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- config FB_OMAP
- tristate "OMAP frame buffer support (EXPERIMENTAL)"
- depends on FB
- depends on ARCH_OMAP1
- select FB_CFB_FILLRECT
- select FB_CFB_COPYAREA
- select FB_CFB_IMAGEBLIT
- help
- Frame buffer driver for OMAP based boards.
- config FB_OMAP_LCDC_EXTERNAL
- bool "External LCD controller support"
- depends on FB_OMAP
- help
- Say Y here, if you want to have support for boards with an
- external LCD controller connected to the SoSSI/RFBI interface.
- config FB_OMAP_LCDC_HWA742
- bool "Epson HWA742 LCD controller support"
- depends on FB_OMAP && FB_OMAP_LCDC_EXTERNAL
- help
- Say Y here if you want to have support for the external
- Epson HWA742 LCD controller.
- config FB_OMAP_MANUAL_UPDATE
- bool "Default to manual update mode"
- depends on FB_OMAP && FB_OMAP_LCDC_EXTERNAL
- help
- Say Y here, if your user-space applications are capable of
- notifying the frame buffer driver when a change has occurred in
- the frame buffer content and thus a reload of the image data to
- the external frame buffer is required. If unsure, say N.
- config FB_OMAP_LCD_MIPID
- bool "MIPI DBI-C/DCS compatible LCD support"
- depends on FB_OMAP && SPI_MASTER
- help
- Say Y here if you want to have support for LCDs compatible with
- the Mobile Industry Processor Interface DBI-C/DCS
- specification. (Supported LCDs: Philips LPH8923, Sharp LS041Y3)
- config FB_OMAP_BOOTLOADER_INIT
- bool "Check bootloader initialization"
- depends on FB_OMAP
- help
- Say Y here if you want to enable checking if the bootloader has
- already initialized the display controller. In this case the
- driver will skip the initialization.
- config FB_OMAP_CONSISTENT_DMA_SIZE
- int "Consistent DMA memory size (MB)"
- depends on FB_OMAP
- range 1 14
- default 2
- help
- Increase the DMA consistent memory size according to your video
- memory needs, for example if you want to use multiple planes.
- The size must be 2MB aligned.
- If unsure say 1.
- config FB_OMAP_DMA_TUNE
- bool "Set DMA SDRAM access priority high"
- depends on FB_OMAP
- help
- On systems in which video memory is in system memory
- (SDRAM) this will speed up graphics DMA operations.
- If you have such a system and want to use rotation
- answer yes. Answer no if you have a dedicated video
- memory, or don't use any of the accelerated features.
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