workqueue.txt 14 KB

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  1. Concurrency Managed Workqueue (cmwq)
  2. September, 2010 Tejun Heo <tj@kernel.org>
  3. Florian Mickler <florian@mickler.org>
  4. CONTENTS
  5. 1. Introduction
  6. 2. Why cmwq?
  7. 3. The Design
  8. 4. Application Programming Interface (API)
  9. 5. Example Execution Scenarios
  10. 6. Guidelines
  11. 1. Introduction
  12. There are many cases where an asynchronous process execution context
  13. is needed and the workqueue (wq) API is the most commonly used
  14. mechanism for such cases.
  15. When such an asynchronous execution context is needed, a work item
  16. describing which function to execute is put on a queue. An
  17. independent thread serves as the asynchronous execution context. The
  18. queue is called workqueue and the thread is called worker.
  19. While there are work items on the workqueue the worker executes the
  20. functions associated with the work items one after the other. When
  21. there is no work item left on the workqueue the worker becomes idle.
  22. When a new work item gets queued, the worker begins executing again.
  23. 2. Why cmwq?
  24. In the original wq implementation, a multi threaded (MT) wq had one
  25. worker thread per CPU and a single threaded (ST) wq had one worker
  26. thread system-wide. A single MT wq needed to keep around the same
  27. number of workers as the number of CPUs. The kernel grew a lot of MT
  28. wq users over the years and with the number of CPU cores continuously
  29. rising, some systems saturated the default 32k PID space just booting
  30. up.
  31. Although MT wq wasted a lot of resource, the level of concurrency
  32. provided was unsatisfactory. The limitation was common to both ST and
  33. MT wq albeit less severe on MT. Each wq maintained its own separate
  34. worker pool. A MT wq could provide only one execution context per CPU
  35. while a ST wq one for the whole system. Work items had to compete for
  36. those very limited execution contexts leading to various problems
  37. including proneness to deadlocks around the single execution context.
  38. The tension between the provided level of concurrency and resource
  39. usage also forced its users to make unnecessary tradeoffs like libata
  40. choosing to use ST wq for polling PIOs and accepting an unnecessary
  41. limitation that no two polling PIOs can progress at the same time. As
  42. MT wq don't provide much better concurrency, users which require
  43. higher level of concurrency, like async or fscache, had to implement
  44. their own thread pool.
  45. Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
  46. focus on the following goals.
  47. * Maintain compatibility with the original workqueue API.
  48. * Use per-CPU unified worker pools shared by all wq to provide
  49. flexible level of concurrency on demand without wasting a lot of
  50. resource.
  51. * Automatically regulate worker pool and level of concurrency so that
  52. the API users don't need to worry about such details.
  53. 3. The Design
  54. In order to ease the asynchronous execution of functions a new
  55. abstraction, the work item, is introduced.
  56. A work item is a simple struct that holds a pointer to the function
  57. that is to be executed asynchronously. Whenever a driver or subsystem
  58. wants a function to be executed asynchronously it has to set up a work
  59. item pointing to that function and queue that work item on a
  60. workqueue.
  61. Special purpose threads, called worker threads, execute the functions
  62. off of the queue, one after the other. If no work is queued, the
  63. worker threads become idle. These worker threads are managed in so
  64. called thread-pools.
  65. The cmwq design differentiates between the user-facing workqueues that
  66. subsystems and drivers queue work items on and the backend mechanism
  67. which manages thread-pool and processes the queued work items.
  68. The backend is called gcwq. There is one gcwq for each possible CPU
  69. and one gcwq to serve work items queued on unbound workqueues.
  70. Subsystems and drivers can create and queue work items through special
  71. workqueue API functions as they see fit. They can influence some
  72. aspects of the way the work items are executed by setting flags on the
  73. workqueue they are putting the work item on. These flags include
  74. things like CPU locality, reentrancy, concurrency limits and more. To
  75. get a detailed overview refer to the API description of
  76. alloc_workqueue() below.
  77. When a work item is queued to a workqueue, the target gcwq is
  78. determined according to the queue parameters and workqueue attributes
  79. and appended on the shared worklist of the gcwq. For example, unless
  80. specifically overridden, a work item of a bound workqueue will be
  81. queued on the worklist of exactly that gcwq that is associated to the
  82. CPU the issuer is running on.
  83. For any worker pool implementation, managing the concurrency level
  84. (how many execution contexts are active) is an important issue. cmwq
  85. tries to keep the concurrency at a minimal but sufficient level.
  86. Minimal to save resources and sufficient in that the system is used at
  87. its full capacity.
  88. Each gcwq bound to an actual CPU implements concurrency management by
  89. hooking into the scheduler. The gcwq is notified whenever an active
  90. worker wakes up or sleeps and keeps track of the number of the
  91. currently runnable workers. Generally, work items are not expected to
  92. hog a CPU and consume many cycles. That means maintaining just enough
  93. concurrency to prevent work processing from stalling should be
  94. optimal. As long as there are one or more runnable workers on the
  95. CPU, the gcwq doesn't start execution of a new work, but, when the
  96. last running worker goes to sleep, it immediately schedules a new
  97. worker so that the CPU doesn't sit idle while there are pending work
  98. items. This allows using a minimal number of workers without losing
  99. execution bandwidth.
  100. Keeping idle workers around doesn't cost other than the memory space
  101. for kthreads, so cmwq holds onto idle ones for a while before killing
  102. them.
  103. For an unbound wq, the above concurrency management doesn't apply and
  104. the gcwq for the pseudo unbound CPU tries to start executing all work
  105. items as soon as possible. The responsibility of regulating
  106. concurrency level is on the users. There is also a flag to mark a
  107. bound wq to ignore the concurrency management. Please refer to the
  108. API section for details.
  109. Forward progress guarantee relies on that workers can be created when
  110. more execution contexts are necessary, which in turn is guaranteed
  111. through the use of rescue workers. All work items which might be used
  112. on code paths that handle memory reclaim are required to be queued on
  113. wq's that have a rescue-worker reserved for execution under memory
  114. pressure. Else it is possible that the thread-pool deadlocks waiting
  115. for execution contexts to free up.
  116. 4. Application Programming Interface (API)
  117. alloc_workqueue() allocates a wq. The original create_*workqueue()
  118. functions are deprecated and scheduled for removal. alloc_workqueue()
  119. takes three arguments - @name, @flags and @max_active. @name is the
  120. name of the wq and also used as the name of the rescuer thread if
  121. there is one.
  122. A wq no longer manages execution resources but serves as a domain for
  123. forward progress guarantee, flush and work item attributes. @flags
  124. and @max_active control how work items are assigned execution
  125. resources, scheduled and executed.
  126. @flags:
  127. WQ_NON_REENTRANT
  128. By default, a wq guarantees non-reentrance only on the same
  129. CPU. A work item may not be executed concurrently on the same
  130. CPU by multiple workers but is allowed to be executed
  131. concurrently on multiple CPUs. This flag makes sure
  132. non-reentrance is enforced across all CPUs. Work items queued
  133. to a non-reentrant wq are guaranteed to be executed by at most
  134. one worker system-wide at any given time.
  135. WQ_UNBOUND
  136. Work items queued to an unbound wq are served by a special
  137. gcwq which hosts workers which are not bound to any specific
  138. CPU. This makes the wq behave as a simple execution context
  139. provider without concurrency management. The unbound gcwq
  140. tries to start execution of work items as soon as possible.
  141. Unbound wq sacrifices locality but is useful for the following
  142. cases.
  143. * Wide fluctuation in the concurrency level requirement is
  144. expected and using bound wq may end up creating large number
  145. of mostly unused workers across different CPUs as the issuer
  146. hops through different CPUs.
  147. * Long running CPU intensive workloads which can be better
  148. managed by the system scheduler.
  149. WQ_FREEZEABLE
  150. A freezeable wq participates in the freeze phase of the system
  151. suspend operations. Work items on the wq are drained and no
  152. new work item starts execution until thawed.
  153. WQ_MEM_RECLAIM
  154. All wq which might be used in the memory reclaim paths _MUST_
  155. have this flag set. The wq is guaranteed to have at least one
  156. execution context regardless of memory pressure.
  157. WQ_HIGHPRI
  158. Work items of a highpri wq are queued at the head of the
  159. worklist of the target gcwq and start execution regardless of
  160. the current concurrency level. In other words, highpri work
  161. items will always start execution as soon as execution
  162. resource is available.
  163. Ordering among highpri work items is preserved - a highpri
  164. work item queued after another highpri work item will start
  165. execution after the earlier highpri work item starts.
  166. Although highpri work items are not held back by other
  167. runnable work items, they still contribute to the concurrency
  168. level. Highpri work items in runnable state will prevent
  169. non-highpri work items from starting execution.
  170. This flag is meaningless for unbound wq.
  171. WQ_CPU_INTENSIVE
  172. Work items of a CPU intensive wq do not contribute to the
  173. concurrency level. In other words, runnable CPU intensive
  174. work items will not prevent other work items from starting
  175. execution. This is useful for bound work items which are
  176. expected to hog CPU cycles so that their execution is
  177. regulated by the system scheduler.
  178. Although CPU intensive work items don't contribute to the
  179. concurrency level, start of their executions is still
  180. regulated by the concurrency management and runnable
  181. non-CPU-intensive work items can delay execution of CPU
  182. intensive work items.
  183. This flag is meaningless for unbound wq.
  184. WQ_HIGHPRI | WQ_CPU_INTENSIVE
  185. This combination makes the wq avoid interaction with
  186. concurrency management completely and behave as a simple
  187. per-CPU execution context provider. Work items queued on a
  188. highpri CPU-intensive wq start execution as soon as resources
  189. are available and don't affect execution of other work items.
  190. @max_active:
  191. @max_active determines the maximum number of execution contexts per
  192. CPU which can be assigned to the work items of a wq. For example,
  193. with @max_active of 16, at most 16 work items of the wq can be
  194. executing at the same time per CPU.
  195. Currently, for a bound wq, the maximum limit for @max_active is 512
  196. and the default value used when 0 is specified is 256. For an unbound
  197. wq, the limit is higher of 512 and 4 * num_possible_cpus(). These
  198. values are chosen sufficiently high such that they are not the
  199. limiting factor while providing protection in runaway cases.
  200. The number of active work items of a wq is usually regulated by the
  201. users of the wq, more specifically, by how many work items the users
  202. may queue at the same time. Unless there is a specific need for
  203. throttling the number of active work items, specifying '0' is
  204. recommended.
  205. Some users depend on the strict execution ordering of ST wq. The
  206. combination of @max_active of 1 and WQ_UNBOUND is used to achieve this
  207. behavior. Work items on such wq are always queued to the unbound gcwq
  208. and only one work item can be active at any given time thus achieving
  209. the same ordering property as ST wq.
  210. 5. Example Execution Scenarios
  211. The following example execution scenarios try to illustrate how cmwq
  212. behave under different configurations.
  213. Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
  214. w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
  215. again before finishing. w1 and w2 burn CPU for 5ms then sleep for
  216. 10ms.
  217. Ignoring all other tasks, works and processing overhead, and assuming
  218. simple FIFO scheduling, the following is one highly simplified version
  219. of possible sequences of events with the original wq.
  220. TIME IN MSECS EVENT
  221. 0 w0 starts and burns CPU
  222. 5 w0 sleeps
  223. 15 w0 wakes up and burns CPU
  224. 20 w0 finishes
  225. 20 w1 starts and burns CPU
  226. 25 w1 sleeps
  227. 35 w1 wakes up and finishes
  228. 35 w2 starts and burns CPU
  229. 40 w2 sleeps
  230. 50 w2 wakes up and finishes
  231. And with cmwq with @max_active >= 3,
  232. TIME IN MSECS EVENT
  233. 0 w0 starts and burns CPU
  234. 5 w0 sleeps
  235. 5 w1 starts and burns CPU
  236. 10 w1 sleeps
  237. 10 w2 starts and burns CPU
  238. 15 w2 sleeps
  239. 15 w0 wakes up and burns CPU
  240. 20 w0 finishes
  241. 20 w1 wakes up and finishes
  242. 25 w2 wakes up and finishes
  243. If @max_active == 2,
  244. TIME IN MSECS EVENT
  245. 0 w0 starts and burns CPU
  246. 5 w0 sleeps
  247. 5 w1 starts and burns CPU
  248. 10 w1 sleeps
  249. 15 w0 wakes up and burns CPU
  250. 20 w0 finishes
  251. 20 w1 wakes up and finishes
  252. 20 w2 starts and burns CPU
  253. 25 w2 sleeps
  254. 35 w2 wakes up and finishes
  255. Now, let's assume w1 and w2 are queued to a different wq q1 which has
  256. WQ_HIGHPRI set,
  257. TIME IN MSECS EVENT
  258. 0 w1 and w2 start and burn CPU
  259. 5 w1 sleeps
  260. 10 w2 sleeps
  261. 10 w0 starts and burns CPU
  262. 15 w0 sleeps
  263. 15 w1 wakes up and finishes
  264. 20 w2 wakes up and finishes
  265. 25 w0 wakes up and burns CPU
  266. 30 w0 finishes
  267. If q1 has WQ_CPU_INTENSIVE set,
  268. TIME IN MSECS EVENT
  269. 0 w0 starts and burns CPU
  270. 5 w0 sleeps
  271. 5 w1 and w2 start and burn CPU
  272. 10 w1 sleeps
  273. 15 w2 sleeps
  274. 15 w0 wakes up and burns CPU
  275. 20 w0 finishes
  276. 20 w1 wakes up and finishes
  277. 25 w2 wakes up and finishes
  278. 6. Guidelines
  279. * Do not forget to use WQ_MEM_RECLAIM if a wq may process work items
  280. which are used during memory reclaim. Each wq with WQ_MEM_RECLAIM
  281. set has an execution context reserved for it. If there is
  282. dependency among multiple work items used during memory reclaim,
  283. they should be queued to separate wq each with WQ_MEM_RECLAIM.
  284. * Unless strict ordering is required, there is no need to use ST wq.
  285. * Unless there is a specific need, using 0 for @max_active is
  286. recommended. In most use cases, concurrency level usually stays
  287. well under the default limit.
  288. * A wq serves as a domain for forward progress guarantee
  289. (WQ_MEM_RECLAIM, flush and work item attributes. Work items which
  290. are not involved in memory reclaim and don't need to be flushed as a
  291. part of a group of work items, and don't require any special
  292. attribute, can use one of the system wq. There is no difference in
  293. execution characteristics between using a dedicated wq and a system
  294. wq.
  295. * Unless work items are expected to consume a huge amount of CPU
  296. cycles, using a bound wq is usually beneficial due to the increased
  297. level of locality in wq operations and work item execution.