uinput.h 5.6 KB

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  1. #ifndef __UINPUT_H_
  2. #define __UINPUT_H_
  3. /*
  4. * User level driver support for input subsystem
  5. *
  6. * Heavily based on evdev.c by Vojtech Pavlik
  7. *
  8. * This program is free software; you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation; either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, write to the Free Software
  20. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  21. *
  22. * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
  23. *
  24. * Changes/Revisions:
  25. * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
  26. * - added force feedback support
  27. * - added UI_SET_PHYS
  28. * 0.1 20/06/2002
  29. * - first public version
  30. */
  31. #ifdef __KERNEL__
  32. #define UINPUT_MINOR 223
  33. #define UINPUT_NAME "uinput"
  34. #define UINPUT_BUFFER_SIZE 16
  35. #define UINPUT_NUM_REQUESTS 16
  36. /* state flags => bit index for {set|clear|test}_bit ops */
  37. #define UIST_CREATED 0
  38. struct uinput_request {
  39. int id;
  40. int code; /* UI_FF_UPLOAD, UI_FF_ERASE */
  41. int retval;
  42. wait_queue_head_t waitq;
  43. int completed;
  44. union {
  45. int effect_id;
  46. struct ff_effect* effect;
  47. } u;
  48. };
  49. struct uinput_device {
  50. struct input_dev *dev;
  51. unsigned long state;
  52. wait_queue_head_t waitq;
  53. unsigned char ready,
  54. head,
  55. tail;
  56. struct input_event buff[UINPUT_BUFFER_SIZE];
  57. struct uinput_request *requests[UINPUT_NUM_REQUESTS];
  58. wait_queue_head_t requests_waitq;
  59. struct semaphore requests_sem;
  60. };
  61. #endif /* __KERNEL__ */
  62. struct uinput_ff_upload {
  63. int request_id;
  64. int retval;
  65. struct ff_effect effect;
  66. };
  67. struct uinput_ff_erase {
  68. int request_id;
  69. int retval;
  70. int effect_id;
  71. };
  72. /* ioctl */
  73. #define UINPUT_IOCTL_BASE 'U'
  74. #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
  75. #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
  76. #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
  77. #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
  78. #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
  79. #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
  80. #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
  81. #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
  82. #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
  83. #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
  84. #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
  85. #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
  86. #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
  87. #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
  88. #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
  89. /* To write a force-feedback-capable driver, the upload_effect
  90. * and erase_effect callbacks in input_dev must be implemented.
  91. * The uinput driver will generate a fake input event when one of
  92. * these callbacks are invoked. The userspace code then uses
  93. * ioctls to retrieve additional parameters and send the return code.
  94. * The callback blocks until this return code is sent.
  95. *
  96. * The described callback mechanism is only used if EV_FF is set.
  97. * Otherwise, default implementations of upload_effect and erase_effect
  98. * are used.
  99. *
  100. * To implement upload_effect():
  101. * 1. Wait for an event with type==EV_UINPUT and code==UI_FF_UPLOAD.
  102. * A request ID will be given in 'value'.
  103. * 2. Allocate a uinput_ff_upload struct, fill in request_id with
  104. * the 'value' from the EV_UINPUT event.
  105. * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
  106. * uinput_ff_upload struct. It will be filled in with the
  107. * ff_effect passed to upload_effect().
  108. * 4. Perform the effect upload, and place the modified ff_effect
  109. * and a return code back into the uinput_ff_upload struct.
  110. * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
  111. * uinput_ff_upload_effect struct. This will complete execution
  112. * of our upload_effect() handler.
  113. *
  114. * To implement erase_effect():
  115. * 1. Wait for an event with type==EV_UINPUT and code==UI_FF_ERASE.
  116. * A request ID will be given in 'value'.
  117. * 2. Allocate a uinput_ff_erase struct, fill in request_id with
  118. * the 'value' from the EV_UINPUT event.
  119. * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
  120. * uinput_ff_erase struct. It will be filled in with the
  121. * effect ID passed to erase_effect().
  122. * 4. Perform the effect erasure, and place a return code back
  123. * into the uinput_ff_erase struct.
  124. * and a return code back into the uinput_ff_erase struct.
  125. * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
  126. * uinput_ff_erase_effect struct. This will complete execution
  127. * of our erase_effect() handler.
  128. */
  129. /* This is the new event type, used only by uinput.
  130. * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
  131. * is the unique request ID. This number was picked
  132. * arbitrarily, above EV_MAX (since the input system
  133. * never sees it) but in the range of a 16-bit int.
  134. */
  135. #define EV_UINPUT 0x0101
  136. #define UI_FF_UPLOAD 1
  137. #define UI_FF_ERASE 2
  138. #ifndef NBITS
  139. #define NBITS(x) ((((x)-1)/(sizeof(long)*8))+1)
  140. #endif /* NBITS */
  141. #define UINPUT_MAX_NAME_SIZE 80
  142. struct uinput_user_dev {
  143. char name[UINPUT_MAX_NAME_SIZE];
  144. struct input_id id;
  145. int ff_effects_max;
  146. int absmax[ABS_MAX + 1];
  147. int absmin[ABS_MAX + 1];
  148. int absfuzz[ABS_MAX + 1];
  149. int absflat[ABS_MAX + 1];
  150. };
  151. #endif /* __UINPUT_H_ */