123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435343634373438343934403441344234433444344534463447344834493450345134523453345434553456345734583459346034613462346334643465346634673468346934703471347234733474347534763477347834793480348134823483348434853486348734883489349034913492349334943495349634973498349935003501350235033504350535063507350835093510351135123513351435153516351735183519352035213522352335243525352635273528352935303531353235333534353535363537353835393540354135423543354435453546354735483549355035513552355335543555355635573558355935603561356235633564356535663567356835693570357135723573357435753576357735783579358035813582358335843585358635873588358935903591359235933594359535963597359835993600360136023603360436053606360736083609361036113612361336143615361636173618361936203621362236233624362536263627362836293630363136323633363436353636363736383639364036413642364336443645364636473648364936503651365236533654365536563657365836593660366136623663366436653666366736683669367036713672367336743675367636773678367936803681368236833684368536863687368836893690369136923693369436953696369736983699370037013702370337043705370637073708370937103711371237133714371537163717371837193720372137223723372437253726372737283729373037313732373337343735373637373738373937403741374237433744374537463747374837493750375137523753375437553756375737583759376037613762376337643765376637673768376937703771377237733774377537763777377837793780378137823783378437853786378737883789 |
- /*
- * kernel/workqueue.c - generic async execution with shared worker pool
- *
- * Copyright (C) 2002 Ingo Molnar
- *
- * Derived from the taskqueue/keventd code by:
- * David Woodhouse <dwmw2@infradead.org>
- * Andrew Morton
- * Kai Petzke <wpp@marie.physik.tu-berlin.de>
- * Theodore Ts'o <tytso@mit.edu>
- *
- * Made to use alloc_percpu by Christoph Lameter.
- *
- * Copyright (C) 2010 SUSE Linux Products GmbH
- * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
- *
- * This is the generic async execution mechanism. Work items as are
- * executed in process context. The worker pool is shared and
- * automatically managed. There is one worker pool for each CPU and
- * one extra for works which are better served by workers which are
- * not bound to any specific CPU.
- *
- * Please read Documentation/workqueue.txt for details.
- */
- #include <linux/export.h>
- #include <linux/kernel.h>
- #include <linux/sched.h>
- #include <linux/init.h>
- #include <linux/signal.h>
- #include <linux/completion.h>
- #include <linux/workqueue.h>
- #include <linux/slab.h>
- #include <linux/cpu.h>
- #include <linux/notifier.h>
- #include <linux/kthread.h>
- #include <linux/hardirq.h>
- #include <linux/mempolicy.h>
- #include <linux/freezer.h>
- #include <linux/kallsyms.h>
- #include <linux/debug_locks.h>
- #include <linux/lockdep.h>
- #include <linux/idr.h>
- #include <linux/hashtable.h>
- #include "workqueue_internal.h"
- enum {
- /*
- * worker_pool flags
- *
- * A bound pool is either associated or disassociated with its CPU.
- * While associated (!DISASSOCIATED), all workers are bound to the
- * CPU and none has %WORKER_UNBOUND set and concurrency management
- * is in effect.
- *
- * While DISASSOCIATED, the cpu may be offline and all workers have
- * %WORKER_UNBOUND set and concurrency management disabled, and may
- * be executing on any CPU. The pool behaves as an unbound one.
- *
- * Note that DISASSOCIATED can be flipped only while holding
- * assoc_mutex to avoid changing binding state while
- * create_worker() is in progress.
- */
- POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
- POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */
- POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
- POOL_FREEZING = 1 << 3, /* freeze in progress */
- /* worker flags */
- WORKER_STARTED = 1 << 0, /* started */
- WORKER_DIE = 1 << 1, /* die die die */
- WORKER_IDLE = 1 << 2, /* is idle */
- WORKER_PREP = 1 << 3, /* preparing to run works */
- WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
- WORKER_UNBOUND = 1 << 7, /* worker is unbound */
- WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND |
- WORKER_CPU_INTENSIVE,
- NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
- BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
- MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
- IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
- MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
- /* call for help after 10ms
- (min two ticks) */
- MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
- CREATE_COOLDOWN = HZ, /* time to breath after fail */
- /*
- * Rescue workers are used only on emergencies and shared by
- * all cpus. Give -20.
- */
- RESCUER_NICE_LEVEL = -20,
- HIGHPRI_NICE_LEVEL = -20,
- };
- /*
- * Structure fields follow one of the following exclusion rules.
- *
- * I: Modifiable by initialization/destruction paths and read-only for
- * everyone else.
- *
- * P: Preemption protected. Disabling preemption is enough and should
- * only be modified and accessed from the local cpu.
- *
- * L: pool->lock protected. Access with pool->lock held.
- *
- * X: During normal operation, modification requires pool->lock and should
- * be done only from local cpu. Either disabling preemption on local
- * cpu or grabbing pool->lock is enough for read access. If
- * POOL_DISASSOCIATED is set, it's identical to L.
- *
- * F: wq->flush_mutex protected.
- *
- * W: workqueue_lock protected.
- */
- /* struct worker is defined in workqueue_internal.h */
- struct worker_pool {
- spinlock_t lock; /* the pool lock */
- unsigned int cpu; /* I: the associated cpu */
- int id; /* I: pool ID */
- unsigned int flags; /* X: flags */
- struct list_head worklist; /* L: list of pending works */
- int nr_workers; /* L: total number of workers */
- /* nr_idle includes the ones off idle_list for rebinding */
- int nr_idle; /* L: currently idle ones */
- struct list_head idle_list; /* X: list of idle workers */
- struct timer_list idle_timer; /* L: worker idle timeout */
- struct timer_list mayday_timer; /* L: SOS timer for workers */
- /* workers are chained either in busy_hash or idle_list */
- DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
- /* L: hash of busy workers */
- struct mutex assoc_mutex; /* protect POOL_DISASSOCIATED */
- struct ida worker_ida; /* L: for worker IDs */
- /*
- * The current concurrency level. As it's likely to be accessed
- * from other CPUs during try_to_wake_up(), put it in a separate
- * cacheline.
- */
- atomic_t nr_running ____cacheline_aligned_in_smp;
- } ____cacheline_aligned_in_smp;
- /*
- * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS
- * of work_struct->data are used for flags and the remaining high bits
- * point to the pwq; thus, pwqs need to be aligned at two's power of the
- * number of flag bits.
- */
- struct pool_workqueue {
- struct worker_pool *pool; /* I: the associated pool */
- struct workqueue_struct *wq; /* I: the owning workqueue */
- int work_color; /* L: current color */
- int flush_color; /* L: flushing color */
- int nr_in_flight[WORK_NR_COLORS];
- /* L: nr of in_flight works */
- int nr_active; /* L: nr of active works */
- int max_active; /* L: max active works */
- struct list_head delayed_works; /* L: delayed works */
- };
- /*
- * Structure used to wait for workqueue flush.
- */
- struct wq_flusher {
- struct list_head list; /* F: list of flushers */
- int flush_color; /* F: flush color waiting for */
- struct completion done; /* flush completion */
- };
- /*
- * All cpumasks are assumed to be always set on UP and thus can't be
- * used to determine whether there's something to be done.
- */
- #ifdef CONFIG_SMP
- typedef cpumask_var_t mayday_mask_t;
- #define mayday_test_and_set_cpu(cpu, mask) \
- cpumask_test_and_set_cpu((cpu), (mask))
- #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
- #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
- #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp))
- #define free_mayday_mask(mask) free_cpumask_var((mask))
- #else
- typedef unsigned long mayday_mask_t;
- #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
- #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
- #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
- #define alloc_mayday_mask(maskp, gfp) true
- #define free_mayday_mask(mask) do { } while (0)
- #endif
- /*
- * The externally visible workqueue abstraction is an array of
- * per-CPU workqueues:
- */
- struct workqueue_struct {
- unsigned int flags; /* W: WQ_* flags */
- union {
- struct pool_workqueue __percpu *pcpu;
- struct pool_workqueue *single;
- unsigned long v;
- } pool_wq; /* I: pwq's */
- struct list_head list; /* W: list of all workqueues */
- struct mutex flush_mutex; /* protects wq flushing */
- int work_color; /* F: current work color */
- int flush_color; /* F: current flush color */
- atomic_t nr_pwqs_to_flush; /* flush in progress */
- struct wq_flusher *first_flusher; /* F: first flusher */
- struct list_head flusher_queue; /* F: flush waiters */
- struct list_head flusher_overflow; /* F: flush overflow list */
- mayday_mask_t mayday_mask; /* cpus requesting rescue */
- struct worker *rescuer; /* I: rescue worker */
- int nr_drainers; /* W: drain in progress */
- int saved_max_active; /* W: saved pwq max_active */
- #ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
- #endif
- char name[]; /* I: workqueue name */
- };
- struct workqueue_struct *system_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_wq);
- struct workqueue_struct *system_highpri_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_highpri_wq);
- struct workqueue_struct *system_long_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_long_wq);
- struct workqueue_struct *system_unbound_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_unbound_wq);
- struct workqueue_struct *system_freezable_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_freezable_wq);
- #define CREATE_TRACE_POINTS
- #include <trace/events/workqueue.h>
- #define for_each_std_worker_pool(pool, cpu) \
- for ((pool) = &std_worker_pools(cpu)[0]; \
- (pool) < &std_worker_pools(cpu)[NR_STD_WORKER_POOLS]; (pool)++)
- #define for_each_busy_worker(worker, i, pool) \
- hash_for_each(pool->busy_hash, i, worker, hentry)
- static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
- unsigned int sw)
- {
- if (cpu < nr_cpu_ids) {
- if (sw & 1) {
- cpu = cpumask_next(cpu, mask);
- if (cpu < nr_cpu_ids)
- return cpu;
- }
- if (sw & 2)
- return WORK_CPU_UNBOUND;
- }
- return WORK_CPU_END;
- }
- static inline int __next_pwq_cpu(int cpu, const struct cpumask *mask,
- struct workqueue_struct *wq)
- {
- return __next_wq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
- }
- /*
- * CPU iterators
- *
- * An extra cpu number is defined using an invalid cpu number
- * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
- * specific CPU. The following iterators are similar to for_each_*_cpu()
- * iterators but also considers the unbound CPU.
- *
- * for_each_wq_cpu() : possible CPUs + WORK_CPU_UNBOUND
- * for_each_online_wq_cpu() : online CPUs + WORK_CPU_UNBOUND
- * for_each_pwq_cpu() : possible CPUs for bound workqueues,
- * WORK_CPU_UNBOUND for unbound workqueues
- */
- #define for_each_wq_cpu(cpu) \
- for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, 3); \
- (cpu) < WORK_CPU_END; \
- (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, 3))
- #define for_each_online_wq_cpu(cpu) \
- for ((cpu) = __next_wq_cpu(-1, cpu_online_mask, 3); \
- (cpu) < WORK_CPU_END; \
- (cpu) = __next_wq_cpu((cpu), cpu_online_mask, 3))
- #define for_each_pwq_cpu(cpu, wq) \
- for ((cpu) = __next_pwq_cpu(-1, cpu_possible_mask, (wq)); \
- (cpu) < WORK_CPU_END; \
- (cpu) = __next_pwq_cpu((cpu), cpu_possible_mask, (wq)))
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- static struct debug_obj_descr work_debug_descr;
- static void *work_debug_hint(void *addr)
- {
- return ((struct work_struct *) addr)->func;
- }
- /*
- * fixup_init is called when:
- * - an active object is initialized
- */
- static int work_fixup_init(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_init(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- /*
- * fixup_activate is called when:
- * - an active object is activated
- * - an unknown object is activated (might be a statically initialized object)
- */
- static int work_fixup_activate(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_NOTAVAILABLE:
- /*
- * This is not really a fixup. The work struct was
- * statically initialized. We just make sure that it
- * is tracked in the object tracker.
- */
- if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
- debug_object_init(work, &work_debug_descr);
- debug_object_activate(work, &work_debug_descr);
- return 0;
- }
- WARN_ON_ONCE(1);
- return 0;
- case ODEBUG_STATE_ACTIVE:
- WARN_ON(1);
- default:
- return 0;
- }
- }
- /*
- * fixup_free is called when:
- * - an active object is freed
- */
- static int work_fixup_free(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_free(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- static struct debug_obj_descr work_debug_descr = {
- .name = "work_struct",
- .debug_hint = work_debug_hint,
- .fixup_init = work_fixup_init,
- .fixup_activate = work_fixup_activate,
- .fixup_free = work_fixup_free,
- };
- static inline void debug_work_activate(struct work_struct *work)
- {
- debug_object_activate(work, &work_debug_descr);
- }
- static inline void debug_work_deactivate(struct work_struct *work)
- {
- debug_object_deactivate(work, &work_debug_descr);
- }
- void __init_work(struct work_struct *work, int onstack)
- {
- if (onstack)
- debug_object_init_on_stack(work, &work_debug_descr);
- else
- debug_object_init(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(__init_work);
- void destroy_work_on_stack(struct work_struct *work)
- {
- debug_object_free(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(destroy_work_on_stack);
- #else
- static inline void debug_work_activate(struct work_struct *work) { }
- static inline void debug_work_deactivate(struct work_struct *work) { }
- #endif
- /* Serializes the accesses to the list of workqueues. */
- static DEFINE_SPINLOCK(workqueue_lock);
- static LIST_HEAD(workqueues);
- static bool workqueue_freezing; /* W: have wqs started freezing? */
- /*
- * The CPU and unbound standard worker pools. The unbound ones have
- * POOL_DISASSOCIATED set, and their workers have WORKER_UNBOUND set.
- */
- static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
- cpu_std_worker_pools);
- static struct worker_pool unbound_std_worker_pools[NR_STD_WORKER_POOLS];
- /* idr of all pools */
- static DEFINE_MUTEX(worker_pool_idr_mutex);
- static DEFINE_IDR(worker_pool_idr);
- static int worker_thread(void *__worker);
- static struct worker_pool *std_worker_pools(int cpu)
- {
- if (cpu != WORK_CPU_UNBOUND)
- return per_cpu(cpu_std_worker_pools, cpu);
- else
- return unbound_std_worker_pools;
- }
- static int std_worker_pool_pri(struct worker_pool *pool)
- {
- return pool - std_worker_pools(pool->cpu);
- }
- /* allocate ID and assign it to @pool */
- static int worker_pool_assign_id(struct worker_pool *pool)
- {
- int ret;
- mutex_lock(&worker_pool_idr_mutex);
- idr_pre_get(&worker_pool_idr, GFP_KERNEL);
- ret = idr_get_new(&worker_pool_idr, pool, &pool->id);
- mutex_unlock(&worker_pool_idr_mutex);
- return ret;
- }
- /*
- * Lookup worker_pool by id. The idr currently is built during boot and
- * never modified. Don't worry about locking for now.
- */
- static struct worker_pool *worker_pool_by_id(int pool_id)
- {
- return idr_find(&worker_pool_idr, pool_id);
- }
- static struct worker_pool *get_std_worker_pool(int cpu, bool highpri)
- {
- struct worker_pool *pools = std_worker_pools(cpu);
- return &pools[highpri];
- }
- static struct pool_workqueue *get_pwq(unsigned int cpu,
- struct workqueue_struct *wq)
- {
- if (!(wq->flags & WQ_UNBOUND)) {
- if (likely(cpu < nr_cpu_ids))
- return per_cpu_ptr(wq->pool_wq.pcpu, cpu);
- } else if (likely(cpu == WORK_CPU_UNBOUND))
- return wq->pool_wq.single;
- return NULL;
- }
- static unsigned int work_color_to_flags(int color)
- {
- return color << WORK_STRUCT_COLOR_SHIFT;
- }
- static int get_work_color(struct work_struct *work)
- {
- return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
- ((1 << WORK_STRUCT_COLOR_BITS) - 1);
- }
- static int work_next_color(int color)
- {
- return (color + 1) % WORK_NR_COLORS;
- }
- /*
- * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
- * contain the pointer to the queued pwq. Once execution starts, the flag
- * is cleared and the high bits contain OFFQ flags and pool ID.
- *
- * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling()
- * and clear_work_data() can be used to set the pwq, pool or clear
- * work->data. These functions should only be called while the work is
- * owned - ie. while the PENDING bit is set.
- *
- * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
- * corresponding to a work. Pool is available once the work has been
- * queued anywhere after initialization until it is sync canceled. pwq is
- * available only while the work item is queued.
- *
- * %WORK_OFFQ_CANCELING is used to mark a work item which is being
- * canceled. While being canceled, a work item may have its PENDING set
- * but stay off timer and worklist for arbitrarily long and nobody should
- * try to steal the PENDING bit.
- */
- static inline void set_work_data(struct work_struct *work, unsigned long data,
- unsigned long flags)
- {
- BUG_ON(!work_pending(work));
- atomic_long_set(&work->data, data | flags | work_static(work));
- }
- static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
- unsigned long extra_flags)
- {
- set_work_data(work, (unsigned long)pwq,
- WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags);
- }
- static void set_work_pool_and_keep_pending(struct work_struct *work,
- int pool_id)
- {
- set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT,
- WORK_STRUCT_PENDING);
- }
- static void set_work_pool_and_clear_pending(struct work_struct *work,
- int pool_id)
- {
- /*
- * The following wmb is paired with the implied mb in
- * test_and_set_bit(PENDING) and ensures all updates to @work made
- * here are visible to and precede any updates by the next PENDING
- * owner.
- */
- smp_wmb();
- set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0);
- }
- static void clear_work_data(struct work_struct *work)
- {
- smp_wmb(); /* see set_work_pool_and_clear_pending() */
- set_work_data(work, WORK_STRUCT_NO_POOL, 0);
- }
- static struct pool_workqueue *get_work_pwq(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- if (data & WORK_STRUCT_PWQ)
- return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
- else
- return NULL;
- }
- /**
- * get_work_pool - return the worker_pool a given work was associated with
- * @work: the work item of interest
- *
- * Return the worker_pool @work was last associated with. %NULL if none.
- */
- static struct worker_pool *get_work_pool(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- struct worker_pool *pool;
- int pool_id;
- if (data & WORK_STRUCT_PWQ)
- return ((struct pool_workqueue *)
- (data & WORK_STRUCT_WQ_DATA_MASK))->pool;
- pool_id = data >> WORK_OFFQ_POOL_SHIFT;
- if (pool_id == WORK_OFFQ_POOL_NONE)
- return NULL;
- pool = worker_pool_by_id(pool_id);
- WARN_ON_ONCE(!pool);
- return pool;
- }
- /**
- * get_work_pool_id - return the worker pool ID a given work is associated with
- * @work: the work item of interest
- *
- * Return the worker_pool ID @work was last associated with.
- * %WORK_OFFQ_POOL_NONE if none.
- */
- static int get_work_pool_id(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- if (data & WORK_STRUCT_PWQ)
- return ((struct pool_workqueue *)
- (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id;
- return data >> WORK_OFFQ_POOL_SHIFT;
- }
- static void mark_work_canceling(struct work_struct *work)
- {
- unsigned long pool_id = get_work_pool_id(work);
- pool_id <<= WORK_OFFQ_POOL_SHIFT;
- set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING);
- }
- static bool work_is_canceling(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
- }
- /*
- * Policy functions. These define the policies on how the global worker
- * pools are managed. Unless noted otherwise, these functions assume that
- * they're being called with pool->lock held.
- */
- static bool __need_more_worker(struct worker_pool *pool)
- {
- return !atomic_read(&pool->nr_running);
- }
- /*
- * Need to wake up a worker? Called from anything but currently
- * running workers.
- *
- * Note that, because unbound workers never contribute to nr_running, this
- * function will always return %true for unbound pools as long as the
- * worklist isn't empty.
- */
- static bool need_more_worker(struct worker_pool *pool)
- {
- return !list_empty(&pool->worklist) && __need_more_worker(pool);
- }
- /* Can I start working? Called from busy but !running workers. */
- static bool may_start_working(struct worker_pool *pool)
- {
- return pool->nr_idle;
- }
- /* Do I need to keep working? Called from currently running workers. */
- static bool keep_working(struct worker_pool *pool)
- {
- return !list_empty(&pool->worklist) &&
- atomic_read(&pool->nr_running) <= 1;
- }
- /* Do we need a new worker? Called from manager. */
- static bool need_to_create_worker(struct worker_pool *pool)
- {
- return need_more_worker(pool) && !may_start_working(pool);
- }
- /* Do I need to be the manager? */
- static bool need_to_manage_workers(struct worker_pool *pool)
- {
- return need_to_create_worker(pool) ||
- (pool->flags & POOL_MANAGE_WORKERS);
- }
- /* Do we have too many workers and should some go away? */
- static bool too_many_workers(struct worker_pool *pool)
- {
- bool managing = pool->flags & POOL_MANAGING_WORKERS;
- int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
- int nr_busy = pool->nr_workers - nr_idle;
- /*
- * nr_idle and idle_list may disagree if idle rebinding is in
- * progress. Never return %true if idle_list is empty.
- */
- if (list_empty(&pool->idle_list))
- return false;
- return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
- }
- /*
- * Wake up functions.
- */
- /* Return the first worker. Safe with preemption disabled */
- static struct worker *first_worker(struct worker_pool *pool)
- {
- if (unlikely(list_empty(&pool->idle_list)))
- return NULL;
- return list_first_entry(&pool->idle_list, struct worker, entry);
- }
- /**
- * wake_up_worker - wake up an idle worker
- * @pool: worker pool to wake worker from
- *
- * Wake up the first idle worker of @pool.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void wake_up_worker(struct worker_pool *pool)
- {
- struct worker *worker = first_worker(pool);
- if (likely(worker))
- wake_up_process(worker->task);
- }
- /**
- * wq_worker_waking_up - a worker is waking up
- * @task: task waking up
- * @cpu: CPU @task is waking up to
- *
- * This function is called during try_to_wake_up() when a worker is
- * being awoken.
- *
- * CONTEXT:
- * spin_lock_irq(rq->lock)
- */
- void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
- {
- struct worker *worker = kthread_data(task);
- if (!(worker->flags & WORKER_NOT_RUNNING)) {
- WARN_ON_ONCE(worker->pool->cpu != cpu);
- atomic_inc(&worker->pool->nr_running);
- }
- }
- /**
- * wq_worker_sleeping - a worker is going to sleep
- * @task: task going to sleep
- * @cpu: CPU in question, must be the current CPU number
- *
- * This function is called during schedule() when a busy worker is
- * going to sleep. Worker on the same cpu can be woken up by
- * returning pointer to its task.
- *
- * CONTEXT:
- * spin_lock_irq(rq->lock)
- *
- * RETURNS:
- * Worker task on @cpu to wake up, %NULL if none.
- */
- struct task_struct *wq_worker_sleeping(struct task_struct *task,
- unsigned int cpu)
- {
- struct worker *worker = kthread_data(task), *to_wakeup = NULL;
- struct worker_pool *pool;
- /*
- * Rescuers, which may not have all the fields set up like normal
- * workers, also reach here, let's not access anything before
- * checking NOT_RUNNING.
- */
- if (worker->flags & WORKER_NOT_RUNNING)
- return NULL;
- pool = worker->pool;
- /* this can only happen on the local cpu */
- BUG_ON(cpu != raw_smp_processor_id());
- /*
- * The counterpart of the following dec_and_test, implied mb,
- * worklist not empty test sequence is in insert_work().
- * Please read comment there.
- *
- * NOT_RUNNING is clear. This means that we're bound to and
- * running on the local cpu w/ rq lock held and preemption
- * disabled, which in turn means that none else could be
- * manipulating idle_list, so dereferencing idle_list without pool
- * lock is safe.
- */
- if (atomic_dec_and_test(&pool->nr_running) &&
- !list_empty(&pool->worklist))
- to_wakeup = first_worker(pool);
- return to_wakeup ? to_wakeup->task : NULL;
- }
- /**
- * worker_set_flags - set worker flags and adjust nr_running accordingly
- * @worker: self
- * @flags: flags to set
- * @wakeup: wakeup an idle worker if necessary
- *
- * Set @flags in @worker->flags and adjust nr_running accordingly. If
- * nr_running becomes zero and @wakeup is %true, an idle worker is
- * woken up.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock)
- */
- static inline void worker_set_flags(struct worker *worker, unsigned int flags,
- bool wakeup)
- {
- struct worker_pool *pool = worker->pool;
- WARN_ON_ONCE(worker->task != current);
- /*
- * If transitioning into NOT_RUNNING, adjust nr_running and
- * wake up an idle worker as necessary if requested by
- * @wakeup.
- */
- if ((flags & WORKER_NOT_RUNNING) &&
- !(worker->flags & WORKER_NOT_RUNNING)) {
- if (wakeup) {
- if (atomic_dec_and_test(&pool->nr_running) &&
- !list_empty(&pool->worklist))
- wake_up_worker(pool);
- } else
- atomic_dec(&pool->nr_running);
- }
- worker->flags |= flags;
- }
- /**
- * worker_clr_flags - clear worker flags and adjust nr_running accordingly
- * @worker: self
- * @flags: flags to clear
- *
- * Clear @flags in @worker->flags and adjust nr_running accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock)
- */
- static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
- {
- struct worker_pool *pool = worker->pool;
- unsigned int oflags = worker->flags;
- WARN_ON_ONCE(worker->task != current);
- worker->flags &= ~flags;
- /*
- * If transitioning out of NOT_RUNNING, increment nr_running. Note
- * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
- * of multiple flags, not a single flag.
- */
- if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
- if (!(worker->flags & WORKER_NOT_RUNNING))
- atomic_inc(&pool->nr_running);
- }
- /**
- * find_worker_executing_work - find worker which is executing a work
- * @pool: pool of interest
- * @work: work to find worker for
- *
- * Find a worker which is executing @work on @pool by searching
- * @pool->busy_hash which is keyed by the address of @work. For a worker
- * to match, its current execution should match the address of @work and
- * its work function. This is to avoid unwanted dependency between
- * unrelated work executions through a work item being recycled while still
- * being executed.
- *
- * This is a bit tricky. A work item may be freed once its execution
- * starts and nothing prevents the freed area from being recycled for
- * another work item. If the same work item address ends up being reused
- * before the original execution finishes, workqueue will identify the
- * recycled work item as currently executing and make it wait until the
- * current execution finishes, introducing an unwanted dependency.
- *
- * This function checks the work item address, work function and workqueue
- * to avoid false positives. Note that this isn't complete as one may
- * construct a work function which can introduce dependency onto itself
- * through a recycled work item. Well, if somebody wants to shoot oneself
- * in the foot that badly, there's only so much we can do, and if such
- * deadlock actually occurs, it should be easy to locate the culprit work
- * function.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- *
- * RETURNS:
- * Pointer to worker which is executing @work if found, NULL
- * otherwise.
- */
- static struct worker *find_worker_executing_work(struct worker_pool *pool,
- struct work_struct *work)
- {
- struct worker *worker;
- hash_for_each_possible(pool->busy_hash, worker, hentry,
- (unsigned long)work)
- if (worker->current_work == work &&
- worker->current_func == work->func)
- return worker;
- return NULL;
- }
- /**
- * move_linked_works - move linked works to a list
- * @work: start of series of works to be scheduled
- * @head: target list to append @work to
- * @nextp: out paramter for nested worklist walking
- *
- * Schedule linked works starting from @work to @head. Work series to
- * be scheduled starts at @work and includes any consecutive work with
- * WORK_STRUCT_LINKED set in its predecessor.
- *
- * If @nextp is not NULL, it's updated to point to the next work of
- * the last scheduled work. This allows move_linked_works() to be
- * nested inside outer list_for_each_entry_safe().
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void move_linked_works(struct work_struct *work, struct list_head *head,
- struct work_struct **nextp)
- {
- struct work_struct *n;
- /*
- * Linked worklist will always end before the end of the list,
- * use NULL for list head.
- */
- list_for_each_entry_safe_from(work, n, NULL, entry) {
- list_move_tail(&work->entry, head);
- if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
- break;
- }
- /*
- * If we're already inside safe list traversal and have moved
- * multiple works to the scheduled queue, the next position
- * needs to be updated.
- */
- if (nextp)
- *nextp = n;
- }
- static void pwq_activate_delayed_work(struct work_struct *work)
- {
- struct pool_workqueue *pwq = get_work_pwq(work);
- trace_workqueue_activate_work(work);
- move_linked_works(work, &pwq->pool->worklist, NULL);
- __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
- pwq->nr_active++;
- }
- static void pwq_activate_first_delayed(struct pool_workqueue *pwq)
- {
- struct work_struct *work = list_first_entry(&pwq->delayed_works,
- struct work_struct, entry);
- pwq_activate_delayed_work(work);
- }
- /**
- * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
- * @pwq: pwq of interest
- * @color: color of work which left the queue
- *
- * A work either has completed or is removed from pending queue,
- * decrement nr_in_flight of its pwq and handle workqueue flushing.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color)
- {
- /* ignore uncolored works */
- if (color == WORK_NO_COLOR)
- return;
- pwq->nr_in_flight[color]--;
- pwq->nr_active--;
- if (!list_empty(&pwq->delayed_works)) {
- /* one down, submit a delayed one */
- if (pwq->nr_active < pwq->max_active)
- pwq_activate_first_delayed(pwq);
- }
- /* is flush in progress and are we at the flushing tip? */
- if (likely(pwq->flush_color != color))
- return;
- /* are there still in-flight works? */
- if (pwq->nr_in_flight[color])
- return;
- /* this pwq is done, clear flush_color */
- pwq->flush_color = -1;
- /*
- * If this was the last pwq, wake up the first flusher. It
- * will handle the rest.
- */
- if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
- complete(&pwq->wq->first_flusher->done);
- }
- /**
- * try_to_grab_pending - steal work item from worklist and disable irq
- * @work: work item to steal
- * @is_dwork: @work is a delayed_work
- * @flags: place to store irq state
- *
- * Try to grab PENDING bit of @work. This function can handle @work in any
- * stable state - idle, on timer or on worklist. Return values are
- *
- * 1 if @work was pending and we successfully stole PENDING
- * 0 if @work was idle and we claimed PENDING
- * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry
- * -ENOENT if someone else is canceling @work, this state may persist
- * for arbitrarily long
- *
- * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting
- * interrupted while holding PENDING and @work off queue, irq must be
- * disabled on entry. This, combined with delayed_work->timer being
- * irqsafe, ensures that we return -EAGAIN for finite short period of time.
- *
- * On successful return, >= 0, irq is disabled and the caller is
- * responsible for releasing it using local_irq_restore(*@flags).
- *
- * This function is safe to call from any context including IRQ handler.
- */
- static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
- unsigned long *flags)
- {
- struct worker_pool *pool;
- struct pool_workqueue *pwq;
- local_irq_save(*flags);
- /* try to steal the timer if it exists */
- if (is_dwork) {
- struct delayed_work *dwork = to_delayed_work(work);
- /*
- * dwork->timer is irqsafe. If del_timer() fails, it's
- * guaranteed that the timer is not queued anywhere and not
- * running on the local CPU.
- */
- if (likely(del_timer(&dwork->timer)))
- return 1;
- }
- /* try to claim PENDING the normal way */
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
- return 0;
- /*
- * The queueing is in progress, or it is already queued. Try to
- * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
- */
- pool = get_work_pool(work);
- if (!pool)
- goto fail;
- spin_lock(&pool->lock);
- /*
- * work->data is guaranteed to point to pwq only while the work
- * item is queued on pwq->wq, and both updating work->data to point
- * to pwq on queueing and to pool on dequeueing are done under
- * pwq->pool->lock. This in turn guarantees that, if work->data
- * points to pwq which is associated with a locked pool, the work
- * item is currently queued on that pool.
- */
- pwq = get_work_pwq(work);
- if (pwq && pwq->pool == pool) {
- debug_work_deactivate(work);
- /*
- * A delayed work item cannot be grabbed directly because
- * it might have linked NO_COLOR work items which, if left
- * on the delayed_list, will confuse pwq->nr_active
- * management later on and cause stall. Make sure the work
- * item is activated before grabbing.
- */
- if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
- pwq_activate_delayed_work(work);
- list_del_init(&work->entry);
- pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work));
- /* work->data points to pwq iff queued, point to pool */
- set_work_pool_and_keep_pending(work, pool->id);
- spin_unlock(&pool->lock);
- return 1;
- }
- spin_unlock(&pool->lock);
- fail:
- local_irq_restore(*flags);
- if (work_is_canceling(work))
- return -ENOENT;
- cpu_relax();
- return -EAGAIN;
- }
- /**
- * insert_work - insert a work into a pool
- * @pwq: pwq @work belongs to
- * @work: work to insert
- * @head: insertion point
- * @extra_flags: extra WORK_STRUCT_* flags to set
- *
- * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to
- * work_struct flags.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
- struct list_head *head, unsigned int extra_flags)
- {
- struct worker_pool *pool = pwq->pool;
- /* we own @work, set data and link */
- set_work_pwq(work, pwq, extra_flags);
- list_add_tail(&work->entry, head);
- /*
- * Ensure either worker_sched_deactivated() sees the above
- * list_add_tail() or we see zero nr_running to avoid workers
- * lying around lazily while there are works to be processed.
- */
- smp_mb();
- if (__need_more_worker(pool))
- wake_up_worker(pool);
- }
- /*
- * Test whether @work is being queued from another work executing on the
- * same workqueue.
- */
- static bool is_chained_work(struct workqueue_struct *wq)
- {
- struct worker *worker;
- worker = current_wq_worker();
- /*
- * Return %true iff I'm a worker execuing a work item on @wq. If
- * I'm @worker, it's safe to dereference it without locking.
- */
- return worker && worker->current_pwq->wq == wq;
- }
- static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- struct pool_workqueue *pwq;
- struct list_head *worklist;
- unsigned int work_flags;
- unsigned int req_cpu = cpu;
- /*
- * While a work item is PENDING && off queue, a task trying to
- * steal the PENDING will busy-loop waiting for it to either get
- * queued or lose PENDING. Grabbing PENDING and queueing should
- * happen with IRQ disabled.
- */
- WARN_ON_ONCE(!irqs_disabled());
- debug_work_activate(work);
- /* if dying, only works from the same workqueue are allowed */
- if (unlikely(wq->flags & WQ_DRAINING) &&
- WARN_ON_ONCE(!is_chained_work(wq)))
- return;
- /* determine the pwq to use */
- if (!(wq->flags & WQ_UNBOUND)) {
- struct worker_pool *last_pool;
- if (cpu == WORK_CPU_UNBOUND)
- cpu = raw_smp_processor_id();
- /*
- * It's multi cpu. If @work was previously on a different
- * cpu, it might still be running there, in which case the
- * work needs to be queued on that cpu to guarantee
- * non-reentrancy.
- */
- pwq = get_pwq(cpu, wq);
- last_pool = get_work_pool(work);
- if (last_pool && last_pool != pwq->pool) {
- struct worker *worker;
- spin_lock(&last_pool->lock);
- worker = find_worker_executing_work(last_pool, work);
- if (worker && worker->current_pwq->wq == wq) {
- pwq = get_pwq(last_pool->cpu, wq);
- } else {
- /* meh... not running there, queue here */
- spin_unlock(&last_pool->lock);
- spin_lock(&pwq->pool->lock);
- }
- } else {
- spin_lock(&pwq->pool->lock);
- }
- } else {
- pwq = get_pwq(WORK_CPU_UNBOUND, wq);
- spin_lock(&pwq->pool->lock);
- }
- /* pwq determined, queue */
- trace_workqueue_queue_work(req_cpu, pwq, work);
- if (WARN_ON(!list_empty(&work->entry))) {
- spin_unlock(&pwq->pool->lock);
- return;
- }
- pwq->nr_in_flight[pwq->work_color]++;
- work_flags = work_color_to_flags(pwq->work_color);
- if (likely(pwq->nr_active < pwq->max_active)) {
- trace_workqueue_activate_work(work);
- pwq->nr_active++;
- worklist = &pwq->pool->worklist;
- } else {
- work_flags |= WORK_STRUCT_DELAYED;
- worklist = &pwq->delayed_works;
- }
- insert_work(pwq, work, worklist, work_flags);
- spin_unlock(&pwq->pool->lock);
- }
- /**
- * queue_work_on - queue work on specific cpu
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns %false if @work was already on a queue, %true otherwise.
- *
- * We queue the work to a specific CPU, the caller must ensure it
- * can't go away.
- */
- bool queue_work_on(int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- bool ret = false;
- unsigned long flags;
- local_irq_save(flags);
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_work(cpu, wq, work);
- ret = true;
- }
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work_on);
- /**
- * queue_work - queue work on a workqueue
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns %false if @work was already on a queue, %true otherwise.
- *
- * We queue the work to the CPU on which it was submitted, but if the CPU dies
- * it can be processed by another CPU.
- */
- bool queue_work(struct workqueue_struct *wq, struct work_struct *work)
- {
- return queue_work_on(WORK_CPU_UNBOUND, wq, work);
- }
- EXPORT_SYMBOL_GPL(queue_work);
- void delayed_work_timer_fn(unsigned long __data)
- {
- struct delayed_work *dwork = (struct delayed_work *)__data;
- /* should have been called from irqsafe timer with irq already off */
- __queue_work(dwork->cpu, dwork->wq, &dwork->work);
- }
- EXPORT_SYMBOL(delayed_work_timer_fn);
- static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- struct timer_list *timer = &dwork->timer;
- struct work_struct *work = &dwork->work;
- WARN_ON_ONCE(timer->function != delayed_work_timer_fn ||
- timer->data != (unsigned long)dwork);
- WARN_ON_ONCE(timer_pending(timer));
- WARN_ON_ONCE(!list_empty(&work->entry));
- /*
- * If @delay is 0, queue @dwork->work immediately. This is for
- * both optimization and correctness. The earliest @timer can
- * expire is on the closest next tick and delayed_work users depend
- * on that there's no such delay when @delay is 0.
- */
- if (!delay) {
- __queue_work(cpu, wq, &dwork->work);
- return;
- }
- timer_stats_timer_set_start_info(&dwork->timer);
- dwork->wq = wq;
- dwork->cpu = cpu;
- timer->expires = jiffies + delay;
- if (unlikely(cpu != WORK_CPU_UNBOUND))
- add_timer_on(timer, cpu);
- else
- add_timer(timer);
- }
- /**
- * queue_delayed_work_on - queue work on specific CPU after delay
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns %false if @work was already on a queue, %true otherwise. If
- * @delay is zero and @dwork is idle, it will be scheduled for immediate
- * execution.
- */
- bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- struct work_struct *work = &dwork->work;
- bool ret = false;
- unsigned long flags;
- /* read the comment in __queue_work() */
- local_irq_save(flags);
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_delayed_work(cpu, wq, dwork, delay);
- ret = true;
- }
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work_on);
- /**
- * queue_delayed_work - queue work on a workqueue after delay
- * @wq: workqueue to use
- * @dwork: delayable work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Equivalent to queue_delayed_work_on() but tries to use the local CPU.
- */
- bool queue_delayed_work(struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work);
- /**
- * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
- * modify @dwork's timer so that it expires after @delay. If @delay is
- * zero, @work is guaranteed to be scheduled immediately regardless of its
- * current state.
- *
- * Returns %false if @dwork was idle and queued, %true if @dwork was
- * pending and its timer was modified.
- *
- * This function is safe to call from any context including IRQ handler.
- * See try_to_grab_pending() for details.
- */
- bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- unsigned long flags;
- int ret;
- do {
- ret = try_to_grab_pending(&dwork->work, true, &flags);
- } while (unlikely(ret == -EAGAIN));
- if (likely(ret >= 0)) {
- __queue_delayed_work(cpu, wq, dwork, delay);
- local_irq_restore(flags);
- }
- /* -ENOENT from try_to_grab_pending() becomes %true */
- return ret;
- }
- EXPORT_SYMBOL_GPL(mod_delayed_work_on);
- /**
- * mod_delayed_work - modify delay of or queue a delayed work
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * mod_delayed_work_on() on local CPU.
- */
- bool mod_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork,
- unsigned long delay)
- {
- return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
- }
- EXPORT_SYMBOL_GPL(mod_delayed_work);
- /**
- * worker_enter_idle - enter idle state
- * @worker: worker which is entering idle state
- *
- * @worker is entering idle state. Update stats and idle timer if
- * necessary.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock).
- */
- static void worker_enter_idle(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- BUG_ON(worker->flags & WORKER_IDLE);
- BUG_ON(!list_empty(&worker->entry) &&
- (worker->hentry.next || worker->hentry.pprev));
- /* can't use worker_set_flags(), also called from start_worker() */
- worker->flags |= WORKER_IDLE;
- pool->nr_idle++;
- worker->last_active = jiffies;
- /* idle_list is LIFO */
- list_add(&worker->entry, &pool->idle_list);
- if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
- mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
- /*
- * Sanity check nr_running. Because wq_unbind_fn() releases
- * pool->lock between setting %WORKER_UNBOUND and zapping
- * nr_running, the warning may trigger spuriously. Check iff
- * unbind is not in progress.
- */
- WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
- pool->nr_workers == pool->nr_idle &&
- atomic_read(&pool->nr_running));
- }
- /**
- * worker_leave_idle - leave idle state
- * @worker: worker which is leaving idle state
- *
- * @worker is leaving idle state. Update stats.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock).
- */
- static void worker_leave_idle(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- BUG_ON(!(worker->flags & WORKER_IDLE));
- worker_clr_flags(worker, WORKER_IDLE);
- pool->nr_idle--;
- list_del_init(&worker->entry);
- }
- /**
- * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock pool
- * @worker: self
- *
- * Works which are scheduled while the cpu is online must at least be
- * scheduled to a worker which is bound to the cpu so that if they are
- * flushed from cpu callbacks while cpu is going down, they are
- * guaranteed to execute on the cpu.
- *
- * This function is to be used by rogue workers and rescuers to bind
- * themselves to the target cpu and may race with cpu going down or
- * coming online. kthread_bind() can't be used because it may put the
- * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
- * verbatim as it's best effort and blocking and pool may be
- * [dis]associated in the meantime.
- *
- * This function tries set_cpus_allowed() and locks pool and verifies the
- * binding against %POOL_DISASSOCIATED which is set during
- * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
- * enters idle state or fetches works without dropping lock, it can
- * guarantee the scheduling requirement described in the first paragraph.
- *
- * CONTEXT:
- * Might sleep. Called without any lock but returns with pool->lock
- * held.
- *
- * RETURNS:
- * %true if the associated pool is online (@worker is successfully
- * bound), %false if offline.
- */
- static bool worker_maybe_bind_and_lock(struct worker *worker)
- __acquires(&pool->lock)
- {
- struct worker_pool *pool = worker->pool;
- struct task_struct *task = worker->task;
- while (true) {
- /*
- * The following call may fail, succeed or succeed
- * without actually migrating the task to the cpu if
- * it races with cpu hotunplug operation. Verify
- * against POOL_DISASSOCIATED.
- */
- if (!(pool->flags & POOL_DISASSOCIATED))
- set_cpus_allowed_ptr(task, get_cpu_mask(pool->cpu));
- spin_lock_irq(&pool->lock);
- if (pool->flags & POOL_DISASSOCIATED)
- return false;
- if (task_cpu(task) == pool->cpu &&
- cpumask_equal(¤t->cpus_allowed,
- get_cpu_mask(pool->cpu)))
- return true;
- spin_unlock_irq(&pool->lock);
- /*
- * We've raced with CPU hot[un]plug. Give it a breather
- * and retry migration. cond_resched() is required here;
- * otherwise, we might deadlock against cpu_stop trying to
- * bring down the CPU on non-preemptive kernel.
- */
- cpu_relax();
- cond_resched();
- }
- }
- /*
- * Rebind an idle @worker to its CPU. worker_thread() will test
- * list_empty(@worker->entry) before leaving idle and call this function.
- */
- static void idle_worker_rebind(struct worker *worker)
- {
- /* CPU may go down again inbetween, clear UNBOUND only on success */
- if (worker_maybe_bind_and_lock(worker))
- worker_clr_flags(worker, WORKER_UNBOUND);
- /* rebind complete, become available again */
- list_add(&worker->entry, &worker->pool->idle_list);
- spin_unlock_irq(&worker->pool->lock);
- }
- /*
- * Function for @worker->rebind.work used to rebind unbound busy workers to
- * the associated cpu which is coming back online. This is scheduled by
- * cpu up but can race with other cpu hotplug operations and may be
- * executed twice without intervening cpu down.
- */
- static void busy_worker_rebind_fn(struct work_struct *work)
- {
- struct worker *worker = container_of(work, struct worker, rebind_work);
- if (worker_maybe_bind_and_lock(worker))
- worker_clr_flags(worker, WORKER_UNBOUND);
- spin_unlock_irq(&worker->pool->lock);
- }
- /**
- * rebind_workers - rebind all workers of a pool to the associated CPU
- * @pool: pool of interest
- *
- * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding
- * is different for idle and busy ones.
- *
- * Idle ones will be removed from the idle_list and woken up. They will
- * add themselves back after completing rebind. This ensures that the
- * idle_list doesn't contain any unbound workers when re-bound busy workers
- * try to perform local wake-ups for concurrency management.
- *
- * Busy workers can rebind after they finish their current work items.
- * Queueing the rebind work item at the head of the scheduled list is
- * enough. Note that nr_running will be properly bumped as busy workers
- * rebind.
- *
- * On return, all non-manager workers are scheduled for rebind - see
- * manage_workers() for the manager special case. Any idle worker
- * including the manager will not appear on @idle_list until rebind is
- * complete, making local wake-ups safe.
- */
- static void rebind_workers(struct worker_pool *pool)
- {
- struct worker *worker, *n;
- int i;
- lockdep_assert_held(&pool->assoc_mutex);
- lockdep_assert_held(&pool->lock);
- /* dequeue and kick idle ones */
- list_for_each_entry_safe(worker, n, &pool->idle_list, entry) {
- /*
- * idle workers should be off @pool->idle_list until rebind
- * is complete to avoid receiving premature local wake-ups.
- */
- list_del_init(&worker->entry);
- /*
- * worker_thread() will see the above dequeuing and call
- * idle_worker_rebind().
- */
- wake_up_process(worker->task);
- }
- /* rebind busy workers */
- for_each_busy_worker(worker, i, pool) {
- struct work_struct *rebind_work = &worker->rebind_work;
- struct workqueue_struct *wq;
- if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
- work_data_bits(rebind_work)))
- continue;
- debug_work_activate(rebind_work);
- /*
- * wq doesn't really matter but let's keep @worker->pool
- * and @pwq->pool consistent for sanity.
- */
- if (std_worker_pool_pri(worker->pool))
- wq = system_highpri_wq;
- else
- wq = system_wq;
- insert_work(get_pwq(pool->cpu, wq), rebind_work,
- worker->scheduled.next,
- work_color_to_flags(WORK_NO_COLOR));
- }
- }
- static struct worker *alloc_worker(void)
- {
- struct worker *worker;
- worker = kzalloc(sizeof(*worker), GFP_KERNEL);
- if (worker) {
- INIT_LIST_HEAD(&worker->entry);
- INIT_LIST_HEAD(&worker->scheduled);
- INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
- /* on creation a worker is in !idle && prep state */
- worker->flags = WORKER_PREP;
- }
- return worker;
- }
- /**
- * create_worker - create a new workqueue worker
- * @pool: pool the new worker will belong to
- *
- * Create a new worker which is bound to @pool. The returned worker
- * can be started by calling start_worker() or destroyed using
- * destroy_worker().
- *
- * CONTEXT:
- * Might sleep. Does GFP_KERNEL allocations.
- *
- * RETURNS:
- * Pointer to the newly created worker.
- */
- static struct worker *create_worker(struct worker_pool *pool)
- {
- const char *pri = std_worker_pool_pri(pool) ? "H" : "";
- struct worker *worker = NULL;
- int id = -1;
- spin_lock_irq(&pool->lock);
- while (ida_get_new(&pool->worker_ida, &id)) {
- spin_unlock_irq(&pool->lock);
- if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
- goto fail;
- spin_lock_irq(&pool->lock);
- }
- spin_unlock_irq(&pool->lock);
- worker = alloc_worker();
- if (!worker)
- goto fail;
- worker->pool = pool;
- worker->id = id;
- if (pool->cpu != WORK_CPU_UNBOUND)
- worker->task = kthread_create_on_node(worker_thread,
- worker, cpu_to_node(pool->cpu),
- "kworker/%u:%d%s", pool->cpu, id, pri);
- else
- worker->task = kthread_create(worker_thread, worker,
- "kworker/u:%d%s", id, pri);
- if (IS_ERR(worker->task))
- goto fail;
- if (std_worker_pool_pri(pool))
- set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
- /*
- * Determine CPU binding of the new worker depending on
- * %POOL_DISASSOCIATED. The caller is responsible for ensuring the
- * flag remains stable across this function. See the comments
- * above the flag definition for details.
- *
- * As an unbound worker may later become a regular one if CPU comes
- * online, make sure every worker has %PF_THREAD_BOUND set.
- */
- if (!(pool->flags & POOL_DISASSOCIATED)) {
- kthread_bind(worker->task, pool->cpu);
- } else {
- worker->task->flags |= PF_THREAD_BOUND;
- worker->flags |= WORKER_UNBOUND;
- }
- return worker;
- fail:
- if (id >= 0) {
- spin_lock_irq(&pool->lock);
- ida_remove(&pool->worker_ida, id);
- spin_unlock_irq(&pool->lock);
- }
- kfree(worker);
- return NULL;
- }
- /**
- * start_worker - start a newly created worker
- * @worker: worker to start
- *
- * Make the pool aware of @worker and start it.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void start_worker(struct worker *worker)
- {
- worker->flags |= WORKER_STARTED;
- worker->pool->nr_workers++;
- worker_enter_idle(worker);
- wake_up_process(worker->task);
- }
- /**
- * destroy_worker - destroy a workqueue worker
- * @worker: worker to be destroyed
- *
- * Destroy @worker and adjust @pool stats accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which is released and regrabbed.
- */
- static void destroy_worker(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- int id = worker->id;
- /* sanity check frenzy */
- BUG_ON(worker->current_work);
- BUG_ON(!list_empty(&worker->scheduled));
- if (worker->flags & WORKER_STARTED)
- pool->nr_workers--;
- if (worker->flags & WORKER_IDLE)
- pool->nr_idle--;
- list_del_init(&worker->entry);
- worker->flags |= WORKER_DIE;
- spin_unlock_irq(&pool->lock);
- kthread_stop(worker->task);
- kfree(worker);
- spin_lock_irq(&pool->lock);
- ida_remove(&pool->worker_ida, id);
- }
- static void idle_worker_timeout(unsigned long __pool)
- {
- struct worker_pool *pool = (void *)__pool;
- spin_lock_irq(&pool->lock);
- if (too_many_workers(pool)) {
- struct worker *worker;
- unsigned long expires;
- /* idle_list is kept in LIFO order, check the last one */
- worker = list_entry(pool->idle_list.prev, struct worker, entry);
- expires = worker->last_active + IDLE_WORKER_TIMEOUT;
- if (time_before(jiffies, expires))
- mod_timer(&pool->idle_timer, expires);
- else {
- /* it's been idle for too long, wake up manager */
- pool->flags |= POOL_MANAGE_WORKERS;
- wake_up_worker(pool);
- }
- }
- spin_unlock_irq(&pool->lock);
- }
- static bool send_mayday(struct work_struct *work)
- {
- struct pool_workqueue *pwq = get_work_pwq(work);
- struct workqueue_struct *wq = pwq->wq;
- unsigned int cpu;
- if (!(wq->flags & WQ_RESCUER))
- return false;
- /* mayday mayday mayday */
- cpu = pwq->pool->cpu;
- /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
- if (cpu == WORK_CPU_UNBOUND)
- cpu = 0;
- if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
- wake_up_process(wq->rescuer->task);
- return true;
- }
- static void pool_mayday_timeout(unsigned long __pool)
- {
- struct worker_pool *pool = (void *)__pool;
- struct work_struct *work;
- spin_lock_irq(&pool->lock);
- if (need_to_create_worker(pool)) {
- /*
- * We've been trying to create a new worker but
- * haven't been successful. We might be hitting an
- * allocation deadlock. Send distress signals to
- * rescuers.
- */
- list_for_each_entry(work, &pool->worklist, entry)
- send_mayday(work);
- }
- spin_unlock_irq(&pool->lock);
- mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
- }
- /**
- * maybe_create_worker - create a new worker if necessary
- * @pool: pool to create a new worker for
- *
- * Create a new worker for @pool if necessary. @pool is guaranteed to
- * have at least one idle worker on return from this function. If
- * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
- * sent to all rescuers with works scheduled on @pool to resolve
- * possible allocation deadlock.
- *
- * On return, need_to_create_worker() is guaranteed to be false and
- * may_start_working() true.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations. Called only from
- * manager.
- *
- * RETURNS:
- * false if no action was taken and pool->lock stayed locked, true
- * otherwise.
- */
- static bool maybe_create_worker(struct worker_pool *pool)
- __releases(&pool->lock)
- __acquires(&pool->lock)
- {
- if (!need_to_create_worker(pool))
- return false;
- restart:
- spin_unlock_irq(&pool->lock);
- /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
- mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
- while (true) {
- struct worker *worker;
- worker = create_worker(pool);
- if (worker) {
- del_timer_sync(&pool->mayday_timer);
- spin_lock_irq(&pool->lock);
- start_worker(worker);
- BUG_ON(need_to_create_worker(pool));
- return true;
- }
- if (!need_to_create_worker(pool))
- break;
- __set_current_state(TASK_INTERRUPTIBLE);
- schedule_timeout(CREATE_COOLDOWN);
- if (!need_to_create_worker(pool))
- break;
- }
- del_timer_sync(&pool->mayday_timer);
- spin_lock_irq(&pool->lock);
- if (need_to_create_worker(pool))
- goto restart;
- return true;
- }
- /**
- * maybe_destroy_worker - destroy workers which have been idle for a while
- * @pool: pool to destroy workers for
- *
- * Destroy @pool workers which have been idle for longer than
- * IDLE_WORKER_TIMEOUT.
- *
- * LOCKING:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Called only from manager.
- *
- * RETURNS:
- * false if no action was taken and pool->lock stayed locked, true
- * otherwise.
- */
- static bool maybe_destroy_workers(struct worker_pool *pool)
- {
- bool ret = false;
- while (too_many_workers(pool)) {
- struct worker *worker;
- unsigned long expires;
- worker = list_entry(pool->idle_list.prev, struct worker, entry);
- expires = worker->last_active + IDLE_WORKER_TIMEOUT;
- if (time_before(jiffies, expires)) {
- mod_timer(&pool->idle_timer, expires);
- break;
- }
- destroy_worker(worker);
- ret = true;
- }
- return ret;
- }
- /**
- * manage_workers - manage worker pool
- * @worker: self
- *
- * Assume the manager role and manage the worker pool @worker belongs
- * to. At any given time, there can be only zero or one manager per
- * pool. The exclusion is handled automatically by this function.
- *
- * The caller can safely start processing works on false return. On
- * true return, it's guaranteed that need_to_create_worker() is false
- * and may_start_working() is true.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations.
- *
- * RETURNS:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations.
- */
- static bool manage_workers(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- bool ret = false;
- if (pool->flags & POOL_MANAGING_WORKERS)
- return ret;
- pool->flags |= POOL_MANAGING_WORKERS;
- /*
- * To simplify both worker management and CPU hotplug, hold off
- * management while hotplug is in progress. CPU hotplug path can't
- * grab %POOL_MANAGING_WORKERS to achieve this because that can
- * lead to idle worker depletion (all become busy thinking someone
- * else is managing) which in turn can result in deadlock under
- * extreme circumstances. Use @pool->assoc_mutex to synchronize
- * manager against CPU hotplug.
- *
- * assoc_mutex would always be free unless CPU hotplug is in
- * progress. trylock first without dropping @pool->lock.
- */
- if (unlikely(!mutex_trylock(&pool->assoc_mutex))) {
- spin_unlock_irq(&pool->lock);
- mutex_lock(&pool->assoc_mutex);
- /*
- * CPU hotplug could have happened while we were waiting
- * for assoc_mutex. Hotplug itself can't handle us
- * because manager isn't either on idle or busy list, and
- * @pool's state and ours could have deviated.
- *
- * As hotplug is now excluded via assoc_mutex, we can
- * simply try to bind. It will succeed or fail depending
- * on @pool's current state. Try it and adjust
- * %WORKER_UNBOUND accordingly.
- */
- if (worker_maybe_bind_and_lock(worker))
- worker->flags &= ~WORKER_UNBOUND;
- else
- worker->flags |= WORKER_UNBOUND;
- ret = true;
- }
- pool->flags &= ~POOL_MANAGE_WORKERS;
- /*
- * Destroy and then create so that may_start_working() is true
- * on return.
- */
- ret |= maybe_destroy_workers(pool);
- ret |= maybe_create_worker(pool);
- pool->flags &= ~POOL_MANAGING_WORKERS;
- mutex_unlock(&pool->assoc_mutex);
- return ret;
- }
- /**
- * process_one_work - process single work
- * @worker: self
- * @work: work to process
- *
- * Process @work. This function contains all the logics necessary to
- * process a single work including synchronization against and
- * interaction with other workers on the same cpu, queueing and
- * flushing. As long as context requirement is met, any worker can
- * call this function to process a work.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which is released and regrabbed.
- */
- static void process_one_work(struct worker *worker, struct work_struct *work)
- __releases(&pool->lock)
- __acquires(&pool->lock)
- {
- struct pool_workqueue *pwq = get_work_pwq(work);
- struct worker_pool *pool = worker->pool;
- bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE;
- int work_color;
- struct worker *collision;
- #ifdef CONFIG_LOCKDEP
- /*
- * It is permissible to free the struct work_struct from
- * inside the function that is called from it, this we need to
- * take into account for lockdep too. To avoid bogus "held
- * lock freed" warnings as well as problems when looking into
- * work->lockdep_map, make a copy and use that here.
- */
- struct lockdep_map lockdep_map;
- lockdep_copy_map(&lockdep_map, &work->lockdep_map);
- #endif
- /*
- * Ensure we're on the correct CPU. DISASSOCIATED test is
- * necessary to avoid spurious warnings from rescuers servicing the
- * unbound or a disassociated pool.
- */
- WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) &&
- !(pool->flags & POOL_DISASSOCIATED) &&
- raw_smp_processor_id() != pool->cpu);
- /*
- * A single work shouldn't be executed concurrently by
- * multiple workers on a single cpu. Check whether anyone is
- * already processing the work. If so, defer the work to the
- * currently executing one.
- */
- collision = find_worker_executing_work(pool, work);
- if (unlikely(collision)) {
- move_linked_works(work, &collision->scheduled, NULL);
- return;
- }
- /* claim and dequeue */
- debug_work_deactivate(work);
- hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
- worker->current_work = work;
- worker->current_func = work->func;
- worker->current_pwq = pwq;
- work_color = get_work_color(work);
- list_del_init(&work->entry);
- /*
- * CPU intensive works don't participate in concurrency
- * management. They're the scheduler's responsibility.
- */
- if (unlikely(cpu_intensive))
- worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
- /*
- * Unbound pool isn't concurrency managed and work items should be
- * executed ASAP. Wake up another worker if necessary.
- */
- if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
- wake_up_worker(pool);
- /*
- * Record the last pool and clear PENDING which should be the last
- * update to @work. Also, do this inside @pool->lock so that
- * PENDING and queued state changes happen together while IRQ is
- * disabled.
- */
- set_work_pool_and_clear_pending(work, pool->id);
- spin_unlock_irq(&pool->lock);
- lock_map_acquire_read(&pwq->wq->lockdep_map);
- lock_map_acquire(&lockdep_map);
- trace_workqueue_execute_start(work);
- worker->current_func(work);
- /*
- * While we must be careful to not use "work" after this, the trace
- * point will only record its address.
- */
- trace_workqueue_execute_end(work);
- lock_map_release(&lockdep_map);
- lock_map_release(&pwq->wq->lockdep_map);
- if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
- pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
- " last function: %pf\n",
- current->comm, preempt_count(), task_pid_nr(current),
- worker->current_func);
- debug_show_held_locks(current);
- dump_stack();
- }
- spin_lock_irq(&pool->lock);
- /* clear cpu intensive status */
- if (unlikely(cpu_intensive))
- worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
- /* we're done with it, release */
- hash_del(&worker->hentry);
- worker->current_work = NULL;
- worker->current_func = NULL;
- worker->current_pwq = NULL;
- pwq_dec_nr_in_flight(pwq, work_color);
- }
- /**
- * process_scheduled_works - process scheduled works
- * @worker: self
- *
- * Process all scheduled works. Please note that the scheduled list
- * may change while processing a work, so this function repeatedly
- * fetches a work from the top and executes it.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock) which may be released and regrabbed
- * multiple times.
- */
- static void process_scheduled_works(struct worker *worker)
- {
- while (!list_empty(&worker->scheduled)) {
- struct work_struct *work = list_first_entry(&worker->scheduled,
- struct work_struct, entry);
- process_one_work(worker, work);
- }
- }
- /**
- * worker_thread - the worker thread function
- * @__worker: self
- *
- * The worker thread function. There are NR_CPU_WORKER_POOLS dynamic pools
- * of these per each cpu. These workers process all works regardless of
- * their specific target workqueue. The only exception is works which
- * belong to workqueues with a rescuer which will be explained in
- * rescuer_thread().
- */
- static int worker_thread(void *__worker)
- {
- struct worker *worker = __worker;
- struct worker_pool *pool = worker->pool;
- /* tell the scheduler that this is a workqueue worker */
- worker->task->flags |= PF_WQ_WORKER;
- woke_up:
- spin_lock_irq(&pool->lock);
- /* we are off idle list if destruction or rebind is requested */
- if (unlikely(list_empty(&worker->entry))) {
- spin_unlock_irq(&pool->lock);
- /* if DIE is set, destruction is requested */
- if (worker->flags & WORKER_DIE) {
- worker->task->flags &= ~PF_WQ_WORKER;
- return 0;
- }
- /* otherwise, rebind */
- idle_worker_rebind(worker);
- goto woke_up;
- }
- worker_leave_idle(worker);
- recheck:
- /* no more worker necessary? */
- if (!need_more_worker(pool))
- goto sleep;
- /* do we need to manage? */
- if (unlikely(!may_start_working(pool)) && manage_workers(worker))
- goto recheck;
- /*
- * ->scheduled list can only be filled while a worker is
- * preparing to process a work or actually processing it.
- * Make sure nobody diddled with it while I was sleeping.
- */
- BUG_ON(!list_empty(&worker->scheduled));
- /*
- * When control reaches this point, we're guaranteed to have
- * at least one idle worker or that someone else has already
- * assumed the manager role.
- */
- worker_clr_flags(worker, WORKER_PREP);
- do {
- struct work_struct *work =
- list_first_entry(&pool->worklist,
- struct work_struct, entry);
- if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
- /* optimization path, not strictly necessary */
- process_one_work(worker, work);
- if (unlikely(!list_empty(&worker->scheduled)))
- process_scheduled_works(worker);
- } else {
- move_linked_works(work, &worker->scheduled, NULL);
- process_scheduled_works(worker);
- }
- } while (keep_working(pool));
- worker_set_flags(worker, WORKER_PREP, false);
- sleep:
- if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
- goto recheck;
- /*
- * pool->lock is held and there's no work to process and no need to
- * manage, sleep. Workers are woken up only while holding
- * pool->lock or from local cpu, so setting the current state
- * before releasing pool->lock is enough to prevent losing any
- * event.
- */
- worker_enter_idle(worker);
- __set_current_state(TASK_INTERRUPTIBLE);
- spin_unlock_irq(&pool->lock);
- schedule();
- goto woke_up;
- }
- /**
- * rescuer_thread - the rescuer thread function
- * @__rescuer: self
- *
- * Workqueue rescuer thread function. There's one rescuer for each
- * workqueue which has WQ_RESCUER set.
- *
- * Regular work processing on a pool may block trying to create a new
- * worker which uses GFP_KERNEL allocation which has slight chance of
- * developing into deadlock if some works currently on the same queue
- * need to be processed to satisfy the GFP_KERNEL allocation. This is
- * the problem rescuer solves.
- *
- * When such condition is possible, the pool summons rescuers of all
- * workqueues which have works queued on the pool and let them process
- * those works so that forward progress can be guaranteed.
- *
- * This should happen rarely.
- */
- static int rescuer_thread(void *__rescuer)
- {
- struct worker *rescuer = __rescuer;
- struct workqueue_struct *wq = rescuer->rescue_wq;
- struct list_head *scheduled = &rescuer->scheduled;
- bool is_unbound = wq->flags & WQ_UNBOUND;
- unsigned int cpu;
- set_user_nice(current, RESCUER_NICE_LEVEL);
- /*
- * Mark rescuer as worker too. As WORKER_PREP is never cleared, it
- * doesn't participate in concurrency management.
- */
- rescuer->task->flags |= PF_WQ_WORKER;
- repeat:
- set_current_state(TASK_INTERRUPTIBLE);
- if (kthread_should_stop()) {
- __set_current_state(TASK_RUNNING);
- rescuer->task->flags &= ~PF_WQ_WORKER;
- return 0;
- }
- /*
- * See whether any cpu is asking for help. Unbounded
- * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
- */
- for_each_mayday_cpu(cpu, wq->mayday_mask) {
- unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
- struct pool_workqueue *pwq = get_pwq(tcpu, wq);
- struct worker_pool *pool = pwq->pool;
- struct work_struct *work, *n;
- __set_current_state(TASK_RUNNING);
- mayday_clear_cpu(cpu, wq->mayday_mask);
- /* migrate to the target cpu if possible */
- rescuer->pool = pool;
- worker_maybe_bind_and_lock(rescuer);
- /*
- * Slurp in all works issued via this workqueue and
- * process'em.
- */
- BUG_ON(!list_empty(&rescuer->scheduled));
- list_for_each_entry_safe(work, n, &pool->worklist, entry)
- if (get_work_pwq(work) == pwq)
- move_linked_works(work, scheduled, &n);
- process_scheduled_works(rescuer);
- /*
- * Leave this pool. If keep_working() is %true, notify a
- * regular worker; otherwise, we end up with 0 concurrency
- * and stalling the execution.
- */
- if (keep_working(pool))
- wake_up_worker(pool);
- spin_unlock_irq(&pool->lock);
- }
- /* rescuers should never participate in concurrency management */
- WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
- schedule();
- goto repeat;
- }
- struct wq_barrier {
- struct work_struct work;
- struct completion done;
- };
- static void wq_barrier_func(struct work_struct *work)
- {
- struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
- complete(&barr->done);
- }
- /**
- * insert_wq_barrier - insert a barrier work
- * @pwq: pwq to insert barrier into
- * @barr: wq_barrier to insert
- * @target: target work to attach @barr to
- * @worker: worker currently executing @target, NULL if @target is not executing
- *
- * @barr is linked to @target such that @barr is completed only after
- * @target finishes execution. Please note that the ordering
- * guarantee is observed only with respect to @target and on the local
- * cpu.
- *
- * Currently, a queued barrier can't be canceled. This is because
- * try_to_grab_pending() can't determine whether the work to be
- * grabbed is at the head of the queue and thus can't clear LINKED
- * flag of the previous work while there must be a valid next work
- * after a work with LINKED flag set.
- *
- * Note that when @worker is non-NULL, @target may be modified
- * underneath us, so we can't reliably determine pwq from @target.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void insert_wq_barrier(struct pool_workqueue *pwq,
- struct wq_barrier *barr,
- struct work_struct *target, struct worker *worker)
- {
- struct list_head *head;
- unsigned int linked = 0;
- /*
- * debugobject calls are safe here even with pool->lock locked
- * as we know for sure that this will not trigger any of the
- * checks and call back into the fixup functions where we
- * might deadlock.
- */
- INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
- init_completion(&barr->done);
- /*
- * If @target is currently being executed, schedule the
- * barrier to the worker; otherwise, put it after @target.
- */
- if (worker)
- head = worker->scheduled.next;
- else {
- unsigned long *bits = work_data_bits(target);
- head = target->entry.next;
- /* there can already be other linked works, inherit and set */
- linked = *bits & WORK_STRUCT_LINKED;
- __set_bit(WORK_STRUCT_LINKED_BIT, bits);
- }
- debug_work_activate(&barr->work);
- insert_work(pwq, &barr->work, head,
- work_color_to_flags(WORK_NO_COLOR) | linked);
- }
- /**
- * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
- * @wq: workqueue being flushed
- * @flush_color: new flush color, < 0 for no-op
- * @work_color: new work color, < 0 for no-op
- *
- * Prepare pwqs for workqueue flushing.
- *
- * If @flush_color is non-negative, flush_color on all pwqs should be
- * -1. If no pwq has in-flight commands at the specified color, all
- * pwq->flush_color's stay at -1 and %false is returned. If any pwq
- * has in flight commands, its pwq->flush_color is set to
- * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
- * wakeup logic is armed and %true is returned.
- *
- * The caller should have initialized @wq->first_flusher prior to
- * calling this function with non-negative @flush_color. If
- * @flush_color is negative, no flush color update is done and %false
- * is returned.
- *
- * If @work_color is non-negative, all pwqs should have the same
- * work_color which is previous to @work_color and all will be
- * advanced to @work_color.
- *
- * CONTEXT:
- * mutex_lock(wq->flush_mutex).
- *
- * RETURNS:
- * %true if @flush_color >= 0 and there's something to flush. %false
- * otherwise.
- */
- static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
- int flush_color, int work_color)
- {
- bool wait = false;
- unsigned int cpu;
- if (flush_color >= 0) {
- BUG_ON(atomic_read(&wq->nr_pwqs_to_flush));
- atomic_set(&wq->nr_pwqs_to_flush, 1);
- }
- for_each_pwq_cpu(cpu, wq) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- struct worker_pool *pool = pwq->pool;
- spin_lock_irq(&pool->lock);
- if (flush_color >= 0) {
- BUG_ON(pwq->flush_color != -1);
- if (pwq->nr_in_flight[flush_color]) {
- pwq->flush_color = flush_color;
- atomic_inc(&wq->nr_pwqs_to_flush);
- wait = true;
- }
- }
- if (work_color >= 0) {
- BUG_ON(work_color != work_next_color(pwq->work_color));
- pwq->work_color = work_color;
- }
- spin_unlock_irq(&pool->lock);
- }
- if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
- complete(&wq->first_flusher->done);
- return wait;
- }
- /**
- * flush_workqueue - ensure that any scheduled work has run to completion.
- * @wq: workqueue to flush
- *
- * Forces execution of the workqueue and blocks until its completion.
- * This is typically used in driver shutdown handlers.
- *
- * We sleep until all works which were queued on entry have been handled,
- * but we are not livelocked by new incoming ones.
- */
- void flush_workqueue(struct workqueue_struct *wq)
- {
- struct wq_flusher this_flusher = {
- .list = LIST_HEAD_INIT(this_flusher.list),
- .flush_color = -1,
- .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
- };
- int next_color;
- lock_map_acquire(&wq->lockdep_map);
- lock_map_release(&wq->lockdep_map);
- mutex_lock(&wq->flush_mutex);
- /*
- * Start-to-wait phase
- */
- next_color = work_next_color(wq->work_color);
- if (next_color != wq->flush_color) {
- /*
- * Color space is not full. The current work_color
- * becomes our flush_color and work_color is advanced
- * by one.
- */
- BUG_ON(!list_empty(&wq->flusher_overflow));
- this_flusher.flush_color = wq->work_color;
- wq->work_color = next_color;
- if (!wq->first_flusher) {
- /* no flush in progress, become the first flusher */
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- wq->first_flusher = &this_flusher;
- if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
- wq->work_color)) {
- /* nothing to flush, done */
- wq->flush_color = next_color;
- wq->first_flusher = NULL;
- goto out_unlock;
- }
- } else {
- /* wait in queue */
- BUG_ON(wq->flush_color == this_flusher.flush_color);
- list_add_tail(&this_flusher.list, &wq->flusher_queue);
- flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
- }
- } else {
- /*
- * Oops, color space is full, wait on overflow queue.
- * The next flush completion will assign us
- * flush_color and transfer to flusher_queue.
- */
- list_add_tail(&this_flusher.list, &wq->flusher_overflow);
- }
- mutex_unlock(&wq->flush_mutex);
- wait_for_completion(&this_flusher.done);
- /*
- * Wake-up-and-cascade phase
- *
- * First flushers are responsible for cascading flushes and
- * handling overflow. Non-first flushers can simply return.
- */
- if (wq->first_flusher != &this_flusher)
- return;
- mutex_lock(&wq->flush_mutex);
- /* we might have raced, check again with mutex held */
- if (wq->first_flusher != &this_flusher)
- goto out_unlock;
- wq->first_flusher = NULL;
- BUG_ON(!list_empty(&this_flusher.list));
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- while (true) {
- struct wq_flusher *next, *tmp;
- /* complete all the flushers sharing the current flush color */
- list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
- if (next->flush_color != wq->flush_color)
- break;
- list_del_init(&next->list);
- complete(&next->done);
- }
- BUG_ON(!list_empty(&wq->flusher_overflow) &&
- wq->flush_color != work_next_color(wq->work_color));
- /* this flush_color is finished, advance by one */
- wq->flush_color = work_next_color(wq->flush_color);
- /* one color has been freed, handle overflow queue */
- if (!list_empty(&wq->flusher_overflow)) {
- /*
- * Assign the same color to all overflowed
- * flushers, advance work_color and append to
- * flusher_queue. This is the start-to-wait
- * phase for these overflowed flushers.
- */
- list_for_each_entry(tmp, &wq->flusher_overflow, list)
- tmp->flush_color = wq->work_color;
- wq->work_color = work_next_color(wq->work_color);
- list_splice_tail_init(&wq->flusher_overflow,
- &wq->flusher_queue);
- flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
- }
- if (list_empty(&wq->flusher_queue)) {
- BUG_ON(wq->flush_color != wq->work_color);
- break;
- }
- /*
- * Need to flush more colors. Make the next flusher
- * the new first flusher and arm pwqs.
- */
- BUG_ON(wq->flush_color == wq->work_color);
- BUG_ON(wq->flush_color != next->flush_color);
- list_del_init(&next->list);
- wq->first_flusher = next;
- if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
- break;
- /*
- * Meh... this color is already done, clear first
- * flusher and repeat cascading.
- */
- wq->first_flusher = NULL;
- }
- out_unlock:
- mutex_unlock(&wq->flush_mutex);
- }
- EXPORT_SYMBOL_GPL(flush_workqueue);
- /**
- * drain_workqueue - drain a workqueue
- * @wq: workqueue to drain
- *
- * Wait until the workqueue becomes empty. While draining is in progress,
- * only chain queueing is allowed. IOW, only currently pending or running
- * work items on @wq can queue further work items on it. @wq is flushed
- * repeatedly until it becomes empty. The number of flushing is detemined
- * by the depth of chaining and should be relatively short. Whine if it
- * takes too long.
- */
- void drain_workqueue(struct workqueue_struct *wq)
- {
- unsigned int flush_cnt = 0;
- unsigned int cpu;
- /*
- * __queue_work() needs to test whether there are drainers, is much
- * hotter than drain_workqueue() and already looks at @wq->flags.
- * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
- */
- spin_lock(&workqueue_lock);
- if (!wq->nr_drainers++)
- wq->flags |= WQ_DRAINING;
- spin_unlock(&workqueue_lock);
- reflush:
- flush_workqueue(wq);
- for_each_pwq_cpu(cpu, wq) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- bool drained;
- spin_lock_irq(&pwq->pool->lock);
- drained = !pwq->nr_active && list_empty(&pwq->delayed_works);
- spin_unlock_irq(&pwq->pool->lock);
- if (drained)
- continue;
- if (++flush_cnt == 10 ||
- (flush_cnt % 100 == 0 && flush_cnt <= 1000))
- pr_warn("workqueue %s: flush on destruction isn't complete after %u tries\n",
- wq->name, flush_cnt);
- goto reflush;
- }
- spin_lock(&workqueue_lock);
- if (!--wq->nr_drainers)
- wq->flags &= ~WQ_DRAINING;
- spin_unlock(&workqueue_lock);
- }
- EXPORT_SYMBOL_GPL(drain_workqueue);
- static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
- {
- struct worker *worker = NULL;
- struct worker_pool *pool;
- struct pool_workqueue *pwq;
- might_sleep();
- pool = get_work_pool(work);
- if (!pool)
- return false;
- spin_lock_irq(&pool->lock);
- /* see the comment in try_to_grab_pending() with the same code */
- pwq = get_work_pwq(work);
- if (pwq) {
- if (unlikely(pwq->pool != pool))
- goto already_gone;
- } else {
- worker = find_worker_executing_work(pool, work);
- if (!worker)
- goto already_gone;
- pwq = worker->current_pwq;
- }
- insert_wq_barrier(pwq, barr, work, worker);
- spin_unlock_irq(&pool->lock);
- /*
- * If @max_active is 1 or rescuer is in use, flushing another work
- * item on the same workqueue may lead to deadlock. Make sure the
- * flusher is not running on the same workqueue by verifying write
- * access.
- */
- if (pwq->wq->saved_max_active == 1 || pwq->wq->flags & WQ_RESCUER)
- lock_map_acquire(&pwq->wq->lockdep_map);
- else
- lock_map_acquire_read(&pwq->wq->lockdep_map);
- lock_map_release(&pwq->wq->lockdep_map);
- return true;
- already_gone:
- spin_unlock_irq(&pool->lock);
- return false;
- }
- /**
- * flush_work - wait for a work to finish executing the last queueing instance
- * @work: the work to flush
- *
- * Wait until @work has finished execution. @work is guaranteed to be idle
- * on return if it hasn't been requeued since flush started.
- *
- * RETURNS:
- * %true if flush_work() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_work(struct work_struct *work)
- {
- struct wq_barrier barr;
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
- if (start_flush_work(work, &barr)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return true;
- } else {
- return false;
- }
- }
- EXPORT_SYMBOL_GPL(flush_work);
- static bool __cancel_work_timer(struct work_struct *work, bool is_dwork)
- {
- unsigned long flags;
- int ret;
- do {
- ret = try_to_grab_pending(work, is_dwork, &flags);
- /*
- * If someone else is canceling, wait for the same event it
- * would be waiting for before retrying.
- */
- if (unlikely(ret == -ENOENT))
- flush_work(work);
- } while (unlikely(ret < 0));
- /* tell other tasks trying to grab @work to back off */
- mark_work_canceling(work);
- local_irq_restore(flags);
- flush_work(work);
- clear_work_data(work);
- return ret;
- }
- /**
- * cancel_work_sync - cancel a work and wait for it to finish
- * @work: the work to cancel
- *
- * Cancel @work and wait for its execution to finish. This function
- * can be used even if the work re-queues itself or migrates to
- * another workqueue. On return from this function, @work is
- * guaranteed to be not pending or executing on any CPU.
- *
- * cancel_work_sync(&delayed_work->work) must not be used for
- * delayed_work's. Use cancel_delayed_work_sync() instead.
- *
- * The caller must ensure that the workqueue on which @work was last
- * queued can't be destroyed before this function returns.
- *
- * RETURNS:
- * %true if @work was pending, %false otherwise.
- */
- bool cancel_work_sync(struct work_struct *work)
- {
- return __cancel_work_timer(work, false);
- }
- EXPORT_SYMBOL_GPL(cancel_work_sync);
- /**
- * flush_delayed_work - wait for a dwork to finish executing the last queueing
- * @dwork: the delayed work to flush
- *
- * Delayed timer is cancelled and the pending work is queued for
- * immediate execution. Like flush_work(), this function only
- * considers the last queueing instance of @dwork.
- *
- * RETURNS:
- * %true if flush_work() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_delayed_work(struct delayed_work *dwork)
- {
- local_irq_disable();
- if (del_timer_sync(&dwork->timer))
- __queue_work(dwork->cpu, dwork->wq, &dwork->work);
- local_irq_enable();
- return flush_work(&dwork->work);
- }
- EXPORT_SYMBOL(flush_delayed_work);
- /**
- * cancel_delayed_work - cancel a delayed work
- * @dwork: delayed_work to cancel
- *
- * Kill off a pending delayed_work. Returns %true if @dwork was pending
- * and canceled; %false if wasn't pending. Note that the work callback
- * function may still be running on return, unless it returns %true and the
- * work doesn't re-arm itself. Explicitly flush or use
- * cancel_delayed_work_sync() to wait on it.
- *
- * This function is safe to call from any context including IRQ handler.
- */
- bool cancel_delayed_work(struct delayed_work *dwork)
- {
- unsigned long flags;
- int ret;
- do {
- ret = try_to_grab_pending(&dwork->work, true, &flags);
- } while (unlikely(ret == -EAGAIN));
- if (unlikely(ret < 0))
- return false;
- set_work_pool_and_clear_pending(&dwork->work,
- get_work_pool_id(&dwork->work));
- local_irq_restore(flags);
- return ret;
- }
- EXPORT_SYMBOL(cancel_delayed_work);
- /**
- * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
- * @dwork: the delayed work cancel
- *
- * This is cancel_work_sync() for delayed works.
- *
- * RETURNS:
- * %true if @dwork was pending, %false otherwise.
- */
- bool cancel_delayed_work_sync(struct delayed_work *dwork)
- {
- return __cancel_work_timer(&dwork->work, true);
- }
- EXPORT_SYMBOL(cancel_delayed_work_sync);
- /**
- * schedule_work_on - put work task on a specific cpu
- * @cpu: cpu to put the work task on
- * @work: job to be done
- *
- * This puts a job on a specific cpu
- */
- bool schedule_work_on(int cpu, struct work_struct *work)
- {
- return queue_work_on(cpu, system_wq, work);
- }
- EXPORT_SYMBOL(schedule_work_on);
- /**
- * schedule_work - put work task in global workqueue
- * @work: job to be done
- *
- * Returns %false if @work was already on the kernel-global workqueue and
- * %true otherwise.
- *
- * This puts a job in the kernel-global workqueue if it was not already
- * queued and leaves it in the same position on the kernel-global
- * workqueue otherwise.
- */
- bool schedule_work(struct work_struct *work)
- {
- return queue_work(system_wq, work);
- }
- EXPORT_SYMBOL(schedule_work);
- /**
- * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
- * @cpu: cpu to use
- * @dwork: job to be done
- * @delay: number of jiffies to wait
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue on the specified CPU.
- */
- bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work_on(cpu, system_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work_on);
- /**
- * schedule_delayed_work - put work task in global workqueue after delay
- * @dwork: job to be done
- * @delay: number of jiffies to wait or 0 for immediate execution
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue.
- */
- bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay)
- {
- return queue_delayed_work(system_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work);
- /**
- * schedule_on_each_cpu - execute a function synchronously on each online CPU
- * @func: the function to call
- *
- * schedule_on_each_cpu() executes @func on each online CPU using the
- * system workqueue and blocks until all CPUs have completed.
- * schedule_on_each_cpu() is very slow.
- *
- * RETURNS:
- * 0 on success, -errno on failure.
- */
- int schedule_on_each_cpu(work_func_t func)
- {
- int cpu;
- struct work_struct __percpu *works;
- works = alloc_percpu(struct work_struct);
- if (!works)
- return -ENOMEM;
- get_online_cpus();
- for_each_online_cpu(cpu) {
- struct work_struct *work = per_cpu_ptr(works, cpu);
- INIT_WORK(work, func);
- schedule_work_on(cpu, work);
- }
- for_each_online_cpu(cpu)
- flush_work(per_cpu_ptr(works, cpu));
- put_online_cpus();
- free_percpu(works);
- return 0;
- }
- /**
- * flush_scheduled_work - ensure that any scheduled work has run to completion.
- *
- * Forces execution of the kernel-global workqueue and blocks until its
- * completion.
- *
- * Think twice before calling this function! It's very easy to get into
- * trouble if you don't take great care. Either of the following situations
- * will lead to deadlock:
- *
- * One of the work items currently on the workqueue needs to acquire
- * a lock held by your code or its caller.
- *
- * Your code is running in the context of a work routine.
- *
- * They will be detected by lockdep when they occur, but the first might not
- * occur very often. It depends on what work items are on the workqueue and
- * what locks they need, which you have no control over.
- *
- * In most situations flushing the entire workqueue is overkill; you merely
- * need to know that a particular work item isn't queued and isn't running.
- * In such cases you should use cancel_delayed_work_sync() or
- * cancel_work_sync() instead.
- */
- void flush_scheduled_work(void)
- {
- flush_workqueue(system_wq);
- }
- EXPORT_SYMBOL(flush_scheduled_work);
- /**
- * execute_in_process_context - reliably execute the routine with user context
- * @fn: the function to execute
- * @ew: guaranteed storage for the execute work structure (must
- * be available when the work executes)
- *
- * Executes the function immediately if process context is available,
- * otherwise schedules the function for delayed execution.
- *
- * Returns: 0 - function was executed
- * 1 - function was scheduled for execution
- */
- int execute_in_process_context(work_func_t fn, struct execute_work *ew)
- {
- if (!in_interrupt()) {
- fn(&ew->work);
- return 0;
- }
- INIT_WORK(&ew->work, fn);
- schedule_work(&ew->work);
- return 1;
- }
- EXPORT_SYMBOL_GPL(execute_in_process_context);
- int keventd_up(void)
- {
- return system_wq != NULL;
- }
- static int alloc_pwqs(struct workqueue_struct *wq)
- {
- /*
- * pwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
- * Make sure that the alignment isn't lower than that of
- * unsigned long long.
- */
- const size_t size = sizeof(struct pool_workqueue);
- const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
- __alignof__(unsigned long long));
- if (!(wq->flags & WQ_UNBOUND))
- wq->pool_wq.pcpu = __alloc_percpu(size, align);
- else {
- void *ptr;
- /*
- * Allocate enough room to align pwq and put an extra
- * pointer at the end pointing back to the originally
- * allocated pointer which will be used for free.
- */
- ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
- if (ptr) {
- wq->pool_wq.single = PTR_ALIGN(ptr, align);
- *(void **)(wq->pool_wq.single + 1) = ptr;
- }
- }
- /* just in case, make sure it's actually aligned */
- BUG_ON(!IS_ALIGNED(wq->pool_wq.v, align));
- return wq->pool_wq.v ? 0 : -ENOMEM;
- }
- static void free_pwqs(struct workqueue_struct *wq)
- {
- if (!(wq->flags & WQ_UNBOUND))
- free_percpu(wq->pool_wq.pcpu);
- else if (wq->pool_wq.single) {
- /* the pointer to free is stored right after the pwq */
- kfree(*(void **)(wq->pool_wq.single + 1));
- }
- }
- static int wq_clamp_max_active(int max_active, unsigned int flags,
- const char *name)
- {
- int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
- if (max_active < 1 || max_active > lim)
- pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
- max_active, name, 1, lim);
- return clamp_val(max_active, 1, lim);
- }
- struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
- unsigned int flags,
- int max_active,
- struct lock_class_key *key,
- const char *lock_name, ...)
- {
- va_list args, args1;
- struct workqueue_struct *wq;
- unsigned int cpu;
- size_t namelen;
- /* determine namelen, allocate wq and format name */
- va_start(args, lock_name);
- va_copy(args1, args);
- namelen = vsnprintf(NULL, 0, fmt, args) + 1;
- wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
- if (!wq)
- goto err;
- vsnprintf(wq->name, namelen, fmt, args1);
- va_end(args);
- va_end(args1);
- /*
- * Workqueues which may be used during memory reclaim should
- * have a rescuer to guarantee forward progress.
- */
- if (flags & WQ_MEM_RECLAIM)
- flags |= WQ_RESCUER;
- max_active = max_active ?: WQ_DFL_ACTIVE;
- max_active = wq_clamp_max_active(max_active, flags, wq->name);
- /* init wq */
- wq->flags = flags;
- wq->saved_max_active = max_active;
- mutex_init(&wq->flush_mutex);
- atomic_set(&wq->nr_pwqs_to_flush, 0);
- INIT_LIST_HEAD(&wq->flusher_queue);
- INIT_LIST_HEAD(&wq->flusher_overflow);
- lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
- INIT_LIST_HEAD(&wq->list);
- if (alloc_pwqs(wq) < 0)
- goto err;
- for_each_pwq_cpu(cpu, wq) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK);
- pwq->pool = get_std_worker_pool(cpu, flags & WQ_HIGHPRI);
- pwq->wq = wq;
- pwq->flush_color = -1;
- pwq->max_active = max_active;
- INIT_LIST_HEAD(&pwq->delayed_works);
- }
- if (flags & WQ_RESCUER) {
- struct worker *rescuer;
- if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
- goto err;
- wq->rescuer = rescuer = alloc_worker();
- if (!rescuer)
- goto err;
- rescuer->rescue_wq = wq;
- rescuer->task = kthread_create(rescuer_thread, rescuer, "%s",
- wq->name);
- if (IS_ERR(rescuer->task))
- goto err;
- rescuer->task->flags |= PF_THREAD_BOUND;
- wake_up_process(rescuer->task);
- }
- /*
- * workqueue_lock protects global freeze state and workqueues
- * list. Grab it, set max_active accordingly and add the new
- * workqueue to workqueues list.
- */
- spin_lock(&workqueue_lock);
- if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
- for_each_pwq_cpu(cpu, wq)
- get_pwq(cpu, wq)->max_active = 0;
- list_add(&wq->list, &workqueues);
- spin_unlock(&workqueue_lock);
- return wq;
- err:
- if (wq) {
- free_pwqs(wq);
- free_mayday_mask(wq->mayday_mask);
- kfree(wq->rescuer);
- kfree(wq);
- }
- return NULL;
- }
- EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
- /**
- * destroy_workqueue - safely terminate a workqueue
- * @wq: target workqueue
- *
- * Safely destroy a workqueue. All work currently pending will be done first.
- */
- void destroy_workqueue(struct workqueue_struct *wq)
- {
- unsigned int cpu;
- /* drain it before proceeding with destruction */
- drain_workqueue(wq);
- /*
- * wq list is used to freeze wq, remove from list after
- * flushing is complete in case freeze races us.
- */
- spin_lock(&workqueue_lock);
- list_del(&wq->list);
- spin_unlock(&workqueue_lock);
- /* sanity check */
- for_each_pwq_cpu(cpu, wq) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- int i;
- for (i = 0; i < WORK_NR_COLORS; i++)
- BUG_ON(pwq->nr_in_flight[i]);
- BUG_ON(pwq->nr_active);
- BUG_ON(!list_empty(&pwq->delayed_works));
- }
- if (wq->flags & WQ_RESCUER) {
- kthread_stop(wq->rescuer->task);
- free_mayday_mask(wq->mayday_mask);
- kfree(wq->rescuer);
- }
- free_pwqs(wq);
- kfree(wq);
- }
- EXPORT_SYMBOL_GPL(destroy_workqueue);
- /**
- * pwq_set_max_active - adjust max_active of a pwq
- * @pwq: target pool_workqueue
- * @max_active: new max_active value.
- *
- * Set @pwq->max_active to @max_active and activate delayed works if
- * increased.
- *
- * CONTEXT:
- * spin_lock_irq(pool->lock).
- */
- static void pwq_set_max_active(struct pool_workqueue *pwq, int max_active)
- {
- pwq->max_active = max_active;
- while (!list_empty(&pwq->delayed_works) &&
- pwq->nr_active < pwq->max_active)
- pwq_activate_first_delayed(pwq);
- }
- /**
- * workqueue_set_max_active - adjust max_active of a workqueue
- * @wq: target workqueue
- * @max_active: new max_active value.
- *
- * Set max_active of @wq to @max_active.
- *
- * CONTEXT:
- * Don't call from IRQ context.
- */
- void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
- {
- unsigned int cpu;
- max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
- spin_lock(&workqueue_lock);
- wq->saved_max_active = max_active;
- for_each_pwq_cpu(cpu, wq) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- struct worker_pool *pool = pwq->pool;
- spin_lock_irq(&pool->lock);
- if (!(wq->flags & WQ_FREEZABLE) ||
- !(pool->flags & POOL_FREEZING))
- pwq_set_max_active(pwq, max_active);
- spin_unlock_irq(&pool->lock);
- }
- spin_unlock(&workqueue_lock);
- }
- EXPORT_SYMBOL_GPL(workqueue_set_max_active);
- /**
- * workqueue_congested - test whether a workqueue is congested
- * @cpu: CPU in question
- * @wq: target workqueue
- *
- * Test whether @wq's cpu workqueue for @cpu is congested. There is
- * no synchronization around this function and the test result is
- * unreliable and only useful as advisory hints or for debugging.
- *
- * RETURNS:
- * %true if congested, %false otherwise.
- */
- bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
- {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- return !list_empty(&pwq->delayed_works);
- }
- EXPORT_SYMBOL_GPL(workqueue_congested);
- /**
- * work_busy - test whether a work is currently pending or running
- * @work: the work to be tested
- *
- * Test whether @work is currently pending or running. There is no
- * synchronization around this function and the test result is
- * unreliable and only useful as advisory hints or for debugging.
- *
- * RETURNS:
- * OR'd bitmask of WORK_BUSY_* bits.
- */
- unsigned int work_busy(struct work_struct *work)
- {
- struct worker_pool *pool = get_work_pool(work);
- unsigned long flags;
- unsigned int ret = 0;
- if (work_pending(work))
- ret |= WORK_BUSY_PENDING;
- if (pool) {
- spin_lock_irqsave(&pool->lock, flags);
- if (find_worker_executing_work(pool, work))
- ret |= WORK_BUSY_RUNNING;
- spin_unlock_irqrestore(&pool->lock, flags);
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(work_busy);
- /*
- * CPU hotplug.
- *
- * There are two challenges in supporting CPU hotplug. Firstly, there
- * are a lot of assumptions on strong associations among work, pwq and
- * pool which make migrating pending and scheduled works very
- * difficult to implement without impacting hot paths. Secondly,
- * worker pools serve mix of short, long and very long running works making
- * blocked draining impractical.
- *
- * This is solved by allowing the pools to be disassociated from the CPU
- * running as an unbound one and allowing it to be reattached later if the
- * cpu comes back online.
- */
- static void wq_unbind_fn(struct work_struct *work)
- {
- int cpu = smp_processor_id();
- struct worker_pool *pool;
- struct worker *worker;
- int i;
- for_each_std_worker_pool(pool, cpu) {
- BUG_ON(cpu != smp_processor_id());
- mutex_lock(&pool->assoc_mutex);
- spin_lock_irq(&pool->lock);
- /*
- * We've claimed all manager positions. Make all workers
- * unbound and set DISASSOCIATED. Before this, all workers
- * except for the ones which are still executing works from
- * before the last CPU down must be on the cpu. After
- * this, they may become diasporas.
- */
- list_for_each_entry(worker, &pool->idle_list, entry)
- worker->flags |= WORKER_UNBOUND;
- for_each_busy_worker(worker, i, pool)
- worker->flags |= WORKER_UNBOUND;
- pool->flags |= POOL_DISASSOCIATED;
- spin_unlock_irq(&pool->lock);
- mutex_unlock(&pool->assoc_mutex);
- }
- /*
- * Call schedule() so that we cross rq->lock and thus can guarantee
- * sched callbacks see the %WORKER_UNBOUND flag. This is necessary
- * as scheduler callbacks may be invoked from other cpus.
- */
- schedule();
- /*
- * Sched callbacks are disabled now. Zap nr_running. After this,
- * nr_running stays zero and need_more_worker() and keep_working()
- * are always true as long as the worklist is not empty. Pools on
- * @cpu now behave as unbound (in terms of concurrency management)
- * pools which are served by workers tied to the CPU.
- *
- * On return from this function, the current worker would trigger
- * unbound chain execution of pending work items if other workers
- * didn't already.
- */
- for_each_std_worker_pool(pool, cpu)
- atomic_set(&pool->nr_running, 0);
- }
- /*
- * Workqueues should be brought up before normal priority CPU notifiers.
- * This will be registered high priority CPU notifier.
- */
- static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- unsigned int cpu = (unsigned long)hcpu;
- struct worker_pool *pool;
- switch (action & ~CPU_TASKS_FROZEN) {
- case CPU_UP_PREPARE:
- for_each_std_worker_pool(pool, cpu) {
- struct worker *worker;
- if (pool->nr_workers)
- continue;
- worker = create_worker(pool);
- if (!worker)
- return NOTIFY_BAD;
- spin_lock_irq(&pool->lock);
- start_worker(worker);
- spin_unlock_irq(&pool->lock);
- }
- break;
- case CPU_DOWN_FAILED:
- case CPU_ONLINE:
- for_each_std_worker_pool(pool, cpu) {
- mutex_lock(&pool->assoc_mutex);
- spin_lock_irq(&pool->lock);
- pool->flags &= ~POOL_DISASSOCIATED;
- rebind_workers(pool);
- spin_unlock_irq(&pool->lock);
- mutex_unlock(&pool->assoc_mutex);
- }
- break;
- }
- return NOTIFY_OK;
- }
- /*
- * Workqueues should be brought down after normal priority CPU notifiers.
- * This will be registered as low priority CPU notifier.
- */
- static int __cpuinit workqueue_cpu_down_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- unsigned int cpu = (unsigned long)hcpu;
- struct work_struct unbind_work;
- switch (action & ~CPU_TASKS_FROZEN) {
- case CPU_DOWN_PREPARE:
- /* unbinding should happen on the local CPU */
- INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn);
- queue_work_on(cpu, system_highpri_wq, &unbind_work);
- flush_work(&unbind_work);
- break;
- }
- return NOTIFY_OK;
- }
- #ifdef CONFIG_SMP
- struct work_for_cpu {
- struct work_struct work;
- long (*fn)(void *);
- void *arg;
- long ret;
- };
- static void work_for_cpu_fn(struct work_struct *work)
- {
- struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
- wfc->ret = wfc->fn(wfc->arg);
- }
- /**
- * work_on_cpu - run a function in user context on a particular cpu
- * @cpu: the cpu to run on
- * @fn: the function to run
- * @arg: the function arg
- *
- * This will return the value @fn returns.
- * It is up to the caller to ensure that the cpu doesn't go offline.
- * The caller must not hold any locks which would prevent @fn from completing.
- */
- long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
- {
- struct work_for_cpu wfc = { .fn = fn, .arg = arg };
- INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
- schedule_work_on(cpu, &wfc.work);
- flush_work(&wfc.work);
- return wfc.ret;
- }
- EXPORT_SYMBOL_GPL(work_on_cpu);
- #endif /* CONFIG_SMP */
- #ifdef CONFIG_FREEZER
- /**
- * freeze_workqueues_begin - begin freezing workqueues
- *
- * Start freezing workqueues. After this function returns, all freezable
- * workqueues will queue new works to their frozen_works list instead of
- * pool->worklist.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and pool->lock's.
- */
- void freeze_workqueues_begin(void)
- {
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- BUG_ON(workqueue_freezing);
- workqueue_freezing = true;
- for_each_wq_cpu(cpu) {
- struct worker_pool *pool;
- struct workqueue_struct *wq;
- for_each_std_worker_pool(pool, cpu) {
- spin_lock_irq(&pool->lock);
- WARN_ON_ONCE(pool->flags & POOL_FREEZING);
- pool->flags |= POOL_FREEZING;
- list_for_each_entry(wq, &workqueues, list) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- if (pwq && pwq->pool == pool &&
- (wq->flags & WQ_FREEZABLE))
- pwq->max_active = 0;
- }
- spin_unlock_irq(&pool->lock);
- }
- }
- spin_unlock(&workqueue_lock);
- }
- /**
- * freeze_workqueues_busy - are freezable workqueues still busy?
- *
- * Check whether freezing is complete. This function must be called
- * between freeze_workqueues_begin() and thaw_workqueues().
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock.
- *
- * RETURNS:
- * %true if some freezable workqueues are still busy. %false if freezing
- * is complete.
- */
- bool freeze_workqueues_busy(void)
- {
- unsigned int cpu;
- bool busy = false;
- spin_lock(&workqueue_lock);
- BUG_ON(!workqueue_freezing);
- for_each_wq_cpu(cpu) {
- struct workqueue_struct *wq;
- /*
- * nr_active is monotonically decreasing. It's safe
- * to peek without lock.
- */
- list_for_each_entry(wq, &workqueues, list) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- if (!pwq || !(wq->flags & WQ_FREEZABLE))
- continue;
- BUG_ON(pwq->nr_active < 0);
- if (pwq->nr_active) {
- busy = true;
- goto out_unlock;
- }
- }
- }
- out_unlock:
- spin_unlock(&workqueue_lock);
- return busy;
- }
- /**
- * thaw_workqueues - thaw workqueues
- *
- * Thaw workqueues. Normal queueing is restored and all collected
- * frozen works are transferred to their respective pool worklists.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and pool->lock's.
- */
- void thaw_workqueues(void)
- {
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- if (!workqueue_freezing)
- goto out_unlock;
- for_each_wq_cpu(cpu) {
- struct worker_pool *pool;
- struct workqueue_struct *wq;
- for_each_std_worker_pool(pool, cpu) {
- spin_lock_irq(&pool->lock);
- WARN_ON_ONCE(!(pool->flags & POOL_FREEZING));
- pool->flags &= ~POOL_FREEZING;
- list_for_each_entry(wq, &workqueues, list) {
- struct pool_workqueue *pwq = get_pwq(cpu, wq);
- if (!pwq || pwq->pool != pool ||
- !(wq->flags & WQ_FREEZABLE))
- continue;
- /* restore max_active and repopulate worklist */
- pwq_set_max_active(pwq, wq->saved_max_active);
- }
- wake_up_worker(pool);
- spin_unlock_irq(&pool->lock);
- }
- }
- workqueue_freezing = false;
- out_unlock:
- spin_unlock(&workqueue_lock);
- }
- #endif /* CONFIG_FREEZER */
- static int __init init_workqueues(void)
- {
- unsigned int cpu;
- /* make sure we have enough bits for OFFQ pool ID */
- BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) <
- WORK_CPU_END * NR_STD_WORKER_POOLS);
- cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
- hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
- /* initialize CPU pools */
- for_each_wq_cpu(cpu) {
- struct worker_pool *pool;
- for_each_std_worker_pool(pool, cpu) {
- spin_lock_init(&pool->lock);
- pool->cpu = cpu;
- pool->flags |= POOL_DISASSOCIATED;
- INIT_LIST_HEAD(&pool->worklist);
- INIT_LIST_HEAD(&pool->idle_list);
- hash_init(pool->busy_hash);
- init_timer_deferrable(&pool->idle_timer);
- pool->idle_timer.function = idle_worker_timeout;
- pool->idle_timer.data = (unsigned long)pool;
- setup_timer(&pool->mayday_timer, pool_mayday_timeout,
- (unsigned long)pool);
- mutex_init(&pool->assoc_mutex);
- ida_init(&pool->worker_ida);
- /* alloc pool ID */
- BUG_ON(worker_pool_assign_id(pool));
- }
- }
- /* create the initial worker */
- for_each_online_wq_cpu(cpu) {
- struct worker_pool *pool;
- for_each_std_worker_pool(pool, cpu) {
- struct worker *worker;
- if (cpu != WORK_CPU_UNBOUND)
- pool->flags &= ~POOL_DISASSOCIATED;
- worker = create_worker(pool);
- BUG_ON(!worker);
- spin_lock_irq(&pool->lock);
- start_worker(worker);
- spin_unlock_irq(&pool->lock);
- }
- }
- system_wq = alloc_workqueue("events", 0, 0);
- system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
- system_long_wq = alloc_workqueue("events_long", 0, 0);
- system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
- WQ_UNBOUND_MAX_ACTIVE);
- system_freezable_wq = alloc_workqueue("events_freezable",
- WQ_FREEZABLE, 0);
- BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
- !system_unbound_wq || !system_freezable_wq);
- return 0;
- }
- early_initcall(init_workqueues);
|