sys_call_table_64.c 1.7 KB

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  1. /*
  2. * System call table for UML/x86-64, copied from arch/x86_64/kernel/syscall.c
  3. * with some changes for UML.
  4. */
  5. #include <linux/linkage.h>
  6. #include <linux/sys.h>
  7. #include <linux/cache.h>
  8. #define __NO_STUBS
  9. /*
  10. * Below you can see, in terms of #define's, the differences between the x86-64
  11. * and the UML syscall table.
  12. */
  13. /* Not going to be implemented by UML, since we have no hardware. */
  14. #define stub_iopl sys_ni_syscall
  15. #define sys_ioperm sys_ni_syscall
  16. /*
  17. * The UML TLS problem. Note that x86_64 does not implement this, so the below
  18. * is needed only for the ia32 compatibility.
  19. */
  20. /* On UML we call it this way ("old" means it's not mmap2) */
  21. #define sys_mmap old_mmap
  22. #define stub_clone sys_clone
  23. #define stub_fork sys_fork
  24. #define stub_vfork sys_vfork
  25. #define stub_execve sys_execve
  26. #define stub_rt_sigsuspend sys_rt_sigsuspend
  27. #define stub_sigaltstack sys_sigaltstack
  28. #define stub_rt_sigreturn sys_rt_sigreturn
  29. #define __SYSCALL(nr, sym) extern asmlinkage void sym(void) ;
  30. #undef _ASM_X86_UNISTD_64_H
  31. #include "../../x86/include/asm/unistd_64.h"
  32. #undef __SYSCALL
  33. #define __SYSCALL(nr, sym) [ nr ] = sym,
  34. #undef _ASM_X86_UNISTD_64_H
  35. typedef void (*sys_call_ptr_t)(void);
  36. extern void sys_ni_syscall(void);
  37. /*
  38. * We used to have a trick here which made sure that holes in the
  39. * x86_64 table were filled in with sys_ni_syscall, but a comment in
  40. * unistd_64.h says that holes aren't allowed, so the trick was
  41. * removed.
  42. * The trick looked like this
  43. * [0 ... UM_NR_syscall_max] = &sys_ni_syscall
  44. * before including unistd_64.h - the later initializations overwrote
  45. * the sys_ni_syscall filler.
  46. */
  47. sys_call_ptr_t sys_call_table[] __cacheline_aligned = {
  48. #include <asm/unistd_64.h>
  49. };
  50. int syscall_table_size = sizeof(sys_call_table);