v4l2-ctrls.h 21 KB

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  1. /*
  2. V4L2 controls support header.
  3. Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  15. */
  16. #ifndef _V4L2_CTRLS_H
  17. #define _V4L2_CTRLS_H
  18. #include <linux/list.h>
  19. #include <linux/device.h>
  20. #include <linux/videodev2.h>
  21. /* forward references */
  22. struct v4l2_ctrl_handler;
  23. struct v4l2_ctrl;
  24. struct video_device;
  25. struct v4l2_subdev;
  26. struct v4l2_event_subscription;
  27. struct v4l2_fh;
  28. /** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
  29. * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
  30. * for volatile (and usually read-only) controls such as a control
  31. * that returns the current signal strength which changes
  32. * continuously.
  33. * If not set, then the currently cached value will be returned.
  34. * @try_ctrl: Test whether the control's value is valid. Only relevant when
  35. * the usual min/max/step checks are not sufficient.
  36. * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
  37. * ctrl->handler->lock is held when these ops are called, so no
  38. * one else can access controls owned by that handler.
  39. */
  40. struct v4l2_ctrl_ops {
  41. int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
  42. int (*try_ctrl)(struct v4l2_ctrl *ctrl);
  43. int (*s_ctrl)(struct v4l2_ctrl *ctrl);
  44. };
  45. /** struct v4l2_ctrl - The control structure.
  46. * @node: The list node.
  47. * @handler: The handler that owns the control.
  48. * @cluster: Point to start of cluster array.
  49. * @ncontrols: Number of controls in cluster array.
  50. * @done: Internal flag: set for each processed control.
  51. * @is_new: Set when the user specified a new value for this control. It
  52. * is also set when called from v4l2_ctrl_handler_setup. Drivers
  53. * should never set this flag.
  54. * @is_private: If set, then this control is private to its handler and it
  55. * will not be added to any other handlers. Drivers can set
  56. * this flag.
  57. * @is_volatile: If set, then this control is volatile. This means that the
  58. * control's current value cannot be cached and needs to be
  59. * retrieved through the g_volatile_ctrl op. Drivers can set
  60. * this flag.
  61. * @is_auto: If set, then this control selects whether the other cluster
  62. * members are in 'automatic' mode or 'manual' mode. This is
  63. * used for autogain/gain type clusters. Drivers should never
  64. * set this flag directly.
  65. * @manual_mode_value: If the is_auto flag is set, then this is the value
  66. * of the auto control that determines if that control is in
  67. * manual mode. So if the value of the auto control equals this
  68. * value, then the whole cluster is in manual mode. Drivers should
  69. * never set this flag directly.
  70. * @ops: The control ops.
  71. * @id: The control ID.
  72. * @name: The control name.
  73. * @type: The control type.
  74. * @minimum: The control's minimum value.
  75. * @maximum: The control's maximum value.
  76. * @default_value: The control's default value.
  77. * @step: The control's step value for non-menu controls.
  78. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  79. * easy to skip menu items that are not valid. If bit X is set,
  80. * then menu item X is skipped. Of course, this only works for
  81. * menus with <= 32 menu items. There are no menus that come
  82. * close to that number, so this is OK. Should we ever need more,
  83. * then this will have to be extended to a u64 or a bit array.
  84. * @qmenu: A const char * array for all menu items. Array entries that are
  85. * empty strings ("") correspond to non-existing menu items (this
  86. * is in addition to the menu_skip_mask above). The last entry
  87. * must be NULL.
  88. * @flags: The control's flags.
  89. * @cur: The control's current value.
  90. * @val: The control's new s32 value.
  91. * @val64: The control's new s64 value.
  92. * @string: The control's new string value.
  93. * @priv: The control's private pointer. For use by the driver. It is
  94. * untouched by the control framework. Note that this pointer is
  95. * not freed when the control is deleted. Should this be needed
  96. * then a new internal bitfield can be added to tell the framework
  97. * to free this pointer.
  98. */
  99. struct v4l2_ctrl {
  100. /* Administrative fields */
  101. struct list_head node;
  102. struct list_head fhs;
  103. struct v4l2_ctrl_handler *handler;
  104. struct v4l2_ctrl **cluster;
  105. unsigned ncontrols;
  106. unsigned int done:1;
  107. unsigned int is_new:1;
  108. unsigned int is_private:1;
  109. unsigned int is_volatile:1;
  110. unsigned int is_auto:1;
  111. unsigned int manual_mode_value:5;
  112. const struct v4l2_ctrl_ops *ops;
  113. u32 id;
  114. const char *name;
  115. enum v4l2_ctrl_type type;
  116. s32 minimum, maximum, default_value;
  117. union {
  118. u32 step;
  119. u32 menu_skip_mask;
  120. };
  121. const char * const *qmenu;
  122. unsigned long flags;
  123. union {
  124. s32 val;
  125. s64 val64;
  126. char *string;
  127. } cur;
  128. union {
  129. s32 val;
  130. s64 val64;
  131. char *string;
  132. };
  133. void *priv;
  134. };
  135. /** struct v4l2_ctrl_ref - The control reference.
  136. * @node: List node for the sorted list.
  137. * @next: Single-link list node for the hash.
  138. * @ctrl: The actual control information.
  139. *
  140. * Each control handler has a list of these refs. The list_head is used to
  141. * keep a sorted-by-control-ID list of all controls, while the next pointer
  142. * is used to link the control in the hash's bucket.
  143. */
  144. struct v4l2_ctrl_ref {
  145. struct list_head node;
  146. struct v4l2_ctrl_ref *next;
  147. struct v4l2_ctrl *ctrl;
  148. };
  149. /** struct v4l2_ctrl_handler - The control handler keeps track of all the
  150. * controls: both the controls owned by the handler and those inherited
  151. * from other handlers.
  152. * @lock: Lock to control access to this handler and its controls.
  153. * @ctrls: The list of controls owned by this handler.
  154. * @ctrl_refs: The list of control references.
  155. * @cached: The last found control reference. It is common that the same
  156. * control is needed multiple times, so this is a simple
  157. * optimization.
  158. * @buckets: Buckets for the hashing. Allows for quick control lookup.
  159. * @nr_of_refs: Total number of control references in the list.
  160. * @nr_of_buckets: Total number of buckets in the array.
  161. * @error: The error code of the first failed control addition.
  162. */
  163. struct v4l2_ctrl_handler {
  164. struct mutex lock;
  165. struct list_head ctrls;
  166. struct list_head ctrl_refs;
  167. struct v4l2_ctrl_ref *cached;
  168. struct v4l2_ctrl_ref **buckets;
  169. u16 nr_of_refs;
  170. u16 nr_of_buckets;
  171. int error;
  172. };
  173. struct v4l2_ctrl_fh {
  174. struct list_head node;
  175. struct v4l2_fh *fh;
  176. };
  177. /** struct v4l2_ctrl_config - Control configuration structure.
  178. * @ops: The control ops.
  179. * @id: The control ID.
  180. * @name: The control name.
  181. * @type: The control type.
  182. * @min: The control's minimum value.
  183. * @max: The control's maximum value.
  184. * @step: The control's step value for non-menu controls.
  185. * @def: The control's default value.
  186. * @flags: The control's flags.
  187. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  188. * easy to skip menu items that are not valid. If bit X is set,
  189. * then menu item X is skipped. Of course, this only works for
  190. * menus with <= 32 menu items. There are no menus that come
  191. * close to that number, so this is OK. Should we ever need more,
  192. * then this will have to be extended to a u64 or a bit array.
  193. * @qmenu: A const char * array for all menu items. Array entries that are
  194. * empty strings ("") correspond to non-existing menu items (this
  195. * is in addition to the menu_skip_mask above). The last entry
  196. * must be NULL.
  197. * @is_private: If set, then this control is private to its handler and it
  198. * will not be added to any other handlers.
  199. * @is_volatile: If set, then this control is volatile. This means that the
  200. * control's current value cannot be cached and needs to be
  201. * retrieved through the g_volatile_ctrl op.
  202. */
  203. struct v4l2_ctrl_config {
  204. const struct v4l2_ctrl_ops *ops;
  205. u32 id;
  206. const char *name;
  207. enum v4l2_ctrl_type type;
  208. s32 min;
  209. s32 max;
  210. u32 step;
  211. s32 def;
  212. u32 flags;
  213. u32 menu_skip_mask;
  214. const char * const *qmenu;
  215. unsigned int is_private:1;
  216. unsigned int is_volatile:1;
  217. };
  218. /** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
  219. *
  220. * This works for all standard V4L2 controls.
  221. * For non-standard controls it will only fill in the given arguments
  222. * and @name will be NULL.
  223. *
  224. * This function will overwrite the contents of @name, @type and @flags.
  225. * The contents of @min, @max, @step and @def may be modified depending on
  226. * the type.
  227. *
  228. * Do not use in drivers! It is used internally for backwards compatibility
  229. * control handling only. Once all drivers are converted to use the new
  230. * control framework this function will no longer be exported.
  231. */
  232. void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
  233. s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
  234. /** v4l2_ctrl_handler_init() - Initialize the control handler.
  235. * @hdl: The control handler.
  236. * @nr_of_controls_hint: A hint of how many controls this handler is
  237. * expected to refer to. This is the total number, so including
  238. * any inherited controls. It doesn't have to be precise, but if
  239. * it is way off, then you either waste memory (too many buckets
  240. * are allocated) or the control lookup becomes slower (not enough
  241. * buckets are allocated, so there are more slow list lookups).
  242. * It will always work, though.
  243. *
  244. * Returns an error if the buckets could not be allocated. This error will
  245. * also be stored in @hdl->error.
  246. */
  247. int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
  248. unsigned nr_of_controls_hint);
  249. /** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
  250. * the control list.
  251. * @hdl: The control handler.
  252. *
  253. * Does nothing if @hdl == NULL.
  254. */
  255. void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
  256. /** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
  257. * to the handler to initialize the hardware to the current control values.
  258. * @hdl: The control handler.
  259. *
  260. * Button controls will be skipped, as are read-only controls.
  261. *
  262. * If @hdl == NULL, then this just returns 0.
  263. */
  264. int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
  265. /** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
  266. * @hdl: The control handler.
  267. * @prefix: The prefix to use when logging the control values. If the
  268. * prefix does not end with a space, then ": " will be added
  269. * after the prefix. If @prefix == NULL, then no prefix will be
  270. * used.
  271. *
  272. * For use with VIDIOC_LOG_STATUS.
  273. *
  274. * Does nothing if @hdl == NULL.
  275. */
  276. void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
  277. const char *prefix);
  278. /** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
  279. * control.
  280. * @hdl: The control handler.
  281. * @cfg: The control's configuration data.
  282. * @priv: The control's driver-specific private data.
  283. *
  284. * If the &v4l2_ctrl struct could not be allocated then NULL is returned
  285. * and @hdl->error is set to the error code (if it wasn't set already).
  286. */
  287. struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
  288. const struct v4l2_ctrl_config *cfg, void *priv);
  289. /** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
  290. * @hdl: The control handler.
  291. * @ops: The control ops.
  292. * @id: The control ID.
  293. * @min: The control's minimum value.
  294. * @max: The control's maximum value.
  295. * @step: The control's step value
  296. * @def: The control's default value.
  297. *
  298. * If the &v4l2_ctrl struct could not be allocated, or the control
  299. * ID is not known, then NULL is returned and @hdl->error is set to the
  300. * appropriate error code (if it wasn't set already).
  301. *
  302. * If @id refers to a menu control, then this function will return NULL.
  303. *
  304. * Use v4l2_ctrl_new_std_menu() when adding menu controls.
  305. */
  306. struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
  307. const struct v4l2_ctrl_ops *ops,
  308. u32 id, s32 min, s32 max, u32 step, s32 def);
  309. /** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
  310. * @hdl: The control handler.
  311. * @ops: The control ops.
  312. * @id: The control ID.
  313. * @max: The control's maximum value.
  314. * @mask: The control's skip mask for menu controls. This makes it
  315. * easy to skip menu items that are not valid. If bit X is set,
  316. * then menu item X is skipped. Of course, this only works for
  317. * menus with <= 32 menu items. There are no menus that come
  318. * close to that number, so this is OK. Should we ever need more,
  319. * then this will have to be extended to a u64 or a bit array.
  320. * @def: The control's default value.
  321. *
  322. * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
  323. * determines which menu items are to be skipped.
  324. *
  325. * If @id refers to a non-menu control, then this function will return NULL.
  326. */
  327. struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
  328. const struct v4l2_ctrl_ops *ops,
  329. u32 id, s32 max, s32 mask, s32 def);
  330. /** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
  331. * @hdl: The control handler.
  332. * @ctrl: The control to add.
  333. *
  334. * It will return NULL if it was unable to add the control reference.
  335. * If the control already belonged to the handler, then it will do
  336. * nothing and just return @ctrl.
  337. */
  338. struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
  339. struct v4l2_ctrl *ctrl);
  340. /** v4l2_ctrl_add_handler() - Add all controls from handler @add to
  341. * handler @hdl.
  342. * @hdl: The control handler.
  343. * @add: The control handler whose controls you want to add to
  344. * the @hdl control handler.
  345. *
  346. * Does nothing if either of the two is a NULL pointer.
  347. * In case of an error @hdl->error will be set to the error code (if it
  348. * wasn't set already).
  349. */
  350. int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
  351. struct v4l2_ctrl_handler *add);
  352. /** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
  353. * @ncontrols: The number of controls in this cluster.
  354. * @controls: The cluster control array of size @ncontrols.
  355. */
  356. void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
  357. /** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
  358. * that cluster and set it up for autofoo/foo-type handling.
  359. * @ncontrols: The number of controls in this cluster.
  360. * @controls: The cluster control array of size @ncontrols. The first control
  361. * must be the 'auto' control (e.g. autogain, autoexposure, etc.)
  362. * @manual_val: The value for the first control in the cluster that equals the
  363. * manual setting.
  364. * @set_volatile: If true, then all controls except the first auto control will
  365. * have is_volatile set to true. If false, then is_volatile will not
  366. * be touched.
  367. *
  368. * Use for control groups where one control selects some automatic feature and
  369. * the other controls are only active whenever the automatic feature is turned
  370. * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
  371. * red and blue balance, etc.
  372. *
  373. * The behavior of such controls is as follows:
  374. *
  375. * When the autofoo control is set to automatic, then any manual controls
  376. * are set to inactive and any reads will call g_volatile_ctrl (if the control
  377. * was marked volatile).
  378. *
  379. * When the autofoo control is set to manual, then any manual controls will
  380. * be marked active, and any reads will just return the current value without
  381. * going through g_volatile_ctrl.
  382. *
  383. * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
  384. * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
  385. * if autofoo is in auto mode.
  386. */
  387. void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
  388. u8 manual_val, bool set_volatile);
  389. /** v4l2_ctrl_find() - Find a control with the given ID.
  390. * @hdl: The control handler.
  391. * @id: The control ID to find.
  392. *
  393. * If @hdl == NULL this will return NULL as well. Will lock the handler so
  394. * do not use from inside &v4l2_ctrl_ops.
  395. */
  396. struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
  397. /** v4l2_ctrl_activate() - Make the control active or inactive.
  398. * @ctrl: The control to (de)activate.
  399. * @active: True if the control should become active.
  400. *
  401. * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
  402. * Does nothing if @ctrl == NULL.
  403. * This will usually be called from within the s_ctrl op.
  404. * The V4L2_EVENT_CTRL event will be generated afterwards.
  405. *
  406. * This function assumes that the control handler is locked.
  407. */
  408. void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
  409. /** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
  410. * @ctrl: The control to (de)activate.
  411. * @grabbed: True if the control should become grabbed.
  412. *
  413. * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
  414. * Does nothing if @ctrl == NULL.
  415. * The V4L2_EVENT_CTRL event will be generated afterwards.
  416. * This will usually be called when starting or stopping streaming in the
  417. * driver.
  418. *
  419. * This function assumes that the control handler is not locked and will
  420. * take the lock itself.
  421. */
  422. void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
  423. /** v4l2_ctrl_lock() - Helper function to lock the handler
  424. * associated with the control.
  425. * @ctrl: The control to lock.
  426. */
  427. static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
  428. {
  429. mutex_lock(&ctrl->handler->lock);
  430. }
  431. /** v4l2_ctrl_lock() - Helper function to unlock the handler
  432. * associated with the control.
  433. * @ctrl: The control to unlock.
  434. */
  435. static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
  436. {
  437. mutex_unlock(&ctrl->handler->lock);
  438. }
  439. /** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
  440. * @ctrl: The control.
  441. *
  442. * This returns the control's value safely by going through the control
  443. * framework. This function will lock the control's handler, so it cannot be
  444. * used from within the &v4l2_ctrl_ops functions.
  445. *
  446. * This function is for integer type controls only.
  447. */
  448. s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
  449. /** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
  450. * @ctrl: The control.
  451. * @val: The new value.
  452. *
  453. * This set the control's new value safely by going through the control
  454. * framework. This function will lock the control's handler, so it cannot be
  455. * used from within the &v4l2_ctrl_ops functions.
  456. *
  457. * This function is for integer type controls only.
  458. */
  459. int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
  460. /* Internal helper functions that deal with control events. */
  461. void v4l2_ctrl_add_fh(struct v4l2_ctrl_handler *hdl,
  462. struct v4l2_ctrl_fh *ctrl_fh,
  463. struct v4l2_event_subscription *sub);
  464. void v4l2_ctrl_del_fh(struct v4l2_ctrl *ctrl, struct v4l2_fh *fh);
  465. /** v4l2_ctrl_subscribe_fh() - Helper function that subscribes a control event.
  466. * @fh: The file handler that subscribed the control event.
  467. * @sub: The event to subscribe (type must be V4L2_EVENT_CTRL).
  468. * @n: How many events should be allocated? (Passed to v4l2_event_alloc).
  469. * Recommended to set to twice the number of controls plus whatever
  470. * is needed for other events. This function will set n to
  471. * max(n, 2 * fh->ctrl_handler->nr_of_refs).
  472. *
  473. * A helper function that initializes the fh for events, allocates the
  474. * list of events and subscribes the control event.
  475. *
  476. * Typically called in the handler of VIDIOC_SUBSCRIBE_EVENT in the
  477. * V4L2_EVENT_CTRL case.
  478. */
  479. int v4l2_ctrl_subscribe_fh(struct v4l2_fh *fh,
  480. struct v4l2_event_subscription *sub, unsigned n);
  481. /* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
  482. int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
  483. int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
  484. int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
  485. int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  486. struct v4l2_control *ctrl);
  487. int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  488. int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  489. int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  490. struct v4l2_ext_controls *c);
  491. /* Helpers for subdevices. If the associated ctrl_handler == NULL then they
  492. will all return -EINVAL. */
  493. int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
  494. int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
  495. int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  496. int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  497. int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  498. int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  499. int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  500. #endif