input.h 26 KB

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  1. #ifndef _INPUT_H
  2. #define _INPUT_H
  3. /*
  4. * Copyright (c) 1999-2002 Vojtech Pavlik
  5. *
  6. * This program is free software; you can redistribute it and/or modify it
  7. * under the terms of the GNU General Public License version 2 as published by
  8. * the Free Software Foundation.
  9. */
  10. #ifdef __KERNEL__
  11. #include <linux/time.h>
  12. #include <linux/list.h>
  13. #include <linux/device.h>
  14. #include <linux/mod_devicetable.h>
  15. #else
  16. #include <sys/time.h>
  17. #include <sys/ioctl.h>
  18. #include <asm/types.h>
  19. #endif
  20. /*
  21. * The event structure itself
  22. */
  23. struct input_event {
  24. struct timeval time;
  25. __u16 type;
  26. __u16 code;
  27. __s32 value;
  28. };
  29. /*
  30. * Protocol version.
  31. */
  32. #define EV_VERSION 0x010000
  33. /*
  34. * IOCTLs (0x00 - 0x7f)
  35. */
  36. struct input_id {
  37. __u16 bustype;
  38. __u16 vendor;
  39. __u16 product;
  40. __u16 version;
  41. };
  42. struct input_absinfo {
  43. __s32 value;
  44. __s32 minimum;
  45. __s32 maximum;
  46. __s32 fuzz;
  47. __s32 flat;
  48. };
  49. #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
  50. #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
  51. #define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */
  52. #define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */
  53. #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
  54. #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
  55. #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
  56. #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */
  57. #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
  58. #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
  59. #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
  60. #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */
  61. #define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */
  62. #define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */
  63. #define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */
  64. #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
  65. #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
  66. #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
  67. /*
  68. * Event types
  69. */
  70. #define EV_SYN 0x00
  71. #define EV_KEY 0x01
  72. #define EV_REL 0x02
  73. #define EV_ABS 0x03
  74. #define EV_MSC 0x04
  75. #define EV_SW 0x05
  76. #define EV_LED 0x11
  77. #define EV_SND 0x12
  78. #define EV_REP 0x14
  79. #define EV_FF 0x15
  80. #define EV_PWR 0x16
  81. #define EV_FF_STATUS 0x17
  82. #define EV_MAX 0x1f
  83. /*
  84. * Synchronization events.
  85. */
  86. #define SYN_REPORT 0
  87. #define SYN_CONFIG 1
  88. /*
  89. * Keys and buttons
  90. */
  91. #define KEY_RESERVED 0
  92. #define KEY_ESC 1
  93. #define KEY_1 2
  94. #define KEY_2 3
  95. #define KEY_3 4
  96. #define KEY_4 5
  97. #define KEY_5 6
  98. #define KEY_6 7
  99. #define KEY_7 8
  100. #define KEY_8 9
  101. #define KEY_9 10
  102. #define KEY_0 11
  103. #define KEY_MINUS 12
  104. #define KEY_EQUAL 13
  105. #define KEY_BACKSPACE 14
  106. #define KEY_TAB 15
  107. #define KEY_Q 16
  108. #define KEY_W 17
  109. #define KEY_E 18
  110. #define KEY_R 19
  111. #define KEY_T 20
  112. #define KEY_Y 21
  113. #define KEY_U 22
  114. #define KEY_I 23
  115. #define KEY_O 24
  116. #define KEY_P 25
  117. #define KEY_LEFTBRACE 26
  118. #define KEY_RIGHTBRACE 27
  119. #define KEY_ENTER 28
  120. #define KEY_LEFTCTRL 29
  121. #define KEY_A 30
  122. #define KEY_S 31
  123. #define KEY_D 32
  124. #define KEY_F 33
  125. #define KEY_G 34
  126. #define KEY_H 35
  127. #define KEY_J 36
  128. #define KEY_K 37
  129. #define KEY_L 38
  130. #define KEY_SEMICOLON 39
  131. #define KEY_APOSTROPHE 40
  132. #define KEY_GRAVE 41
  133. #define KEY_LEFTSHIFT 42
  134. #define KEY_BACKSLASH 43
  135. #define KEY_Z 44
  136. #define KEY_X 45
  137. #define KEY_C 46
  138. #define KEY_V 47
  139. #define KEY_B 48
  140. #define KEY_N 49
  141. #define KEY_M 50
  142. #define KEY_COMMA 51
  143. #define KEY_DOT 52
  144. #define KEY_SLASH 53
  145. #define KEY_RIGHTSHIFT 54
  146. #define KEY_KPASTERISK 55
  147. #define KEY_LEFTALT 56
  148. #define KEY_SPACE 57
  149. #define KEY_CAPSLOCK 58
  150. #define KEY_F1 59
  151. #define KEY_F2 60
  152. #define KEY_F3 61
  153. #define KEY_F4 62
  154. #define KEY_F5 63
  155. #define KEY_F6 64
  156. #define KEY_F7 65
  157. #define KEY_F8 66
  158. #define KEY_F9 67
  159. #define KEY_F10 68
  160. #define KEY_NUMLOCK 69
  161. #define KEY_SCROLLLOCK 70
  162. #define KEY_KP7 71
  163. #define KEY_KP8 72
  164. #define KEY_KP9 73
  165. #define KEY_KPMINUS 74
  166. #define KEY_KP4 75
  167. #define KEY_KP5 76
  168. #define KEY_KP6 77
  169. #define KEY_KPPLUS 78
  170. #define KEY_KP1 79
  171. #define KEY_KP2 80
  172. #define KEY_KP3 81
  173. #define KEY_KP0 82
  174. #define KEY_KPDOT 83
  175. #define KEY_ZENKAKUHANKAKU 85
  176. #define KEY_102ND 86
  177. #define KEY_F11 87
  178. #define KEY_F12 88
  179. #define KEY_RO 89
  180. #define KEY_KATAKANA 90
  181. #define KEY_HIRAGANA 91
  182. #define KEY_HENKAN 92
  183. #define KEY_KATAKANAHIRAGANA 93
  184. #define KEY_MUHENKAN 94
  185. #define KEY_KPJPCOMMA 95
  186. #define KEY_KPENTER 96
  187. #define KEY_RIGHTCTRL 97
  188. #define KEY_KPSLASH 98
  189. #define KEY_SYSRQ 99
  190. #define KEY_RIGHTALT 100
  191. #define KEY_LINEFEED 101
  192. #define KEY_HOME 102
  193. #define KEY_UP 103
  194. #define KEY_PAGEUP 104
  195. #define KEY_LEFT 105
  196. #define KEY_RIGHT 106
  197. #define KEY_END 107
  198. #define KEY_DOWN 108
  199. #define KEY_PAGEDOWN 109
  200. #define KEY_INSERT 110
  201. #define KEY_DELETE 111
  202. #define KEY_MACRO 112
  203. #define KEY_MUTE 113
  204. #define KEY_VOLUMEDOWN 114
  205. #define KEY_VOLUMEUP 115
  206. #define KEY_POWER 116
  207. #define KEY_KPEQUAL 117
  208. #define KEY_KPPLUSMINUS 118
  209. #define KEY_PAUSE 119
  210. #define KEY_KPCOMMA 121
  211. #define KEY_HANGUEL 122
  212. #define KEY_HANJA 123
  213. #define KEY_YEN 124
  214. #define KEY_LEFTMETA 125
  215. #define KEY_RIGHTMETA 126
  216. #define KEY_COMPOSE 127
  217. #define KEY_STOP 128
  218. #define KEY_AGAIN 129
  219. #define KEY_PROPS 130
  220. #define KEY_UNDO 131
  221. #define KEY_FRONT 132
  222. #define KEY_COPY 133
  223. #define KEY_OPEN 134
  224. #define KEY_PASTE 135
  225. #define KEY_FIND 136
  226. #define KEY_CUT 137
  227. #define KEY_HELP 138
  228. #define KEY_MENU 139
  229. #define KEY_CALC 140
  230. #define KEY_SETUP 141
  231. #define KEY_SLEEP 142
  232. #define KEY_WAKEUP 143
  233. #define KEY_FILE 144
  234. #define KEY_SENDFILE 145
  235. #define KEY_DELETEFILE 146
  236. #define KEY_XFER 147
  237. #define KEY_PROG1 148
  238. #define KEY_PROG2 149
  239. #define KEY_WWW 150
  240. #define KEY_MSDOS 151
  241. #define KEY_COFFEE 152
  242. #define KEY_DIRECTION 153
  243. #define KEY_CYCLEWINDOWS 154
  244. #define KEY_MAIL 155
  245. #define KEY_BOOKMARKS 156
  246. #define KEY_COMPUTER 157
  247. #define KEY_BACK 158
  248. #define KEY_FORWARD 159
  249. #define KEY_CLOSECD 160
  250. #define KEY_EJECTCD 161
  251. #define KEY_EJECTCLOSECD 162
  252. #define KEY_NEXTSONG 163
  253. #define KEY_PLAYPAUSE 164
  254. #define KEY_PREVIOUSSONG 165
  255. #define KEY_STOPCD 166
  256. #define KEY_RECORD 167
  257. #define KEY_REWIND 168
  258. #define KEY_PHONE 169
  259. #define KEY_ISO 170
  260. #define KEY_CONFIG 171
  261. #define KEY_HOMEPAGE 172
  262. #define KEY_REFRESH 173
  263. #define KEY_EXIT 174
  264. #define KEY_MOVE 175
  265. #define KEY_EDIT 176
  266. #define KEY_SCROLLUP 177
  267. #define KEY_SCROLLDOWN 178
  268. #define KEY_KPLEFTPAREN 179
  269. #define KEY_KPRIGHTPAREN 180
  270. #define KEY_NEW 181
  271. #define KEY_REDO 182
  272. #define KEY_F13 183
  273. #define KEY_F14 184
  274. #define KEY_F15 185
  275. #define KEY_F16 186
  276. #define KEY_F17 187
  277. #define KEY_F18 188
  278. #define KEY_F19 189
  279. #define KEY_F20 190
  280. #define KEY_F21 191
  281. #define KEY_F22 192
  282. #define KEY_F23 193
  283. #define KEY_F24 194
  284. #define KEY_PLAYCD 200
  285. #define KEY_PAUSECD 201
  286. #define KEY_PROG3 202
  287. #define KEY_PROG4 203
  288. #define KEY_SUSPEND 205
  289. #define KEY_CLOSE 206
  290. #define KEY_PLAY 207
  291. #define KEY_FASTFORWARD 208
  292. #define KEY_BASSBOOST 209
  293. #define KEY_PRINT 210
  294. #define KEY_HP 211
  295. #define KEY_CAMERA 212
  296. #define KEY_SOUND 213
  297. #define KEY_QUESTION 214
  298. #define KEY_EMAIL 215
  299. #define KEY_CHAT 216
  300. #define KEY_SEARCH 217
  301. #define KEY_CONNECT 218
  302. #define KEY_FINANCE 219
  303. #define KEY_SPORT 220
  304. #define KEY_SHOP 221
  305. #define KEY_ALTERASE 222
  306. #define KEY_CANCEL 223
  307. #define KEY_BRIGHTNESSDOWN 224
  308. #define KEY_BRIGHTNESSUP 225
  309. #define KEY_MEDIA 226
  310. #define KEY_SWITCHVIDEOMODE 227
  311. #define KEY_KBDILLUMTOGGLE 228
  312. #define KEY_KBDILLUMDOWN 229
  313. #define KEY_KBDILLUMUP 230
  314. #define KEY_SEND 231
  315. #define KEY_REPLY 232
  316. #define KEY_FORWARDMAIL 233
  317. #define KEY_SAVE 234
  318. #define KEY_DOCUMENTS 235
  319. #define KEY_UNKNOWN 240
  320. #define BTN_MISC 0x100
  321. #define BTN_0 0x100
  322. #define BTN_1 0x101
  323. #define BTN_2 0x102
  324. #define BTN_3 0x103
  325. #define BTN_4 0x104
  326. #define BTN_5 0x105
  327. #define BTN_6 0x106
  328. #define BTN_7 0x107
  329. #define BTN_8 0x108
  330. #define BTN_9 0x109
  331. #define BTN_MOUSE 0x110
  332. #define BTN_LEFT 0x110
  333. #define BTN_RIGHT 0x111
  334. #define BTN_MIDDLE 0x112
  335. #define BTN_SIDE 0x113
  336. #define BTN_EXTRA 0x114
  337. #define BTN_FORWARD 0x115
  338. #define BTN_BACK 0x116
  339. #define BTN_TASK 0x117
  340. #define BTN_JOYSTICK 0x120
  341. #define BTN_TRIGGER 0x120
  342. #define BTN_THUMB 0x121
  343. #define BTN_THUMB2 0x122
  344. #define BTN_TOP 0x123
  345. #define BTN_TOP2 0x124
  346. #define BTN_PINKIE 0x125
  347. #define BTN_BASE 0x126
  348. #define BTN_BASE2 0x127
  349. #define BTN_BASE3 0x128
  350. #define BTN_BASE4 0x129
  351. #define BTN_BASE5 0x12a
  352. #define BTN_BASE6 0x12b
  353. #define BTN_DEAD 0x12f
  354. #define BTN_GAMEPAD 0x130
  355. #define BTN_A 0x130
  356. #define BTN_B 0x131
  357. #define BTN_C 0x132
  358. #define BTN_X 0x133
  359. #define BTN_Y 0x134
  360. #define BTN_Z 0x135
  361. #define BTN_TL 0x136
  362. #define BTN_TR 0x137
  363. #define BTN_TL2 0x138
  364. #define BTN_TR2 0x139
  365. #define BTN_SELECT 0x13a
  366. #define BTN_START 0x13b
  367. #define BTN_MODE 0x13c
  368. #define BTN_THUMBL 0x13d
  369. #define BTN_THUMBR 0x13e
  370. #define BTN_DIGI 0x140
  371. #define BTN_TOOL_PEN 0x140
  372. #define BTN_TOOL_RUBBER 0x141
  373. #define BTN_TOOL_BRUSH 0x142
  374. #define BTN_TOOL_PENCIL 0x143
  375. #define BTN_TOOL_AIRBRUSH 0x144
  376. #define BTN_TOOL_FINGER 0x145
  377. #define BTN_TOOL_MOUSE 0x146
  378. #define BTN_TOOL_LENS 0x147
  379. #define BTN_TOUCH 0x14a
  380. #define BTN_STYLUS 0x14b
  381. #define BTN_STYLUS2 0x14c
  382. #define BTN_TOOL_DOUBLETAP 0x14d
  383. #define BTN_TOOL_TRIPLETAP 0x14e
  384. #define BTN_WHEEL 0x150
  385. #define BTN_GEAR_DOWN 0x150
  386. #define BTN_GEAR_UP 0x151
  387. #define KEY_OK 0x160
  388. #define KEY_SELECT 0x161
  389. #define KEY_GOTO 0x162
  390. #define KEY_CLEAR 0x163
  391. #define KEY_POWER2 0x164
  392. #define KEY_OPTION 0x165
  393. #define KEY_INFO 0x166
  394. #define KEY_TIME 0x167
  395. #define KEY_VENDOR 0x168
  396. #define KEY_ARCHIVE 0x169
  397. #define KEY_PROGRAM 0x16a
  398. #define KEY_CHANNEL 0x16b
  399. #define KEY_FAVORITES 0x16c
  400. #define KEY_EPG 0x16d
  401. #define KEY_PVR 0x16e
  402. #define KEY_MHP 0x16f
  403. #define KEY_LANGUAGE 0x170
  404. #define KEY_TITLE 0x171
  405. #define KEY_SUBTITLE 0x172
  406. #define KEY_ANGLE 0x173
  407. #define KEY_ZOOM 0x174
  408. #define KEY_MODE 0x175
  409. #define KEY_KEYBOARD 0x176
  410. #define KEY_SCREEN 0x177
  411. #define KEY_PC 0x178
  412. #define KEY_TV 0x179
  413. #define KEY_TV2 0x17a
  414. #define KEY_VCR 0x17b
  415. #define KEY_VCR2 0x17c
  416. #define KEY_SAT 0x17d
  417. #define KEY_SAT2 0x17e
  418. #define KEY_CD 0x17f
  419. #define KEY_TAPE 0x180
  420. #define KEY_RADIO 0x181
  421. #define KEY_TUNER 0x182
  422. #define KEY_PLAYER 0x183
  423. #define KEY_TEXT 0x184
  424. #define KEY_DVD 0x185
  425. #define KEY_AUX 0x186
  426. #define KEY_MP3 0x187
  427. #define KEY_AUDIO 0x188
  428. #define KEY_VIDEO 0x189
  429. #define KEY_DIRECTORY 0x18a
  430. #define KEY_LIST 0x18b
  431. #define KEY_MEMO 0x18c
  432. #define KEY_CALENDAR 0x18d
  433. #define KEY_RED 0x18e
  434. #define KEY_GREEN 0x18f
  435. #define KEY_YELLOW 0x190
  436. #define KEY_BLUE 0x191
  437. #define KEY_CHANNELUP 0x192
  438. #define KEY_CHANNELDOWN 0x193
  439. #define KEY_FIRST 0x194
  440. #define KEY_LAST 0x195
  441. #define KEY_AB 0x196
  442. #define KEY_NEXT 0x197
  443. #define KEY_RESTART 0x198
  444. #define KEY_SLOW 0x199
  445. #define KEY_SHUFFLE 0x19a
  446. #define KEY_BREAK 0x19b
  447. #define KEY_PREVIOUS 0x19c
  448. #define KEY_DIGITS 0x19d
  449. #define KEY_TEEN 0x19e
  450. #define KEY_TWEN 0x19f
  451. #define KEY_DEL_EOL 0x1c0
  452. #define KEY_DEL_EOS 0x1c1
  453. #define KEY_INS_LINE 0x1c2
  454. #define KEY_DEL_LINE 0x1c3
  455. #define KEY_FN 0x1d0
  456. #define KEY_FN_ESC 0x1d1
  457. #define KEY_FN_F1 0x1d2
  458. #define KEY_FN_F2 0x1d3
  459. #define KEY_FN_F3 0x1d4
  460. #define KEY_FN_F4 0x1d5
  461. #define KEY_FN_F5 0x1d6
  462. #define KEY_FN_F6 0x1d7
  463. #define KEY_FN_F7 0x1d8
  464. #define KEY_FN_F8 0x1d9
  465. #define KEY_FN_F9 0x1da
  466. #define KEY_FN_F10 0x1db
  467. #define KEY_FN_F11 0x1dc
  468. #define KEY_FN_F12 0x1dd
  469. #define KEY_FN_1 0x1de
  470. #define KEY_FN_2 0x1df
  471. #define KEY_FN_D 0x1e0
  472. #define KEY_FN_E 0x1e1
  473. #define KEY_FN_F 0x1e2
  474. #define KEY_FN_S 0x1e3
  475. #define KEY_FN_B 0x1e4
  476. #define KEY_BRL_DOT1 0x1f1
  477. #define KEY_BRL_DOT2 0x1f2
  478. #define KEY_BRL_DOT3 0x1f3
  479. #define KEY_BRL_DOT4 0x1f4
  480. #define KEY_BRL_DOT5 0x1f5
  481. #define KEY_BRL_DOT6 0x1f6
  482. #define KEY_BRL_DOT7 0x1f7
  483. #define KEY_BRL_DOT8 0x1f8
  484. /* We avoid low common keys in module aliases so they don't get huge. */
  485. #define KEY_MIN_INTERESTING KEY_MUTE
  486. #define KEY_MAX 0x1ff
  487. /*
  488. * Relative axes
  489. */
  490. #define REL_X 0x00
  491. #define REL_Y 0x01
  492. #define REL_Z 0x02
  493. #define REL_RX 0x03
  494. #define REL_RY 0x04
  495. #define REL_RZ 0x05
  496. #define REL_HWHEEL 0x06
  497. #define REL_DIAL 0x07
  498. #define REL_WHEEL 0x08
  499. #define REL_MISC 0x09
  500. #define REL_MAX 0x0f
  501. /*
  502. * Absolute axes
  503. */
  504. #define ABS_X 0x00
  505. #define ABS_Y 0x01
  506. #define ABS_Z 0x02
  507. #define ABS_RX 0x03
  508. #define ABS_RY 0x04
  509. #define ABS_RZ 0x05
  510. #define ABS_THROTTLE 0x06
  511. #define ABS_RUDDER 0x07
  512. #define ABS_WHEEL 0x08
  513. #define ABS_GAS 0x09
  514. #define ABS_BRAKE 0x0a
  515. #define ABS_HAT0X 0x10
  516. #define ABS_HAT0Y 0x11
  517. #define ABS_HAT1X 0x12
  518. #define ABS_HAT1Y 0x13
  519. #define ABS_HAT2X 0x14
  520. #define ABS_HAT2Y 0x15
  521. #define ABS_HAT3X 0x16
  522. #define ABS_HAT3Y 0x17
  523. #define ABS_PRESSURE 0x18
  524. #define ABS_DISTANCE 0x19
  525. #define ABS_TILT_X 0x1a
  526. #define ABS_TILT_Y 0x1b
  527. #define ABS_TOOL_WIDTH 0x1c
  528. #define ABS_VOLUME 0x20
  529. #define ABS_MISC 0x28
  530. #define ABS_MAX 0x3f
  531. /*
  532. * Switch events
  533. */
  534. #define SW_0 0x00
  535. #define SW_1 0x01
  536. #define SW_2 0x02
  537. #define SW_3 0x03
  538. #define SW_4 0x04
  539. #define SW_5 0x05
  540. #define SW_6 0x06
  541. #define SW_7 0x07
  542. #define SW_MAX 0x0f
  543. /*
  544. * Misc events
  545. */
  546. #define MSC_SERIAL 0x00
  547. #define MSC_PULSELED 0x01
  548. #define MSC_GESTURE 0x02
  549. #define MSC_RAW 0x03
  550. #define MSC_SCAN 0x04
  551. #define MSC_MAX 0x07
  552. /*
  553. * LEDs
  554. */
  555. #define LED_NUML 0x00
  556. #define LED_CAPSL 0x01
  557. #define LED_SCROLLL 0x02
  558. #define LED_COMPOSE 0x03
  559. #define LED_KANA 0x04
  560. #define LED_SLEEP 0x05
  561. #define LED_SUSPEND 0x06
  562. #define LED_MUTE 0x07
  563. #define LED_MISC 0x08
  564. #define LED_MAIL 0x09
  565. #define LED_CHARGING 0x0a
  566. #define LED_MAX 0x0f
  567. /*
  568. * Autorepeat values
  569. */
  570. #define REP_DELAY 0x00
  571. #define REP_PERIOD 0x01
  572. #define REP_MAX 0x01
  573. /*
  574. * Sounds
  575. */
  576. #define SND_CLICK 0x00
  577. #define SND_BELL 0x01
  578. #define SND_TONE 0x02
  579. #define SND_MAX 0x07
  580. /*
  581. * IDs.
  582. */
  583. #define ID_BUS 0
  584. #define ID_VENDOR 1
  585. #define ID_PRODUCT 2
  586. #define ID_VERSION 3
  587. #define BUS_PCI 0x01
  588. #define BUS_ISAPNP 0x02
  589. #define BUS_USB 0x03
  590. #define BUS_HIL 0x04
  591. #define BUS_BLUETOOTH 0x05
  592. #define BUS_ISA 0x10
  593. #define BUS_I8042 0x11
  594. #define BUS_XTKBD 0x12
  595. #define BUS_RS232 0x13
  596. #define BUS_GAMEPORT 0x14
  597. #define BUS_PARPORT 0x15
  598. #define BUS_AMIGA 0x16
  599. #define BUS_ADB 0x17
  600. #define BUS_I2C 0x18
  601. #define BUS_HOST 0x19
  602. #define BUS_GSC 0x1A
  603. /*
  604. * Values describing the status of an effect
  605. */
  606. #define FF_STATUS_STOPPED 0x00
  607. #define FF_STATUS_PLAYING 0x01
  608. #define FF_STATUS_MAX 0x01
  609. /*
  610. * Structures used in ioctls to upload effects to a device
  611. * The first structures are not passed directly by using ioctls.
  612. * They are sub-structures of the actually sent structure (called ff_effect)
  613. */
  614. struct ff_replay {
  615. __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */
  616. __u16 delay; /* Time to wait before to start playing an effect */
  617. };
  618. struct ff_trigger {
  619. __u16 button; /* Number of button triggering an effect */
  620. __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */
  621. };
  622. struct ff_envelope {
  623. __u16 attack_length; /* Duration of attack (ms) */
  624. __u16 attack_level; /* Level at beginning of attack */
  625. __u16 fade_length; /* Duration of fade (ms) */
  626. __u16 fade_level; /* Level at end of fade */
  627. };
  628. /* FF_CONSTANT */
  629. struct ff_constant_effect {
  630. __s16 level; /* Strength of effect. Negative values are OK */
  631. struct ff_envelope envelope;
  632. };
  633. /* FF_RAMP */
  634. struct ff_ramp_effect {
  635. __s16 start_level;
  636. __s16 end_level;
  637. struct ff_envelope envelope;
  638. };
  639. /* FF_SPRING of FF_FRICTION */
  640. struct ff_condition_effect {
  641. __u16 right_saturation; /* Max level when joystick is on the right */
  642. __u16 left_saturation; /* Max level when joystick in on the left */
  643. __s16 right_coeff; /* Indicates how fast the force grows when the
  644. joystick moves to the right */
  645. __s16 left_coeff; /* Same for left side */
  646. __u16 deadband; /* Size of area where no force is produced */
  647. __s16 center; /* Position of dead zone */
  648. };
  649. /* FF_PERIODIC */
  650. struct ff_periodic_effect {
  651. __u16 waveform; /* Kind of wave (sine, square...) */
  652. __u16 period; /* in ms */
  653. __s16 magnitude; /* Peak value */
  654. __s16 offset; /* Mean value of wave (roughly) */
  655. __u16 phase; /* 'Horizontal' shift */
  656. struct ff_envelope envelope;
  657. /* Only used if waveform == FF_CUSTOM */
  658. __u32 custom_len; /* Number of samples */
  659. __s16 *custom_data; /* Buffer of samples */
  660. /* Note: the data pointed by custom_data is copied by the driver. You can
  661. * therefore dispose of the memory after the upload/update */
  662. };
  663. /* FF_RUMBLE */
  664. /* Some rumble pads have two motors of different weight.
  665. strong_magnitude represents the magnitude of the vibration generated
  666. by the heavy motor.
  667. */
  668. struct ff_rumble_effect {
  669. __u16 strong_magnitude; /* Magnitude of the heavy motor */
  670. __u16 weak_magnitude; /* Magnitude of the light one */
  671. };
  672. /*
  673. * Structure sent through ioctl from the application to the driver
  674. */
  675. struct ff_effect {
  676. __u16 type;
  677. /* Following field denotes the unique id assigned to an effect.
  678. * If user sets if to -1, a new effect is created, and its id is returned in the same field
  679. * Else, the user sets it to the effect id it wants to update.
  680. */
  681. __s16 id;
  682. __u16 direction; /* Direction. 0 deg -> 0x0000 (down)
  683. 90 deg -> 0x4000 (left)
  684. 180 deg -> 0x8000 (up)
  685. 270 deg -> 0xC000 (right)
  686. */
  687. struct ff_trigger trigger;
  688. struct ff_replay replay;
  689. union {
  690. struct ff_constant_effect constant;
  691. struct ff_ramp_effect ramp;
  692. struct ff_periodic_effect periodic;
  693. struct ff_condition_effect condition[2]; /* One for each axis */
  694. struct ff_rumble_effect rumble;
  695. } u;
  696. };
  697. /*
  698. * Force feedback effect types
  699. */
  700. #define FF_RUMBLE 0x50
  701. #define FF_PERIODIC 0x51
  702. #define FF_CONSTANT 0x52
  703. #define FF_SPRING 0x53
  704. #define FF_FRICTION 0x54
  705. #define FF_DAMPER 0x55
  706. #define FF_INERTIA 0x56
  707. #define FF_RAMP 0x57
  708. /*
  709. * Force feedback periodic effect types
  710. */
  711. #define FF_SQUARE 0x58
  712. #define FF_TRIANGLE 0x59
  713. #define FF_SINE 0x5a
  714. #define FF_SAW_UP 0x5b
  715. #define FF_SAW_DOWN 0x5c
  716. #define FF_CUSTOM 0x5d
  717. /*
  718. * Set ff device properties
  719. */
  720. #define FF_GAIN 0x60
  721. #define FF_AUTOCENTER 0x61
  722. #define FF_MAX 0x7f
  723. #ifdef LINUX_MOD_DEVICETABLE_H
  724. /* We only want this if mod_devicetable.h has been included -- that's
  725. either in kernel space, or in scripts/mod/file2alias.c */
  726. struct input_device_id {
  727. kernel_ulong_t flags;
  728. struct input_id id;
  729. kernel_ulong_t evbit[EV_MAX/BITS_PER_LONG+1];
  730. kernel_ulong_t keybit[KEY_MAX/BITS_PER_LONG+1];
  731. kernel_ulong_t relbit[REL_MAX/BITS_PER_LONG+1];
  732. kernel_ulong_t absbit[ABS_MAX/BITS_PER_LONG+1];
  733. kernel_ulong_t mscbit[MSC_MAX/BITS_PER_LONG+1];
  734. kernel_ulong_t ledbit[LED_MAX/BITS_PER_LONG+1];
  735. kernel_ulong_t sndbit[SND_MAX/BITS_PER_LONG+1];
  736. kernel_ulong_t ffbit[FF_MAX/BITS_PER_LONG+1];
  737. kernel_ulong_t swbit[SW_MAX/BITS_PER_LONG+1];
  738. kernel_ulong_t driver_info;
  739. };
  740. #endif
  741. /*
  742. * Structure for hotplug & device<->driver matching.
  743. */
  744. #define INPUT_DEVICE_ID_MATCH_BUS 1
  745. #define INPUT_DEVICE_ID_MATCH_VENDOR 2
  746. #define INPUT_DEVICE_ID_MATCH_PRODUCT 4
  747. #define INPUT_DEVICE_ID_MATCH_VERSION 8
  748. #define INPUT_DEVICE_ID_MATCH_EVBIT 0x010
  749. #define INPUT_DEVICE_ID_MATCH_KEYBIT 0x020
  750. #define INPUT_DEVICE_ID_MATCH_RELBIT 0x040
  751. #define INPUT_DEVICE_ID_MATCH_ABSBIT 0x080
  752. #define INPUT_DEVICE_ID_MATCH_MSCIT 0x100
  753. #define INPUT_DEVICE_ID_MATCH_LEDBIT 0x200
  754. #define INPUT_DEVICE_ID_MATCH_SNDBIT 0x400
  755. #define INPUT_DEVICE_ID_MATCH_FFBIT 0x800
  756. #define INPUT_DEVICE_ID_MATCH_SWBIT 0x1000
  757. #ifdef __KERNEL__
  758. /*
  759. * In-kernel definitions.
  760. */
  761. #include <linux/fs.h>
  762. #include <linux/timer.h>
  763. #define NBITS(x) (((x)/BITS_PER_LONG)+1)
  764. #define BIT(x) (1UL<<((x)%BITS_PER_LONG))
  765. #define LONG(x) ((x)/BITS_PER_LONG)
  766. #define INPUT_KEYCODE(dev, scancode) ((dev->keycodesize == 1) ? ((u8*)dev->keycode)[scancode] : \
  767. ((dev->keycodesize == 2) ? ((u16*)dev->keycode)[scancode] : (((u32*)dev->keycode)[scancode])))
  768. #define SET_INPUT_KEYCODE(dev, scancode, val) \
  769. ({ unsigned __old; \
  770. switch (dev->keycodesize) { \
  771. case 1: { \
  772. u8 *k = (u8 *)dev->keycode; \
  773. __old = k[scancode]; \
  774. k[scancode] = val; \
  775. break; \
  776. } \
  777. case 2: { \
  778. u16 *k = (u16 *)dev->keycode; \
  779. __old = k[scancode]; \
  780. k[scancode] = val; \
  781. break; \
  782. } \
  783. default: { \
  784. u32 *k = (u32 *)dev->keycode; \
  785. __old = k[scancode]; \
  786. k[scancode] = val; \
  787. break; \
  788. } \
  789. } \
  790. __old; })
  791. struct input_dev {
  792. void *private;
  793. const char *name;
  794. const char *phys;
  795. const char *uniq;
  796. struct input_id id;
  797. unsigned long evbit[NBITS(EV_MAX)];
  798. unsigned long keybit[NBITS(KEY_MAX)];
  799. unsigned long relbit[NBITS(REL_MAX)];
  800. unsigned long absbit[NBITS(ABS_MAX)];
  801. unsigned long mscbit[NBITS(MSC_MAX)];
  802. unsigned long ledbit[NBITS(LED_MAX)];
  803. unsigned long sndbit[NBITS(SND_MAX)];
  804. unsigned long ffbit[NBITS(FF_MAX)];
  805. unsigned long swbit[NBITS(SW_MAX)];
  806. int ff_effects_max;
  807. unsigned int keycodemax;
  808. unsigned int keycodesize;
  809. void *keycode;
  810. unsigned int repeat_key;
  811. struct timer_list timer;
  812. struct pt_regs *regs;
  813. int state;
  814. int sync;
  815. int abs[ABS_MAX + 1];
  816. int rep[REP_MAX + 1];
  817. unsigned long key[NBITS(KEY_MAX)];
  818. unsigned long led[NBITS(LED_MAX)];
  819. unsigned long snd[NBITS(SND_MAX)];
  820. unsigned long sw[NBITS(SW_MAX)];
  821. int absmax[ABS_MAX + 1];
  822. int absmin[ABS_MAX + 1];
  823. int absfuzz[ABS_MAX + 1];
  824. int absflat[ABS_MAX + 1];
  825. int (*open)(struct input_dev *dev);
  826. void (*close)(struct input_dev *dev);
  827. int (*accept)(struct input_dev *dev, struct file *file);
  828. int (*flush)(struct input_dev *dev, struct file *file);
  829. int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  830. int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect);
  831. int (*erase_effect)(struct input_dev *dev, int effect_id);
  832. struct input_handle *grab;
  833. struct mutex mutex; /* serializes open and close operations */
  834. unsigned int users;
  835. struct class_device cdev;
  836. struct device *dev; /* will be removed soon */
  837. int dynalloc; /* temporarily */
  838. struct list_head h_list;
  839. struct list_head node;
  840. };
  841. #define to_input_dev(d) container_of(d, struct input_dev, cdev)
  842. #define INPUT_DEVICE_ID_MATCH_DEVICE\
  843. (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT)
  844. #define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION\
  845. (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION)
  846. struct input_handle;
  847. struct input_handler {
  848. void *private;
  849. void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
  850. struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev, struct input_device_id *id);
  851. void (*disconnect)(struct input_handle *handle);
  852. const struct file_operations *fops;
  853. int minor;
  854. char *name;
  855. struct input_device_id *id_table;
  856. struct input_device_id *blacklist;
  857. struct list_head h_list;
  858. struct list_head node;
  859. };
  860. struct input_handle {
  861. void *private;
  862. int open;
  863. char *name;
  864. struct input_dev *dev;
  865. struct input_handler *handler;
  866. struct list_head d_node;
  867. struct list_head h_node;
  868. };
  869. #define to_dev(n) container_of(n,struct input_dev,node)
  870. #define to_handler(n) container_of(n,struct input_handler,node);
  871. #define to_handle(n) container_of(n,struct input_handle,d_node)
  872. #define to_handle_h(n) container_of(n,struct input_handle,h_node)
  873. static inline void init_input_dev(struct input_dev *dev)
  874. {
  875. INIT_LIST_HEAD(&dev->h_list);
  876. INIT_LIST_HEAD(&dev->node);
  877. }
  878. struct input_dev *input_allocate_device(void);
  879. static inline struct input_dev *input_get_device(struct input_dev *dev)
  880. {
  881. return to_input_dev(class_device_get(&dev->cdev));
  882. }
  883. static inline void input_put_device(struct input_dev *dev)
  884. {
  885. class_device_put(&dev->cdev);
  886. }
  887. static inline void input_free_device(struct input_dev *dev)
  888. {
  889. input_put_device(dev);
  890. }
  891. int input_register_device(struct input_dev *);
  892. void input_unregister_device(struct input_dev *);
  893. void input_register_handler(struct input_handler *);
  894. void input_unregister_handler(struct input_handler *);
  895. int input_grab_device(struct input_handle *);
  896. void input_release_device(struct input_handle *);
  897. int input_open_device(struct input_handle *);
  898. void input_close_device(struct input_handle *);
  899. int input_accept_process(struct input_handle *handle, struct file *file);
  900. int input_flush_device(struct input_handle* handle, struct file* file);
  901. void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  902. static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
  903. {
  904. input_event(dev, EV_KEY, code, !!value);
  905. }
  906. static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
  907. {
  908. input_event(dev, EV_REL, code, value);
  909. }
  910. static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
  911. {
  912. input_event(dev, EV_ABS, code, value);
  913. }
  914. static inline void input_report_ff(struct input_dev *dev, unsigned int code, int value)
  915. {
  916. input_event(dev, EV_FF, code, value);
  917. }
  918. static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
  919. {
  920. input_event(dev, EV_FF_STATUS, code, value);
  921. }
  922. static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
  923. {
  924. input_event(dev, EV_SW, code, !!value);
  925. }
  926. static inline void input_regs(struct input_dev *dev, struct pt_regs *regs)
  927. {
  928. dev->regs = regs;
  929. }
  930. static inline void input_sync(struct input_dev *dev)
  931. {
  932. input_event(dev, EV_SYN, SYN_REPORT, 0);
  933. dev->regs = NULL;
  934. }
  935. static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat)
  936. {
  937. dev->absmin[axis] = min;
  938. dev->absmax[axis] = max;
  939. dev->absfuzz[axis] = fuzz;
  940. dev->absflat[axis] = flat;
  941. dev->absbit[LONG(axis)] |= BIT(axis);
  942. }
  943. extern struct class input_class;
  944. #endif
  945. #endif