fb.h 34 KB

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  1. #ifndef _LINUX_FB_H
  2. #define _LINUX_FB_H
  3. #include <asm/types.h>
  4. /* Definitions of frame buffers */
  5. #define FB_MAJOR 29
  6. #define FB_MAX 32 /* sufficient for now */
  7. /* ioctls
  8. 0x46 is 'F' */
  9. #define FBIOGET_VSCREENINFO 0x4600
  10. #define FBIOPUT_VSCREENINFO 0x4601
  11. #define FBIOGET_FSCREENINFO 0x4602
  12. #define FBIOGETCMAP 0x4604
  13. #define FBIOPUTCMAP 0x4605
  14. #define FBIOPAN_DISPLAY 0x4606
  15. #ifdef __KERNEL__
  16. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
  17. #else
  18. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
  19. #endif
  20. /* 0x4607-0x460B are defined below */
  21. /* #define FBIOGET_MONITORSPEC 0x460C */
  22. /* #define FBIOPUT_MONITORSPEC 0x460D */
  23. /* #define FBIOSWITCH_MONIBIT 0x460E */
  24. #define FBIOGET_CON2FBMAP 0x460F
  25. #define FBIOPUT_CON2FBMAP 0x4610
  26. #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
  27. #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
  28. #define FBIO_ALLOC 0x4613
  29. #define FBIO_FREE 0x4614
  30. #define FBIOGET_GLYPH 0x4615
  31. #define FBIOGET_HWCINFO 0x4616
  32. #define FBIOPUT_MODEINFO 0x4617
  33. #define FBIOGET_DISPINFO 0x4618
  34. #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
  35. #define FB_TYPE_PLANES 1 /* Non interleaved planes */
  36. #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
  37. #define FB_TYPE_TEXT 3 /* Text/attributes */
  38. #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
  39. #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
  40. #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
  41. #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
  42. #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
  43. #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
  44. #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
  45. #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
  46. #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
  47. #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
  48. #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
  49. #define FB_VISUAL_TRUECOLOR 2 /* True color */
  50. #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
  51. #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
  52. #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
  53. #define FB_ACCEL_NONE 0 /* no hardware accelerator */
  54. #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
  55. #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  56. #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
  57. #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
  58. #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
  59. #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
  60. #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
  61. #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
  62. #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
  63. #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
  64. #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
  65. #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
  66. #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
  67. #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
  68. #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
  69. #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
  70. #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
  71. #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
  72. #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  73. #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
  74. #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
  75. #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
  76. #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
  77. #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
  78. #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
  79. #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
  80. #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
  81. #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
  82. #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
  83. #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
  84. #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
  85. #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
  86. #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
  87. #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
  88. #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
  89. #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
  90. #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
  91. #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
  92. #define FB_ACCEL_I810 39 /* Intel 810/815 */
  93. #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
  94. #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
  95. #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
  96. #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
  97. #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
  98. #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
  99. #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
  100. #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
  101. #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
  102. #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
  103. #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
  104. #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
  105. #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
  106. #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
  107. #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
  108. #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
  109. #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
  110. #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
  111. #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
  112. #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
  113. #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
  114. #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
  115. #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
  116. #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
  117. #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
  118. #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
  119. #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
  120. #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
  121. #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
  122. #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
  123. #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
  124. struct fb_fix_screeninfo {
  125. char id[16]; /* identification string eg "TT Builtin" */
  126. unsigned long smem_start; /* Start of frame buffer mem */
  127. /* (physical address) */
  128. __u32 smem_len; /* Length of frame buffer mem */
  129. __u32 type; /* see FB_TYPE_* */
  130. __u32 type_aux; /* Interleave for interleaved Planes */
  131. __u32 visual; /* see FB_VISUAL_* */
  132. __u16 xpanstep; /* zero if no hardware panning */
  133. __u16 ypanstep; /* zero if no hardware panning */
  134. __u16 ywrapstep; /* zero if no hardware ywrap */
  135. __u32 line_length; /* length of a line in bytes */
  136. unsigned long mmio_start; /* Start of Memory Mapped I/O */
  137. /* (physical address) */
  138. __u32 mmio_len; /* Length of Memory Mapped I/O */
  139. __u32 accel; /* Indicate to driver which */
  140. /* specific chip/card we have */
  141. __u16 reserved[3]; /* Reserved for future compatibility */
  142. };
  143. /* Interpretation of offset for color fields: All offsets are from the right,
  144. * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
  145. * can use the offset as right argument to <<). A pixel afterwards is a bit
  146. * stream and is written to video memory as that unmodified. This implies
  147. * big-endian byte order if bits_per_pixel is greater than 8.
  148. */
  149. struct fb_bitfield {
  150. __u32 offset; /* beginning of bitfield */
  151. __u32 length; /* length of bitfield */
  152. __u32 msb_right; /* != 0 : Most significant bit is */
  153. /* right */
  154. };
  155. #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
  156. #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
  157. #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
  158. #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
  159. #define FB_ACTIVATE_MASK 15
  160. /* values */
  161. #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
  162. #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
  163. #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
  164. #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
  165. #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
  166. #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
  167. #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
  168. #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
  169. #define FB_SYNC_EXT 4 /* external sync */
  170. #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
  171. #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
  172. /* vtotal = 144d/288n/576i => PAL */
  173. /* vtotal = 121d/242n/484i => NTSC */
  174. #define FB_SYNC_ON_GREEN 32 /* sync on green */
  175. #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
  176. #define FB_VMODE_INTERLACED 1 /* interlaced */
  177. #define FB_VMODE_DOUBLE 2 /* double scan */
  178. #define FB_VMODE_MASK 255
  179. #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
  180. #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  181. #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
  182. #define PICOS2KHZ(a) (1000000000UL/(a))
  183. #define KHZ2PICOS(a) (1000000000UL/(a))
  184. struct fb_var_screeninfo {
  185. __u32 xres; /* visible resolution */
  186. __u32 yres;
  187. __u32 xres_virtual; /* virtual resolution */
  188. __u32 yres_virtual;
  189. __u32 xoffset; /* offset from virtual to visible */
  190. __u32 yoffset; /* resolution */
  191. __u32 bits_per_pixel; /* guess what */
  192. __u32 grayscale; /* != 0 Graylevels instead of colors */
  193. struct fb_bitfield red; /* bitfield in fb mem if true color, */
  194. struct fb_bitfield green; /* else only length is significant */
  195. struct fb_bitfield blue;
  196. struct fb_bitfield transp; /* transparency */
  197. __u32 nonstd; /* != 0 Non standard pixel format */
  198. __u32 activate; /* see FB_ACTIVATE_* */
  199. __u32 height; /* height of picture in mm */
  200. __u32 width; /* width of picture in mm */
  201. __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
  202. /* Timing: All values in pixclocks, except pixclock (of course) */
  203. __u32 pixclock; /* pixel clock in ps (pico seconds) */
  204. __u32 left_margin; /* time from sync to picture */
  205. __u32 right_margin; /* time from picture to sync */
  206. __u32 upper_margin; /* time from sync to picture */
  207. __u32 lower_margin;
  208. __u32 hsync_len; /* length of horizontal sync */
  209. __u32 vsync_len; /* length of vertical sync */
  210. __u32 sync; /* see FB_SYNC_* */
  211. __u32 vmode; /* see FB_VMODE_* */
  212. __u32 rotate; /* angle we rotate counter clockwise */
  213. __u32 reserved[5]; /* Reserved for future compatibility */
  214. };
  215. struct fb_cmap {
  216. __u32 start; /* First entry */
  217. __u32 len; /* Number of entries */
  218. __u16 *red; /* Red values */
  219. __u16 *green;
  220. __u16 *blue;
  221. __u16 *transp; /* transparency, can be NULL */
  222. };
  223. struct fb_con2fbmap {
  224. __u32 console;
  225. __u32 framebuffer;
  226. };
  227. /* VESA Blanking Levels */
  228. #define VESA_NO_BLANKING 0
  229. #define VESA_VSYNC_SUSPEND 1
  230. #define VESA_HSYNC_SUSPEND 2
  231. #define VESA_POWERDOWN 3
  232. enum {
  233. /* screen: unblanked, hsync: on, vsync: on */
  234. FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  235. /* screen: blanked, hsync: on, vsync: on */
  236. FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  237. /* screen: blanked, hsync: on, vsync: off */
  238. FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  239. /* screen: blanked, hsync: off, vsync: on */
  240. FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
  241. /* screen: blanked, hsync: off, vsync: off */
  242. FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
  243. };
  244. #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
  245. #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
  246. #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
  247. #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
  248. #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
  249. #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
  250. #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
  251. #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
  252. #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
  253. struct fb_vblank {
  254. __u32 flags; /* FB_VBLANK flags */
  255. __u32 count; /* counter of retraces since boot */
  256. __u32 vcount; /* current scanline position */
  257. __u32 hcount; /* current scandot position */
  258. __u32 reserved[4]; /* reserved for future compatibility */
  259. };
  260. /* Internal HW accel */
  261. #define ROP_COPY 0
  262. #define ROP_XOR 1
  263. struct fb_copyarea {
  264. __u32 dx;
  265. __u32 dy;
  266. __u32 width;
  267. __u32 height;
  268. __u32 sx;
  269. __u32 sy;
  270. };
  271. struct fb_fillrect {
  272. __u32 dx; /* screen-relative */
  273. __u32 dy;
  274. __u32 width;
  275. __u32 height;
  276. __u32 color;
  277. __u32 rop;
  278. };
  279. struct fb_image {
  280. __u32 dx; /* Where to place image */
  281. __u32 dy;
  282. __u32 width; /* Size of image */
  283. __u32 height;
  284. __u32 fg_color; /* Only used when a mono bitmap */
  285. __u32 bg_color;
  286. __u8 depth; /* Depth of the image */
  287. const char *data; /* Pointer to image data */
  288. struct fb_cmap cmap; /* color map info */
  289. };
  290. /*
  291. * hardware cursor control
  292. */
  293. #define FB_CUR_SETIMAGE 0x01
  294. #define FB_CUR_SETPOS 0x02
  295. #define FB_CUR_SETHOT 0x04
  296. #define FB_CUR_SETCMAP 0x08
  297. #define FB_CUR_SETSHAPE 0x10
  298. #define FB_CUR_SETSIZE 0x20
  299. #define FB_CUR_SETALL 0xFF
  300. struct fbcurpos {
  301. __u16 x, y;
  302. };
  303. struct fb_cursor {
  304. __u16 set; /* what to set */
  305. __u16 enable; /* cursor on/off */
  306. __u16 rop; /* bitop operation */
  307. const char *mask; /* cursor mask bits */
  308. struct fbcurpos hot; /* cursor hot spot */
  309. struct fb_image image; /* Cursor image */
  310. };
  311. #ifdef __KERNEL__
  312. #include <linux/fs.h>
  313. #include <linux/init.h>
  314. #include <linux/tty.h>
  315. #include <linux/device.h>
  316. #include <linux/workqueue.h>
  317. #include <linux/devfs_fs_kernel.h>
  318. #include <linux/notifier.h>
  319. #include <linux/list.h>
  320. #include <asm/io.h>
  321. struct vm_area_struct;
  322. struct fb_info;
  323. struct device;
  324. struct file;
  325. /* Definitions below are used in the parsed monitor specs */
  326. #define FB_DPMS_ACTIVE_OFF 1
  327. #define FB_DPMS_SUSPEND 2
  328. #define FB_DPMS_STANDBY 4
  329. #define FB_DISP_DDI 1
  330. #define FB_DISP_ANA_700_300 2
  331. #define FB_DISP_ANA_714_286 4
  332. #define FB_DISP_ANA_1000_400 8
  333. #define FB_DISP_ANA_700_000 16
  334. #define FB_DISP_MONO 32
  335. #define FB_DISP_RGB 64
  336. #define FB_DISP_MULTI 128
  337. #define FB_DISP_UNKNOWN 256
  338. #define FB_SIGNAL_NONE 0
  339. #define FB_SIGNAL_BLANK_BLANK 1
  340. #define FB_SIGNAL_SEPARATE 2
  341. #define FB_SIGNAL_COMPOSITE 4
  342. #define FB_SIGNAL_SYNC_ON_GREEN 8
  343. #define FB_SIGNAL_SERRATION_ON 16
  344. #define FB_MISC_PRIM_COLOR 1
  345. #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
  346. struct fb_chroma {
  347. __u32 redx; /* in fraction of 1024 */
  348. __u32 greenx;
  349. __u32 bluex;
  350. __u32 whitex;
  351. __u32 redy;
  352. __u32 greeny;
  353. __u32 bluey;
  354. __u32 whitey;
  355. };
  356. struct fb_monspecs {
  357. struct fb_chroma chroma;
  358. struct fb_videomode *modedb; /* mode database */
  359. __u8 manufacturer[4]; /* Manufacturer */
  360. __u8 monitor[14]; /* Monitor String */
  361. __u8 serial_no[14]; /* Serial Number */
  362. __u8 ascii[14]; /* ? */
  363. __u32 modedb_len; /* mode database length */
  364. __u32 model; /* Monitor Model */
  365. __u32 serial; /* Serial Number - Integer */
  366. __u32 year; /* Year manufactured */
  367. __u32 week; /* Week Manufactured */
  368. __u32 hfmin; /* hfreq lower limit (Hz) */
  369. __u32 hfmax; /* hfreq upper limit (Hz) */
  370. __u32 dclkmin; /* pixelclock lower limit (Hz) */
  371. __u32 dclkmax; /* pixelclock upper limit (Hz) */
  372. __u16 input; /* display type - see FB_DISP_* */
  373. __u16 dpms; /* DPMS support - see FB_DPMS_ */
  374. __u16 signal; /* Signal Type - see FB_SIGNAL_* */
  375. __u16 vfmin; /* vfreq lower limit (Hz) */
  376. __u16 vfmax; /* vfreq upper limit (Hz) */
  377. __u16 gamma; /* Gamma - in fractions of 100 */
  378. __u16 gtf : 1; /* supports GTF */
  379. __u16 misc; /* Misc flags - see FB_MISC_* */
  380. __u8 version; /* EDID version... */
  381. __u8 revision; /* ...and revision */
  382. __u8 max_x; /* Maximum horizontal size (cm) */
  383. __u8 max_y; /* Maximum vertical size (cm) */
  384. };
  385. struct fb_cmap_user {
  386. __u32 start; /* First entry */
  387. __u32 len; /* Number of entries */
  388. __u16 __user *red; /* Red values */
  389. __u16 __user *green;
  390. __u16 __user *blue;
  391. __u16 __user *transp; /* transparency, can be NULL */
  392. };
  393. struct fb_image_user {
  394. __u32 dx; /* Where to place image */
  395. __u32 dy;
  396. __u32 width; /* Size of image */
  397. __u32 height;
  398. __u32 fg_color; /* Only used when a mono bitmap */
  399. __u32 bg_color;
  400. __u8 depth; /* Depth of the image */
  401. const char __user *data; /* Pointer to image data */
  402. struct fb_cmap_user cmap; /* color map info */
  403. };
  404. struct fb_cursor_user {
  405. __u16 set; /* what to set */
  406. __u16 enable; /* cursor on/off */
  407. __u16 rop; /* bitop operation */
  408. const char __user *mask; /* cursor mask bits */
  409. struct fbcurpos hot; /* cursor hot spot */
  410. struct fb_image_user image; /* Cursor image */
  411. };
  412. /*
  413. * Register/unregister for framebuffer events
  414. */
  415. /* The resolution of the passed in fb_info about to change */
  416. #define FB_EVENT_MODE_CHANGE 0x01
  417. /* The display on this fb_info is beeing suspended, no access to the
  418. * framebuffer is allowed any more after that call returns
  419. */
  420. #define FB_EVENT_SUSPEND 0x02
  421. /* The display on this fb_info was resumed, you can restore the display
  422. * if you own it
  423. */
  424. #define FB_EVENT_RESUME 0x03
  425. /* An entry from the modelist was removed */
  426. #define FB_EVENT_MODE_DELETE 0x04
  427. /* A driver registered itself */
  428. #define FB_EVENT_FB_REGISTERED 0x05
  429. /* get console to framebuffer mapping */
  430. #define FB_EVENT_GET_CONSOLE_MAP 0x06
  431. /* set console to framebuffer mapping */
  432. #define FB_EVENT_SET_CONSOLE_MAP 0x07
  433. /* A display blank is requested */
  434. #define FB_EVENT_BLANK 0x08
  435. /* Private modelist is to be replaced */
  436. #define FB_EVENT_NEW_MODELIST 0x09
  437. struct fb_event {
  438. struct fb_info *info;
  439. void *data;
  440. };
  441. extern int fb_register_client(struct notifier_block *nb);
  442. extern int fb_unregister_client(struct notifier_block *nb);
  443. /*
  444. * Pixmap structure definition
  445. *
  446. * The purpose of this structure is to translate data
  447. * from the hardware independent format of fbdev to what
  448. * format the hardware needs.
  449. */
  450. #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
  451. #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
  452. #define FB_PIXMAP_IO 4 /* memory is iomapped */
  453. #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
  454. struct fb_pixmap {
  455. u8 *addr; /* pointer to memory */
  456. u32 size; /* size of buffer in bytes */
  457. u32 offset; /* current offset to buffer */
  458. u32 buf_align; /* byte alignment of each bitmap */
  459. u32 scan_align; /* alignment per scanline */
  460. u32 access_align; /* alignment per read/write (bits) */
  461. u32 flags; /* see FB_PIXMAP_* */
  462. /* access methods */
  463. void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
  464. void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
  465. };
  466. /*
  467. * Frame buffer operations
  468. *
  469. * LOCKING NOTE: those functions must _ALL_ be called with the console
  470. * semaphore held, this is the only suitable locking mecanism we have
  471. * in 2.6. Some may be called at interrupt time at this point though.
  472. */
  473. struct fb_ops {
  474. /* open/release and usage marking */
  475. struct module *owner;
  476. int (*fb_open)(struct fb_info *info, int user);
  477. int (*fb_release)(struct fb_info *info, int user);
  478. /* For framebuffers with strange non linear layouts or that do not
  479. * work with normal memory mapped access
  480. */
  481. ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
  482. ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
  483. /* checks var and eventually tweaks it to something supported,
  484. * DO NOT MODIFY PAR */
  485. int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
  486. /* set the video mode according to info->var */
  487. int (*fb_set_par)(struct fb_info *info);
  488. /* set color register */
  489. int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
  490. unsigned blue, unsigned transp, struct fb_info *info);
  491. /* set color registers in batch */
  492. int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
  493. /* blank display */
  494. int (*fb_blank)(int blank, struct fb_info *info);
  495. /* pan display */
  496. int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
  497. /* Draws a rectangle */
  498. void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
  499. /* Copy data from area to another */
  500. void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
  501. /* Draws a image to the display */
  502. void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
  503. /* Draws cursor */
  504. int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
  505. /* Rotates the display */
  506. void (*fb_rotate)(struct fb_info *info, int angle);
  507. /* wait for blit idle, optional */
  508. int (*fb_sync)(struct fb_info *info);
  509. /* perform fb specific ioctl (optional) */
  510. int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
  511. unsigned long arg, struct fb_info *info);
  512. /* Handle 32bit compat ioctl (optional) */
  513. long (*fb_compat_ioctl)(struct file *f, unsigned cmd, unsigned long arg,
  514. struct fb_info *info);
  515. /* perform fb specific mmap */
  516. int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
  517. };
  518. #ifdef CONFIG_FB_TILEBLITTING
  519. #define FB_TILE_CURSOR_NONE 0
  520. #define FB_TILE_CURSOR_UNDERLINE 1
  521. #define FB_TILE_CURSOR_LOWER_THIRD 2
  522. #define FB_TILE_CURSOR_LOWER_HALF 3
  523. #define FB_TILE_CURSOR_TWO_THIRDS 4
  524. #define FB_TILE_CURSOR_BLOCK 5
  525. struct fb_tilemap {
  526. __u32 width; /* width of each tile in pixels */
  527. __u32 height; /* height of each tile in scanlines */
  528. __u32 depth; /* color depth of each tile */
  529. __u32 length; /* number of tiles in the map */
  530. __u8 *data; /* actual tile map: a bitmap array, packed
  531. to the nearest byte */
  532. };
  533. struct fb_tilerect {
  534. __u32 sx; /* origin in the x-axis */
  535. __u32 sy; /* origin in the y-axis */
  536. __u32 width; /* number of tiles in the x-axis */
  537. __u32 height; /* number of tiles in the y-axis */
  538. __u32 index; /* what tile to use: index to tile map */
  539. __u32 fg; /* foreground color */
  540. __u32 bg; /* background color */
  541. __u32 rop; /* raster operation */
  542. };
  543. struct fb_tilearea {
  544. __u32 sx; /* source origin in the x-axis */
  545. __u32 sy; /* source origin in the y-axis */
  546. __u32 dx; /* destination origin in the x-axis */
  547. __u32 dy; /* destination origin in the y-axis */
  548. __u32 width; /* number of tiles in the x-axis */
  549. __u32 height; /* number of tiles in the y-axis */
  550. };
  551. struct fb_tileblit {
  552. __u32 sx; /* origin in the x-axis */
  553. __u32 sy; /* origin in the y-axis */
  554. __u32 width; /* number of tiles in the x-axis */
  555. __u32 height; /* number of tiles in the y-axis */
  556. __u32 fg; /* foreground color */
  557. __u32 bg; /* background color */
  558. __u32 length; /* number of tiles to draw */
  559. __u32 *indices; /* array of indices to tile map */
  560. };
  561. struct fb_tilecursor {
  562. __u32 sx; /* cursor position in the x-axis */
  563. __u32 sy; /* cursor position in the y-axis */
  564. __u32 mode; /* 0 = erase, 1 = draw */
  565. __u32 shape; /* see FB_TILE_CURSOR_* */
  566. __u32 fg; /* foreground color */
  567. __u32 bg; /* background color */
  568. };
  569. struct fb_tile_ops {
  570. /* set tile characteristics */
  571. void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
  572. /* all dimensions from hereon are in terms of tiles */
  573. /* move a rectangular region of tiles from one area to another*/
  574. void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
  575. /* fill a rectangular region with a tile */
  576. void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
  577. /* copy an array of tiles */
  578. void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
  579. /* cursor */
  580. void (*fb_tilecursor)(struct fb_info *info,
  581. struct fb_tilecursor *cursor);
  582. };
  583. #endif /* CONFIG_FB_TILEBLITTING */
  584. /* FBINFO_* = fb_info.flags bit flags */
  585. #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
  586. #define FBINFO_HWACCEL_DISABLED 0x0002
  587. /* When FBINFO_HWACCEL_DISABLED is set:
  588. * Hardware acceleration is turned off. Software implementations
  589. * of required functions (copyarea(), fillrect(), and imageblit())
  590. * takes over; acceleration engine should be in a quiescent state */
  591. /* hints */
  592. #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
  593. #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
  594. /* hardware supported ops */
  595. /* semantics: when a bit is set, it indicates that the operation is
  596. * accelerated by hardware.
  597. * required functions will still work even if the bit is not set.
  598. * optional functions may not even exist if the flag bit is not set.
  599. */
  600. #define FBINFO_HWACCEL_NONE 0x0000
  601. #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
  602. #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
  603. #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
  604. #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
  605. #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
  606. #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
  607. #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
  608. #define FBINFO_MISC_USEREVENT 0x10000 /* event request
  609. from userspace */
  610. #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
  611. struct fb_info {
  612. int node;
  613. int flags;
  614. struct fb_var_screeninfo var; /* Current var */
  615. struct fb_fix_screeninfo fix; /* Current fix */
  616. struct fb_monspecs monspecs; /* Current Monitor specs */
  617. struct work_struct queue; /* Framebuffer event queue */
  618. struct fb_pixmap pixmap; /* Image hardware mapper */
  619. struct fb_pixmap sprite; /* Cursor hardware mapper */
  620. struct fb_cmap cmap; /* Current cmap */
  621. struct list_head modelist; /* mode list */
  622. struct fb_videomode *mode; /* current mode */
  623. struct fb_ops *fbops;
  624. struct device *device;
  625. struct class_device *class_device; /* sysfs per device attrs */
  626. #ifdef CONFIG_FB_TILEBLITTING
  627. struct fb_tile_ops *tileops; /* Tile Blitting */
  628. #endif
  629. char __iomem *screen_base; /* Virtual address */
  630. unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
  631. void *pseudo_palette; /* Fake palette of 16 colors */
  632. #define FBINFO_STATE_RUNNING 0
  633. #define FBINFO_STATE_SUSPENDED 1
  634. u32 state; /* Hardware state i.e suspend */
  635. void *fbcon_par; /* fbcon use-only private area */
  636. /* From here on everything is device dependent */
  637. void *par;
  638. };
  639. #ifdef MODULE
  640. #define FBINFO_DEFAULT FBINFO_MODULE
  641. #else
  642. #define FBINFO_DEFAULT 0
  643. #endif
  644. // This will go away
  645. #define FBINFO_FLAG_MODULE FBINFO_MODULE
  646. #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
  647. /* This will go away
  648. * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
  649. * when it wants to turn the acceleration engine on. This is
  650. * really a separate operation, and should be modified via sysfs.
  651. * But for now, we leave it broken with the following define
  652. */
  653. #define STUPID_ACCELF_TEXT_SHIT
  654. // This will go away
  655. #if defined(__sparc__)
  656. /* We map all of our framebuffers such that big-endian accesses
  657. * are what we want, so the following is sufficient.
  658. */
  659. // This will go away
  660. #define fb_readb sbus_readb
  661. #define fb_readw sbus_readw
  662. #define fb_readl sbus_readl
  663. #define fb_readq sbus_readq
  664. #define fb_writeb sbus_writeb
  665. #define fb_writew sbus_writew
  666. #define fb_writel sbus_writel
  667. #define fb_writeq sbus_writeq
  668. #define fb_memset sbus_memset_io
  669. #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
  670. #define fb_readb __raw_readb
  671. #define fb_readw __raw_readw
  672. #define fb_readl __raw_readl
  673. #define fb_readq __raw_readq
  674. #define fb_writeb __raw_writeb
  675. #define fb_writew __raw_writew
  676. #define fb_writel __raw_writel
  677. #define fb_writeq __raw_writeq
  678. #define fb_memset memset_io
  679. #else
  680. #define fb_readb(addr) (*(volatile u8 *) (addr))
  681. #define fb_readw(addr) (*(volatile u16 *) (addr))
  682. #define fb_readl(addr) (*(volatile u32 *) (addr))
  683. #define fb_readq(addr) (*(volatile u64 *) (addr))
  684. #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
  685. #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
  686. #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
  687. #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
  688. #define fb_memset memset
  689. #endif
  690. /*
  691. * `Generic' versions of the frame buffer device operations
  692. */
  693. extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
  694. extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
  695. extern int fb_blank(struct fb_info *info, int blank);
  696. extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
  697. extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  698. extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  699. extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
  700. /* drivers/video/fbmem.c */
  701. extern int register_framebuffer(struct fb_info *fb_info);
  702. extern int unregister_framebuffer(struct fb_info *fb_info);
  703. extern int fb_prepare_logo(struct fb_info *fb_info);
  704. extern int fb_show_logo(struct fb_info *fb_info);
  705. extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
  706. extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
  707. u32 height, u32 shift_high, u32 shift_low, u32 mod);
  708. extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
  709. extern void fb_set_suspend(struct fb_info *info, int state);
  710. extern int fb_get_color_depth(struct fb_var_screeninfo *var);
  711. extern int fb_get_options(char *name, char **option);
  712. extern int fb_new_modelist(struct fb_info *info);
  713. extern struct fb_info *registered_fb[FB_MAX];
  714. extern int num_registered_fb;
  715. /* drivers/video/fbsysfs.c */
  716. extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
  717. extern void framebuffer_release(struct fb_info *info);
  718. extern int fb_init_class_device(struct fb_info *fb_info);
  719. extern void fb_cleanup_class_device(struct fb_info *head);
  720. /* drivers/video/fbmon.c */
  721. #define FB_MAXTIMINGS 0
  722. #define FB_VSYNCTIMINGS 1
  723. #define FB_HSYNCTIMINGS 2
  724. #define FB_DCLKTIMINGS 3
  725. #define FB_IGNOREMON 0x100
  726. #define FB_MODE_IS_UNKNOWN 0
  727. #define FB_MODE_IS_DETAILED 1
  728. #define FB_MODE_IS_STANDARD 2
  729. #define FB_MODE_IS_VESA 4
  730. #define FB_MODE_IS_CALCULATED 8
  731. #define FB_MODE_IS_FIRST 16
  732. #define FB_MODE_IS_FROM_VAR 32
  733. extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
  734. const struct fb_info *fb_info);
  735. extern int fbmon_dpms(const struct fb_info *fb_info);
  736. extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
  737. struct fb_info *info);
  738. extern int fb_validate_mode(const struct fb_var_screeninfo *var,
  739. struct fb_info *info);
  740. extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
  741. extern void fb_edid_to_monspecs(unsigned char *edid, struct fb_monspecs *specs);
  742. extern void fb_destroy_modedb(struct fb_videomode *modedb);
  743. /* drivers/video/modedb.c */
  744. #define VESA_MODEDB_SIZE 34
  745. extern void fb_var_to_videomode(struct fb_videomode *mode,
  746. struct fb_var_screeninfo *var);
  747. extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
  748. struct fb_videomode *mode);
  749. extern int fb_mode_is_equal(struct fb_videomode *mode1,
  750. struct fb_videomode *mode2);
  751. extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
  752. extern void fb_delete_videomode(struct fb_videomode *mode,
  753. struct list_head *head);
  754. extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
  755. struct list_head *head);
  756. extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
  757. struct list_head *head);
  758. extern struct fb_videomode *fb_find_nearest_mode(struct fb_var_screeninfo *var,
  759. struct list_head *head);
  760. extern void fb_destroy_modelist(struct list_head *head);
  761. extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
  762. struct list_head *head);
  763. /* drivers/video/fbcmap.c */
  764. extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
  765. extern void fb_dealloc_cmap(struct fb_cmap *cmap);
  766. extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
  767. extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
  768. extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
  769. extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
  770. extern struct fb_cmap *fb_default_cmap(int len);
  771. extern void fb_invert_cmaps(void);
  772. struct fb_videomode {
  773. const char *name; /* optional */
  774. u32 refresh; /* optional */
  775. u32 xres;
  776. u32 yres;
  777. u32 pixclock;
  778. u32 left_margin;
  779. u32 right_margin;
  780. u32 upper_margin;
  781. u32 lower_margin;
  782. u32 hsync_len;
  783. u32 vsync_len;
  784. u32 sync;
  785. u32 vmode;
  786. u32 flag;
  787. };
  788. extern const struct fb_videomode vesa_modes[];
  789. struct fb_modelist {
  790. struct list_head list;
  791. struct fb_videomode mode;
  792. };
  793. extern int fb_find_mode(struct fb_var_screeninfo *var,
  794. struct fb_info *info, const char *mode_option,
  795. const struct fb_videomode *db,
  796. unsigned int dbsize,
  797. const struct fb_videomode *default_mode,
  798. unsigned int default_bpp);
  799. #endif /* __KERNEL__ */
  800. #endif /* _LINUX_FB_H */