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- #ifndef _LINUX_WAIT_H
- #define _LINUX_WAIT_H
- #define WNOHANG 0x00000001
- #define WUNTRACED 0x00000002
- #define WSTOPPED WUNTRACED
- #define WEXITED 0x00000004
- #define WCONTINUED 0x00000008
- #define WNOWAIT 0x01000000 /* Don't reap, just poll status. */
- #define __WNOTHREAD 0x20000000 /* Don't wait on children of other threads in this group */
- #define __WALL 0x40000000 /* Wait on all children, regardless of type */
- #define __WCLONE 0x80000000 /* Wait only on non-SIGCHLD children */
- /* First argument to waitid: */
- #define P_ALL 0
- #define P_PID 1
- #define P_PGID 2
- #ifdef __KERNEL__
- #include <linux/config.h>
- #include <linux/list.h>
- #include <linux/stddef.h>
- #include <linux/spinlock.h>
- #include <asm/system.h>
- #include <asm/current.h>
- typedef struct __wait_queue wait_queue_t;
- typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int sync, void *key);
- int default_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
- struct __wait_queue {
- unsigned int flags;
- #define WQ_FLAG_EXCLUSIVE 0x01
- void *private;
- wait_queue_func_t func;
- struct list_head task_list;
- };
- struct wait_bit_key {
- void *flags;
- int bit_nr;
- };
- struct wait_bit_queue {
- struct wait_bit_key key;
- wait_queue_t wait;
- };
- struct __wait_queue_head {
- spinlock_t lock;
- struct list_head task_list;
- };
- typedef struct __wait_queue_head wait_queue_head_t;
- /*
- * Macros for declaration and initialisaton of the datatypes
- */
- #define __WAITQUEUE_INITIALIZER(name, tsk) { \
- .private = tsk, \
- .func = default_wake_function, \
- .task_list = { NULL, NULL } }
- #define DECLARE_WAITQUEUE(name, tsk) \
- wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
- #define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \
- .lock = SPIN_LOCK_UNLOCKED, \
- .task_list = { &(name).task_list, &(name).task_list } }
- #define DECLARE_WAIT_QUEUE_HEAD(name) \
- wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
- #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
- { .flags = word, .bit_nr = bit, }
- static inline void init_waitqueue_head(wait_queue_head_t *q)
- {
- spin_lock_init(&q->lock);
- INIT_LIST_HEAD(&q->task_list);
- }
- static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
- {
- q->flags = 0;
- q->private = p;
- q->func = default_wake_function;
- }
- static inline void init_waitqueue_func_entry(wait_queue_t *q,
- wait_queue_func_t func)
- {
- q->flags = 0;
- q->private = NULL;
- q->func = func;
- }
- static inline int waitqueue_active(wait_queue_head_t *q)
- {
- return !list_empty(&q->task_list);
- }
- /*
- * Used to distinguish between sync and async io wait context:
- * sync i/o typically specifies a NULL wait queue entry or a wait
- * queue entry bound to a task (current task) to wake up.
- * aio specifies a wait queue entry with an async notification
- * callback routine, not associated with any task.
- */
- #define is_sync_wait(wait) (!(wait) || ((wait)->private))
- extern void FASTCALL(add_wait_queue(wait_queue_head_t *q, wait_queue_t * wait));
- extern void FASTCALL(add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t * wait));
- extern void FASTCALL(remove_wait_queue(wait_queue_head_t *q, wait_queue_t * wait));
- static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
- {
- list_add(&new->task_list, &head->task_list);
- }
- /*
- * Used for wake-one threads:
- */
- static inline void __add_wait_queue_tail(wait_queue_head_t *head,
- wait_queue_t *new)
- {
- list_add_tail(&new->task_list, &head->task_list);
- }
- static inline void __remove_wait_queue(wait_queue_head_t *head,
- wait_queue_t *old)
- {
- list_del(&old->task_list);
- }
- void FASTCALL(__wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key));
- extern void FASTCALL(__wake_up_locked(wait_queue_head_t *q, unsigned int mode));
- extern void FASTCALL(__wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr));
- void FASTCALL(__wake_up_bit(wait_queue_head_t *, void *, int));
- int FASTCALL(__wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned));
- int FASTCALL(__wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned));
- void FASTCALL(wake_up_bit(void *, int));
- int FASTCALL(out_of_line_wait_on_bit(void *, int, int (*)(void *), unsigned));
- int FASTCALL(out_of_line_wait_on_bit_lock(void *, int, int (*)(void *), unsigned));
- wait_queue_head_t *FASTCALL(bit_waitqueue(void *, int));
- #define wake_up(x) __wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, 1, NULL)
- #define wake_up_nr(x, nr) __wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, nr, NULL)
- #define wake_up_all(x) __wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, 0, NULL)
- #define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL)
- #define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL)
- #define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL)
- #define wake_up_locked(x) __wake_up_locked((x), TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE)
- #define wake_up_interruptible_sync(x) __wake_up_sync((x),TASK_INTERRUPTIBLE, 1)
- #define __wait_event(wq, condition) \
- do { \
- DEFINE_WAIT(__wait); \
- \
- for (;;) { \
- prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
- if (condition) \
- break; \
- schedule(); \
- } \
- finish_wait(&wq, &__wait); \
- } while (0)
- /**
- * wait_event - sleep until a condition gets true
- * @wq: the waitqueue to wait on
- * @condition: a C expression for the event to wait for
- *
- * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
- * @condition evaluates to true. The @condition is checked each time
- * the waitqueue @wq is woken up.
- *
- * wake_up() has to be called after changing any variable that could
- * change the result of the wait condition.
- */
- #define wait_event(wq, condition) \
- do { \
- if (condition) \
- break; \
- __wait_event(wq, condition); \
- } while (0)
- #define __wait_event_timeout(wq, condition, ret) \
- do { \
- DEFINE_WAIT(__wait); \
- \
- for (;;) { \
- prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
- if (condition) \
- break; \
- ret = schedule_timeout(ret); \
- if (!ret) \
- break; \
- } \
- finish_wait(&wq, &__wait); \
- } while (0)
- /**
- * wait_event_timeout - sleep until a condition gets true or a timeout elapses
- * @wq: the waitqueue to wait on
- * @condition: a C expression for the event to wait for
- * @timeout: timeout, in jiffies
- *
- * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
- * @condition evaluates to true. The @condition is checked each time
- * the waitqueue @wq is woken up.
- *
- * wake_up() has to be called after changing any variable that could
- * change the result of the wait condition.
- *
- * The function returns 0 if the @timeout elapsed, and the remaining
- * jiffies if the condition evaluated to true before the timeout elapsed.
- */
- #define wait_event_timeout(wq, condition, timeout) \
- ({ \
- long __ret = timeout; \
- if (!(condition)) \
- __wait_event_timeout(wq, condition, __ret); \
- __ret; \
- })
- #define __wait_event_interruptible(wq, condition, ret) \
- do { \
- DEFINE_WAIT(__wait); \
- \
- for (;;) { \
- prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \
- if (condition) \
- break; \
- if (!signal_pending(current)) { \
- schedule(); \
- continue; \
- } \
- ret = -ERESTARTSYS; \
- break; \
- } \
- finish_wait(&wq, &__wait); \
- } while (0)
- /**
- * wait_event_interruptible - sleep until a condition gets true
- * @wq: the waitqueue to wait on
- * @condition: a C expression for the event to wait for
- *
- * The process is put to sleep (TASK_INTERRUPTIBLE) until the
- * @condition evaluates to true or a signal is received.
- * The @condition is checked each time the waitqueue @wq is woken up.
- *
- * wake_up() has to be called after changing any variable that could
- * change the result of the wait condition.
- *
- * The function will return -ERESTARTSYS if it was interrupted by a
- * signal and 0 if @condition evaluated to true.
- */
- #define wait_event_interruptible(wq, condition) \
- ({ \
- int __ret = 0; \
- if (!(condition)) \
- __wait_event_interruptible(wq, condition, __ret); \
- __ret; \
- })
- #define __wait_event_interruptible_timeout(wq, condition, ret) \
- do { \
- DEFINE_WAIT(__wait); \
- \
- for (;;) { \
- prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \
- if (condition) \
- break; \
- if (!signal_pending(current)) { \
- ret = schedule_timeout(ret); \
- if (!ret) \
- break; \
- continue; \
- } \
- ret = -ERESTARTSYS; \
- break; \
- } \
- finish_wait(&wq, &__wait); \
- } while (0)
- /**
- * wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses
- * @wq: the waitqueue to wait on
- * @condition: a C expression for the event to wait for
- * @timeout: timeout, in jiffies
- *
- * The process is put to sleep (TASK_INTERRUPTIBLE) until the
- * @condition evaluates to true or a signal is received.
- * The @condition is checked each time the waitqueue @wq is woken up.
- *
- * wake_up() has to be called after changing any variable that could
- * change the result of the wait condition.
- *
- * The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it
- * was interrupted by a signal, and the remaining jiffies otherwise
- * if the condition evaluated to true before the timeout elapsed.
- */
- #define wait_event_interruptible_timeout(wq, condition, timeout) \
- ({ \
- long __ret = timeout; \
- if (!(condition)) \
- __wait_event_interruptible_timeout(wq, condition, __ret); \
- __ret; \
- })
- #define __wait_event_interruptible_exclusive(wq, condition, ret) \
- do { \
- DEFINE_WAIT(__wait); \
- \
- for (;;) { \
- prepare_to_wait_exclusive(&wq, &__wait, \
- TASK_INTERRUPTIBLE); \
- if (condition) \
- break; \
- if (!signal_pending(current)) { \
- schedule(); \
- continue; \
- } \
- ret = -ERESTARTSYS; \
- break; \
- } \
- finish_wait(&wq, &__wait); \
- } while (0)
- #define wait_event_interruptible_exclusive(wq, condition) \
- ({ \
- int __ret = 0; \
- if (!(condition)) \
- __wait_event_interruptible_exclusive(wq, condition, __ret);\
- __ret; \
- })
- /*
- * Must be called with the spinlock in the wait_queue_head_t held.
- */
- static inline void add_wait_queue_exclusive_locked(wait_queue_head_t *q,
- wait_queue_t * wait)
- {
- wait->flags |= WQ_FLAG_EXCLUSIVE;
- __add_wait_queue_tail(q, wait);
- }
- /*
- * Must be called with the spinlock in the wait_queue_head_t held.
- */
- static inline void remove_wait_queue_locked(wait_queue_head_t *q,
- wait_queue_t * wait)
- {
- __remove_wait_queue(q, wait);
- }
- /*
- * These are the old interfaces to sleep waiting for an event.
- * They are racy. DO NOT use them, use the wait_event* interfaces above.
- * We plan to remove these interfaces during 2.7.
- */
- extern void FASTCALL(sleep_on(wait_queue_head_t *q));
- extern long FASTCALL(sleep_on_timeout(wait_queue_head_t *q,
- signed long timeout));
- extern void FASTCALL(interruptible_sleep_on(wait_queue_head_t *q));
- extern long FASTCALL(interruptible_sleep_on_timeout(wait_queue_head_t *q,
- signed long timeout));
- /*
- * Waitqueues which are removed from the waitqueue_head at wakeup time
- */
- void FASTCALL(prepare_to_wait(wait_queue_head_t *q,
- wait_queue_t *wait, int state));
- void FASTCALL(prepare_to_wait_exclusive(wait_queue_head_t *q,
- wait_queue_t *wait, int state));
- void FASTCALL(finish_wait(wait_queue_head_t *q, wait_queue_t *wait));
- int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
- int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
- #define DEFINE_WAIT(name) \
- wait_queue_t name = { \
- .private = current, \
- .func = autoremove_wake_function, \
- .task_list = LIST_HEAD_INIT((name).task_list), \
- }
- #define DEFINE_WAIT_BIT(name, word, bit) \
- struct wait_bit_queue name = { \
- .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \
- .wait = { \
- .private = current, \
- .func = wake_bit_function, \
- .task_list = \
- LIST_HEAD_INIT((name).wait.task_list), \
- }, \
- }
- #define init_wait(wait) \
- do { \
- (wait)->private = current; \
- (wait)->func = autoremove_wake_function; \
- INIT_LIST_HEAD(&(wait)->task_list); \
- } while (0)
- /**
- * wait_on_bit - wait for a bit to be cleared
- * @word: the word being waited on, a kernel virtual address
- * @bit: the bit of the word being waited on
- * @action: the function used to sleep, which may take special actions
- * @mode: the task state to sleep in
- *
- * There is a standard hashed waitqueue table for generic use. This
- * is the part of the hashtable's accessor API that waits on a bit.
- * For instance, if one were to have waiters on a bitflag, one would
- * call wait_on_bit() in threads waiting for the bit to clear.
- * One uses wait_on_bit() where one is waiting for the bit to clear,
- * but has no intention of setting it.
- */
- static inline int wait_on_bit(void *word, int bit,
- int (*action)(void *), unsigned mode)
- {
- if (!test_bit(bit, word))
- return 0;
- return out_of_line_wait_on_bit(word, bit, action, mode);
- }
- /**
- * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it
- * @word: the word being waited on, a kernel virtual address
- * @bit: the bit of the word being waited on
- * @action: the function used to sleep, which may take special actions
- * @mode: the task state to sleep in
- *
- * There is a standard hashed waitqueue table for generic use. This
- * is the part of the hashtable's accessor API that waits on a bit
- * when one intends to set it, for instance, trying to lock bitflags.
- * For instance, if one were to have waiters trying to set bitflag
- * and waiting for it to clear before setting it, one would call
- * wait_on_bit() in threads waiting to be able to set the bit.
- * One uses wait_on_bit_lock() where one is waiting for the bit to
- * clear with the intention of setting it, and when done, clearing it.
- */
- static inline int wait_on_bit_lock(void *word, int bit,
- int (*action)(void *), unsigned mode)
- {
- if (!test_and_set_bit(bit, word))
- return 0;
- return out_of_line_wait_on_bit_lock(word, bit, action, mode);
- }
-
- #endif /* __KERNEL__ */
- #endif
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