workqueue.h 12 KB

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  1. /*
  2. * workqueue.h --- work queue handling for Linux.
  3. */
  4. #ifndef _LINUX_WORKQUEUE_H
  5. #define _LINUX_WORKQUEUE_H
  6. #include <linux/timer.h>
  7. #include <linux/linkage.h>
  8. #include <linux/bitops.h>
  9. #include <linux/lockdep.h>
  10. #include <linux/threads.h>
  11. #include <asm/atomic.h>
  12. struct workqueue_struct;
  13. struct work_struct;
  14. typedef void (*work_func_t)(struct work_struct *work);
  15. /*
  16. * The first word is the work queue pointer and the flags rolled into
  17. * one
  18. */
  19. #define work_data_bits(work) ((unsigned long *)(&(work)->data))
  20. enum {
  21. WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
  22. WORK_STRUCT_LINKED_BIT = 1, /* next work is linked to this one */
  23. #ifdef CONFIG_DEBUG_OBJECTS_WORK
  24. WORK_STRUCT_STATIC_BIT = 2, /* static initializer (debugobjects) */
  25. WORK_STRUCT_COLOR_SHIFT = 3, /* color for workqueue flushing */
  26. #else
  27. WORK_STRUCT_COLOR_SHIFT = 2, /* color for workqueue flushing */
  28. #endif
  29. WORK_STRUCT_COLOR_BITS = 4,
  30. WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
  31. WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
  32. #ifdef CONFIG_DEBUG_OBJECTS_WORK
  33. WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
  34. #else
  35. WORK_STRUCT_STATIC = 0,
  36. #endif
  37. /*
  38. * The last color is no color used for works which don't
  39. * participate in workqueue flushing.
  40. */
  41. WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
  42. WORK_NO_COLOR = WORK_NR_COLORS,
  43. /* special cpu IDs */
  44. WORK_CPU_UNBOUND = NR_CPUS,
  45. WORK_CPU_NONE = NR_CPUS + 1,
  46. WORK_CPU_LAST = WORK_CPU_NONE,
  47. /*
  48. * Reserve 6 bits off of cwq pointer w/ debugobjects turned
  49. * off. This makes cwqs aligned to 64 bytes which isn't too
  50. * excessive while allowing 15 workqueue flush colors.
  51. */
  52. WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
  53. WORK_STRUCT_COLOR_BITS,
  54. WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
  55. WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
  56. WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
  57. /* bit mask for work_busy() return values */
  58. WORK_BUSY_PENDING = 1 << 0,
  59. WORK_BUSY_RUNNING = 1 << 1,
  60. };
  61. struct work_struct {
  62. atomic_long_t data;
  63. struct list_head entry;
  64. work_func_t func;
  65. #ifdef CONFIG_LOCKDEP
  66. struct lockdep_map lockdep_map;
  67. #endif
  68. };
  69. #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
  70. #define WORK_DATA_STATIC_INIT() \
  71. ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
  72. struct delayed_work {
  73. struct work_struct work;
  74. struct timer_list timer;
  75. };
  76. static inline struct delayed_work *to_delayed_work(struct work_struct *work)
  77. {
  78. return container_of(work, struct delayed_work, work);
  79. }
  80. struct execute_work {
  81. struct work_struct work;
  82. };
  83. #ifdef CONFIG_LOCKDEP
  84. /*
  85. * NB: because we have to copy the lockdep_map, setting _key
  86. * here is required, otherwise it could get initialised to the
  87. * copy of the lockdep_map!
  88. */
  89. #define __WORK_INIT_LOCKDEP_MAP(n, k) \
  90. .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
  91. #else
  92. #define __WORK_INIT_LOCKDEP_MAP(n, k)
  93. #endif
  94. #define __WORK_INITIALIZER(n, f) { \
  95. .data = WORK_DATA_STATIC_INIT(), \
  96. .entry = { &(n).entry, &(n).entry }, \
  97. .func = (f), \
  98. __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
  99. }
  100. #define __DELAYED_WORK_INITIALIZER(n, f) { \
  101. .work = __WORK_INITIALIZER((n).work, (f)), \
  102. .timer = TIMER_INITIALIZER(NULL, 0, 0), \
  103. }
  104. #define DECLARE_WORK(n, f) \
  105. struct work_struct n = __WORK_INITIALIZER(n, f)
  106. #define DECLARE_DELAYED_WORK(n, f) \
  107. struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
  108. /*
  109. * initialize a work item's function pointer
  110. */
  111. #define PREPARE_WORK(_work, _func) \
  112. do { \
  113. (_work)->func = (_func); \
  114. } while (0)
  115. #define PREPARE_DELAYED_WORK(_work, _func) \
  116. PREPARE_WORK(&(_work)->work, (_func))
  117. #ifdef CONFIG_DEBUG_OBJECTS_WORK
  118. extern void __init_work(struct work_struct *work, int onstack);
  119. extern void destroy_work_on_stack(struct work_struct *work);
  120. static inline unsigned int work_static(struct work_struct *work)
  121. {
  122. return *work_data_bits(work) & WORK_STRUCT_STATIC;
  123. }
  124. #else
  125. static inline void __init_work(struct work_struct *work, int onstack) { }
  126. static inline void destroy_work_on_stack(struct work_struct *work) { }
  127. static inline unsigned int work_static(struct work_struct *work) { return 0; }
  128. #endif
  129. /*
  130. * initialize all of a work item in one go
  131. *
  132. * NOTE! No point in using "atomic_long_set()": using a direct
  133. * assignment of the work data initializer allows the compiler
  134. * to generate better code.
  135. */
  136. #ifdef CONFIG_LOCKDEP
  137. #define __INIT_WORK(_work, _func, _onstack) \
  138. do { \
  139. static struct lock_class_key __key; \
  140. \
  141. __init_work((_work), _onstack); \
  142. (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
  143. lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
  144. INIT_LIST_HEAD(&(_work)->entry); \
  145. PREPARE_WORK((_work), (_func)); \
  146. } while (0)
  147. #else
  148. #define __INIT_WORK(_work, _func, _onstack) \
  149. do { \
  150. __init_work((_work), _onstack); \
  151. (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
  152. INIT_LIST_HEAD(&(_work)->entry); \
  153. PREPARE_WORK((_work), (_func)); \
  154. } while (0)
  155. #endif
  156. #define INIT_WORK(_work, _func) \
  157. do { \
  158. __INIT_WORK((_work), (_func), 0); \
  159. } while (0)
  160. #define INIT_WORK_ON_STACK(_work, _func) \
  161. do { \
  162. __INIT_WORK((_work), (_func), 1); \
  163. } while (0)
  164. #define INIT_DELAYED_WORK(_work, _func) \
  165. do { \
  166. INIT_WORK(&(_work)->work, (_func)); \
  167. init_timer(&(_work)->timer); \
  168. } while (0)
  169. #define INIT_DELAYED_WORK_ON_STACK(_work, _func) \
  170. do { \
  171. INIT_WORK_ON_STACK(&(_work)->work, (_func)); \
  172. init_timer_on_stack(&(_work)->timer); \
  173. } while (0)
  174. #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
  175. do { \
  176. INIT_WORK(&(_work)->work, (_func)); \
  177. init_timer_deferrable(&(_work)->timer); \
  178. } while (0)
  179. /**
  180. * work_pending - Find out whether a work item is currently pending
  181. * @work: The work item in question
  182. */
  183. #define work_pending(work) \
  184. test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
  185. /**
  186. * delayed_work_pending - Find out whether a delayable work item is currently
  187. * pending
  188. * @work: The work item in question
  189. */
  190. #define delayed_work_pending(w) \
  191. work_pending(&(w)->work)
  192. /**
  193. * work_clear_pending - for internal use only, mark a work item as not pending
  194. * @work: The work item in question
  195. */
  196. #define work_clear_pending(work) \
  197. clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
  198. enum {
  199. WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
  200. WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
  201. WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */
  202. WQ_RESCUER = 1 << 3, /* has an rescue worker */
  203. WQ_HIGHPRI = 1 << 4, /* high priority */
  204. WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
  205. WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
  206. WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
  207. WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
  208. };
  209. /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
  210. #define WQ_UNBOUND_MAX_ACTIVE \
  211. max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
  212. /*
  213. * System-wide workqueues which are always present.
  214. *
  215. * system_wq is the one used by schedule[_delayed]_work[_on]().
  216. * Multi-CPU multi-threaded. There are users which expect relatively
  217. * short queue flush time. Don't queue works which can run for too
  218. * long.
  219. *
  220. * system_long_wq is similar to system_wq but may host long running
  221. * works. Queue flushing might take relatively long.
  222. *
  223. * system_nrt_wq is non-reentrant and guarantees that any given work
  224. * item is never executed in parallel by multiple CPUs. Queue
  225. * flushing might take relatively long.
  226. *
  227. * system_unbound_wq is unbound workqueue. Workers are not bound to
  228. * any specific CPU, not concurrency managed, and all queued works are
  229. * executed immediately as long as max_active limit is not reached and
  230. * resources are available.
  231. */
  232. extern struct workqueue_struct *system_wq;
  233. extern struct workqueue_struct *system_long_wq;
  234. extern struct workqueue_struct *system_nrt_wq;
  235. extern struct workqueue_struct *system_unbound_wq;
  236. extern struct workqueue_struct *
  237. __alloc_workqueue_key(const char *name, unsigned int flags, int max_active,
  238. struct lock_class_key *key, const char *lock_name);
  239. #ifdef CONFIG_LOCKDEP
  240. #define alloc_workqueue(name, flags, max_active) \
  241. ({ \
  242. static struct lock_class_key __key; \
  243. const char *__lock_name; \
  244. \
  245. if (__builtin_constant_p(name)) \
  246. __lock_name = (name); \
  247. else \
  248. __lock_name = #name; \
  249. \
  250. __alloc_workqueue_key((name), (flags), (max_active), \
  251. &__key, __lock_name); \
  252. })
  253. #else
  254. #define alloc_workqueue(name, flags, max_active) \
  255. __alloc_workqueue_key((name), (flags), (max_active), NULL, NULL)
  256. #endif
  257. #define create_workqueue(name) \
  258. alloc_workqueue((name), WQ_RESCUER, 1)
  259. #define create_freezeable_workqueue(name) \
  260. alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_RESCUER, 1)
  261. #define create_singlethread_workqueue(name) \
  262. alloc_workqueue((name), WQ_UNBOUND | WQ_RESCUER, 1)
  263. extern void destroy_workqueue(struct workqueue_struct *wq);
  264. extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
  265. extern int queue_work_on(int cpu, struct workqueue_struct *wq,
  266. struct work_struct *work);
  267. extern int queue_delayed_work(struct workqueue_struct *wq,
  268. struct delayed_work *work, unsigned long delay);
  269. extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
  270. struct delayed_work *work, unsigned long delay);
  271. extern void flush_workqueue(struct workqueue_struct *wq);
  272. extern void flush_scheduled_work(void);
  273. extern void flush_delayed_work(struct delayed_work *work);
  274. extern int schedule_work(struct work_struct *work);
  275. extern int schedule_work_on(int cpu, struct work_struct *work);
  276. extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
  277. extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
  278. unsigned long delay);
  279. extern int schedule_on_each_cpu(work_func_t func);
  280. extern int keventd_up(void);
  281. extern void init_workqueues(void);
  282. int execute_in_process_context(work_func_t fn, struct execute_work *);
  283. extern int flush_work(struct work_struct *work);
  284. extern int cancel_work_sync(struct work_struct *work);
  285. extern void workqueue_set_max_active(struct workqueue_struct *wq,
  286. int max_active);
  287. extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
  288. extern unsigned int work_cpu(struct work_struct *work);
  289. extern unsigned int work_busy(struct work_struct *work);
  290. /*
  291. * Kill off a pending schedule_delayed_work(). Note that the work callback
  292. * function may still be running on return from cancel_delayed_work(), unless
  293. * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
  294. * cancel_work_sync() to wait on it.
  295. */
  296. static inline int cancel_delayed_work(struct delayed_work *work)
  297. {
  298. int ret;
  299. ret = del_timer_sync(&work->timer);
  300. if (ret)
  301. work_clear_pending(&work->work);
  302. return ret;
  303. }
  304. /*
  305. * Like above, but uses del_timer() instead of del_timer_sync(). This means,
  306. * if it returns 0 the timer function may be running and the queueing is in
  307. * progress.
  308. */
  309. static inline int __cancel_delayed_work(struct delayed_work *work)
  310. {
  311. int ret;
  312. ret = del_timer(&work->timer);
  313. if (ret)
  314. work_clear_pending(&work->work);
  315. return ret;
  316. }
  317. extern int cancel_delayed_work_sync(struct delayed_work *work);
  318. /* Obsolete. use cancel_delayed_work_sync() */
  319. static inline
  320. void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
  321. struct delayed_work *work)
  322. {
  323. cancel_delayed_work_sync(work);
  324. }
  325. /* Obsolete. use cancel_delayed_work_sync() */
  326. static inline
  327. void cancel_rearming_delayed_work(struct delayed_work *work)
  328. {
  329. cancel_delayed_work_sync(work);
  330. }
  331. #ifndef CONFIG_SMP
  332. static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
  333. {
  334. return fn(arg);
  335. }
  336. #else
  337. long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
  338. #endif /* CONFIG_SMP */
  339. #ifdef CONFIG_FREEZER
  340. extern void freeze_workqueues_begin(void);
  341. extern bool freeze_workqueues_busy(void);
  342. extern void thaw_workqueues(void);
  343. #endif /* CONFIG_FREEZER */
  344. #endif