  348. }
  349. static int ffb_sync(struct fb_info *p)
  350. {
  351. struct ffb_par *par = (struct ffb_par *) p->par;
  352. FFBWait(par);
  353. return 0;
  354. }
  355. static __inline__ void ffb_rop(struct ffb_par *par, u32 rop)
  356. {
  357. if (par->rop_cache != rop) {
  358. FFBFifo(par, 1);
  359. upa_writel(rop, &par->fbc->rop);
  360. par->rop_cache = rop;
  361. }
  362. }
  363. static void ffb_switch_from_graph(struct ffb_par *par)
  364. {
  365. struct ffb_fbc __iomem *fbc = par->fbc;
  366. struct ffb_dac __iomem *dac = par->dac;
  367. unsigned long flags;
  368. spin_lock_irqsave(&par->lock, flags);
  369. FFBWait(par);
  370. par->fifo_cache = 0;
  371. FFBFifo(par, 7);
  372. upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|
  373. FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST,
  374. &fbc->ppc);
  375. upa_writel(0x2000707f, &fbc->fbc);
  376. upa_writel(par->rop_cache, &fbc->rop);
  377. upa_writel(0xffffffff, &fbc->pmask);
  378. upa_writel((1 << 16) | (0 << 0), &fbc->fontinc);
  379. upa_writel(par->fg_cache, &fbc->fg);
  380. upa_writel(par->bg_cache, &fbc->bg);
  381. FFBWait(par);
  382. /* Disable cursor. */
  383. upa_writel(0x100, &dac->type2);
  384. if (par->dac_rev <= 2)
  385. upa_writel(0, &dac->value2);
  386. else
  387. upa_writel(3, &dac->value2);
  388. spin_unlock_irqrestore(&par->lock, flags);
  389. }
  390. static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
  391. {
  392. struct ffb_par *par = (struct ffb_par *) info->par;
  393. /* We just use this to catch switches out of
  394. * graphics mode.
  395. */
  396. ffb_switch_from_graph(par);
  397. if (var->xoffset || var->yoffset || var->vmode)
  398. return -EINVAL;
  399. return 0;
  400. }
  401. /**
  402. * ffb_fillrect - REQUIRED function. Can use generic routines if
  403. * non acclerated hardware and packed pixel based.
  404. * Draws a rectangle on the screen.
  405. *
  406. * @info: frame buffer structure that represents a single frame buffer
  407. * @rect: structure defining the rectagle and operation.
  408. */
  409. static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
  410. {
  411. struct ffb_par *par = (struct ffb_par *) info->par;
  412. struct ffb_fbc __iomem *fbc = par->fbc;
  413. unsigned long flags;
  414. u32 fg;
  415. BUG_ON(rect->rop != ROP_COPY && rect->rop != ROP_XOR);
  416. fg = ((u32 *)info->pseudo_palette)[rect->color];
  417. spin_lock_irqsave(&par->lock, flags);
  418. if (fg != par->fg_cache) {
  419. FFBFifo(par, 1);
  420. upa_writel(fg, &fbc->fg);
  421. par->fg_cache = fg;
  422. }
  423. ffb_rop(par, (rect->rop == ROP_COPY ?
  424. FFB_ROP_NEW :
  425. FFB_ROP_NEW_XOR_OLD));
  426. FFBFifo(par, 5);
  427. upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop);
  428. upa_writel(rect->dy, &fbc->by);
  429. upa_writel(rect->dx, &fbc->bx);
  430. upa_writel(rect->height, &fbc->bh);
  431. upa_writel(rect->width, &fbc->bw);
  432. spin_unlock_irqrestore(&par->lock, flags);
  433. }
  434. /**
  435. * ffb_copyarea - REQUIRED function. Can use generic routines if
  436. * non acclerated hardware and packed pixel based.
  437. * Copies on area of the screen to another area.
  438. *
  439. * @info: frame buffer structure that represents a single frame buffer
  440. * @area: structure defining the source and destination.
  441. */
  442. static void
  443. ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
  444. {
  445. struct ffb_par *par = (struct ffb_par *) info->par;
  446. struct ffb_fbc __iomem *fbc = par->fbc;
  447. unsigned long flags;
  448. if (area->dx != area->sx ||
  449. area->dy == area->sy) {
  450. cfb_copyarea(info, area);
  451. return;
  452. }
  453. spin_lock_irqsave(&par->lock, flags);
  454. ffb_rop(par, FFB_ROP_OLD);
  455. FFBFifo(par, 7);
  456. upa_writel(FFB_DRAWOP_VSCROLL, &fbc->drawop);
  457. upa_writel(area->sy, &fbc->by);
  458. upa_writel(area->sx, &fbc->bx);
  459. upa_writel(area->dy, &fbc->dy);
  460. upa_writel(area->dx, &fbc->dx);
  461. upa_writel(area->height, &fbc->bh);
  462. upa_writel(area->width, &fbc->bw);
  463. spin_unlock_irqrestore(&par->lock, flags);
  464. }
  465. /**
  466. * ffb_imageblit - REQUIRED function. Can use generic routines if
  467. * non acclerated hardware and packed pixel based.
  468. * Copies a image from system memory to the screen.
  469. *
  470. * @info: frame buffer structure that represents a single frame buffer
  471. * @image: structure defining the image.
  472. */
  473. static void ffb_imageblit(struct fb_info *info, const struct fb_image *image)
  474. {
  475. struct ffb_par *par = (struct ffb_par *) info->par;
  476. struct ffb_fbc __iomem *fbc = par->fbc;
  477. const u8 *data = image->data;
  478. unsigned long flags;
  479. u32 fg, bg, xy;
  480. u64 fgbg;
  481. int i, width, stride;
  482. if (image->depth > 1) {
  483. cfb_imageblit(info, image);
  484. return;
  485. }
  486. fg = ((u32 *)info->pseudo_palette)[image->fg_color];
  487. bg = ((u32 *)info->pseudo_palette)[image->bg_color];
  488. fgbg = ((u64) fg << 32) | (u64) bg;
  489. xy = (image->dy << 16) | image->dx;
  490. width = image->width;
  491. stride = ((width + 7) >> 3);
  492. spin_lock_irqsave(&par->lock, flags);
  493. if (fgbg != *(u64 *)&par->fg_cache) {
  494. FFBFifo(par, 2);
  495. upa_writeq(fgbg, &fbc->fg);
  496. *(u64 *)&par->fg_cache = fgbg;
  497. }
  498. if (width >= 32) {
  499. FFBFifo(par, 1);
  500. upa_writel(32, &fbc->fontw);
  501. }
  502. while (width >= 32) {
  503. const u8 *next_data = data + 4;
  504. FFBFifo(par, 1);
  505. upa_writel(xy, &fbc->fontxy);
  506. xy += (32 << 0);
  507. for (i = 0; i < image->height; i++) {
  508. u32 val = (((u32)data[0] << 24) |
  509. ((u32)data[1] << 16) |
  510. ((u32)data[2] << 8) |
  511. ((u32)data[3] << 0));
  512. FFBFifo(par, 1);
  513. upa_writel(val, &fbc->font);
  514. data += stride;
  515. }
  516. data = next_data;
  517. width -= 32;
  518. }
  519. if (width) {
  520. FFBFifo(par, 2);
  521. upa_writel(width, &fbc->fontw);
  522. upa_writel(xy, &fbc->fontxy);
  523. for (i = 0; i < image->height; i++) {
  524. u32 val = (((u32)data[0] << 24) |
  525. ((u32)data[1] << 16) |
  526. ((u32)data[2] << 8) |
  527. ((u32)data[3] << 0));
  528. FFBFifo(par, 1);
  529. upa_writel(val, &fbc->font);
  530. data += stride;
  531. }
  532. }
  533. spin_unlock_irqrestore(&par->lock, flags);
  534. }
  535. static void ffb_fixup_var_rgb(struct fb_var_screeninfo *var)
  536. {
  537. var->red.offset = 0;
  538. var->red.length = 8;
  539. var->green.offset = 8;
  540. var->green.length = 8;
  541. var->blue.offset = 16;
  542. var->blue.length = 8;
  543. var->transp.offset = 0;
  544. var->transp.length = 0;
  545. }
  546. /**
  547. * ffb_setcolreg - Optional function. Sets a color register.
  548. * @regno: boolean, 0 copy local, 1 get_user() function
  549. * @red: frame buffer colormap structure
  550. * @green: The green value which can be up to 16 bits wide
  551. * @blue: The blue value which can be up to 16 bits wide.
  552. * @transp: If supported the alpha value which can be up to 16 bits wide.
  553. * @info: frame buffer info structure
  554. */
  555. static int ffb_setcolreg(unsigned regno,
  556. unsigned red, unsigned green, unsigned blue,
  557. unsigned transp, struct fb_info *info)
  558. {
  559. u32 value;
  560. if (regno >= 256)
  561. return 1;
  562. red >>= 8;
  563. green >>= 8;
  564. blue >>= 8;
  565. value = (blue << 16) | (green << 8) | red;
  566. ((u32 *)info->pseudo_palette)[regno] = value;
  567. return 0;
  568. }
  569. /**
  570. * ffb_blank - Optional function. Blanks the display.
  571. * @blank_mode: the blank mode we want.
  572. * @info: frame buffer structure that represents a single frame buffer
  573. */
  574. static int
  575. ffb_blank(int blank, struct fb_info *info)
  576. {
  577. struct ffb_par *par = (struct ffb_par *) info->par;
  578. struct ffb_dac __iomem *dac = par->dac;
  579. unsigned long flags;
  580. u32 tmp;
  581. spin_lock_irqsave(&par->lock, flags);
  582. FFBWait(par);
  583. switch (blank) {
  584. case FB_BLANK_UNBLANK: /* Unblanking */
  585. upa_writel(0x6000, &dac->type);
  586. tmp = (upa_readl(&dac->value) | 0x1);
  587. upa_writel(0x6000, &dac->type);
  588. upa_writel(tmp, &dac->value);
  589. par->flags &= ~FFB_FLAG_BLANKED;
  590. break;
  591. case FB_BLANK_NORMAL: /* Normal blanking */
  592. case FB_BLANK_VSYNC_SUSPEND: /* VESA blank (vsync off) */
  593. case FB_BLANK_HSYNC_SUSPEND: /* VESA blank (hsync off) */
  594. case FB_BLANK_POWERDOWN: /* Poweroff */
  595. upa_writel(0x6000, &dac->type);
  596. tmp = (upa_readl(&dac->value) & ~0x1);
  597. upa_writel(0x6000, &dac->type);
  598. upa_writel(tmp, &dac->value);
  599. par->flags |= FFB_FLAG_BLANKED;
  600. break;
  601. }
  602. spin_unlock_irqrestore(&par->lock, flags);
  603. return 0;
  604. }
  605. static struct sbus_mmap_map ffb_mmap_map[] = {
  606. {
  607. .voff = FFB_SFB8R_VOFF,
  608. .poff = FFB_SFB8R_POFF,
  609. .size = 0x0400000
  610. },
  611. {
  612. .voff = FFB_SFB8G_VOFF,
  613. .poff = FFB_SFB8G_POFF,
  614. .size = 0x0400000
  615. },
  616. {
  617. .voff = FFB_SFB8B_VOFF,
  618. .poff = FFB_SFB8B_POFF,
  619. .size = 0x0400000
  620. },
  621. {
  622. .voff = FFB_SFB8X_VOFF,
  623. .poff = FFB_SFB8X_POFF,
  624. .size = 0x0400000
  625. },
  626. {
  627. .voff = FFB_SFB32_VOFF,
  628. .poff = FFB_SFB32_POFF,
  629. .size = 0x1000000
  630. },
  631. {
  632. .voff = FFB_SFB64_VOFF,
  633. .poff = FFB_SFB64_POFF,
  634. .size = 0x2000000
  635. },
  636. {
  637. .voff = FFB_FBC_REGS_VOFF,
  638. .poff = FFB_FBC_REGS_POFF,
  639. .size = 0x0002000
  640. },
  641. {
  642. .voff = FFB_BM_FBC_REGS_VOFF,
  643. .poff = FFB_BM_FBC_REGS_POFF,
  644. .size = 0x0002000
  645. },
  646. {
  647. .voff = FFB_DFB8R_VOFF,
  648. .poff = FFB_DFB8R_POFF,
  649. .size = 0x0400000
  650. },
  651. {
  652. .voff = FFB_DFB8G_VOFF,
  653. .poff = FFB_DFB8G_POFF,
  654. .size = 0x0400000
  655. },
  656. {
  657. .voff = FFB_DFB8B_VOFF,
  658. .poff = FFB_DFB8B_POFF,
  659. .size = 0x0400000
  660. },
  661. {
  662. .voff = FFB_DFB8X_VOFF,
  663. .poff = FFB_DFB8X_POFF,
  664. .size = 0x0400000
  665. },
  666. {
  667. .voff = FFB_DFB24_VOFF,
  668. .poff = FFB_DFB24_POFF,
  669. .size = 0x1000000
  670. },
  671. {
  672. .voff = FFB_DFB32_VOFF,
  673. .poff = FFB_DFB32_POFF,
  674. .size = 0x1000000
  675. },
  676. {
  677. .voff = FFB_FBC_KREGS_VOFF,
  678. .poff = FFB_FBC_KREGS_POFF,
  679. .size = 0x0002000
  680. },
  681. {
  682. .voff = FFB_DAC_VOFF,
  683. .poff = FFB_DAC_POFF,
  684. .size = 0x0002000
  685. },
  686. {
  687. .voff = FFB_PROM_VOFF,
  688. .poff = FFB_PROM_POFF,
  689. .size = 0x0010000
  690. },
  691. {
  692. .voff = FFB_EXP_VOFF,
  693. .poff = FFB_EXP_POFF,
  694. .size = 0x0002000
  695. },
  696. {
  697. .voff = FFB_DFB422A_VOFF,
  698. .poff = FFB_DFB422A_POFF,
  699. .size = 0x0800000
  700. },
  701. {
  702. .voff = FFB_DFB422AD_VOFF,
  703. .poff = FFB_DFB422AD_POFF,
  704. .size = 0x0800000
  705. },
  706. {
  707. .voff = FFB_DFB24B_VOFF,
  708. .poff = FFB_DFB24B_POFF,
  709. .size = 0x1000000
  710. },
  711. {
  712. .voff = FFB_DFB422B_VOFF,
  713. .poff = FFB_DFB422B_POFF,
  714. .size = 0x0800000
  715. },
  716. {
  717. .voff = FFB_DFB422BD_VOFF,
  718. .poff = FFB_DFB422BD_POFF,
  719. .size = 0x0800000
  720. },
  721. {
  722. .voff = FFB_SFB16Z_VOFF,
  723. .poff = FFB_SFB16Z_POFF,
  724. .size = 0x0800000
  725. },
  726. {
  727. .voff = FFB_SFB8Z_VOFF,
  728. .poff = FFB_SFB8Z_POFF,
  729. .size = 0x0800000
  730. },
  731. {
  732. .voff = FFB_SFB422_VOFF,
  733. .poff = FFB_SFB422_POFF,
  734. .size = 0x0800000
  735. },
  736. {
  737. .voff = FFB_SFB422D_VOFF,
  738. .poff = FFB_SFB422D_POFF,
  739. .size = 0x0800000
  740. },
  741. { .size = 0 }
  742. };
  743. static int ffb_mmap(struct fb_info *info, struct vm_area_struct *vma)
  744. {
  745. struct ffb_par *par = (struct ffb_par *)info->par;
  746. return sbusfb_mmap_helper(ffb_mmap_map,
  747. par->physbase, par->fbsize,
  748. 0, vma);
  749. }
  750. static int ffb_ioctl(struct fb_info *info, unsigned int cmd, unsigned long arg)
  751. {
  752. struct ffb_par *par = (struct ffb_par *) info->par;
  753. return sbusfb_ioctl_helper(cmd, arg, info,
  754. FBTYPE_CREATOR, 24, par->fbsize);
  755. }
  756. /*
  757. * Initialisation
  758. */
  759. static void
  760. ffb_init_fix(struct fb_info *info)
  761. {
  762. struct ffb_par *par = (struct ffb_par *)info->par;
  763. const char *ffb_type_name;
  764. if (!(par->flags & FFB_FLAG_AFB)) {
  765. if ((par->board_type & 0x7) == 0x3)
  766. ffb_type_name = "Creator 3D";
  767. else
  768. ffb_type_name = "Creator";
  769. } else
  770. ffb_type_name = "Elite 3D";
  771. strlcpy(info->fix.id, ffb_type_name, sizeof(info->fix.id));
  772. info->fix.type = FB_TYPE_PACKED_PIXELS;
  773. info->fix.visual = FB_VISUAL_TRUECOLOR;
  774. /* Framebuffer length is the same regardless of resolution. */
  775. info->fix.line_length = 8192;
  776. info->fix.accel = FB_ACCEL_SUN_CREATOR;
  777. }
  778. struct all_info {
  779. struct fb_info info;
  780. struct ffb_par par;
  781. u32 pseudo_palette[256];
  782. };
  783. static int ffb_init_one(struct of_device *op)
  784. {
  785. struct device_node *dp = op->node;
  786. struct ffb_fbc __iomem *fbc;
  787. struct ffb_dac __iomem *dac;
  788. struct all_info *all;
  789. int err;
  790. all = kzalloc(sizeof(*all), GFP_KERNEL);
  791. if (!all)
  792. return -ENOMEM;
  793. spin_lock_init(&all->par.lock);
  794. all->par.fbc = of_ioremap(&op->resource[2], 0,
  795. sizeof(struct ffb_fbc), "ffb fbc");
  796. if (!all->par.fbc) {
  797. kfree(all);
  798. return -ENOMEM;
  799. }
  800. all->par.dac = of_ioremap(&op->resource[1], 0,
  801. sizeof(struct ffb_dac), "ffb dac");
  802. if (!all->par.dac) {
  803. of_iounmap(all->par.fbc, sizeof(struct ffb_fbc));
  804. kfree(all);
  805. return -ENOMEM;
  806. }
  807. all->par.rop_cache = FFB_ROP_NEW;
  808. all->par.physbase = op->resource[0].start;
  809. /* Don't mention copyarea, so SCROLL_REDRAW is always
  810. * used. It is the fastest on this chip.
  811. */
  812. all->info.flags = (FBINFO_DEFAULT |
  813. /* FBINFO_HWACCEL_COPYAREA | */
  814. FBINFO_HWACCEL_FILLRECT |
  815. FBINFO_HWACCEL_IMAGEBLIT);
  816. all->info.fbops = &ffb_ops;
  817. all->info.screen_base = (char *) all->par.physbase + FFB_DFB24_POFF;
  818. all->info.par = &all->par;
  819. all->info.pseudo_palette = all->pseudo_palette;
  820. sbusfb_fill_var(&all->info.var, dp->node, 32);
  821. all->par.fbsize = PAGE_ALIGN(all->info.var.xres *
  822. all->info.var.yres *
  823. 4);
  824. ffb_fixup_var_rgb(&all->info.var);
  825. all->info.var.accel_flags = FB_ACCELF_TEXT;
  826. if (!strcmp(dp->name, "SUNW,afb"))
  827. all->par.flags |= FFB_FLAG_AFB;
  828. all->par.board_type = of_getintprop_default(dp, "board_type", 0);
  829. fbc = all->par.fbc;
  830. if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0)
  831. upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
  832. ffb_switch_from_graph(&all->par);
  833. dac = all->par.dac;
  834. upa_writel(0x8000, &dac->type);
  835. all->par.dac_rev = upa_readl(&dac->value) >> 0x1c;
  836. /* Elite3D has different DAC revision numbering, and no DAC revisions
  837. * have the reversed meaning of cursor enable.
  838. */
  839. if (all->par.flags & FFB_FLAG_AFB)
  840. all->par.dac_rev = 10;
  841. /* Unblank it just to be sure. When there are multiple
  842. * FFB/AFB cards in the system, or it is not the OBP
  843. * chosen console, it will have video outputs off in
  844. * the DAC.
  845. */
  846. ffb_blank(0, &all->info);
  847. if (fb_alloc_cmap(&all->info.cmap, 256, 0)) {
  848. printk(KERN_ERR "ffb: Could not allocate color map.\n");
  849. kfree(all);
  850. return -ENOMEM;
  851. }
  852. ffb_init_fix(&all->info);
  853. err = register_framebuffer(&all->info);
  854. if (err < 0) {
  855. printk(KERN_ERR "ffb: Could not register framebuffer.\n");
  856. fb_dealloc_cmap(&all->info.cmap);
  857. kfree(all);
  858. return err;
  859. }
  860. dev_set_drvdata(&op->dev, all);
  861. printk("%s: %s at %016lx, type %d, DAC revision %d\n",
  862. dp->full_name,
  863. ((all->par.flags & FFB_FLAG_AFB) ? "AFB" : "FFB"),
  864. all->par.physbase, all->par.board_type, all->par.dac_rev);
  865. return 0;
  866. }
  867. static int __devinit ffb_probe(struct of_device *dev, const struct of_device_id *match)
  868. {
  869. struct of_device *op = to_of_device(&dev->dev);
  870. return ffb_init_one(op);
  871. }
  872. static int __devexit ffb_remove(struct of_device *dev)
  873. {
  874. struct all_info *all = dev_get_drvdata(&dev->dev);
  875. unregister_framebuffer(&all->info);
  876. fb_dealloc_cmap(&all->info.cmap);
  877. of_iounmap(all->par.fbc, sizeof(struct ffb_fbc));
  878. of_iounmap(all->par.dac, sizeof(struct ffb_dac));
  879. kfree(all);
  880. dev_set_drvdata(&dev->dev, NULL);
  881. return 0;
  882. }
  883. static struct of_device_id ffb_match[] = {
  884. {
  885. .name = "SUNW,ffb",
  886. },
  887. {
  888. .name = "SUNW,afb",
  889. },
  890. {},
  891. };
  892. MODULE_DEVICE_TABLE(of, ffb_match);
  893. static struct of_platform_driver ffb_driver = {
  894. .name = "ffb",
  895. .match_table = ffb_match,
  896. .probe = ffb_probe,
  897. .remove = __devexit_p(ffb_remove),
  898. };
  899. int __init ffb_init(void)
  900. {
  901. if (fb_get_options("ffb", NULL))
  902. return -ENODEV;
  903. return of_register_driver(&ffb_driver, &of_bus_type);
  904. }
  905. void __exit ffb_exit(void)
  906. {
  907. of_unregister_driver(&ffb_driver);
  908. }
  909. module_init(ffb_init);
  910. module_exit(ffb_exit);
  911. MODULE_DESCRIPTION("framebuffer driver for Creator/Elite3D chipsets");
  912. MODULE_AUTHOR("David S. Miller <davem@davemloft.net>");
  913. MODULE_VERSION("2.0");
  914. MODULE_LICENSE("GPL");