i915_gem_tiling.c 14 KB

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  1. /*
  2. * Copyright © 2008 Intel Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. *
  23. * Authors:
  24. * Eric Anholt <eric@anholt.net>
  25. *
  26. */
  27. #include "linux/string.h"
  28. #include "linux/bitops.h"
  29. #include "drmP.h"
  30. #include "drm.h"
  31. #include "i915_drm.h"
  32. #include "i915_drv.h"
  33. /** @file i915_gem_tiling.c
  34. *
  35. * Support for managing tiling state of buffer objects.
  36. *
  37. * The idea behind tiling is to increase cache hit rates by rearranging
  38. * pixel data so that a group of pixel accesses are in the same cacheline.
  39. * Performance improvement from doing this on the back/depth buffer are on
  40. * the order of 30%.
  41. *
  42. * Intel architectures make this somewhat more complicated, though, by
  43. * adjustments made to addressing of data when the memory is in interleaved
  44. * mode (matched pairs of DIMMS) to improve memory bandwidth.
  45. * For interleaved memory, the CPU sends every sequential 64 bytes
  46. * to an alternate memory channel so it can get the bandwidth from both.
  47. *
  48. * The GPU also rearranges its accesses for increased bandwidth to interleaved
  49. * memory, and it matches what the CPU does for non-tiled. However, when tiled
  50. * it does it a little differently, since one walks addresses not just in the
  51. * X direction but also Y. So, along with alternating channels when bit
  52. * 6 of the address flips, it also alternates when other bits flip -- Bits 9
  53. * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
  54. * are common to both the 915 and 965-class hardware.
  55. *
  56. * The CPU also sometimes XORs in higher bits as well, to improve
  57. * bandwidth doing strided access like we do so frequently in graphics. This
  58. * is called "Channel XOR Randomization" in the MCH documentation. The result
  59. * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
  60. * decode.
  61. *
  62. * All of this bit 6 XORing has an effect on our memory management,
  63. * as we need to make sure that the 3d driver can correctly address object
  64. * contents.
  65. *
  66. * If we don't have interleaved memory, all tiling is safe and no swizzling is
  67. * required.
  68. *
  69. * When bit 17 is XORed in, we simply refuse to tile at all. Bit
  70. * 17 is not just a page offset, so as we page an objet out and back in,
  71. * individual pages in it will have different bit 17 addresses, resulting in
  72. * each 64 bytes being swapped with its neighbor!
  73. *
  74. * Otherwise, if interleaved, we have to tell the 3d driver what the address
  75. * swizzling it needs to do is, since it's writing with the CPU to the pages
  76. * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
  77. * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
  78. * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
  79. * to match what the GPU expects.
  80. */
  81. /**
  82. * Detects bit 6 swizzling of address lookup between IGD access and CPU
  83. * access through main memory.
  84. */
  85. void
  86. i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
  87. {
  88. drm_i915_private_t *dev_priv = dev->dev_private;
  89. uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  90. uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  91. if (IS_GEN5(dev) || IS_GEN6(dev)) {
  92. /* On Ironlake whatever DRAM config, GPU always do
  93. * same swizzling setup.
  94. */
  95. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  96. swizzle_y = I915_BIT_6_SWIZZLE_9;
  97. } else if (IS_GEN2(dev)) {
  98. /* As far as we know, the 865 doesn't have these bit 6
  99. * swizzling issues.
  100. */
  101. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  102. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  103. } else if (IS_MOBILE(dev)) {
  104. uint32_t dcc;
  105. /* On mobile 9xx chipsets, channel interleave by the CPU is
  106. * determined by DCC. For single-channel, neither the CPU
  107. * nor the GPU do swizzling. For dual channel interleaved,
  108. * the GPU's interleave is bit 9 and 10 for X tiled, and bit
  109. * 9 for Y tiled. The CPU's interleave is independent, and
  110. * can be based on either bit 11 (haven't seen this yet) or
  111. * bit 17 (common).
  112. */
  113. dcc = I915_READ(DCC);
  114. switch (dcc & DCC_ADDRESSING_MODE_MASK) {
  115. case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
  116. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
  117. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  118. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  119. break;
  120. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
  121. if (dcc & DCC_CHANNEL_XOR_DISABLE) {
  122. /* This is the base swizzling by the GPU for
  123. * tiled buffers.
  124. */
  125. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  126. swizzle_y = I915_BIT_6_SWIZZLE_9;
  127. } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
  128. /* Bit 11 swizzling by the CPU in addition. */
  129. swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
  130. swizzle_y = I915_BIT_6_SWIZZLE_9_11;
  131. } else {
  132. /* Bit 17 swizzling by the CPU in addition. */
  133. swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
  134. swizzle_y = I915_BIT_6_SWIZZLE_9_17;
  135. }
  136. break;
  137. }
  138. if (dcc == 0xffffffff) {
  139. DRM_ERROR("Couldn't read from MCHBAR. "
  140. "Disabling tiling.\n");
  141. swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  142. swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  143. }
  144. } else {
  145. /* The 965, G33, and newer, have a very flexible memory
  146. * configuration. It will enable dual-channel mode
  147. * (interleaving) on as much memory as it can, and the GPU
  148. * will additionally sometimes enable different bit 6
  149. * swizzling for tiled objects from the CPU.
  150. *
  151. * Here's what I found on the G965:
  152. * slot fill memory size swizzling
  153. * 0A 0B 1A 1B 1-ch 2-ch
  154. * 512 0 0 0 512 0 O
  155. * 512 0 512 0 16 1008 X
  156. * 512 0 0 512 16 1008 X
  157. * 0 512 0 512 16 1008 X
  158. * 1024 1024 1024 0 2048 1024 O
  159. *
  160. * We could probably detect this based on either the DRB
  161. * matching, which was the case for the swizzling required in
  162. * the table above, or from the 1-ch value being less than
  163. * the minimum size of a rank.
  164. */
  165. if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
  166. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  167. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  168. } else {
  169. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  170. swizzle_y = I915_BIT_6_SWIZZLE_9;
  171. }
  172. }
  173. dev_priv->mm.bit_6_swizzle_x = swizzle_x;
  174. dev_priv->mm.bit_6_swizzle_y = swizzle_y;
  175. }
  176. /* Check pitch constriants for all chips & tiling formats */
  177. static bool
  178. i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
  179. {
  180. int tile_width;
  181. /* Linear is always fine */
  182. if (tiling_mode == I915_TILING_NONE)
  183. return true;
  184. if (IS_GEN2(dev) ||
  185. (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
  186. tile_width = 128;
  187. else
  188. tile_width = 512;
  189. /* check maximum stride & object size */
  190. if (INTEL_INFO(dev)->gen >= 4) {
  191. /* i965 stores the end address of the gtt mapping in the fence
  192. * reg, so dont bother to check the size */
  193. if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
  194. return false;
  195. } else {
  196. if (stride > 8192)
  197. return false;
  198. if (IS_GEN3(dev)) {
  199. if (size > I830_FENCE_MAX_SIZE_VAL << 20)
  200. return false;
  201. } else {
  202. if (size > I830_FENCE_MAX_SIZE_VAL << 19)
  203. return false;
  204. }
  205. }
  206. /* 965+ just needs multiples of tile width */
  207. if (INTEL_INFO(dev)->gen >= 4) {
  208. if (stride & (tile_width - 1))
  209. return false;
  210. return true;
  211. }
  212. /* Pre-965 needs power of two tile widths */
  213. if (stride < tile_width)
  214. return false;
  215. if (stride & (stride - 1))
  216. return false;
  217. return true;
  218. }
  219. /* Is the current GTT allocation valid for the change in tiling? */
  220. static bool
  221. i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
  222. {
  223. u32 size;
  224. if (tiling_mode == I915_TILING_NONE)
  225. return true;
  226. if (INTEL_INFO(obj->base.dev)->gen >= 4)
  227. return true;
  228. if (INTEL_INFO(obj->base.dev)->gen == 3) {
  229. if (obj->gtt_offset & ~I915_FENCE_START_MASK)
  230. return false;
  231. } else {
  232. if (obj->gtt_offset & ~I830_FENCE_START_MASK)
  233. return false;
  234. }
  235. /*
  236. * Previous chips need to be aligned to the size of the smallest
  237. * fence register that can contain the object.
  238. */
  239. if (INTEL_INFO(obj->base.dev)->gen == 3)
  240. size = 1024*1024;
  241. else
  242. size = 512*1024;
  243. while (size < obj->base.size)
  244. size <<= 1;
  245. if (obj->gtt_space->size != size)
  246. return false;
  247. if (obj->gtt_offset & (size - 1))
  248. return false;
  249. return true;
  250. }
  251. /**
  252. * Sets the tiling mode of an object, returning the required swizzling of
  253. * bit 6 of addresses in the object.
  254. */
  255. int
  256. i915_gem_set_tiling(struct drm_device *dev, void *data,
  257. struct drm_file *file)
  258. {
  259. struct drm_i915_gem_set_tiling *args = data;
  260. drm_i915_private_t *dev_priv = dev->dev_private;
  261. struct drm_i915_gem_object *obj;
  262. int ret;
  263. ret = i915_gem_check_is_wedged(dev);
  264. if (ret)
  265. return ret;
  266. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  267. if (obj == NULL)
  268. return -ENOENT;
  269. if (!i915_tiling_ok(dev,
  270. args->stride, obj->base.size, args->tiling_mode)) {
  271. drm_gem_object_unreference_unlocked(&obj->base);
  272. return -EINVAL;
  273. }
  274. if (obj->pin_count) {
  275. drm_gem_object_unreference_unlocked(&obj->base);
  276. return -EBUSY;
  277. }
  278. if (args->tiling_mode == I915_TILING_NONE) {
  279. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  280. args->stride = 0;
  281. } else {
  282. if (args->tiling_mode == I915_TILING_X)
  283. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  284. else
  285. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  286. /* Hide bit 17 swizzling from the user. This prevents old Mesa
  287. * from aborting the application on sw fallbacks to bit 17,
  288. * and we use the pread/pwrite bit17 paths to swizzle for it.
  289. * If there was a user that was relying on the swizzle
  290. * information for drm_intel_bo_map()ed reads/writes this would
  291. * break it, but we don't have any of those.
  292. */
  293. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  294. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  295. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  296. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  297. /* If we can't handle the swizzling, make it untiled. */
  298. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
  299. args->tiling_mode = I915_TILING_NONE;
  300. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  301. args->stride = 0;
  302. }
  303. }
  304. mutex_lock(&dev->struct_mutex);
  305. if (args->tiling_mode != obj->tiling_mode ||
  306. args->stride != obj->stride) {
  307. /* We need to rebind the object if its current allocation
  308. * no longer meets the alignment restrictions for its new
  309. * tiling mode. Otherwise we can just leave it alone, but
  310. * need to ensure that any fence register is cleared.
  311. */
  312. i915_gem_release_mmap(obj);
  313. obj->map_and_fenceable =
  314. obj->gtt_space == NULL ||
  315. (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
  316. i915_gem_object_fence_ok(obj, args->tiling_mode));
  317. obj->tiling_changed = true;
  318. obj->tiling_mode = args->tiling_mode;
  319. obj->stride = args->stride;
  320. }
  321. drm_gem_object_unreference(&obj->base);
  322. mutex_unlock(&dev->struct_mutex);
  323. return 0;
  324. }
  325. /**
  326. * Returns the current tiling mode and required bit 6 swizzling for the object.
  327. */
  328. int
  329. i915_gem_get_tiling(struct drm_device *dev, void *data,
  330. struct drm_file *file)
  331. {
  332. struct drm_i915_gem_get_tiling *args = data;
  333. drm_i915_private_t *dev_priv = dev->dev_private;
  334. struct drm_i915_gem_object *obj;
  335. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  336. if (obj == NULL)
  337. return -ENOENT;
  338. mutex_lock(&dev->struct_mutex);
  339. args->tiling_mode = obj->tiling_mode;
  340. switch (obj->tiling_mode) {
  341. case I915_TILING_X:
  342. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  343. break;
  344. case I915_TILING_Y:
  345. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  346. break;
  347. case I915_TILING_NONE:
  348. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  349. break;
  350. default:
  351. DRM_ERROR("unknown tiling mode\n");
  352. }
  353. /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
  354. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  355. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  356. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  357. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  358. drm_gem_object_unreference(&obj->base);
  359. mutex_unlock(&dev->struct_mutex);
  360. return 0;
  361. }
  362. /**
  363. * Swap every 64 bytes of this page around, to account for it having a new
  364. * bit 17 of its physical address and therefore being interpreted differently
  365. * by the GPU.
  366. */
  367. static void
  368. i915_gem_swizzle_page(struct page *page)
  369. {
  370. char temp[64];
  371. char *vaddr;
  372. int i;
  373. vaddr = kmap(page);
  374. for (i = 0; i < PAGE_SIZE; i += 128) {
  375. memcpy(temp, &vaddr[i], 64);
  376. memcpy(&vaddr[i], &vaddr[i + 64], 64);
  377. memcpy(&vaddr[i + 64], temp, 64);
  378. }
  379. kunmap(page);
  380. }
  381. void
  382. i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
  383. {
  384. struct drm_device *dev = obj->base.dev;
  385. drm_i915_private_t *dev_priv = dev->dev_private;
  386. int page_count = obj->base.size >> PAGE_SHIFT;
  387. int i;
  388. if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
  389. return;
  390. if (obj->bit_17 == NULL)
  391. return;
  392. for (i = 0; i < page_count; i++) {
  393. char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
  394. if ((new_bit_17 & 0x1) !=
  395. (test_bit(i, obj->bit_17) != 0)) {
  396. i915_gem_swizzle_page(obj->pages[i]);
  397. set_page_dirty(obj->pages[i]);
  398. }
  399. }
  400. }
  401. void
  402. i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
  403. {
  404. struct drm_device *dev = obj->base.dev;
  405. drm_i915_private_t *dev_priv = dev->dev_private;
  406. int page_count = obj->base.size >> PAGE_SHIFT;
  407. int i;
  408. if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
  409. return;
  410. if (obj->bit_17 == NULL) {
  411. obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
  412. sizeof(long), GFP_KERNEL);
  413. if (obj->bit_17 == NULL) {
  414. DRM_ERROR("Failed to allocate memory for bit 17 "
  415. "record\n");
  416. return;
  417. }
  418. }
  419. for (i = 0; i < page_count; i++) {
  420. if (page_to_phys(obj->pages[i]) & (1 << 17))
  421. __set_bit(i, obj->bit_17);
  422. else
  423. __clear_bit(i, obj->bit_17);
  424. }
  425. }