Kconfig 8.1 KB

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  1. #
  2. # Video configuration
  3. #
  4. menu "Console display driver support"
  5. config VGA_CONSOLE
  6. bool "VGA text console" if EXPERT || !X86
  7. depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
  8. default y
  9. help
  10. Saying Y here will allow you to use Linux in text mode through a
  11. display that complies with the generic VGA standard. Virtually
  12. everyone wants that.
  13. The program SVGATextMode can be used to utilize SVGA video cards to
  14. their full potential in text mode. Download it from
  15. <ftp://ibiblio.org/pub/Linux/utils/console/>.
  16. Say Y.
  17. config VGACON_SOFT_SCROLLBACK
  18. bool "Enable Scrollback Buffer in System RAM"
  19. depends on VGA_CONSOLE
  20. default n
  21. help
  22. The scrollback buffer of the standard VGA console is located in
  23. the VGA RAM. The size of this RAM is fixed and is quite small.
  24. If you require a larger scrollback buffer, this can be placed in
  25. System RAM which is dynamically allocated during initialization.
  26. Placing the scrollback buffer in System RAM will slightly slow
  27. down the console.
  28. If you want this feature, say 'Y' here and enter the amount of
  29. RAM to allocate for this buffer. If unsure, say 'N'.
  30. config VGACON_SOFT_SCROLLBACK_SIZE
  31. int "Scrollback Buffer Size (in KB)"
  32. depends on VGACON_SOFT_SCROLLBACK
  33. range 1 1024
  34. default "64"
  35. help
  36. Enter the amount of System RAM to allocate for the scrollback
  37. buffer. Each 64KB will give you approximately 16 80x25
  38. screenfuls of scrollback buffer
  39. config MDA_CONSOLE
  40. depends on !M68K && !PARISC && ISA
  41. tristate "MDA text console (dual-headed)"
  42. ---help---
  43. Say Y here if you have an old MDA or monochrome Hercules graphics
  44. adapter in your system acting as a second head ( = video card). You
  45. will then be able to use two monitors with your Linux system. Do not
  46. say Y here if your MDA card is the primary card in your system; the
  47. normal VGA driver will handle it.
  48. To compile this driver as a module, choose M here: the
  49. module will be called mdacon.
  50. If unsure, say N.
  51. config SGI_NEWPORT_CONSOLE
  52. tristate "SGI Newport Console support"
  53. depends on SGI_IP22
  54. help
  55. Say Y here if you want the console on the Newport aka XL graphics
  56. card of your Indy. Most people say Y here.
  57. config DUMMY_CONSOLE
  58. bool
  59. depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
  60. default y
  61. config DUMMY_CONSOLE_COLUMNS
  62. int "Initial number of console screen columns"
  63. depends on PARISC && DUMMY_CONSOLE
  64. default "160"
  65. help
  66. The default value is 160, which should fit a 1280x1024 monitor.
  67. Select 80 if you use a 640x480 resolution by default.
  68. config DUMMY_CONSOLE_ROWS
  69. int "Initial number of console screen rows"
  70. depends on PARISC && DUMMY_CONSOLE
  71. default "64"
  72. help
  73. The default value is 64, which should fit a 1280x1024 monitor.
  74. Select 25 if you use a 640x480 resolution by default.
  75. config FRAMEBUFFER_CONSOLE
  76. tristate "Framebuffer Console support"
  77. depends on FB
  78. select CRC32
  79. help
  80. Low-level framebuffer-based console driver.
  81. config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
  82. bool "Map the console to the primary display device"
  83. depends on FRAMEBUFFER_CONSOLE
  84. default n
  85. ---help---
  86. If this option is selected, the framebuffer console will
  87. automatically select the primary display device (if the architecture
  88. supports this feature). Otherwise, the framebuffer console will
  89. always select the first framebuffer driver that is loaded. The latter
  90. is the default behavior.
  91. You can always override the automatic selection of the primary device
  92. by using the fbcon=map: boot option.
  93. If unsure, select n.
  94. config FRAMEBUFFER_CONSOLE_ROTATION
  95. bool "Framebuffer Console Rotation"
  96. depends on FRAMEBUFFER_CONSOLE
  97. help
  98. Enable display rotation for the framebuffer console. This is done
  99. in software and may be significantly slower than a normally oriented
  100. display. Note that the rotation is done at the console level only
  101. such that other users of the framebuffer will remain normally
  102. oriented.
  103. config STI_CONSOLE
  104. bool "STI text console"
  105. depends on PARISC
  106. default y
  107. help
  108. The STI console is the builtin display/keyboard on HP-PARISC
  109. machines. Say Y here to build support for it into your kernel.
  110. The alternative is to use your primary serial port as a console.
  111. config FONTS
  112. bool "Select compiled-in fonts"
  113. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  114. help
  115. Say Y here if you would like to use fonts other than the default
  116. your frame buffer console usually use.
  117. Note that the answer to this question won't directly affect the
  118. kernel: saying N will just cause the configurator to skip all
  119. the questions about foreign fonts.
  120. If unsure, say N (the default choices are safe).
  121. config FONT_8x8
  122. bool "VGA 8x8 font" if FONTS
  123. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  124. default y if !SPARC && !FONTS
  125. help
  126. This is the "high resolution" font for the VGA frame buffer (the one
  127. provided by the text console 80x50 (and higher) modes).
  128. Note that this is a poor quality font. The VGA 8x16 font is quite a
  129. lot more readable.
  130. Given the resolution provided by the frame buffer device, answer N
  131. here is safe.
  132. config FONT_8x16
  133. bool "VGA 8x16 font" if FONTS
  134. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
  135. default y if !SPARC && !FONTS
  136. help
  137. This is the "high resolution" font for the VGA frame buffer (the one
  138. provided by the VGA text console 80x25 mode.
  139. If unsure, say Y.
  140. config FONT_6x11
  141. bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
  142. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  143. default y if !SPARC && !FONTS && MAC
  144. help
  145. Small console font with Macintosh-style high-half glyphs. Some Mac
  146. framebuffer drivers don't support this one at all.
  147. config FONT_7x14
  148. bool "console 7x14 font (not supported by all drivers)" if FONTS
  149. depends on FRAMEBUFFER_CONSOLE
  150. help
  151. Console font with characters just a bit smaller than the default.
  152. If the standard 8x16 font is a little too big for you, say Y.
  153. Otherwise, say N.
  154. config FONT_PEARL_8x8
  155. bool "Pearl (old m68k) console 8x8 font" if FONTS
  156. depends on FRAMEBUFFER_CONSOLE
  157. default y if !SPARC && !FONTS && AMIGA
  158. help
  159. Small console font with PC-style control-character and high-half
  160. glyphs.
  161. config FONT_ACORN_8x8
  162. bool "Acorn console 8x8 font" if FONTS
  163. depends on FRAMEBUFFER_CONSOLE
  164. default y if !SPARC && !FONTS && ARM && ARCH_ACORN
  165. help
  166. Small console font with PC-style control characters and high-half
  167. glyphs.
  168. config FONT_MINI_4x6
  169. bool "Mini 4x6 font"
  170. depends on !SPARC && FONTS
  171. config FONT_SUN8x16
  172. bool "Sparc console 8x16 font"
  173. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  174. help
  175. This is the high resolution console font for Sun machines. Say Y.
  176. config FONT_SUN12x22
  177. bool "Sparc console 12x22 font (not supported by all drivers)"
  178. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  179. help
  180. This is the high resolution console font for Sun machines with very
  181. big letters (like the letters used in the SPARC PROM). If the
  182. standard font is unreadable for you, say Y, otherwise say N.
  183. config FONT_10x18
  184. bool "console 10x18 font (not supported by all drivers)" if FONTS
  185. depends on FRAMEBUFFER_CONSOLE
  186. help
  187. This is a high resolution console font for machines with very
  188. big letters. It fits between the sun 12x22 and the normal 8x16 font.
  189. If other fonts are too big or too small for you, say Y, otherwise say N.
  190. config FONT_AUTOSELECT
  191. def_bool y
  192. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
  193. depends on !FONT_8x8
  194. depends on !FONT_6x11
  195. depends on !FONT_7x14
  196. depends on !FONT_PEARL_8x8
  197. depends on !FONT_ACORN_8x8
  198. depends on !FONT_MINI_4x6
  199. depends on !FONT_SUN8x16
  200. depends on !FONT_SUN12x22
  201. depends on !FONT_10x18
  202. select FONT_8x16
  203. endmenu