CodingStyle 20 KB

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  1. Linux kernel coding style
  2. This is a short document describing the preferred coding style for the
  3. linux kernel. Coding style is very personal, and I won't _force_ my
  4. views on anybody, but this is what goes for anything that I have to be
  5. able to maintain, and I'd prefer it for most other things too. Please
  6. at least consider the points made here.
  7. First off, I'd suggest printing out a copy of the GNU coding standards,
  8. and NOT read it. Burn them, it's a great symbolic gesture.
  9. Anyway, here goes:
  10. Chapter 1: Indentation
  11. Tabs are 8 characters, and thus indentations are also 8 characters.
  12. There are heretic movements that try to make indentations 4 (or even 2!)
  13. characters deep, and that is akin to trying to define the value of PI to
  14. be 3.
  15. Rationale: The whole idea behind indentation is to clearly define where
  16. a block of control starts and ends. Especially when you've been looking
  17. at your screen for 20 straight hours, you'll find it a lot easier to see
  18. how the indentation works if you have large indentations.
  19. Now, some people will claim that having 8-character indentations makes
  20. the code move too far to the right, and makes it hard to read on a
  21. 80-character terminal screen. The answer to that is that if you need
  22. more than 3 levels of indentation, you're screwed anyway, and should fix
  23. your program.
  24. In short, 8-char indents make things easier to read, and have the added
  25. benefit of warning you when you're nesting your functions too deep.
  26. Heed that warning.
  27. Don't put multiple statements on a single line unless you have
  28. something to hide:
  29. if (condition) do_this;
  30. do_something_everytime;
  31. Outside of comments, documentation and except in Kconfig, spaces are never
  32. used for indentation, and the above example is deliberately broken.
  33. Get a decent editor and don't leave whitespace at the end of lines.
  34. Chapter 2: Breaking long lines and strings
  35. Coding style is all about readability and maintainability using commonly
  36. available tools.
  37. The limit on the length of lines is 80 columns and this is a hard limit.
  38. Statements longer than 80 columns will be broken into sensible chunks.
  39. Descendants are always substantially shorter than the parent and are placed
  40. substantially to the right. The same applies to function headers with a long
  41. argument list. Long strings are as well broken into shorter strings.
  42. void fun(int a, int b, int c)
  43. {
  44. if (condition)
  45. printk(KERN_WARNING "Warning this is a long printk with "
  46. "3 parameters a: %u b: %u "
  47. "c: %u \n", a, b, c);
  48. else
  49. next_statement;
  50. }
  51. Chapter 3: Placing Braces
  52. The other issue that always comes up in C styling is the placement of
  53. braces. Unlike the indent size, there are few technical reasons to
  54. choose one placement strategy over the other, but the preferred way, as
  55. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  56. brace last on the line, and put the closing brace first, thusly:
  57. if (x is true) {
  58. we do y
  59. }
  60. However, there is one special case, namely functions: they have the
  61. opening brace at the beginning of the next line, thus:
  62. int function(int x)
  63. {
  64. body of function
  65. }
  66. Heretic people all over the world have claimed that this inconsistency
  67. is ... well ... inconsistent, but all right-thinking people know that
  68. (a) K&R are _right_ and (b) K&R are right. Besides, functions are
  69. special anyway (you can't nest them in C).
  70. Note that the closing brace is empty on a line of its own, _except_ in
  71. the cases where it is followed by a continuation of the same statement,
  72. ie a "while" in a do-statement or an "else" in an if-statement, like
  73. this:
  74. do {
  75. body of do-loop
  76. } while (condition);
  77. and
  78. if (x == y) {
  79. ..
  80. } else if (x > y) {
  81. ...
  82. } else {
  83. ....
  84. }
  85. Rationale: K&R.
  86. Also, note that this brace-placement also minimizes the number of empty
  87. (or almost empty) lines, without any loss of readability. Thus, as the
  88. supply of new-lines on your screen is not a renewable resource (think
  89. 25-line terminal screens here), you have more empty lines to put
  90. comments on.
  91. Chapter 4: Naming
  92. C is a Spartan language, and so should your naming be. Unlike Modula-2
  93. and Pascal programmers, C programmers do not use cute names like
  94. ThisVariableIsATemporaryCounter. A C programmer would call that
  95. variable "tmp", which is much easier to write, and not the least more
  96. difficult to understand.
  97. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  98. global variables are a must. To call a global function "foo" is a
  99. shooting offense.
  100. GLOBAL variables (to be used only if you _really_ need them) need to
  101. have descriptive names, as do global functions. If you have a function
  102. that counts the number of active users, you should call that
  103. "count_active_users()" or similar, you should _not_ call it "cntusr()".
  104. Encoding the type of a function into the name (so-called Hungarian
  105. notation) is brain damaged - the compiler knows the types anyway and can
  106. check those, and it only confuses the programmer. No wonder MicroSoft
  107. makes buggy programs.
  108. LOCAL variable names should be short, and to the point. If you have
  109. some random integer loop counter, it should probably be called "i".
  110. Calling it "loop_counter" is non-productive, if there is no chance of it
  111. being mis-understood. Similarly, "tmp" can be just about any type of
  112. variable that is used to hold a temporary value.
  113. If you are afraid to mix up your local variable names, you have another
  114. problem, which is called the function-growth-hormone-imbalance syndrome.
  115. See next chapter.
  116. Chapter 5: Typedefs
  117. Please don't use things like "vps_t".
  118. It's a _mistake_ to use typedef for structures and pointers. When you see a
  119. vps_t a;
  120. in the source, what does it mean?
  121. In contrast, if it says
  122. struct virtual_container *a;
  123. you can actually tell what "a" is.
  124. Lots of people think that typedefs "help readability". Not so. They are
  125. useful only for:
  126. (a) totally opaque objects (where the typedef is actively used to _hide_
  127. what the object is).
  128. Example: "pte_t" etc. opaque objects that you can only access using
  129. the proper accessor functions.
  130. NOTE! Opaqueness and "accessor functions" are not good in themselves.
  131. The reason we have them for things like pte_t etc. is that there
  132. really is absolutely _zero_ portably accessible information there.
  133. (b) Clear integer types, where the abstraction _helps_ avoid confusion
  134. whether it is "int" or "long".
  135. u8/u16/u32 are perfectly fine typedefs, although they fit into
  136. category (d) better than here.
  137. NOTE! Again - there needs to be a _reason_ for this. If something is
  138. "unsigned long", then there's no reason to do
  139. typedef unsigned long myflags_t;
  140. but if there is a clear reason for why it under certain circumstances
  141. might be an "unsigned int" and under other configurations might be
  142. "unsigned long", then by all means go ahead and use a typedef.
  143. (c) when you use sparse to literally create a _new_ type for
  144. type-checking.
  145. (d) New types which are identical to standard C99 types, in certain
  146. exceptional circumstances.
  147. Although it would only take a short amount of time for the eyes and
  148. brain to become accustomed to the standard types like 'uint32_t',
  149. some people object to their use anyway.
  150. Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
  151. signed equivalents which are identical to standard types are
  152. permitted -- although they are not mandatory in new code of your
  153. own.
  154. When editing existing code which already uses one or the other set
  155. of types, you should conform to the existing choices in that code.
  156. (e) Types safe for use in userspace.
  157. In certain structures which are visible to userspace, we cannot
  158. require C99 types and cannot use the 'u32' form above. Thus, we
  159. use __u32 and similar types in all structures which are shared
  160. with userspace.
  161. Maybe there are other cases too, but the rule should basically be to NEVER
  162. EVER use a typedef unless you can clearly match one of those rules.
  163. In general, a pointer, or a struct that has elements that can reasonably
  164. be directly accessed should _never_ be a typedef.
  165. Chapter 6: Functions
  166. Functions should be short and sweet, and do just one thing. They should
  167. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  168. as we all know), and do one thing and do that well.
  169. The maximum length of a function is inversely proportional to the
  170. complexity and indentation level of that function. So, if you have a
  171. conceptually simple function that is just one long (but simple)
  172. case-statement, where you have to do lots of small things for a lot of
  173. different cases, it's OK to have a longer function.
  174. However, if you have a complex function, and you suspect that a
  175. less-than-gifted first-year high-school student might not even
  176. understand what the function is all about, you should adhere to the
  177. maximum limits all the more closely. Use helper functions with
  178. descriptive names (you can ask the compiler to in-line them if you think
  179. it's performance-critical, and it will probably do a better job of it
  180. than you would have done).
  181. Another measure of the function is the number of local variables. They
  182. shouldn't exceed 5-10, or you're doing something wrong. Re-think the
  183. function, and split it into smaller pieces. A human brain can
  184. generally easily keep track of about 7 different things, anything more
  185. and it gets confused. You know you're brilliant, but maybe you'd like
  186. to understand what you did 2 weeks from now.
  187. Chapter 7: Centralized exiting of functions
  188. Albeit deprecated by some people, the equivalent of the goto statement is
  189. used frequently by compilers in form of the unconditional jump instruction.
  190. The goto statement comes in handy when a function exits from multiple
  191. locations and some common work such as cleanup has to be done.
  192. The rationale is:
  193. - unconditional statements are easier to understand and follow
  194. - nesting is reduced
  195. - errors by not updating individual exit points when making
  196. modifications are prevented
  197. - saves the compiler work to optimize redundant code away ;)
  198. int fun(int a)
  199. {
  200. int result = 0;
  201. char *buffer = kmalloc(SIZE);
  202. if (buffer == NULL)
  203. return -ENOMEM;
  204. if (condition1) {
  205. while (loop1) {
  206. ...
  207. }
  208. result = 1;
  209. goto out;
  210. }
  211. ...
  212. out:
  213. kfree(buffer);
  214. return result;
  215. }
  216. Chapter 8: Commenting
  217. Comments are good, but there is also a danger of over-commenting. NEVER
  218. try to explain HOW your code works in a comment: it's much better to
  219. write the code so that the _working_ is obvious, and it's a waste of
  220. time to explain badly written code.
  221. Generally, you want your comments to tell WHAT your code does, not HOW.
  222. Also, try to avoid putting comments inside a function body: if the
  223. function is so complex that you need to separately comment parts of it,
  224. you should probably go back to chapter 5 for a while. You can make
  225. small comments to note or warn about something particularly clever (or
  226. ugly), but try to avoid excess. Instead, put the comments at the head
  227. of the function, telling people what it does, and possibly WHY it does
  228. it.
  229. When commenting the kernel API functions, please use the kerneldoc format.
  230. See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
  231. for details.
  232. Chapter 9: You've made a mess of it
  233. That's OK, we all do. You've probably been told by your long-time Unix
  234. user helper that "GNU emacs" automatically formats the C sources for
  235. you, and you've noticed that yes, it does do that, but the defaults it
  236. uses are less than desirable (in fact, they are worse than random
  237. typing - an infinite number of monkeys typing into GNU emacs would never
  238. make a good program).
  239. So, you can either get rid of GNU emacs, or change it to use saner
  240. values. To do the latter, you can stick the following in your .emacs file:
  241. (defun linux-c-mode ()
  242. "C mode with adjusted defaults for use with the Linux kernel."
  243. (interactive)
  244. (c-mode)
  245. (c-set-style "K&R")
  246. (setq tab-width 8)
  247. (setq indent-tabs-mode t)
  248. (setq c-basic-offset 8))
  249. This will define the M-x linux-c-mode command. When hacking on a
  250. module, if you put the string -*- linux-c -*- somewhere on the first
  251. two lines, this mode will be automatically invoked. Also, you may want
  252. to add
  253. (setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
  254. auto-mode-alist))
  255. to your .emacs file if you want to have linux-c-mode switched on
  256. automagically when you edit source files under /usr/src/linux.
  257. But even if you fail in getting emacs to do sane formatting, not
  258. everything is lost: use "indent".
  259. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  260. has, which is why you need to give it a few command line options.
  261. However, that's not too bad, because even the makers of GNU indent
  262. recognize the authority of K&R (the GNU people aren't evil, they are
  263. just severely misguided in this matter), so you just give indent the
  264. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  265. "scripts/Lindent", which indents in the latest style.
  266. "indent" has a lot of options, and especially when it comes to comment
  267. re-formatting you may want to take a look at the man page. But
  268. remember: "indent" is not a fix for bad programming.
  269. Chapter 10: Configuration-files
  270. For configuration options (arch/xxx/Kconfig, and all the Kconfig files),
  271. somewhat different indentation is used.
  272. Help text is indented with 2 spaces.
  273. if CONFIG_EXPERIMENTAL
  274. tristate CONFIG_BOOM
  275. default n
  276. help
  277. Apply nitroglycerine inside the keyboard (DANGEROUS)
  278. bool CONFIG_CHEER
  279. depends on CONFIG_BOOM
  280. default y
  281. help
  282. Output nice messages when you explode
  283. endif
  284. Generally, CONFIG_EXPERIMENTAL should surround all options not considered
  285. stable. All options that are known to trash data (experimental write-
  286. support for file-systems, for instance) should be denoted (DANGEROUS), other
  287. experimental options should be denoted (EXPERIMENTAL).
  288. Chapter 11: Data structures
  289. Data structures that have visibility outside the single-threaded
  290. environment they are created and destroyed in should always have
  291. reference counts. In the kernel, garbage collection doesn't exist (and
  292. outside the kernel garbage collection is slow and inefficient), which
  293. means that you absolutely _have_ to reference count all your uses.
  294. Reference counting means that you can avoid locking, and allows multiple
  295. users to have access to the data structure in parallel - and not having
  296. to worry about the structure suddenly going away from under them just
  297. because they slept or did something else for a while.
  298. Note that locking is _not_ a replacement for reference counting.
  299. Locking is used to keep data structures coherent, while reference
  300. counting is a memory management technique. Usually both are needed, and
  301. they are not to be confused with each other.
  302. Many data structures can indeed have two levels of reference counting,
  303. when there are users of different "classes". The subclass count counts
  304. the number of subclass users, and decrements the global count just once
  305. when the subclass count goes to zero.
  306. Examples of this kind of "multi-level-reference-counting" can be found in
  307. memory management ("struct mm_struct": mm_users and mm_count), and in
  308. filesystem code ("struct super_block": s_count and s_active).
  309. Remember: if another thread can find your data structure, and you don't
  310. have a reference count on it, you almost certainly have a bug.
  311. Chapter 12: Macros, Enums and RTL
  312. Names of macros defining constants and labels in enums are capitalized.
  313. #define CONSTANT 0x12345
  314. Enums are preferred when defining several related constants.
  315. CAPITALIZED macro names are appreciated but macros resembling functions
  316. may be named in lower case.
  317. Generally, inline functions are preferable to macros resembling functions.
  318. Macros with multiple statements should be enclosed in a do - while block:
  319. #define macrofun(a, b, c) \
  320. do { \
  321. if (a == 5) \
  322. do_this(b, c); \
  323. } while (0)
  324. Things to avoid when using macros:
  325. 1) macros that affect control flow:
  326. #define FOO(x) \
  327. do { \
  328. if (blah(x) < 0) \
  329. return -EBUGGERED; \
  330. } while(0)
  331. is a _very_ bad idea. It looks like a function call but exits the "calling"
  332. function; don't break the internal parsers of those who will read the code.
  333. 2) macros that depend on having a local variable with a magic name:
  334. #define FOO(val) bar(index, val)
  335. might look like a good thing, but it's confusing as hell when one reads the
  336. code and it's prone to breakage from seemingly innocent changes.
  337. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  338. bite you if somebody e.g. turns FOO into an inline function.
  339. 4) forgetting about precedence: macros defining constants using expressions
  340. must enclose the expression in parentheses. Beware of similar issues with
  341. macros using parameters.
  342. #define CONSTANT 0x4000
  343. #define CONSTEXP (CONSTANT | 3)
  344. The cpp manual deals with macros exhaustively. The gcc internals manual also
  345. covers RTL which is used frequently with assembly language in the kernel.
  346. Chapter 13: Printing kernel messages
  347. Kernel developers like to be seen as literate. Do mind the spelling
  348. of kernel messages to make a good impression. Do not use crippled
  349. words like "dont" and use "do not" or "don't" instead.
  350. Kernel messages do not have to be terminated with a period.
  351. Printing numbers in parentheses (%d) adds no value and should be avoided.
  352. Chapter 14: Allocating memory
  353. The kernel provides the following general purpose memory allocators:
  354. kmalloc(), kzalloc(), kcalloc(), and vmalloc(). Please refer to the API
  355. documentation for further information about them.
  356. The preferred form for passing a size of a struct is the following:
  357. p = kmalloc(sizeof(*p), ...);
  358. The alternative form where struct name is spelled out hurts readability and
  359. introduces an opportunity for a bug when the pointer variable type is changed
  360. but the corresponding sizeof that is passed to a memory allocator is not.
  361. Casting the return value which is a void pointer is redundant. The conversion
  362. from void pointer to any other pointer type is guaranteed by the C programming
  363. language.
  364. Chapter 15: The inline disease
  365. There appears to be a common misperception that gcc has a magic "make me
  366. faster" speedup option called "inline". While the use of inlines can be
  367. appropriate (for example as a means of replacing macros, see Chapter 11), it
  368. very often is not. Abundant use of the inline keyword leads to a much bigger
  369. kernel, which in turn slows the system as a whole down, due to a bigger
  370. icache footprint for the CPU and simply because there is less memory
  371. available for the pagecache. Just think about it; a pagecache miss causes a
  372. disk seek, which easily takes 5 miliseconds. There are a LOT of cpu cycles
  373. that can go into these 5 miliseconds.
  374. A reasonable rule of thumb is to not put inline at functions that have more
  375. than 3 lines of code in them. An exception to this rule are the cases where
  376. a parameter is known to be a compiletime constant, and as a result of this
  377. constantness you *know* the compiler will be able to optimize most of your
  378. function away at compile time. For a good example of this later case, see
  379. the kmalloc() inline function.
  380. Often people argue that adding inline to functions that are static and used
  381. only once is always a win since there is no space tradeoff. While this is
  382. technically correct, gcc is capable of inlining these automatically without
  383. help, and the maintenance issue of removing the inline when a second user
  384. appears outweighs the potential value of the hint that tells gcc to do
  385. something it would have done anyway.
  386. Appendix I: References
  387. The C Programming Language, Second Edition
  388. by Brian W. Kernighan and Dennis M. Ritchie.
  389. Prentice Hall, Inc., 1988.
  390. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  391. URL: http://cm.bell-labs.com/cm/cs/cbook/
  392. The Practice of Programming
  393. by Brian W. Kernighan and Rob Pike.
  394. Addison-Wesley, Inc., 1999.
  395. ISBN 0-201-61586-X.
  396. URL: http://cm.bell-labs.com/cm/cs/tpop/
  397. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  398. gcc internals and indent, all available from http://www.gnu.org/manual/
  399. WG14 is the international standardization working group for the programming
  400. language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
  401. Kernel CodingStyle, by greg@kroah.com at OLS 2002:
  402. http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/
  403. --
  404. Last updated on 30 April 2006.