v4l2-ctrls.h 20 KB

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  1. /*
  2. V4L2 controls support header.
  3. Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  15. */
  16. #ifndef _V4L2_CTRLS_H
  17. #define _V4L2_CTRLS_H
  18. #include <linux/list.h>
  19. #include <linux/device.h>
  20. #include <linux/videodev2.h>
  21. /* forward references */
  22. struct v4l2_ctrl_handler;
  23. struct v4l2_ctrl_helper;
  24. struct v4l2_ctrl;
  25. struct video_device;
  26. struct v4l2_subdev;
  27. struct v4l2_subscribed_event;
  28. struct v4l2_fh;
  29. /** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
  30. * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
  31. * for volatile (and usually read-only) controls such as a control
  32. * that returns the current signal strength which changes
  33. * continuously.
  34. * If not set, then the currently cached value will be returned.
  35. * @try_ctrl: Test whether the control's value is valid. Only relevant when
  36. * the usual min/max/step checks are not sufficient.
  37. * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
  38. * ctrl->handler->lock is held when these ops are called, so no
  39. * one else can access controls owned by that handler.
  40. */
  41. struct v4l2_ctrl_ops {
  42. int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
  43. int (*try_ctrl)(struct v4l2_ctrl *ctrl);
  44. int (*s_ctrl)(struct v4l2_ctrl *ctrl);
  45. };
  46. /** struct v4l2_ctrl - The control structure.
  47. * @node: The list node.
  48. * @ev_subs: The list of control event subscriptions.
  49. * @handler: The handler that owns the control.
  50. * @cluster: Point to start of cluster array.
  51. * @ncontrols: Number of controls in cluster array.
  52. * @done: Internal flag: set for each processed control.
  53. * @is_new: Set when the user specified a new value for this control. It
  54. * is also set when called from v4l2_ctrl_handler_setup. Drivers
  55. * should never set this flag.
  56. * @is_private: If set, then this control is private to its handler and it
  57. * will not be added to any other handlers. Drivers can set
  58. * this flag.
  59. * @is_auto: If set, then this control selects whether the other cluster
  60. * members are in 'automatic' mode or 'manual' mode. This is
  61. * used for autogain/gain type clusters. Drivers should never
  62. * set this flag directly.
  63. * @has_volatiles: If set, then one or more members of the cluster are volatile.
  64. * Drivers should never touch this flag.
  65. * @manual_mode_value: If the is_auto flag is set, then this is the value
  66. * of the auto control that determines if that control is in
  67. * manual mode. So if the value of the auto control equals this
  68. * value, then the whole cluster is in manual mode. Drivers should
  69. * never set this flag directly.
  70. * @ops: The control ops.
  71. * @id: The control ID.
  72. * @name: The control name.
  73. * @type: The control type.
  74. * @minimum: The control's minimum value.
  75. * @maximum: The control's maximum value.
  76. * @default_value: The control's default value.
  77. * @step: The control's step value for non-menu controls.
  78. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  79. * easy to skip menu items that are not valid. If bit X is set,
  80. * then menu item X is skipped. Of course, this only works for
  81. * menus with <= 32 menu items. There are no menus that come
  82. * close to that number, so this is OK. Should we ever need more,
  83. * then this will have to be extended to a u64 or a bit array.
  84. * @qmenu: A const char * array for all menu items. Array entries that are
  85. * empty strings ("") correspond to non-existing menu items (this
  86. * is in addition to the menu_skip_mask above). The last entry
  87. * must be NULL.
  88. * @flags: The control's flags.
  89. * @cur: The control's current value.
  90. * @val: The control's new s32 value.
  91. * @val64: The control's new s64 value.
  92. * @string: The control's new string value.
  93. * @priv: The control's private pointer. For use by the driver. It is
  94. * untouched by the control framework. Note that this pointer is
  95. * not freed when the control is deleted. Should this be needed
  96. * then a new internal bitfield can be added to tell the framework
  97. * to free this pointer.
  98. */
  99. struct v4l2_ctrl {
  100. /* Administrative fields */
  101. struct list_head node;
  102. struct list_head ev_subs;
  103. struct v4l2_ctrl_handler *handler;
  104. struct v4l2_ctrl **cluster;
  105. unsigned ncontrols;
  106. unsigned int done:1;
  107. unsigned int is_new:1;
  108. unsigned int is_private:1;
  109. unsigned int is_auto:1;
  110. unsigned int has_volatiles:1;
  111. unsigned int manual_mode_value:8;
  112. const struct v4l2_ctrl_ops *ops;
  113. u32 id;
  114. const char *name;
  115. enum v4l2_ctrl_type type;
  116. s32 minimum, maximum, default_value;
  117. union {
  118. u32 step;
  119. u32 menu_skip_mask;
  120. };
  121. const char * const *qmenu;
  122. unsigned long flags;
  123. union {
  124. s32 val;
  125. s64 val64;
  126. char *string;
  127. } cur;
  128. union {
  129. s32 val;
  130. s64 val64;
  131. char *string;
  132. };
  133. void *priv;
  134. };
  135. /** struct v4l2_ctrl_ref - The control reference.
  136. * @node: List node for the sorted list.
  137. * @next: Single-link list node for the hash.
  138. * @ctrl: The actual control information.
  139. * @helper: Pointer to helper struct. Used internally in prepare_ext_ctrls().
  140. *
  141. * Each control handler has a list of these refs. The list_head is used to
  142. * keep a sorted-by-control-ID list of all controls, while the next pointer
  143. * is used to link the control in the hash's bucket.
  144. */
  145. struct v4l2_ctrl_ref {
  146. struct list_head node;
  147. struct v4l2_ctrl_ref *next;
  148. struct v4l2_ctrl *ctrl;
  149. struct v4l2_ctrl_helper *helper;
  150. };
  151. /** struct v4l2_ctrl_handler - The control handler keeps track of all the
  152. * controls: both the controls owned by the handler and those inherited
  153. * from other handlers.
  154. * @lock: Lock to control access to this handler and its controls.
  155. * @ctrls: The list of controls owned by this handler.
  156. * @ctrl_refs: The list of control references.
  157. * @cached: The last found control reference. It is common that the same
  158. * control is needed multiple times, so this is a simple
  159. * optimization.
  160. * @buckets: Buckets for the hashing. Allows for quick control lookup.
  161. * @nr_of_buckets: Total number of buckets in the array.
  162. * @error: The error code of the first failed control addition.
  163. */
  164. struct v4l2_ctrl_handler {
  165. struct mutex lock;
  166. struct list_head ctrls;
  167. struct list_head ctrl_refs;
  168. struct v4l2_ctrl_ref *cached;
  169. struct v4l2_ctrl_ref **buckets;
  170. u16 nr_of_buckets;
  171. int error;
  172. };
  173. /** struct v4l2_ctrl_config - Control configuration structure.
  174. * @ops: The control ops.
  175. * @id: The control ID.
  176. * @name: The control name.
  177. * @type: The control type.
  178. * @min: The control's minimum value.
  179. * @max: The control's maximum value.
  180. * @step: The control's step value for non-menu controls.
  181. * @def: The control's default value.
  182. * @flags: The control's flags.
  183. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  184. * easy to skip menu items that are not valid. If bit X is set,
  185. * then menu item X is skipped. Of course, this only works for
  186. * menus with <= 32 menu items. There are no menus that come
  187. * close to that number, so this is OK. Should we ever need more,
  188. * then this will have to be extended to a u64 or a bit array.
  189. * @qmenu: A const char * array for all menu items. Array entries that are
  190. * empty strings ("") correspond to non-existing menu items (this
  191. * is in addition to the menu_skip_mask above). The last entry
  192. * must be NULL.
  193. * @is_private: If set, then this control is private to its handler and it
  194. * will not be added to any other handlers.
  195. */
  196. struct v4l2_ctrl_config {
  197. const struct v4l2_ctrl_ops *ops;
  198. u32 id;
  199. const char *name;
  200. enum v4l2_ctrl_type type;
  201. s32 min;
  202. s32 max;
  203. u32 step;
  204. s32 def;
  205. u32 flags;
  206. u32 menu_skip_mask;
  207. const char * const *qmenu;
  208. unsigned int is_private:1;
  209. };
  210. /** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
  211. *
  212. * This works for all standard V4L2 controls.
  213. * For non-standard controls it will only fill in the given arguments
  214. * and @name will be NULL.
  215. *
  216. * This function will overwrite the contents of @name, @type and @flags.
  217. * The contents of @min, @max, @step and @def may be modified depending on
  218. * the type.
  219. *
  220. * Do not use in drivers! It is used internally for backwards compatibility
  221. * control handling only. Once all drivers are converted to use the new
  222. * control framework this function will no longer be exported.
  223. */
  224. void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
  225. s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
  226. /** v4l2_ctrl_handler_init() - Initialize the control handler.
  227. * @hdl: The control handler.
  228. * @nr_of_controls_hint: A hint of how many controls this handler is
  229. * expected to refer to. This is the total number, so including
  230. * any inherited controls. It doesn't have to be precise, but if
  231. * it is way off, then you either waste memory (too many buckets
  232. * are allocated) or the control lookup becomes slower (not enough
  233. * buckets are allocated, so there are more slow list lookups).
  234. * It will always work, though.
  235. *
  236. * Returns an error if the buckets could not be allocated. This error will
  237. * also be stored in @hdl->error.
  238. */
  239. int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
  240. unsigned nr_of_controls_hint);
  241. /** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
  242. * the control list.
  243. * @hdl: The control handler.
  244. *
  245. * Does nothing if @hdl == NULL.
  246. */
  247. void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
  248. /** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
  249. * to the handler to initialize the hardware to the current control values.
  250. * @hdl: The control handler.
  251. *
  252. * Button controls will be skipped, as are read-only controls.
  253. *
  254. * If @hdl == NULL, then this just returns 0.
  255. */
  256. int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
  257. /** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
  258. * @hdl: The control handler.
  259. * @prefix: The prefix to use when logging the control values. If the
  260. * prefix does not end with a space, then ": " will be added
  261. * after the prefix. If @prefix == NULL, then no prefix will be
  262. * used.
  263. *
  264. * For use with VIDIOC_LOG_STATUS.
  265. *
  266. * Does nothing if @hdl == NULL.
  267. */
  268. void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
  269. const char *prefix);
  270. /** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
  271. * control.
  272. * @hdl: The control handler.
  273. * @cfg: The control's configuration data.
  274. * @priv: The control's driver-specific private data.
  275. *
  276. * If the &v4l2_ctrl struct could not be allocated then NULL is returned
  277. * and @hdl->error is set to the error code (if it wasn't set already).
  278. */
  279. struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
  280. const struct v4l2_ctrl_config *cfg, void *priv);
  281. /** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
  282. * @hdl: The control handler.
  283. * @ops: The control ops.
  284. * @id: The control ID.
  285. * @min: The control's minimum value.
  286. * @max: The control's maximum value.
  287. * @step: The control's step value
  288. * @def: The control's default value.
  289. *
  290. * If the &v4l2_ctrl struct could not be allocated, or the control
  291. * ID is not known, then NULL is returned and @hdl->error is set to the
  292. * appropriate error code (if it wasn't set already).
  293. *
  294. * If @id refers to a menu control, then this function will return NULL.
  295. *
  296. * Use v4l2_ctrl_new_std_menu() when adding menu controls.
  297. */
  298. struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
  299. const struct v4l2_ctrl_ops *ops,
  300. u32 id, s32 min, s32 max, u32 step, s32 def);
  301. /** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
  302. * @hdl: The control handler.
  303. * @ops: The control ops.
  304. * @id: The control ID.
  305. * @max: The control's maximum value.
  306. * @mask: The control's skip mask for menu controls. This makes it
  307. * easy to skip menu items that are not valid. If bit X is set,
  308. * then menu item X is skipped. Of course, this only works for
  309. * menus with <= 32 menu items. There are no menus that come
  310. * close to that number, so this is OK. Should we ever need more,
  311. * then this will have to be extended to a u64 or a bit array.
  312. * @def: The control's default value.
  313. *
  314. * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
  315. * determines which menu items are to be skipped.
  316. *
  317. * If @id refers to a non-menu control, then this function will return NULL.
  318. */
  319. struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
  320. const struct v4l2_ctrl_ops *ops,
  321. u32 id, s32 max, s32 mask, s32 def);
  322. /** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
  323. * @hdl: The control handler.
  324. * @ctrl: The control to add.
  325. *
  326. * It will return NULL if it was unable to add the control reference.
  327. * If the control already belonged to the handler, then it will do
  328. * nothing and just return @ctrl.
  329. */
  330. struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
  331. struct v4l2_ctrl *ctrl);
  332. /** v4l2_ctrl_add_handler() - Add all controls from handler @add to
  333. * handler @hdl.
  334. * @hdl: The control handler.
  335. * @add: The control handler whose controls you want to add to
  336. * the @hdl control handler.
  337. *
  338. * Does nothing if either of the two is a NULL pointer.
  339. * In case of an error @hdl->error will be set to the error code (if it
  340. * wasn't set already).
  341. */
  342. int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
  343. struct v4l2_ctrl_handler *add);
  344. /** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
  345. * @ncontrols: The number of controls in this cluster.
  346. * @controls: The cluster control array of size @ncontrols.
  347. */
  348. void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
  349. /** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
  350. * that cluster and set it up for autofoo/foo-type handling.
  351. * @ncontrols: The number of controls in this cluster.
  352. * @controls: The cluster control array of size @ncontrols. The first control
  353. * must be the 'auto' control (e.g. autogain, autoexposure, etc.)
  354. * @manual_val: The value for the first control in the cluster that equals the
  355. * manual setting.
  356. * @set_volatile: If true, then all controls except the first auto control will
  357. * be volatile.
  358. *
  359. * Use for control groups where one control selects some automatic feature and
  360. * the other controls are only active whenever the automatic feature is turned
  361. * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
  362. * red and blue balance, etc.
  363. *
  364. * The behavior of such controls is as follows:
  365. *
  366. * When the autofoo control is set to automatic, then any manual controls
  367. * are set to inactive and any reads will call g_volatile_ctrl (if the control
  368. * was marked volatile).
  369. *
  370. * When the autofoo control is set to manual, then any manual controls will
  371. * be marked active, and any reads will just return the current value without
  372. * going through g_volatile_ctrl.
  373. *
  374. * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
  375. * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
  376. * if autofoo is in auto mode.
  377. */
  378. void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
  379. u8 manual_val, bool set_volatile);
  380. /** v4l2_ctrl_find() - Find a control with the given ID.
  381. * @hdl: The control handler.
  382. * @id: The control ID to find.
  383. *
  384. * If @hdl == NULL this will return NULL as well. Will lock the handler so
  385. * do not use from inside &v4l2_ctrl_ops.
  386. */
  387. struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
  388. /** v4l2_ctrl_activate() - Make the control active or inactive.
  389. * @ctrl: The control to (de)activate.
  390. * @active: True if the control should become active.
  391. *
  392. * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
  393. * Does nothing if @ctrl == NULL.
  394. * This will usually be called from within the s_ctrl op.
  395. * The V4L2_EVENT_CTRL event will be generated afterwards.
  396. *
  397. * This function assumes that the control handler is locked.
  398. */
  399. void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
  400. /** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
  401. * @ctrl: The control to (de)activate.
  402. * @grabbed: True if the control should become grabbed.
  403. *
  404. * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
  405. * Does nothing if @ctrl == NULL.
  406. * The V4L2_EVENT_CTRL event will be generated afterwards.
  407. * This will usually be called when starting or stopping streaming in the
  408. * driver.
  409. *
  410. * This function assumes that the control handler is not locked and will
  411. * take the lock itself.
  412. */
  413. void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
  414. /** v4l2_ctrl_lock() - Helper function to lock the handler
  415. * associated with the control.
  416. * @ctrl: The control to lock.
  417. */
  418. static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
  419. {
  420. mutex_lock(&ctrl->handler->lock);
  421. }
  422. /** v4l2_ctrl_lock() - Helper function to unlock the handler
  423. * associated with the control.
  424. * @ctrl: The control to unlock.
  425. */
  426. static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
  427. {
  428. mutex_unlock(&ctrl->handler->lock);
  429. }
  430. /** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
  431. * @ctrl: The control.
  432. *
  433. * This returns the control's value safely by going through the control
  434. * framework. This function will lock the control's handler, so it cannot be
  435. * used from within the &v4l2_ctrl_ops functions.
  436. *
  437. * This function is for integer type controls only.
  438. */
  439. s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
  440. /** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
  441. * @ctrl: The control.
  442. * @val: The new value.
  443. *
  444. * This set the control's new value safely by going through the control
  445. * framework. This function will lock the control's handler, so it cannot be
  446. * used from within the &v4l2_ctrl_ops functions.
  447. *
  448. * This function is for integer type controls only.
  449. */
  450. int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
  451. /* Internal helper functions that deal with control events. */
  452. void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
  453. struct v4l2_subscribed_event *sev);
  454. void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
  455. struct v4l2_subscribed_event *sev);
  456. /* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
  457. int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
  458. int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
  459. int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
  460. int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  461. struct v4l2_control *ctrl);
  462. int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  463. int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  464. int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  465. struct v4l2_ext_controls *c);
  466. /* Helpers for subdevices. If the associated ctrl_handler == NULL then they
  467. will all return -EINVAL. */
  468. int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
  469. int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
  470. int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  471. int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  472. int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  473. int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  474. int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  475. #endif