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- == Introduction ==
- Hardware modules that control pin multiplexing or configuration parameters
- such as pull-up/down, tri-state, drive-strength etc are designated as pin
- controllers. Each pin controller must be represented as a node in device tree,
- just like any other hardware module.
- Hardware modules whose signals are affected by pin configuration are
- designated client devices. Again, each client device must be represented as a
- node in device tree, just like any other hardware module.
- For a client device to operate correctly, certain pin controllers must
- set up certain specific pin configurations. Some client devices need a
- single static pin configuration, e.g. set up during initialization. Others
- need to reconfigure pins at run-time, for example to tri-state pins when the
- device is inactive. Hence, each client device can define a set of named
- states. The number and names of those states is defined by the client device's
- own binding.
- The common pinctrl bindings defined in this file provide an infrastructure
- for client device device tree nodes to map those state names to the pin
- configuration used by those states.
- Note that pin controllers themselves may also be client devices of themselves.
- For example, a pin controller may set up its own "active" state when the
- driver loads. This would allow representing a board's static pin configuration
- in a single place, rather than splitting it across multiple client device
- nodes. The decision to do this or not somewhat rests with the author of
- individual board device tree files, and any requirements imposed by the
- bindings for the individual client devices in use by that board, i.e. whether
- they require certain specific named states for dynamic pin configuration.
- == Pinctrl client devices ==
- For each client device individually, every pin state is assigned an integer
- ID. These numbers start at 0, and are contiguous. For each state ID, a unique
- property exists to define the pin configuration. Each state may also be
- assigned a name. When names are used, another property exists to map from
- those names to the integer IDs.
- Each client device's own binding determines the set of states the must be
- defined in its device tree node, and whether to define the set of state
- IDs that must be provided, or whether to define the set of state names that
- must be provided.
- Required properties:
- pinctrl-0: List of phandles, each pointing at a pin configuration
- node. These referenced pin configuration nodes must be child
- nodes of the pin controller that they configure. Multiple
- entries may exist in this list so that multiple pin
- controllers may be configured, or so that a state may be built
- from multiple nodes for a single pin controller, each
- contributing part of the overall configuration. See the next
- section of this document for details of the format of these
- pin configuration nodes.
- In some cases, it may be useful to define a state, but for it
- to be empty. This may be required when a common IP block is
- used in an SoC either without a pin controller, or where the
- pin controller does not affect the HW module in question. If
- the binding for that IP block requires certain pin states to
- exist, they must still be defined, but may be left empty.
- Optional properties:
- pinctrl-1: List of phandles, each pointing at a pin configuration
- node within a pin controller.
- ...
- pinctrl-n: List of phandles, each pointing at a pin configuration
- node within a pin controller.
- pinctrl-names: The list of names to assign states. List entry 0 defines the
- name for integer state ID 0, list entry 1 for state ID 1, and
- so on.
- For example:
- /* For a client device requiring named states */
- device {
- pinctrl-names = "active", "idle";
- pinctrl-0 = <&state_0_node_a>;
- pinctrl-1 = <&state_1_node_a &state_1_node_b>;
- };
- /* For the same device if using state IDs */
- device {
- pinctrl-0 = <&state_0_node_a>;
- pinctrl-1 = <&state_1_node_a &state_1_node_b>;
- };
- /*
- * For an IP block whose binding supports pin configuration,
- * but in use on an SoC that doesn't have any pin control hardware
- */
- device {
- pinctrl-names = "active", "idle";
- pinctrl-0 = <>;
- pinctrl-1 = <>;
- };
- == Pin controller devices ==
- Pin controller devices should contain the pin configuration nodes that client
- devices reference.
- For example:
- pincontroller {
- ... /* Standard DT properties for the device itself elided */
- state_0_node_a {
- ...
- };
- state_1_node_a {
- ...
- };
- state_1_node_b {
- ...
- };
- }
- The contents of each of those pin configuration child nodes is defined
- entirely by the binding for the individual pin controller device. There
- exists no common standard for this content.
- The pin configuration nodes need not be direct children of the pin controller
- device; they may be grandchildren, for example. Whether this is legal, and
- whether there is any interaction between the child and intermediate parent
- nodes, is again defined entirely by the binding for the individual pin
- controller device.
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