i915_gem_tiling.c 15 KB

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  1. /*
  2. * Copyright © 2008 Intel Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. *
  23. * Authors:
  24. * Eric Anholt <eric@anholt.net>
  25. *
  26. */
  27. #include "linux/string.h"
  28. #include "linux/bitops.h"
  29. #include "drmP.h"
  30. #include "drm.h"
  31. #include "i915_drm.h"
  32. #include "i915_drv.h"
  33. /** @file i915_gem_tiling.c
  34. *
  35. * Support for managing tiling state of buffer objects.
  36. *
  37. * The idea behind tiling is to increase cache hit rates by rearranging
  38. * pixel data so that a group of pixel accesses are in the same cacheline.
  39. * Performance improvement from doing this on the back/depth buffer are on
  40. * the order of 30%.
  41. *
  42. * Intel architectures make this somewhat more complicated, though, by
  43. * adjustments made to addressing of data when the memory is in interleaved
  44. * mode (matched pairs of DIMMS) to improve memory bandwidth.
  45. * For interleaved memory, the CPU sends every sequential 64 bytes
  46. * to an alternate memory channel so it can get the bandwidth from both.
  47. *
  48. * The GPU also rearranges its accesses for increased bandwidth to interleaved
  49. * memory, and it matches what the CPU does for non-tiled. However, when tiled
  50. * it does it a little differently, since one walks addresses not just in the
  51. * X direction but also Y. So, along with alternating channels when bit
  52. * 6 of the address flips, it also alternates when other bits flip -- Bits 9
  53. * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
  54. * are common to both the 915 and 965-class hardware.
  55. *
  56. * The CPU also sometimes XORs in higher bits as well, to improve
  57. * bandwidth doing strided access like we do so frequently in graphics. This
  58. * is called "Channel XOR Randomization" in the MCH documentation. The result
  59. * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
  60. * decode.
  61. *
  62. * All of this bit 6 XORing has an effect on our memory management,
  63. * as we need to make sure that the 3d driver can correctly address object
  64. * contents.
  65. *
  66. * If we don't have interleaved memory, all tiling is safe and no swizzling is
  67. * required.
  68. *
  69. * When bit 17 is XORed in, we simply refuse to tile at all. Bit
  70. * 17 is not just a page offset, so as we page an objet out and back in,
  71. * individual pages in it will have different bit 17 addresses, resulting in
  72. * each 64 bytes being swapped with its neighbor!
  73. *
  74. * Otherwise, if interleaved, we have to tell the 3d driver what the address
  75. * swizzling it needs to do is, since it's writing with the CPU to the pages
  76. * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
  77. * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
  78. * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
  79. * to match what the GPU expects.
  80. */
  81. /**
  82. * Detects bit 6 swizzling of address lookup between IGD access and CPU
  83. * access through main memory.
  84. */
  85. void
  86. i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
  87. {
  88. drm_i915_private_t *dev_priv = dev->dev_private;
  89. uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  90. uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  91. if (INTEL_INFO(dev)->gen >= 6) {
  92. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  93. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  94. } else if (IS_GEN5(dev)) {
  95. /* On Ironlake whatever DRAM config, GPU always do
  96. * same swizzling setup.
  97. */
  98. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  99. swizzle_y = I915_BIT_6_SWIZZLE_9;
  100. } else if (IS_GEN2(dev)) {
  101. /* As far as we know, the 865 doesn't have these bit 6
  102. * swizzling issues.
  103. */
  104. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  105. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  106. } else if (IS_MOBILE(dev)) {
  107. uint32_t dcc;
  108. /* On mobile 9xx chipsets, channel interleave by the CPU is
  109. * determined by DCC. For single-channel, neither the CPU
  110. * nor the GPU do swizzling. For dual channel interleaved,
  111. * the GPU's interleave is bit 9 and 10 for X tiled, and bit
  112. * 9 for Y tiled. The CPU's interleave is independent, and
  113. * can be based on either bit 11 (haven't seen this yet) or
  114. * bit 17 (common).
  115. */
  116. dcc = I915_READ(DCC);
  117. switch (dcc & DCC_ADDRESSING_MODE_MASK) {
  118. case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
  119. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
  120. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  121. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  122. break;
  123. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
  124. if (dcc & DCC_CHANNEL_XOR_DISABLE) {
  125. /* This is the base swizzling by the GPU for
  126. * tiled buffers.
  127. */
  128. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  129. swizzle_y = I915_BIT_6_SWIZZLE_9;
  130. } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
  131. /* Bit 11 swizzling by the CPU in addition. */
  132. swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
  133. swizzle_y = I915_BIT_6_SWIZZLE_9_11;
  134. } else {
  135. /* Bit 17 swizzling by the CPU in addition. */
  136. swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
  137. swizzle_y = I915_BIT_6_SWIZZLE_9_17;
  138. }
  139. break;
  140. }
  141. if (dcc == 0xffffffff) {
  142. DRM_ERROR("Couldn't read from MCHBAR. "
  143. "Disabling tiling.\n");
  144. swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  145. swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  146. }
  147. } else {
  148. /* The 965, G33, and newer, have a very flexible memory
  149. * configuration. It will enable dual-channel mode
  150. * (interleaving) on as much memory as it can, and the GPU
  151. * will additionally sometimes enable different bit 6
  152. * swizzling for tiled objects from the CPU.
  153. *
  154. * Here's what I found on the G965:
  155. * slot fill memory size swizzling
  156. * 0A 0B 1A 1B 1-ch 2-ch
  157. * 512 0 0 0 512 0 O
  158. * 512 0 512 0 16 1008 X
  159. * 512 0 0 512 16 1008 X
  160. * 0 512 0 512 16 1008 X
  161. * 1024 1024 1024 0 2048 1024 O
  162. *
  163. * We could probably detect this based on either the DRB
  164. * matching, which was the case for the swizzling required in
  165. * the table above, or from the 1-ch value being less than
  166. * the minimum size of a rank.
  167. */
  168. if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
  169. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  170. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  171. } else {
  172. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  173. swizzle_y = I915_BIT_6_SWIZZLE_9;
  174. }
  175. }
  176. dev_priv->mm.bit_6_swizzle_x = swizzle_x;
  177. dev_priv->mm.bit_6_swizzle_y = swizzle_y;
  178. }
  179. /* Check pitch constriants for all chips & tiling formats */
  180. static bool
  181. i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
  182. {
  183. int tile_width;
  184. /* Linear is always fine */
  185. if (tiling_mode == I915_TILING_NONE)
  186. return true;
  187. if (IS_GEN2(dev) ||
  188. (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
  189. tile_width = 128;
  190. else
  191. tile_width = 512;
  192. /* check maximum stride & object size */
  193. if (INTEL_INFO(dev)->gen >= 4) {
  194. /* i965 stores the end address of the gtt mapping in the fence
  195. * reg, so dont bother to check the size */
  196. if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
  197. return false;
  198. } else {
  199. if (stride > 8192)
  200. return false;
  201. if (IS_GEN3(dev)) {
  202. if (size > I830_FENCE_MAX_SIZE_VAL << 20)
  203. return false;
  204. } else {
  205. if (size > I830_FENCE_MAX_SIZE_VAL << 19)
  206. return false;
  207. }
  208. }
  209. /* 965+ just needs multiples of tile width */
  210. if (INTEL_INFO(dev)->gen >= 4) {
  211. if (stride & (tile_width - 1))
  212. return false;
  213. return true;
  214. }
  215. /* Pre-965 needs power of two tile widths */
  216. if (stride < tile_width)
  217. return false;
  218. if (stride & (stride - 1))
  219. return false;
  220. return true;
  221. }
  222. /* Is the current GTT allocation valid for the change in tiling? */
  223. static bool
  224. i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
  225. {
  226. u32 size;
  227. if (tiling_mode == I915_TILING_NONE)
  228. return true;
  229. if (INTEL_INFO(obj->base.dev)->gen >= 4)
  230. return true;
  231. if (INTEL_INFO(obj->base.dev)->gen == 3) {
  232. if (obj->gtt_offset & ~I915_FENCE_START_MASK)
  233. return false;
  234. } else {
  235. if (obj->gtt_offset & ~I830_FENCE_START_MASK)
  236. return false;
  237. }
  238. /*
  239. * Previous chips need to be aligned to the size of the smallest
  240. * fence register that can contain the object.
  241. */
  242. if (INTEL_INFO(obj->base.dev)->gen == 3)
  243. size = 1024*1024;
  244. else
  245. size = 512*1024;
  246. while (size < obj->base.size)
  247. size <<= 1;
  248. if (obj->gtt_space->size != size)
  249. return false;
  250. if (obj->gtt_offset & (size - 1))
  251. return false;
  252. return true;
  253. }
  254. /**
  255. * Sets the tiling mode of an object, returning the required swizzling of
  256. * bit 6 of addresses in the object.
  257. */
  258. int
  259. i915_gem_set_tiling(struct drm_device *dev, void *data,
  260. struct drm_file *file)
  261. {
  262. struct drm_i915_gem_set_tiling *args = data;
  263. drm_i915_private_t *dev_priv = dev->dev_private;
  264. struct drm_i915_gem_object *obj;
  265. int ret = 0;
  266. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  267. if (&obj->base == NULL)
  268. return -ENOENT;
  269. if (!i915_tiling_ok(dev,
  270. args->stride, obj->base.size, args->tiling_mode)) {
  271. drm_gem_object_unreference_unlocked(&obj->base);
  272. return -EINVAL;
  273. }
  274. if (obj->pin_count) {
  275. drm_gem_object_unreference_unlocked(&obj->base);
  276. return -EBUSY;
  277. }
  278. if (args->tiling_mode == I915_TILING_NONE) {
  279. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  280. args->stride = 0;
  281. } else {
  282. if (args->tiling_mode == I915_TILING_X)
  283. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  284. else
  285. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  286. /* Hide bit 17 swizzling from the user. This prevents old Mesa
  287. * from aborting the application on sw fallbacks to bit 17,
  288. * and we use the pread/pwrite bit17 paths to swizzle for it.
  289. * If there was a user that was relying on the swizzle
  290. * information for drm_intel_bo_map()ed reads/writes this would
  291. * break it, but we don't have any of those.
  292. */
  293. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  294. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  295. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  296. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  297. /* If we can't handle the swizzling, make it untiled. */
  298. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
  299. args->tiling_mode = I915_TILING_NONE;
  300. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  301. args->stride = 0;
  302. }
  303. }
  304. mutex_lock(&dev->struct_mutex);
  305. if (args->tiling_mode != obj->tiling_mode ||
  306. args->stride != obj->stride) {
  307. /* We need to rebind the object if its current allocation
  308. * no longer meets the alignment restrictions for its new
  309. * tiling mode. Otherwise we can just leave it alone, but
  310. * need to ensure that any fence register is cleared.
  311. */
  312. i915_gem_release_mmap(obj);
  313. obj->map_and_fenceable =
  314. obj->gtt_space == NULL ||
  315. (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
  316. i915_gem_object_fence_ok(obj, args->tiling_mode));
  317. /* Rebind if we need a change of alignment */
  318. if (!obj->map_and_fenceable) {
  319. u32 unfenced_alignment =
  320. i915_gem_get_unfenced_gtt_alignment(dev,
  321. obj->base.size,
  322. args->tiling_mode);
  323. if (obj->gtt_offset & (unfenced_alignment - 1))
  324. ret = i915_gem_object_unbind(obj);
  325. }
  326. if (ret == 0) {
  327. obj->tiling_changed = true;
  328. obj->tiling_mode = args->tiling_mode;
  329. obj->stride = args->stride;
  330. }
  331. }
  332. /* we have to maintain this existing ABI... */
  333. args->stride = obj->stride;
  334. args->tiling_mode = obj->tiling_mode;
  335. drm_gem_object_unreference(&obj->base);
  336. mutex_unlock(&dev->struct_mutex);
  337. return ret;
  338. }
  339. /**
  340. * Returns the current tiling mode and required bit 6 swizzling for the object.
  341. */
  342. int
  343. i915_gem_get_tiling(struct drm_device *dev, void *data,
  344. struct drm_file *file)
  345. {
  346. struct drm_i915_gem_get_tiling *args = data;
  347. drm_i915_private_t *dev_priv = dev->dev_private;
  348. struct drm_i915_gem_object *obj;
  349. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  350. if (&obj->base == NULL)
  351. return -ENOENT;
  352. mutex_lock(&dev->struct_mutex);
  353. args->tiling_mode = obj->tiling_mode;
  354. switch (obj->tiling_mode) {
  355. case I915_TILING_X:
  356. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  357. break;
  358. case I915_TILING_Y:
  359. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  360. break;
  361. case I915_TILING_NONE:
  362. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  363. break;
  364. default:
  365. DRM_ERROR("unknown tiling mode\n");
  366. }
  367. /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
  368. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  369. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  370. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  371. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  372. drm_gem_object_unreference(&obj->base);
  373. mutex_unlock(&dev->struct_mutex);
  374. return 0;
  375. }
  376. /**
  377. * Swap every 64 bytes of this page around, to account for it having a new
  378. * bit 17 of its physical address and therefore being interpreted differently
  379. * by the GPU.
  380. */
  381. static void
  382. i915_gem_swizzle_page(struct page *page)
  383. {
  384. char temp[64];
  385. char *vaddr;
  386. int i;
  387. vaddr = kmap(page);
  388. for (i = 0; i < PAGE_SIZE; i += 128) {
  389. memcpy(temp, &vaddr[i], 64);
  390. memcpy(&vaddr[i], &vaddr[i + 64], 64);
  391. memcpy(&vaddr[i + 64], temp, 64);
  392. }
  393. kunmap(page);
  394. }
  395. void
  396. i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
  397. {
  398. int page_count = obj->base.size >> PAGE_SHIFT;
  399. int i;
  400. if (obj->bit_17 == NULL)
  401. return;
  402. for (i = 0; i < page_count; i++) {
  403. char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
  404. if ((new_bit_17 & 0x1) !=
  405. (test_bit(i, obj->bit_17) != 0)) {
  406. i915_gem_swizzle_page(obj->pages[i]);
  407. set_page_dirty(obj->pages[i]);
  408. }
  409. }
  410. }
  411. void
  412. i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
  413. {
  414. int page_count = obj->base.size >> PAGE_SHIFT;
  415. int i;
  416. if (obj->bit_17 == NULL) {
  417. obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
  418. sizeof(long), GFP_KERNEL);
  419. if (obj->bit_17 == NULL) {
  420. DRM_ERROR("Failed to allocate memory for bit 17 "
  421. "record\n");
  422. return;
  423. }
  424. }
  425. for (i = 0; i < page_count; i++) {
  426. if (page_to_phys(obj->pages[i]) & (1 << 17))
  427. __set_bit(i, obj->bit_17);
  428. else
  429. __clear_bit(i, obj->bit_17);
  430. }
  431. }